nashorn/test/script/basic/JDK-8010710.js
changeset 16756 73a51c15cea2
parent 16531 8f1b0de50d07
child 24778 2ff5d7041566
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/nashorn/test/script/basic/JDK-8010710.js	Fri Mar 29 08:55:05 2013 +0100
@@ -0,0 +1,68 @@
+/*
+ * Copyright (c) 2010, 2013, Oracle and/or its affiliates. All rights reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ * 
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ * 
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ * 
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ * 
+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
+ * or visit www.oracle.com if you need additional information or have any
+ * questions.
+ */
+
+/**
+ * JDK-8010710 - slot/scope problem with temporary expressions
+ * as array index in self modifying assigns
+ *
+ * @test
+ * @run 
+ */
+function zero() {
+    return 0;
+}
+
+//try complex self modifying assignment and force slots to temporary value index operators
+var a = [1, 2, 3, 4, 5];
+var b = [a, a];
+print(b[zero() + 1][2 + a[0]] += 10);
+
+//repro for NASHORN-258 that never made it
+function AddRoundKey() {        
+    var r=0;  
+    state[r][1] &= 17;    
+}
+
+var srcFiles = [];
+for(i=0;i<100;i++) {
+    srcFiles.push('dummy');
+}
+var added = '';
+
+//this broke the javafx build system. verify it works
+function bouncingBall() {
+    for (j=0; j<100; j++) {
+	added += srcFiles[j];
+    }
+}
+bouncingBall();
+print(added);
+
+//this is how they should have done it for speed, that works always, verify this too
+function bouncingBall2() {
+    for (var k=0; k<100; k++) {
+	added += srcFiles[k];
+    }
+}
+bouncingBall2();
+print(added);