/*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*/
/*
* This file is available under and governed by the GNU General Public
* License version 2 only, as published by the Free Software Foundation.
* However, the following notice accompanied the original version of this
* file:
*
* Written by Doug Lea with assistance from members of JCP JSR-166
* Expert Group and released to the public domain, as explained at
* http://creativecommons.org/licenses/publicdomain
*/
/**
* Misc utilities in JSR166 performance tests
*/
import java.util.concurrent.*;
import java.util.concurrent.atomic.*;
class LoopHelpers {
// Some mindless computation to do between synchronizations...
/**
* generates 32 bit pseudo-random numbers.
* Adapted from http://www.snippets.org
*/
public static int compute1(int x) {
int lo = 16807 * (x & 0xFFFF);
int hi = 16807 * (x >>> 16);
lo += (hi & 0x7FFF) << 16;
if ((lo & 0x80000000) != 0) {
lo &= 0x7fffffff;
++lo;
}
lo += hi >>> 15;
if (lo == 0 || (lo & 0x80000000) != 0) {
lo &= 0x7fffffff;
++lo;
}
return lo;
}
/**
* Computes a linear congruential random number a random number
* of times.
*/
public static int compute2(int x) {
int loops = (x >>> 4) & 7;
while (loops-- > 0) {
x = (x * 2147483647) % 16807;
}
return x;
}
/**
* An actually useful random number generator, but unsynchronized.
* Basically same as java.util.Random.
*/
public static class SimpleRandom {
private final static long multiplier = 0x5DEECE66DL;
private final static long addend = 0xBL;
private final static long mask = (1L << 48) - 1;
static final AtomicLong seq = new AtomicLong(1);
private long seed = System.nanoTime() + seq.getAndIncrement();
public void setSeed(long s) {
seed = s;
}
public int next() {
long nextseed = (seed * multiplier + addend) & mask;
seed = nextseed;
return ((int)(nextseed >>> 17)) & 0x7FFFFFFF;
}
}
public static class BarrierTimer implements Runnable {
public volatile long startTime;
public volatile long endTime;
public void run() {
long t = System.nanoTime();
if (startTime == 0)
startTime = t;
else
endTime = t;
}
public void clear() {
startTime = 0;
endTime = 0;
}
public long getTime() {
return endTime - startTime;
}
}
public static String rightJustify(long n) {
// There's probably a better way to do this...
String field = " ";
String num = Long.toString(n);
if (num.length() >= field.length())
return num;
StringBuffer b = new StringBuffer(field);
b.replace(b.length()-num.length(), b.length(), num);
return b.toString();
}
}