jdk/test/demo/jvmti/Context.java
changeset 31813 977744526c8d
child 31814 b8431927ad72
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/jdk/test/demo/jvmti/Context.java	Wed Jul 15 13:21:25 2015 +0200
@@ -0,0 +1,188 @@
+/*
+ * Copyright (c) 2004, 2014, Oracle and/or its affiliates. All rights reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
+ * or visit www.oracle.com if you need additional information or have any
+ * questions.
+ */
+
+
+/*
+ *
+ *   Sample target application for jvmti demos
+ *
+ *     java Context [threadCount [iterationCount [sleepContention]]]
+ *           Default: java Context 5 10 0
+ *
+ *      threadCount     Number of threads
+ *      iterationCount  Total turns taken for all threads
+ *      sleepContention Time for main thread to sleep while holding lock
+ *                      (creates monitor contention on all other threads)
+ *
+ */
+
+/* Used to sync up turns and keep track of who's turn it is */
+final class TurnChecker {
+    int thread_index;
+    TurnChecker(int thread_index) {
+        this.thread_index = thread_index;
+    }
+}
+
+/* Creates a bunch of threads that sequentially take turns */
+public final class Context extends Thread {
+    /* Used to track threads */
+    private static long startTime;
+    private static TurnChecker turn = new TurnChecker(-1);
+    private static int total_turns_taken;
+
+    /* Used for each Context thread */
+    private final int thread_count;
+    private final int thread_index;
+    private final int thread_turns;
+
+    /* Main program */
+    public static void main(String[] argv) throws InterruptedException {
+        int default_thread_count = 5;
+        int default_thread_turns = 10;
+        int default_contention_sleep = 0;
+        int expected_turns_taken;
+        long sleepTime = 10L;
+
+        /* Override defaults */
+        if ( argv.length >= 1 ) {
+            default_thread_count = Integer.parseInt(argv[0]);
+        }
+        if ( argv.length >= 2 ) {
+            expected_turns_taken = Integer.parseInt(argv[1]);
+            default_thread_turns = expected_turns_taken/default_thread_count;
+        }
+        expected_turns_taken = default_thread_count*default_thread_turns;
+        if ( argv.length >= 3 ) {
+            default_contention_sleep = Integer.parseInt(argv[2]);
+        }
+
+        System.out.println("Context started with "
+                 + default_thread_count + " threads and "
+                 + default_thread_turns + " turns per thread");
+
+        /* Get all threads running (they will block until we set turn) */
+        for (int i = 0; i < default_thread_count; i++) {
+            new Context(default_thread_count, i, default_thread_turns).start();
+        }
+
+        /* Sleep to make sure thread_index 0 make it to the wait call */
+        System.out.println("Context sleeping, so threads will start wait");
+        Thread.yield();
+        Thread.sleep(sleepTime);
+
+        /* Save start time */
+        startTime = System.currentTimeMillis();
+
+        /* This triggers the starting of taking turns */
+        synchronized (turn) {
+            turn.thread_index = 0;
+            turn.notifyAll();
+        }
+        System.out.println("Context sleeping, so threads can run");
+        Thread.yield();
+        Thread.sleep(sleepTime);
+
+        /* Wait for threads to finish (after everyone has had their turns) */
+        while ( true ) {
+            boolean done;
+            done = false;
+            synchronized (turn) {
+                if ( total_turns_taken == expected_turns_taken ) {
+                    done = true;
+                }
+                /* Create some monitor contention by sleeping with lock */
+                if ( default_contention_sleep > 0 ) {
+                    System.out.println("Context sleeping, to create contention");
+                    Thread.yield();
+                    Thread.sleep((long)default_contention_sleep);
+                }
+            }
+            if ( done )
+                break;
+            System.out.println("Context sleeping, so threads will complete");
+            Thread.sleep(sleepTime);
+        }
+
+        long endTime   = System.currentTimeMillis();
+        long totalTime = endTime - startTime;
+
+        System.out.println("Total time (milliseconds): " + totalTime);
+        System.out.println("Milliseconds per thread: " +
+                           ((double)totalTime / (default_thread_count)));
+
+        System.out.println("Context completed");
+        System.exit(0);
+    }
+
+    /* Thread object to run */
+    Context(int thread_count, int thread_index, int thread_turns) {
+        this.thread_count = thread_count;
+        this.thread_index = thread_index;
+        this.thread_turns = thread_turns;
+    }
+
+    /* Main for thread */
+    public void run() {
+        int next_thread_index = (thread_index + 1) % thread_count;
+        int turns_taken       = 0;
+
+        try {
+
+            /* Loop until we make sure we get all our turns */
+            for (int i = 0; i < thread_turns * thread_count; i++) {
+                synchronized (turn) {
+                    /* Keep waiting for our turn */
+                    while (turn.thread_index != thread_index)
+                        turn.wait();
+                    /* MY TURN! Each thread gets thread_turns */
+                    total_turns_taken++;
+                    turns_taken++;
+                    System.out.println("Turn #" + total_turns_taken
+                                + " taken by thread " + thread_index
+                                + ", " + turns_taken
+                                + " turns taken by this thread");
+                    /* Give next thread a turn */
+                    turn.thread_index = next_thread_index;
+                    turn.notifyAll();
+                }
+                /* If we've had all our turns, break out of this loop */
+                if (thread_turns == turns_taken) {
+                    System.out.println("Loop end: thread got " + turns_taken
+                            + " turns, expected " + thread_turns);
+                    break;
+                }
+            }
+        } catch (InterruptedException intEx) {
+            System.out.println("Got an InterruptedException:" + intEx);
+            /* skip */
+        }
+
+        /* Make sure we got all our turns */
+        if ( thread_turns != turns_taken ) {
+            System.out.println("ERROR: thread got " + turns_taken
+                                        + " turns, expected " + thread_turns);
+            System.exit(1);
+        }
+    }
+}