jdk/src/share/native/sun/font/layout/ValueRecords.cpp
author duke
Sat, 01 Dec 2007 00:00:00 +0000
changeset 2 90ce3da70b43
child 3935 afcdb712a9c5
permissions -rw-r--r--
Initial load

/*
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Sun designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Sun in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */

/*
 *
 * (C) Copyright IBM Corp. 1998-2005 - All Rights Reserved
 *
 */

#include "LETypes.h"
#include "LEFontInstance.h"
#include "OpenTypeTables.h"
#include "ValueRecords.h"
#include "DeviceTables.h"
#include "GlyphIterator.h"
#include "LESwaps.h"

#define Nibble(value, nibble) ((value >> (nibble * 4)) & 0xF)
#define NibbleBits(value, nibble) (bitsInNibble[Nibble(value, nibble)])

le_int16 ValueRecord::getFieldValue(ValueFormat valueFormat, ValueRecordField field) const
{
    le_int16 valueIndex = getFieldIndex(valueFormat, field);
    le_int16 value = values[valueIndex];

    return SWAPW(value);
}

le_int16 ValueRecord::getFieldValue(le_int16 index, ValueFormat valueFormat, ValueRecordField field) const
{
    le_int16 baseIndex = getFieldCount(valueFormat) * index;
    le_int16 valueIndex = getFieldIndex(valueFormat, field);
    le_int16 value = values[baseIndex + valueIndex];

    return SWAPW(value);
}

void ValueRecord::adjustPosition(ValueFormat valueFormat, const char *base, GlyphIterator &glyphIterator,
                                 const LEFontInstance *fontInstance) const
{
    float xPlacementAdjustment = 0;
    float yPlacementAdjustment = 0;
    float xAdvanceAdjustment   = 0;
    float yAdvanceAdjustment   = 0;

    if ((valueFormat & vfbXPlacement) != 0) {
        le_int16 value = getFieldValue(valueFormat, vrfXPlacement);
        LEPoint pixels;

        fontInstance->transformFunits(value, 0, pixels);

        xPlacementAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
        yPlacementAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
    }

    if ((valueFormat & vfbYPlacement) != 0) {
        le_int16 value = getFieldValue(valueFormat, vrfYPlacement);
        LEPoint pixels;

        fontInstance->transformFunits(0, value, pixels);

        xPlacementAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
        yPlacementAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
    }

    if ((valueFormat & vfbXAdvance) != 0) {
        le_int16 value = getFieldValue(valueFormat, vrfXAdvance);
        LEPoint pixels;

        fontInstance->transformFunits(value, 0, pixels);

        xAdvanceAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
        yAdvanceAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
    }

    if ((valueFormat & vfbYAdvance) != 0) {
        le_int16 value = getFieldValue(valueFormat, vrfYAdvance);
        LEPoint pixels;

        fontInstance->transformFunits(0, value, pixels);

        xAdvanceAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
        yAdvanceAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
    }

    // FIXME: The device adjustments should really be transformed, but
    // the only way I know how to do that is to convert them to le_int16 units,
    // transform them, and then convert them back to pixels. Sigh...
    if ((valueFormat & vfbAnyDevice) != 0) {
        le_int16 xppem = (le_int16) fontInstance->getXPixelsPerEm();
        le_int16 yppem = (le_int16) fontInstance->getYPixelsPerEm();

        if ((valueFormat & vfbXPlaDevice) != 0) {
            Offset dtOffset = getFieldValue(valueFormat, vrfXPlaDevice);

            if (dtOffset != 0) {
                const DeviceTable *dt = (const DeviceTable *) (base + dtOffset);
                le_int16 xAdj = dt->getAdjustment(xppem);

                xPlacementAdjustment += fontInstance->xPixelsToUnits(xAdj);
            }
        }

        if ((valueFormat & vfbYPlaDevice) != 0) {
            Offset dtOffset = getFieldValue(valueFormat, vrfYPlaDevice);

            if (dtOffset != 0) {
                const DeviceTable *dt = (const DeviceTable *) (base + dtOffset);
                le_int16 yAdj = dt->getAdjustment(yppem);

                yPlacementAdjustment += fontInstance->yPixelsToUnits(yAdj);
            }
        }

        if ((valueFormat & vfbXAdvDevice) != 0) {
            Offset dtOffset = getFieldValue(valueFormat, vrfXAdvDevice);

            if (dtOffset != 0) {
                const DeviceTable *dt = (const DeviceTable *) (base + dtOffset);
                le_int16 xAdj = dt->getAdjustment(xppem);

                xAdvanceAdjustment += fontInstance->xPixelsToUnits(xAdj);
            }
        }

        if ((valueFormat & vfbYAdvDevice) != 0) {
            Offset dtOffset = getFieldValue(valueFormat, vrfYAdvDevice);

            if (dtOffset != 0) {
                const DeviceTable *dt = (const DeviceTable *) (base + dtOffset);
                le_int16 yAdj = dt->getAdjustment(yppem);

                yAdvanceAdjustment += fontInstance->yPixelsToUnits(yAdj);
            }
        }
    }

    glyphIterator.adjustCurrGlyphPositionAdjustment(
        xPlacementAdjustment, yPlacementAdjustment, xAdvanceAdjustment, yAdvanceAdjustment);
}

void ValueRecord::adjustPosition(le_int16 index, ValueFormat valueFormat, const char *base,
    GlyphIterator &glyphIterator, const LEFontInstance *fontInstance) const
{
    float xPlacementAdjustment = 0;
    float yPlacementAdjustment = 0;
    float xAdvanceAdjustment   = 0;
    float yAdvanceAdjustment   = 0;

