#Usage: jjs -fx fxml_example.js
#nashorn simple example using FXML with #javafx
/*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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// See also https://docs.oracle.com/javase/8/javafx/api/javafx/fxml/doc-files/introduction_to_fxml.html
if (! $OPTIONS._fx) {
print("Usage: jjs -fx fxml_example.js");
exit(1);
}
// inline FXML document here
var fxml = <<EOF
<?import javafx.scene.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<VBox xmlns:fx="http://javafx.com/fxml">
<children>
<!-- ids will be used script later -->
<HBox>
<Label text="Your name please:"/>
<TextField fx:id="nameText" text="Nashorn"/>
</HBox>
<Button fx:id="clickButton" text="Click!"/>
</children>
</VBox>
EOF
// Java and FX classes used
var ByteArrayInputStream = Java.type("java.io.ByteArrayInputStream");
var FXMLLoader = Java.type("javafx.fxml.FXMLLoader");
var Scene = Java.type("javafx.scene.Scene");
function start(stage) {
var loader = new FXMLLoader();
// load FXML from a string
var root = loader.load(new ByteArrayInputStream(fxml.getBytes("UTF-8")));
// get the button and the text field controls
var button = root.lookup("#clickButton");
var textField = root.lookup("#nameText");
// event handler for button
var clickCount = 0;
button.onAction = function() {
print(textField.text + ", you clicked me: " + ++clickCount + " time(s)");
}
var scene = new Scene(root, 300, 275);
stage.title = "FXML Example";
stage.scene = scene;
stage.show();
}