--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/jdk/src/demo/solaris/jni/Poller/SimpleServer.java Sun Aug 17 15:54:13 2014 +0100
@@ -0,0 +1,158 @@
+/*
+ * Copyright (c) 1999, 2011, Oracle and/or its affiliates. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * - Neither the name of Oracle nor the names of its
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
+ * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * This source code is provided to illustrate the usage of a given feature
+ * or technique and has been deliberately simplified. Additional steps
+ * required for a production-quality application, such as security checks,
+ * input validation and proper error handling, might not be present in
+ * this sample code.
+ */
+
+
+import java.io.*;
+import java.net.*;
+import java.lang.Byte;
+
+/**
+ * Simple Java "server" using a single thread to handle each connection.
+ */
+
+public class SimpleServer
+{
+ private final static int BYTESPEROP= PollingServer.BYTESPEROP;
+ private final static int PORTNUM = PollingServer.PORTNUM;
+ private final static int MAXCONN = PollingServer.MAXCONN;
+
+ /*
+ * This synchronization object protects access to certain
+ * data (bytesRead,eventsToProcess) by concurrent Consumer threads.
+ */
+ private final static Object eventSync = new Object();
+
+ private static InputStream[] instr = new InputStream[MAXCONN];
+ private static int bytesRead;
+ private static int bytesToRead;
+
+ public SimpleServer() {
+ Socket[] sockArr = new Socket[MAXCONN];
+ long timestart, timestop;
+ int bytes;
+ int totalConn=0;
+
+
+ System.out.println ("Serv: Initializing port " + PORTNUM);
+ try {
+
+ ServerSocket skMain = new ServerSocket (PORTNUM);
+
+ bytesRead = 0;
+ Socket ctrlSock = skMain.accept();
+
+ BufferedReader ctrlReader =
+ new BufferedReader(new InputStreamReader(ctrlSock.getInputStream()));
+ String ctrlString = ctrlReader.readLine();
+ bytesToRead = Integer.valueOf(ctrlString).intValue();
+ ctrlString = ctrlReader.readLine();
+ totalConn = Integer.valueOf(ctrlString).intValue();
+
+ System.out.println("Receiving " + bytesToRead + " bytes from " +
+ totalConn + " client connections");
+
+ timestart = System.currentTimeMillis();
+
+ /*
+ * Take connections, spawn off connection handling threads
+ */
+ ConnHandler[] connHA = new ConnHandler[MAXCONN];
+ int conn = 0;
+ while ( conn < totalConn ) {
+ Socket sock = skMain.accept();
+ connHA[conn] = new ConnHandler(sock.getInputStream());
+ connHA[conn].start();
+ conn++;
+ }
+
+ while ( bytesRead < bytesToRead ) {
+ java.lang.Thread.sleep(500);
+ }
+ timestop = System.currentTimeMillis();
+ System.out.println("Time for all reads (" + totalConn +
+ " sockets) : " + (timestop-timestart));
+ // Tell the client it can now go away
+ byte[] buff = new byte[BYTESPEROP];
+ ctrlSock.getOutputStream().write(buff,0,BYTESPEROP);
+ } catch (Exception exc) { exc.printStackTrace(); }
+ }
+
+ /*
+ * main ... just create invoke the SimpleServer constructor.
+ */
+ public static void main (String args[])
+ {
+ SimpleServer server = new SimpleServer();
+ }
+
+ /*
+ * Connection Handler inner class...one of these per client connection.
+ */
+ class ConnHandler extends Thread {
+ private InputStream instr;
+ public ConnHandler(InputStream inputStr) { instr = inputStr; }
+
+ public void run() {
+ try {
+ int bytes;
+ byte[] buff = new byte[BYTESPEROP];
+
+ while ( bytesRead < bytesToRead ) {
+ bytes = instr.read (buff, 0, BYTESPEROP);
+ if (bytes > 0 ) {
+ synchronized(eventSync) {
+ bytesRead += bytes;
+ }
+ /*
+ * Any real server would do some synchronized and some
+ * unsynchronized work on behalf of the client, and
+ * most likely send some data back...but this is a
+ * gross oversimplification.
+ */
+ }
+ else {
+ if (bytesRead < bytesToRead)
+ System.out.println("instr.read returned : " + bytes);
+ }
+ }
+ }
+ catch (Exception e) {e.printStackTrace();}
+ }
+ }
+}