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1 /* |
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2 * Copyright 1997-1999 Sun Microsystems, Inc. All Rights Reserved. |
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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4 * |
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5 * This code is free software; you can redistribute it and/or modify it |
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6 * under the terms of the GNU General Public License version 2 only, as |
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7 * published by the Free Software Foundation. Sun designates this |
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8 * particular file as subject to the "Classpath" exception as provided |
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9 * by Sun in the LICENSE file that accompanied this code. |
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10 * |
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11 * This code is distributed in the hope that it will be useful, but WITHOUT |
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12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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14 * version 2 for more details (a copy is included in the LICENSE file that |
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15 * accompanied this code). |
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16 * |
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17 * You should have received a copy of the GNU General Public License version |
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18 * 2 along with this work; if not, write to the Free Software Foundation, |
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19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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20 * |
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21 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, |
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22 * CA 95054 USA or visit www.sun.com if you need additional information or |
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23 * have any questions. |
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24 */ |
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25 |
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26 package java.awt.dnd; |
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27 |
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28 /** |
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29 * This class contains constant values representing |
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30 * the type of action(s) to be performed by a Drag and Drop operation. |
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31 * @since 1.2 |
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32 */ |
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33 |
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34 public final class DnDConstants { |
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35 |
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36 private DnDConstants() {} // define null private constructor. |
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37 |
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38 /** |
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39 * An <code>int</code> representing no action. |
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40 */ |
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41 public static final int ACTION_NONE = 0x0; |
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42 |
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43 /** |
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44 * An <code>int</code> representing a "copy" action. |
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45 */ |
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46 public static final int ACTION_COPY = 0x1; |
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47 |
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48 /** |
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49 * An <code>int</code> representing a "move" action. |
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50 */ |
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51 public static final int ACTION_MOVE = 0x2; |
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52 |
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53 /** |
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54 * An <code>int</code> representing a "copy" or |
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55 * "move" action. |
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56 */ |
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57 public static final int ACTION_COPY_OR_MOVE = ACTION_COPY | ACTION_MOVE; |
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58 |
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59 /** |
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60 * An <code>int</code> representing a "link" action. |
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61 * |
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62 * The link verb is found in many, if not all native DnD platforms, and the |
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63 * actual interpretation of LINK semantics is both platform |
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64 * and application dependent. Broadly speaking, the |
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65 * semantic is "do not copy, or move the operand, but create a reference |
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66 * to it". Defining the meaning of "reference" is where ambiguity is |
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67 * introduced. |
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68 * |
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69 * The verb is provided for completeness, but its use is not recommended |
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70 * for DnD operations between logically distinct applications where |
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71 * misinterpretation of the operations semantics could lead to confusing |
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72 * results for the user. |
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73 */ |
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74 |
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75 public static final int ACTION_LINK = 0x40000000; |
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76 |
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77 /** |
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78 * An <code>int</code> representing a "reference" |
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79 * action (synonym for ACTION_LINK). |
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80 */ |
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81 public static final int ACTION_REFERENCE = ACTION_LINK; |
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82 |
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83 } |