    if ((valueFormat & vfbXPlacement) != 0) {
        le_int16 value = getFieldValue(index, valueFormat, vrfXPlacement);
        LEPoint pixels;

        fontInstance->transformFunits(value, 0, pixels);

        xPlacementAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
        yPlacementAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
    }

    if ((valueFormat & vfbYPlacement) != 0) {
        le_int16 value = getFieldValue(index, valueFormat, vrfYPlacement);
        LEPoint pixels;

        fontInstance->transformFunits(0, value, pixels);

        xPlacementAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
        yPlacementAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
    }

    if ((valueFormat & vfbXAdvance) != 0) {
        le_int16 value = getFieldValue(index, valueFormat, vrfXAdvance);
        LEPoint pixels;

        fontInstance->transformFunits(value, 0, pixels);

        xAdvanceAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
        yAdvanceAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
    }

    if ((valueFormat & vfbYAdvance) != 0) {
        le_int16 value = getFieldValue(index, valueFormat, vrfYAdvance);
        LEPoint pixels;

        fontInstance->transformFunits(0, value, pixels);

        xAdvanceAdjustment += fontInstance->xPixelsToUnits(pixels.fX);
        yAdvanceAdjustment += fontInstance->yPixelsToUnits(pixels.fY);
    }

    // FIXME: The device adjustments should really be transformed, but
    // the only way I know how to do that is to convert them to le_int16 units,
    // transform them, and then convert them back to pixels. Sigh...
    if ((valueFormat & vfbAnyDevice) != 0) {
        le_int16 xppem = (le_int16) fontInstance->getXPixelsPerEm();
        le_int16 yppem = (le_int16) fontInstance->getYPixelsPerEm();

        if ((valueFormat & vfbXPlaDevice) != 0) {
            Offset dtOffset = getFieldValue(index, valueFormat, vrfXPlaDevice);

            if (dtOffset != 0) {
                const DeviceTable *dt = (const DeviceTable *) (base + dtOffset);
                le_int16 xAdj = dt->getAdjustment(xppem);

                xPlacementAdjustment += fontInstance->xPixelsToUnits(xAdj);
            }
        }

        if ((valueFormat & vfbYPlaDevice) != 0) {
            Offset dtOffset = getFieldValue(index, valueFormat, vrfYPlaDevice);

            if (dtOffset != 0) {
                const DeviceTable *dt = (const DeviceTable *) (base + dtOffset);
                le_int16 yAdj = dt->getAdjustment(yppem);

                yPlacementAdjustment += fontInstance->yPixelsToUnits(yAdj);
            }
        }

        if ((valueFormat & vfbXAdvDevice) != 0) {
            Offset dtOffset = getFieldValue(index, valueFormat, vrfXAdvDevice);

            if (dtOffset != 0) {
                const DeviceTable *dt = (const DeviceTable *) (base + dtOffset);
                le_int16 xAdj = dt->getAdjustment(xppem);

                xAdvanceAdjustment += fontInstance->xPixelsToUnits(xAdj);
            }
        }

        if ((valueFormat & vfbYAdvDevice) != 0) {
            Offset dtOffset = getFieldValue(index, valueFormat, vrfYAdvDevice);

            if (dtOffset != 0) {
                const DeviceTable *dt = (const DeviceTable *) (base + dtOffset);
                le_int16 yAdj = dt->getAdjustment(yppem);

                yAdvanceAdjustment += fontInstance->yPixelsToUnits(yAdj);
            }
        }
    }

    glyphIterator.adjustCurrGlyphPositionAdjustment(
        xPlacementAdjustment, yPlacementAdjustment, xAdvanceAdjustment, yAdvanceAdjustment);
}

le_int16 ValueRecord::getSize(ValueFormat valueFormat)
{
    return getFieldCount(valueFormat) * sizeof(le_int16);
}

le_int16 ValueRecord::getFieldCount(ValueFormat valueFormat)
{
    static const le_int16 bitsInNibble[] =
    {
        0 + 0 + 0 + 0,
        0 + 0 + 0 + 1,
        0 + 0 + 1 + 0,
        0 + 0 + 1 + 1,
        0 + 1 + 0 + 0,
        0 + 1 + 0 + 1,
        0 + 1 + 1 + 0,
        0 + 1 + 1 + 1,
        1 + 0 + 0 + 0,
        1 + 0 + 0 + 1,
        1 + 0 + 1 + 0,
        1 + 0 + 1 + 1,
        1 + 1 + 0 + 0,
        1 + 1 + 0 + 1,
        1 + 1 + 1 + 0,
        1 + 1 + 1 + 1
    };

    valueFormat &= ~vfbReserved;

    return NibbleBits(valueFormat, 0) + NibbleBits(valueFormat, 1) +
           NibbleBits(valueFormat, 2) + NibbleBits(valueFormat, 3);
}

le_int16 ValueRecord::getFieldIndex(ValueFormat valueFormat, ValueRecordField field)
{
    static const le_uint16 beforeMasks[] =
    {
        0x0000,
        0x0001,
        0x0003,
        0x0007,
        0x000F,
        0x001F,
        0x003F,
        0x007F,
        0x00FF,
        0x01FF,
        0x03FF,
        0x07FF,
        0x0FFF,
        0x1FFF,
        0x3FFF,
        0x7FFF,
        0xFFFF
    };

    return getFieldCount(valueFormat & beforeMasks[field]);
}