--- a/hotspot/src/share/vm/gc_implementation/parallelScavenge/psYoungGen.cpp Fri Feb 29 14:42:56 2008 -0800
+++ b/hotspot/src/share/vm/gc_implementation/parallelScavenge/psYoungGen.cpp Sun Mar 02 16:10:12 2008 -0800
@@ -88,7 +88,7 @@
// Compute maximum space sizes for performance counters
ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
- size_t alignment = heap->intra_generation_alignment();
+ size_t alignment = heap->intra_heap_alignment();
size_t size = _virtual_space->reserved_size();
size_t max_survivor_size;
@@ -141,7 +141,7 @@
assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
// Compute sizes
- size_t alignment = heap->intra_generation_alignment();
+ size_t alignment = heap->intra_heap_alignment();
size_t size = _virtual_space->committed_size();
size_t survivor_size = size / InitialSurvivorRatio;
@@ -192,7 +192,7 @@
#ifndef PRODUCT
void PSYoungGen::space_invariants() {
ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
- const size_t alignment = heap->intra_generation_alignment();
+ const size_t alignment = heap->intra_heap_alignment();
// Currently, our eden size cannot shrink to zero
guarantee(eden_space()->capacity_in_bytes() >= alignment, "eden too small");
@@ -392,7 +392,7 @@
char* to_end = (char*)to_space()->end();
ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
- const size_t alignment = heap->intra_generation_alignment();
+ const size_t alignment = heap->intra_heap_alignment();
const bool maintain_minimum =
(requested_eden_size + 2 * requested_survivor_size) <= min_gen_size();
@@ -708,7 +708,7 @@
size_t PSYoungGen::available_to_live() {
size_t delta_in_survivor = 0;
ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
- const size_t space_alignment = heap->intra_generation_alignment();
+ const size_t space_alignment = heap->intra_heap_alignment();
const size_t gen_alignment = heap->young_gen_alignment();
MutableSpace* space_shrinking = NULL;