/*
* Copyright (c) 2016, 2019, Red Hat, Inc. All rights reserved.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*
*/
#ifndef SHARE_GC_SHENANDOAH_SHENANDOAHTASKQUEUE_HPP
#define SHARE_GC_SHENANDOAH_SHENANDOAHTASKQUEUE_HPP
#include "gc/shared/owstTaskTerminator.hpp"
#include "gc/shared/taskqueue.hpp"
#include "memory/allocation.hpp"
#include "runtime/atomic.hpp"
#include "runtime/mutex.hpp"
#include "runtime/thread.hpp"
template<class E, MEMFLAGS F, unsigned int N = TASKQUEUE_SIZE>
class BufferedOverflowTaskQueue: public OverflowTaskQueue<E, F, N>
{
public:
typedef OverflowTaskQueue<E, F, N> taskqueue_t;
BufferedOverflowTaskQueue() : _buf_empty(true) {};
TASKQUEUE_STATS_ONLY(using taskqueue_t::stats;)
// Push task t into the queue. Returns true on success.
inline bool push(E t);
// Attempt to pop from the queue. Returns true on success.
inline bool pop(E &t);
inline void clear();
inline bool is_empty() const {
return _buf_empty && taskqueue_t::is_empty();
}
private:
bool _buf_empty;
E _elem;
};
// ObjArrayChunkedTask
//
// Encodes both regular oops, and the array oops plus chunking data for parallel array processing.
// The design goal is to make the regular oop ops very fast, because that would be the prevailing
// case. On the other hand, it should not block parallel array processing from efficiently dividing
// the array work.
//
// The idea is to steal the bits from the 64-bit oop to encode array data, if needed. For the
// proper divide-and-conquer strategies, we want to encode the "blocking" data. It turns out, the
// most efficient way to do this is to encode the array block as (chunk * 2^pow), where it is assumed
// that the block has the size of 2^pow. This requires for pow to have only 5 bits (2^32) to encode
// all possible arrays.
//
// |---------oop---------|-pow-|--chunk---|
// 0 49 54 64
//
// By definition, chunk == 0 means "no chunk", i.e. chunking starts from 1.
//
// This encoding gives a few interesting benefits:
//
// a) Encoding/decoding regular oops is very simple, because the upper bits are zero in that task:
//
// |---------oop---------|00000|0000000000| // no chunk data
//
// This helps the most ubiquitous path. The initialization amounts to putting the oop into the word
// with zero padding. Testing for "chunkedness" is testing for zero with chunk mask.
//
// b) Splitting tasks for divide-and-conquer is possible. Suppose we have chunk <C, P> that covers
// interval [ (C-1)*2^P; C*2^P ). We can then split it into two chunks:
// <2*C - 1, P-1>, that covers interval [ (2*C - 2)*2^(P-1); (2*C - 1)*2^(P-1) )
// <2*C, P-1>, that covers interval [ (2*C - 1)*2^(P-1); 2*C*2^(P-1) )
//
// Observe that the union of these two intervals is:
// [ (2*C - 2)*2^(P-1); 2*C*2^(P-1) )
//
// ...which is the original interval:
// [ (C-1)*2^P; C*2^P )
//
// c) The divide-and-conquer strategy could even start with chunk <1, round-log2-len(arr)>, and split
// down in the parallel threads, which alleviates the upfront (serial) splitting costs.
//
// Encoding limitations caused by current bitscales mean:
// 10 bits for chunk: max 1024 blocks per array
// 5 bits for power: max 2^32 array
// 49 bits for oop: max 512 TB of addressable space
//
// Stealing bits from oop trims down the addressable space. Stealing too few bits for chunk ID limits
// potential parallelism. Stealing too few bits for pow limits the maximum array size that can be handled.
// In future, these might be rebalanced to favor one degree of freedom against another. For example,
// if/when Arrays 2.0 bring 2^64-sized arrays, we might need to steal another bit for power. We could regain
// some bits back if chunks are counted in ObjArrayMarkingStride units.
//
// There is also a fallback version that uses plain fields, when we don't have enough space to steal the
// bits from the native pointer. It is useful to debug the optimized version.
