8000227: [obj|type]ArrayKlass::oop_print_on prints one line to tty instead of the provided output stream
Reviewed-by: brutisso, sla, jmasa, coleenp
/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
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* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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#ifndef SHARE_VM_OOPS_OOPSHIERARCHY_HPP
#define SHARE_VM_OOPS_OOPSHIERARCHY_HPP
#include "runtime/globals.hpp"
#include "utilities/globalDefinitions.hpp"
// OBJECT hierarchy
// This hierarchy is a representation hierarchy, i.e. if A is a superclass
// of B, A's representation is a prefix of B's representation.
typedef juint narrowOop; // Offset instead of address for an oop within a java object
typedef void* OopOrNarrowOopStar;
typedef class markOopDesc* markOop;
#ifndef CHECK_UNHANDLED_OOPS
typedef class oopDesc* oop;
typedef class instanceOopDesc* instanceOop;
typedef class arrayOopDesc* arrayOop;
typedef class objArrayOopDesc* objArrayOop;
typedef class typeArrayOopDesc* typeArrayOop;
#else
// When CHECK_UNHANDLED_OOPS is defined, an "oop" is a class with a
// carefully chosen set of constructors and conversion operators to go
// to and from the underlying oopDesc pointer type.
//
// Because oop and its subclasses <type>Oop are class types, arbitrary
// conversions are not accepted by the compiler, and you may get a message
// about overloading ambiguity (between long and int is common when converting
// from a constant in 64 bit mode), or unable to convert from type to 'oop'.
// Applying a cast to one of these conversion operators first will get to the
// underlying oopDesc* type if appropriate.
// Converting NULL to oop to Handle implicit is no longer accepted by the
// compiler because there are too many steps in the conversion. Use Handle()
// instead, which generates less code anyway.
class Thread;
class PromotedObject;
class oop {
oopDesc* _o;
void register_oop();
void unregister_oop();
// friend class markOop;
public:
void set_obj(const void* p) {
raw_set_obj(p);
if (CheckUnhandledOops) register_oop();
}
void raw_set_obj(const void* p) { _o = (oopDesc*)p; }
oop() { set_obj(NULL); }
oop(const volatile oop& o) { set_obj(o.obj()); }
oop(const void* p) { set_obj(p); }
oop(intptr_t i) { set_obj((void *)i); }
#ifdef _LP64
oop(int i) { set_obj((void *)i); }
#endif
~oop() {
if (CheckUnhandledOops) unregister_oop();
}
oopDesc* obj() const volatile { return _o; }
// General access
oopDesc* operator->() const { return obj(); }
bool operator==(const oop o) const { return obj() == o.obj(); }
bool operator==(void *p) const { return obj() == p; }
bool operator!=(const volatile oop o) const { return obj() != o.obj(); }
bool operator!=(void *p) const { return obj() != p; }
bool operator==(intptr_t p) const { return obj() == (oopDesc*)p; }
bool operator!=(intptr_t p) const { return obj() != (oopDesc*)p; }
bool operator<(oop o) const { return obj() < o.obj(); }
bool operator>(oop o) const { return obj() > o.obj(); }
bool operator<=(oop o) const { return obj() <= o.obj(); }
bool operator>=(oop o) const { return obj() >= o.obj(); }
bool operator!() const { return !obj(); }
// Cast
operator void* () const { return (void *)obj(); }
operator HeapWord* () const { return (HeapWord*)obj(); }
operator oopDesc* () const { return obj(); }
operator intptr_t* () const { return (intptr_t*)obj(); }
operator PromotedObject* () const { return (PromotedObject*)obj(); }
operator markOop () const { return markOop(obj()); }
operator address () const { return (address)obj(); }
operator intptr_t () const volatile { return (intptr_t)obj(); }
// from javaCalls.cpp
operator jobject () const { return (jobject)obj(); }
// from javaClasses.cpp
operator JavaThread* () const { return (JavaThread*)obj(); }
#ifndef _LP64
// from jvm.cpp
operator jlong* () const { return (jlong*)obj(); }
#endif
// from parNewGeneration and other things that want to get to the end of
// an oop for stuff (like objArrayKlass.cpp)
operator oop* () const { return (oop *)obj(); }
};
#define DEF_OOP(type) \
class type##OopDesc; \
class type##Oop : public oop { \
public: \
type##Oop() : oop() {} \
type##Oop(const volatile oop& o) : oop(o) {} \
type##Oop(const void* p) : oop(p) {} \
operator type##OopDesc* () const { return (type##OopDesc*)obj(); } \
type##OopDesc* operator->() const { \
return (type##OopDesc*)obj(); \
} \
};
DEF_OOP(instance);
DEF_OOP(array);
DEF_OOP(objArray);
DEF_OOP(typeArray);
#endif // CHECK_UNHANDLED_OOPS
// The metadata hierarchy is separate from the oop hierarchy
// class MetaspaceObj
class ConstMethod;
class ConstantPoolCache;
class MethodData;
// class Metadata
class Method;
class ConstantPool;
// class CHeapObj
class CompiledICHolder;
// The klass hierarchy is separate from the oop hierarchy.
class Klass;
class InstanceKlass;
class InstanceMirrorKlass;
class InstanceClassLoaderKlass;
class InstanceRefKlass;
class arrayKlass;
class objArrayKlass;
class typeArrayKlass;
#endif // SHARE_VM_OOPS_OOPSHIERARCHY_HPP