8200426: Make G1 code use _g1h members
Summary: Consistently use _g1h member names for cached G1CollectedHeap* variables.
Reviewed-by: sangheki, sjohanss
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#ifndef SHARE_VM_GC_G1_G1CONCURRENTREFINE_HPP
#define SHARE_VM_GC_G1_G1CONCURRENTREFINE_HPP
#include "memory/allocation.hpp"
#include "utilities/globalDefinitions.hpp"
// Forward decl
class CardTableEntryClosure;
class G1ConcurrentRefine;
class G1ConcurrentRefineThread;
class outputStream;
class ThreadClosure;
// Helper class for refinement thread management. Used to start, stop and
// iterate over them.
class G1ConcurrentRefineThreadControl {
G1ConcurrentRefine* _cr;
G1ConcurrentRefineThread** _threads;
uint _num_max_threads;
// Create the refinement thread for the given worker id.
// If initializing is true, ignore InjectGCWorkerCreationFailure.
G1ConcurrentRefineThread* create_refinement_thread(uint worker_id, bool initializing);
public:
G1ConcurrentRefineThreadControl();
~G1ConcurrentRefineThreadControl();
jint initialize(G1ConcurrentRefine* cr, uint num_max_threads);
// If there is a "successor" thread that can be activated given the current id,
// activate it.
void maybe_activate_next(uint cur_worker_id);
void print_on(outputStream* st) const;
void worker_threads_do(ThreadClosure* tc);
void stop();
};
// Controls refinement threads and their activation based on the number of completed
// buffers currently available in the global dirty card queue.
// Refinement threads pick work from the queue based on these thresholds. They are activated
// gradually based on the amount of work to do.
// Refinement thread n activates thread n+1 if the instance of this class determines there
// is enough work available. Threads deactivate themselves if the current amount of
// completed buffers falls below their individual threshold.
class G1ConcurrentRefine : public CHeapObj<mtGC> {
G1ConcurrentRefineThreadControl _thread_control;
/*
* The value of the completed dirty card queue length falls into one of 3 zones:
* green, yellow, red. If the value is in [0, green) nothing is
* done, the buffers are left unprocessed to enable the caching effect of the
* dirtied cards. In the yellow zone [green, yellow) the concurrent refinement
* threads are gradually activated. In [yellow, red) all threads are
* running. If the length becomes red (max queue length) the mutators start
* processing the buffers.
*
* There are some interesting cases (when G1UseAdaptiveConcRefinement
* is turned off):
* 1) green = yellow = red = 0. In this case the mutator will process all
* buffers. Except for those that are created by the deferred updates
* machinery during a collection.
* 2) green = 0. Means no caching. Can be a good way to minimize the
* amount of time spent updating remembered sets during a collection.
*/
size_t _green_zone;
size_t _yellow_zone;
size_t _red_zone;
size_t _min_yellow_zone_size;
G1ConcurrentRefine(size_t green_zone,
size_t yellow_zone,
size_t red_zone,
size_t min_yellow_zone_size);
// Update green/yellow/red zone values based on how well goals are being met.
void update_zones(double update_rs_time,
size_t update_rs_processed_buffers,
double goal_ms);
static uint worker_id_offset();
void maybe_activate_more_threads(uint worker_id, size_t num_cur_buffers);
jint initialize();
public:
~G1ConcurrentRefine();
// Returns a G1ConcurrentRefine instance if succeeded to create/initialize the
// G1ConcurrentRefine instance. Otherwise, returns NULL with error code.
static G1ConcurrentRefine* create(jint* ecode);
void stop();
// Adjust refinement thresholds based on work done during the pause and the goal time.
void adjust(double update_rs_time, size_t update_rs_processed_buffers, double goal_ms);
size_t activation_threshold(uint worker_id) const;
size_t deactivation_threshold(uint worker_id) const;
// Perform a single refinement step. Called by the refinement threads when woken up.
bool do_refinement_step(uint worker_id);
// Iterate over all concurrent refinement threads applying the given closure.
void threads_do(ThreadClosure *tc);
// Maximum number of refinement threads.
static uint max_num_threads();
void print_threads_on(outputStream* st) const;
size_t green_zone() const { return _green_zone; }
size_t yellow_zone() const { return _yellow_zone; }
size_t red_zone() const { return _red_zone; }
};
#endif // SHARE_VM_GC_G1_G1CONCURRENTREFINE_HPP