//
#ifdef _MSC_VER
#pragma warning(push)
// warning C4522: multiple assignment operators specified
#pragma warning( disable:4522 )
#endif
#ifdef _LP64
#define SHENANDOAH_OPTIMIZED_OBJTASK 1
#else
#define SHENANDOAH_OPTIMIZED_OBJTASK 0
#endif
#if SHENANDOAH_OPTIMIZED_OBJTASK
class ObjArrayChunkedTask
{
public:
enum {
chunk_bits = 10,
pow_bits = 5,
oop_bits = sizeof(uintptr_t)*8 - chunk_bits - pow_bits
};
enum {
oop_shift = 0,
pow_shift = oop_shift + oop_bits,
chunk_shift = pow_shift + pow_bits
};
public:
ObjArrayChunkedTask(oop o = NULL) {
assert(decode_oop(encode_oop(o)) == o, "oop can be encoded: " PTR_FORMAT, p2i(o));
_obj = encode_oop(o);
}
ObjArrayChunkedTask(oop o, int chunk, int pow) {
assert(decode_oop(encode_oop(o)) == o, "oop can be encoded: " PTR_FORMAT, p2i(o));
assert(decode_chunk(encode_chunk(chunk)) == chunk, "chunk can be encoded: %d", chunk);
assert(decode_pow(encode_pow(pow)) == pow, "pow can be encoded: %d", pow);
_obj = encode_oop(o) | encode_chunk(chunk) | encode_pow(pow);
}
ObjArrayChunkedTask(const ObjArrayChunkedTask& t): _obj(t._obj) { }
ObjArrayChunkedTask& operator =(const ObjArrayChunkedTask& t) {
_obj = t._obj;
return *this;
}
volatile ObjArrayChunkedTask&
operator =(const volatile ObjArrayChunkedTask& t) volatile {
(void)const_cast<uintptr_t&>(_obj = t._obj);
return *this;
}
inline oop decode_oop(uintptr_t val) const {
return (oop) reinterpret_cast<void*>((val >> oop_shift) & right_n_bits(oop_bits));
}
inline int decode_chunk(uintptr_t val) const {
return (int) ((val >> chunk_shift) & right_n_bits(chunk_bits));
}
inline int decode_pow(uintptr_t val) const {
return (int) ((val >> pow_shift) & right_n_bits(pow_bits));
}
inline uintptr_t encode_oop(oop obj) const {
return ((uintptr_t)(void*) obj) << oop_shift;
}
inline uintptr_t encode_chunk(int chunk) const {
return ((uintptr_t) chunk) << chunk_shift;
}
inline uintptr_t encode_pow(int pow) const {
return ((uintptr_t) pow) << pow_shift;
}
inline oop obj() const { return decode_oop(_obj); }
inline int chunk() const { return decode_chunk(_obj); }
inline int pow() const { return decode_pow(_obj); }
inline bool is_not_chunked() const { return (_obj & ~right_n_bits(oop_bits + pow_bits)) == 0; }
DEBUG_ONLY(bool is_valid() const); // Tasks to be pushed/popped must be valid.
static uintptr_t max_addressable() {
return nth_bit(oop_bits);
}
static int chunk_size() {
return nth_bit(chunk_bits);
}
private:
uintptr_t _obj;
};
#else
class ObjArrayChunkedTask
{
public:
enum {
chunk_bits = 10,
pow_bits = 5,
};
public:
ObjArrayChunkedTask(oop o = NULL, int chunk = 0, int pow = 0): _obj(o) {
assert(0 <= chunk && chunk < nth_bit(chunk_bits), "chunk is sane: %d", chunk);
assert(0 <= pow && pow < nth_bit(pow_bits), "pow is sane: %d", pow);
_chunk = chunk;
_pow = pow;
}
ObjArrayChunkedTask(const ObjArrayChunkedTask& t): _obj(t._obj), _chunk(t._chunk), _pow(t._pow) { }
ObjArrayChunkedTask& operator =(const ObjArrayChunkedTask& t) {
_obj = t._obj;
_chunk = t._chunk;
_pow = t._pow;
return *this;
}
volatile ObjArrayChunkedTask&
operator =(const volatile ObjArrayChunkedTask& t) volatile {
(void)const_cast<oop&>(_obj = t._obj);
_chunk = t._chunk;
_pow = t._pow;
return *this;
}
inline oop obj() const { return _obj; }
inline int chunk() const { return _chunk; }
inline int pow() const { return _pow; }
inline bool is_not_chunked() const { return _chunk == 0; }
DEBUG_ONLY(bool is_valid() const); // Tasks to be pushed/popped must be valid.
