--- a/jdk/src/share/classes/sun/java2d/pipe/BufferedContext.java Wed Apr 03 10:32:38 2013 -0700
+++ b/jdk/src/share/classes/sun/java2d/pipe/BufferedContext.java Thu Apr 04 15:39:17 2013 -0700
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2005, 2008, Oracle and/or its affiliates. All rights reserved.
+ * Copyright (c) 2005, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@@ -37,7 +37,7 @@
import static sun.java2d.pipe.BufferedOpCodes.*;
import static sun.java2d.pipe.BufferedRenderPipe.BYTES_PER_SPAN;
-import javax.tools.annotation.GenerateNativeHeader;
+import java.lang.annotation.Native;
/**
* Base context class for managing state in a single-threaded rendering
@@ -49,8 +49,6 @@
*
* @see RenderQueue
*/
-/* No native methods here, but the constants are needed in the supporting JNI code */
-@GenerateNativeHeader
public abstract class BufferedContext {
/*
@@ -63,19 +61,19 @@
/**
* Indicates that no flags are needed; take all default code paths.
*/
- public static final int NO_CONTEXT_FLAGS = (0 << 0);
+ @Native public static final int NO_CONTEXT_FLAGS = (0 << 0);
/**
* Indicates that the source surface (or color value, if it is a simple
* rendering operation) is opaque (has an alpha value of 1.0). If this
* flag is present, it allows us to disable blending in certain
* situations in order to improve performance.
*/
- public static final int SRC_IS_OPAQUE = (1 << 0);
+ @Native public static final int SRC_IS_OPAQUE = (1 << 0);
/**
* Indicates that the operation uses an alpha mask, which may determine
* the code path that is used when setting up the current paint state.
*/
- public static final int USE_MASK = (1 << 1);
+ @Native public static final int USE_MASK = (1 << 1);
protected RenderQueue rq;
protected RenderBuffer buf;