6899078: potential deadlock and performance issue in freeing strike resources with D3D pipeline
Reviewed-by: tdv, igor
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# Properties for jprt
jprt.tools.default.release=jdk1.7.0
# Specific platform list
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solaris_sparc_5.10,\
solaris_sparcv9_5.10,\
solaris_i586_5.10,\
solaris_x64_5.10,\
linux_i586_2.6,\
linux_x64_2.6,\
windows_i586_5.0,\
windows_x64_5.2
# The different build flavors we want
jprt.build.flavors=product,fastdebug
# Explicitly designate what the 32bit match is for the 64bit build
jprt.solaris_sparcv9.build.platform.match32=solaris_sparc_5.10
jprt.solaris_sparcv9_5.10.build.platform.match32=solaris_sparc_5.10
jprt.solaris_x64.build.platform.match32=solaris_i586_5.10
jprt.solaris_x64_5.10.build.platform.match32=solaris_i586_5.10
# Directories needed to build
jprt.bundle.src.dirs=make src
jprt.bundle.exclude.src.dirs=build dist