static size_t max_addressable() {
return sizeof(oop);
}
static int chunk_size() {
return nth_bit(chunk_bits);
}
private:
oop _obj;
int _chunk;
int _pow;
};
#endif // SHENANDOAH_OPTIMIZED_OBJTASK
#ifdef _MSC_VER
#pragma warning(pop)
#endif
typedef ObjArrayChunkedTask ShenandoahMarkTask;
typedef BufferedOverflowTaskQueue<ShenandoahMarkTask, mtGC> ShenandoahBufferedOverflowTaskQueue;
typedef Padded<ShenandoahBufferedOverflowTaskQueue> ShenandoahObjToScanQueue;
template <class T, MEMFLAGS F>
class ParallelClaimableQueueSet: public GenericTaskQueueSet<T, F> {
private:
DEFINE_PAD_MINUS_SIZE(0, DEFAULT_CACHE_LINE_SIZE, sizeof(volatile jint));
volatile jint _claimed_index;
DEFINE_PAD_MINUS_SIZE(1, DEFAULT_CACHE_LINE_SIZE, 0);
debug_only(uint _reserved; )
public:
using GenericTaskQueueSet<T, F>::size;
public:
ParallelClaimableQueueSet(int n) : GenericTaskQueueSet<T, F>(n), _claimed_index(0) {
debug_only(_reserved = 0; )
}
void clear_claimed() { _claimed_index = 0; }
T* claim_next();
// reserve queues that not for parallel claiming
void reserve(uint n) {
assert(n <= size(), "Sanity");
_claimed_index = (jint)n;
debug_only(_reserved = n;)
}
debug_only(uint get_reserved() const { return (uint)_reserved; })
};
template <class T, MEMFLAGS F>
T* ParallelClaimableQueueSet<T, F>::claim_next() {
jint size = (jint)GenericTaskQueueSet<T, F>::size();
if (_claimed_index >= size) {
return NULL;
}
jint index = Atomic::add(&_claimed_index, 1);
if (index <= size) {
return GenericTaskQueueSet<T, F>::queue((uint)index - 1);
} else {
return NULL;
}
}
class ShenandoahObjToScanQueueSet: public ParallelClaimableQueueSet<ShenandoahObjToScanQueue, mtGC> {
public:
ShenandoahObjToScanQueueSet(int n) : ParallelClaimableQueueSet<ShenandoahObjToScanQueue, mtGC>(n) {}
bool is_empty();
void clear();
#if TASKQUEUE_STATS
static void print_taskqueue_stats_hdr(outputStream* const st);
void print_taskqueue_stats() const;
void reset_taskqueue_stats();
#endif // TASKQUEUE_STATS
};
class ShenandoahTerminatorTerminator : public TerminatorTerminator {
private:
ShenandoahHeap* _heap;
public:
ShenandoahTerminatorTerminator(ShenandoahHeap* const heap) : _heap(heap) { }
// return true, terminates immediately, even if there's remaining work left
virtual bool should_exit_termination() { return _heap->cancelled_gc(); }
};
class ShenandoahTaskTerminator : public StackObj {
private:
OWSTTaskTerminator* const _terminator;
public:
ShenandoahTaskTerminator(uint n_threads, TaskQueueSetSuper* queue_set);
~ShenandoahTaskTerminator();
bool offer_termination(ShenandoahTerminatorTerminator* terminator) {
return _terminator->offer_termination(terminator);
}
void reset_for_reuse() { _terminator->reset_for_reuse(); }
bool offer_termination() { return offer_termination((ShenandoahTerminatorTerminator*)NULL); }
};
#endif // SHARE_GC_SHENANDOAH_SHENANDOAHTASKQUEUE_HPP