src/hotspot/os_cpu/windows_x86/orderAccess_windows_x86.hpp
author egahlin
Fri, 18 Oct 2019 17:45:17 +0200
branchJEP-349-branch
changeset 58687 222f727e9b05
parent 54323 846bc643f4ef
child 59247 56bf71d64d51
permissions -rw-r--r--
Stabilize TestLatestEvent.java

/*
 * Copyright (c) 2003, 2019, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 *
 */

#ifndef OS_CPU_WINDOWS_X86_ORDERACCESS_WINDOWS_X86_HPP
#define OS_CPU_WINDOWS_X86_ORDERACCESS_WINDOWS_X86_HPP

// Included in orderAccess.hpp header file.

#include <intrin.h>

// Compiler version last used for testing: Microsoft Visual Studio 2010
// Please update this information when this file changes

// Implementation of class OrderAccess.

// A compiler barrier, forcing the C++ compiler to invalidate all memory assumptions
inline void compiler_barrier() {
  _ReadWriteBarrier();
}

// Note that in MSVC, volatile memory accesses are explicitly
// guaranteed to have acquire release semantics (w.r.t. compiler
// reordering) and therefore does not even need a compiler barrier
// for normal acquire release accesses. And all generalized
// bound calls like release_store go through OrderAccess::load
// and OrderAccess::store which do volatile memory accesses.
template<> inline void ScopedFence<X_ACQUIRE>::postfix()       { }
template<> inline void ScopedFence<RELEASE_X>::prefix()        { }
template<> inline void ScopedFence<RELEASE_X_FENCE>::prefix()  { }
template<> inline void ScopedFence<RELEASE_X_FENCE>::postfix() { OrderAccess::fence(); }

inline void OrderAccess::loadload()   { compiler_barrier(); }
inline void OrderAccess::storestore() { compiler_barrier(); }
inline void OrderAccess::loadstore()  { compiler_barrier(); }
inline void OrderAccess::storeload()  { fence(); }

inline void OrderAccess::acquire()    { compiler_barrier(); }
inline void OrderAccess::release()    { compiler_barrier(); }

inline void OrderAccess::fence() {
#ifdef AMD64
  StubRoutines_fence();
#else
  __asm {
    lock add dword ptr [esp], 0;
  }
#endif // AMD64
  compiler_barrier();
}

inline void OrderAccess::cross_modify_fence() {
  int regs[4];
  __cpuid(regs, 0);
}

#ifndef AMD64
template<>
struct OrderAccess::PlatformOrderedStore<1, RELEASE_X_FENCE>
{
  template <typename T>
  void operator()(T v, volatile T* p) const {
    __asm {
      mov edx, p;
      mov al, v;
      xchg al, byte ptr [edx];
    }
  }
};

template<>
struct OrderAccess::PlatformOrderedStore<2, RELEASE_X_FENCE>
{
  template <typename T>
  void operator()(T v, volatile T* p) const {
    __asm {
      mov edx, p;
      mov ax, v;
      xchg ax, word ptr [edx];
    }
  }
};

template<>
struct OrderAccess::PlatformOrderedStore<4, RELEASE_X_FENCE>
{
  template <typename T>
  void operator()(T v, volatile T* p) const {
    __asm {
      mov edx, p;
      mov eax, v;
      xchg eax, dword ptr [edx];
    }
  }
};
#endif // AMD64

#endif // OS_CPU_WINDOWS_X86_ORDERACCESS_WINDOWS_X86_HPP