/*
* Copyright (c) 1997, 2019, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*
*/
#ifndef OS_WINDOWS_OSTHREAD_WINDOWS_HPP
#define OS_WINDOWS_OSTHREAD_WINDOWS_HPP
typedef void* HANDLE;
public:
typedef unsigned long thread_id_t;
private:
// Win32-specific thread information
HANDLE _thread_handle; // Win32 thread handle
HANDLE _interrupt_event; // Event signalled on thread interrupt
ThreadState _last_state;
public:
// The following will only apply in the Win32 implementation, and should only
// be visible in the concrete class, not this which should be an abstract base class
HANDLE thread_handle() const { return _thread_handle; }
void set_thread_handle(HANDLE handle) { _thread_handle = handle; }
HANDLE interrupt_event() const { return _interrupt_event; }
void set_interrupt_event(HANDLE interrupt_event) { _interrupt_event = interrupt_event; }
#ifndef PRODUCT
// Used for debugging, return a unique integer for each thread.
int thread_identifier() const { return _thread_id; }
#endif
#ifdef ASSERT
// We expect no reposition failures so kill vm if we get one
//
bool valid_reposition_failure() {
return false;
}
#endif // ASSERT
bool is_try_mutex_enter() { return false; }
// This is a temporary fix for the thread states during
// suspend/resume until we throw away OSThread completely.
// NEEDS_CLEANUP
void set_last_state(ThreadState state) { _last_state = state; }
ThreadState get_last_state() { return _last_state; }
private:
void pd_initialize();
void pd_destroy();
#endif // OS_WINDOWS_OSTHREAD_WINDOWS_HPP