--- a/nashorn/docs/source/InvokeScriptMethod.java Mon Nov 03 09:49:52 2014 +0100
+++ b/nashorn/docs/source/InvokeScriptMethod.java Mon Nov 03 11:47:41 2014 +0100
@@ -29,26 +29,29 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-import javax.script.*;
+import javax.script.Invocable;
+import javax.script.ScriptEngine;
+import javax.script.ScriptEngineManager;
+@SuppressWarnings("javadoc")
public class InvokeScriptMethod {
- public static void main(String[] args) throws Exception {
- ScriptEngineManager manager = new ScriptEngineManager();
- ScriptEngine engine = manager.getEngineByName("nashorn");
+ public static void main(final String[] args) throws Exception {
+ final ScriptEngineManager manager = new ScriptEngineManager();
+ final ScriptEngine engine = manager.getEngineByName("nashorn");
// JavaScript code in a String. This code defines a script object 'obj'
// with one method called 'hello'.
- String script = "var obj = new Object(); obj.hello = function(name) { print('Hello, ' + name); }";
+ final String script = "var obj = new Object(); obj.hello = function(name) { print('Hello, ' + name); }";
// evaluate script
engine.eval(script);
// javax.script.Invocable is an optional interface.
// Check whether your script engine implements or not!
// Note that the JavaScript engine implements Invocable interface.
- Invocable inv = (Invocable) engine;
+ final Invocable inv = (Invocable) engine;
// get script object on which we want to call the method
- Object obj = engine.get("obj");
+ final Object obj = engine.get("obj");
// invoke the method named "hello" on the script object "obj"
inv.invokeMethod(obj, "hello", "Script Method !!" );