8200426: Make G1 code use _g1h members
Summary: Consistently use _g1h member names for cached G1CollectedHeap* variables.
Reviewed-by: sangheki, sjohanss
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#ifndef SHARE_VM_GC_G1_DIRTYCARDQUEUE_HPP
#define SHARE_VM_GC_G1_DIRTYCARDQUEUE_HPP
#include "gc/g1/ptrQueue.hpp"
#include "memory/allocation.hpp"
class FreeIdSet;
class DirtyCardQueueSet;
// A closure class for processing card table entries. Note that we don't
// require these closure objects to be stack-allocated.
class CardTableEntryClosure: public CHeapObj<mtGC> {
public:
// Process the card whose card table entry is "card_ptr". If returns
// "false", terminate the iteration early.
virtual bool do_card_ptr(jbyte* card_ptr, uint worker_i) = 0;
};
// A ptrQueue whose elements are "oops", pointers to object heads.
class DirtyCardQueue: public PtrQueue {
public:
DirtyCardQueue(DirtyCardQueueSet* qset, bool permanent = false);
// Flush before destroying; queue may be used to capture pending work while
// doing something else, with auto-flush on completion.
~DirtyCardQueue();
// Process queue entries and release resources.
void flush() { flush_impl(); }
// Compiler support.
static ByteSize byte_offset_of_index() {
return PtrQueue::byte_offset_of_index<DirtyCardQueue>();
}
using PtrQueue::byte_width_of_index;
static ByteSize byte_offset_of_buf() {
return PtrQueue::byte_offset_of_buf<DirtyCardQueue>();
}
using PtrQueue::byte_width_of_buf;
};
class DirtyCardQueueSet: public PtrQueueSet {
DirtyCardQueue _shared_dirty_card_queue;
// Apply the closure to the elements of "node" from it's index to
// buffer_size. If all closure applications return true, then
// returns true. Stops processing after the first closure
// application that returns false, and returns false from this
// function. If "consume" is true, the node's index is updated to
// exclude the processed elements, e.g. up to the element for which
// the closure returned false.
bool apply_closure_to_buffer(CardTableEntryClosure* cl,
BufferNode* node,
bool consume,
uint worker_i = 0);
// If there are more than stop_at completed buffers, pop one, apply
// the specified closure to its active elements, and return true.
// Otherwise return false.
//
// A completely processed buffer is freed. However, if a closure
// invocation returns false, processing is stopped and the partially
// processed buffer (with its index updated to exclude the processed
// elements, e.g. up to the element for which the closure returned
// false) is returned to the completed buffer set.
//
// If during_pause is true, stop_at must be zero, and the closure
// must never return false.
bool apply_closure_to_completed_buffer(CardTableEntryClosure* cl,
uint worker_i,
size_t stop_at,
bool during_pause);
bool mut_process_buffer(BufferNode* node);
// Protected by the _cbl_mon.
FreeIdSet* _free_ids;
// The number of completed buffers processed by mutator and rs thread,
// respectively.
jint _processed_buffers_mut;
jint _processed_buffers_rs_thread;
// Current buffer node used for parallel iteration.
BufferNode* volatile _cur_par_buffer_node;
void concatenate_log(DirtyCardQueue& dcq);
public:
DirtyCardQueueSet(bool notify_when_complete = true);
void initialize(Monitor* cbl_mon,
Mutex* fl_lock,
int process_completed_threshold,
int max_completed_queue,
Mutex* lock,
DirtyCardQueueSet* fl_owner,
bool init_free_ids = false);
// The number of parallel ids that can be claimed to allow collector or
// mutator threads to do card-processing work.
static uint num_par_ids();
static void handle_zero_index_for_thread(JavaThread* t);
// Apply G1RefineCardConcurrentlyClosure to completed buffers until there are stop_at
// completed buffers remaining.
bool refine_completed_buffer_concurrently(uint worker_i, size_t stop_at);
// Apply the given closure to all completed buffers. The given closure's do_card_ptr
// must never return false. Must only be called during GC.
bool apply_closure_during_gc(CardTableEntryClosure* cl, uint worker_i);
BufferNode* get_completed_buffer(size_t stop_at);
void reset_for_par_iteration() { _cur_par_buffer_node = _completed_buffers_head; }
// Applies the current closure to all completed buffers, non-consumptively.
// Can be used in parallel, all callers using the iteration state initialized
// by reset_for_par_iteration.
void par_apply_closure_to_all_completed_buffers(CardTableEntryClosure* cl);
DirtyCardQueue* shared_dirty_card_queue() {
return &_shared_dirty_card_queue;
}
// Deallocate any completed log buffers
void clear();
// If a full collection is happening, reset partial logs, and ignore
// completed ones: the full collection will make them all irrelevant.
void abandon_logs();
// If any threads have partial logs, add them to the global list of logs.
void concatenate_logs();
void clear_n_completed_buffers() { _n_completed_buffers = 0;}
jint processed_buffers_mut() {
return _processed_buffers_mut;
}
jint processed_buffers_rs_thread() {
return _processed_buffers_rs_thread;
}
};
#endif // SHARE_VM_GC_G1_DIRTYCARDQUEUE_HPP