--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/hotspot/share/memory/memRegion.cpp Tue Sep 12 19:03:39 2017 +0200
@@ -0,0 +1,121 @@
+/*
+ * Copyright (c) 2000, 2014, Oracle and/or its affiliates. All rights reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
+ * or visit www.oracle.com if you need additional information or have any
+ * questions.
+ *
+ */
+
+#include "precompiled.hpp"
+#include "memory/allocation.hpp"
+#include "memory/allocation.inline.hpp"
+#include "memory/memRegion.hpp"
+#include "runtime/globals.hpp"
+
+// A very simple data structure representing a contigous word-aligned
+// region of address space.
+
+MemRegion MemRegion::intersection(const MemRegion mr2) const {
+ MemRegion res;
+ HeapWord* res_start = MAX2(start(), mr2.start());
+ HeapWord* res_end = MIN2(end(), mr2.end());
+ if (res_start < res_end) {
+ res.set_start(res_start);
+ res.set_end(res_end);
+ }
+ return res;
+}
+
+MemRegion MemRegion::_union(const MemRegion mr2) const {
+ // If one region is empty, return the other
+ if (is_empty()) return mr2;
+ if (mr2.is_empty()) return MemRegion(start(), end());
+
+ // Otherwise, regions must overlap or be adjacent
+ assert(((start() <= mr2.start()) && (end() >= mr2.start())) ||
+ ((mr2.start() <= start()) && (mr2.end() >= start())),
+ "non-adjacent or overlapping regions");
+ MemRegion res;
+ HeapWord* res_start = MIN2(start(), mr2.start());
+ HeapWord* res_end = MAX2(end(), mr2.end());
+ res.set_start(res_start);
+ res.set_end(res_end);
+ return res;
+}
+
+MemRegion MemRegion::minus(const MemRegion mr2) const {
+ // There seem to be 6 cases:
+ // |this MemRegion|
+ // |strictly below|
+ // |overlap beginning|
+ // |interior|
+ // |overlap ending|
+ // |strictly above|
+ // |completely overlapping|
+ // We can't deal with an interior case because it would
+ // produce two disjoint regions as a result.
+ // We aren't trying to be optimal in the number of tests below,
+ // but the order is important to distinguish the strictly cases
+ // from the overlapping cases.
+ if (mr2.end() <= start()) {
+ // strictly below
+ return MemRegion(start(), end());
+ }
+ if (mr2.start() <= start() && mr2.end() <= end()) {
+ // overlap beginning
+ return MemRegion(mr2.end(), end());
+ }
+ if (mr2.start() >= end()) {
+ // strictly above
+ return MemRegion(start(), end());
+ }
+ if (mr2.start() >= start() && mr2.end() >= end()) {
+ // overlap ending
+ return MemRegion(start(), mr2.start());
+ }
+ if (mr2.start() <= start() && mr2.end() >= end()) {
+ // completely overlapping
+ return MemRegion();
+ }
+ if (mr2.start() > start() && mr2.end() < end()) {
+ // interior
+ guarantee(false, "MemRegion::minus, but interior");
+ return MemRegion();
+ }
+ ShouldNotReachHere();
+ return MemRegion();
+}
+
+void* MemRegion::operator new(size_t size) throw() {
+ return (address)AllocateHeap(size, mtGC, CURRENT_PC,
+ AllocFailStrategy::RETURN_NULL);
+}
+
+void* MemRegion::operator new [](size_t size) throw() {
+ return (address)AllocateHeap(size, mtGC, CURRENT_PC,
+ AllocFailStrategy::RETURN_NULL);
+}
+void MemRegion::operator delete(void* p) {
+ FreeHeap(p);
+}
+
+void MemRegion::operator delete [](void* p) {
+ FreeHeap(p);
+}
+