src/hotspot/share/runtime/mutex.cpp
changeset 47216 71c04702a3d5
parent 46767 e2bb2b8ff65a
child 47609 a1f68e415b48
equal deleted inserted replaced
47215:4ebc2e2fb97c 47216:71c04702a3d5
       
     1 /*
       
     2  * Copyright (c) 1998, 2017, Oracle and/or its affiliates. All rights reserved.
       
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
       
     4  *
       
     5  * This code is free software; you can redistribute it and/or modify it
       
     6  * under the terms of the GNU General Public License version 2 only, as
       
     7  * published by the Free Software Foundation.
       
     8  *
       
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
       
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
       
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
       
    12  * version 2 for more details (a copy is included in the LICENSE file that
       
    13  * accompanied this code).
       
    14  *
       
    15  * You should have received a copy of the GNU General Public License version
       
    16  * 2 along with this work; if not, write to the Free Software Foundation,
       
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
       
    18  *
       
    19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
       
    20  * or visit www.oracle.com if you need additional information or have any
       
    21  * questions.
       
    22  *
       
    23  */
       
    24 
       
    25 #include "precompiled.hpp"
       
    26 #include "runtime/atomic.hpp"
       
    27 #include "runtime/interfaceSupport.hpp"
       
    28 #include "runtime/mutex.hpp"
       
    29 #include "runtime/orderAccess.inline.hpp"
       
    30 #include "runtime/osThread.hpp"
       
    31 #include "runtime/thread.inline.hpp"
       
    32 #include "utilities/events.hpp"
       
    33 #include "utilities/macros.hpp"
       
    34 
       
    35 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
       
    36 //
       
    37 // Native Monitor-Mutex locking - theory of operations
       
    38 //
       
    39 // * Native Monitors are completely unrelated to Java-level monitors,
       
    40 //   although the "back-end" slow-path implementations share a common lineage.
       
    41 //   See objectMonitor:: in synchronizer.cpp.
       
    42 //   Native Monitors do *not* support nesting or recursion but otherwise
       
    43 //   they're basically Hoare-flavor monitors.
       
    44 //
       
    45 // * A thread acquires ownership of a Monitor/Mutex by CASing the LockByte
       
    46 //   in the _LockWord from zero to non-zero.  Note that the _Owner field
       
    47 //   is advisory and is used only to verify that the thread calling unlock()
       
    48 //   is indeed the last thread to have acquired the lock.
       
    49 //
       
    50 // * Contending threads "push" themselves onto the front of the contention
       
    51 //   queue -- called the cxq -- with CAS and then spin/park.
       
    52 //   The _LockWord contains the LockByte as well as the pointer to the head
       
    53 //   of the cxq.  Colocating the LockByte with the cxq precludes certain races.
       
    54 //
       
    55 // * Using a separately addressable LockByte allows for CAS:MEMBAR or CAS:0
       
    56 //   idioms.  We currently use MEMBAR in the uncontended unlock() path, as
       
    57 //   MEMBAR often has less latency than CAS.  If warranted, we could switch to
       
    58 //   a CAS:0 mode, using timers to close the resultant race, as is done
       
    59 //   with Java Monitors in synchronizer.cpp.
       
    60 //
       
    61 //   See the following for a discussion of the relative cost of atomics (CAS)
       
    62 //   MEMBAR, and ways to eliminate such instructions from the common-case paths:
       
    63 //   -- http://blogs.sun.com/dave/entry/biased_locking_in_hotspot
       
    64 //   -- http://blogs.sun.com/dave/resource/MustangSync.pdf
       
    65 //   -- http://blogs.sun.com/dave/resource/synchronization-public2.pdf
       
    66 //   -- synchronizer.cpp
       
    67 //
       
    68 // * Overall goals - desiderata
       
    69 //   1. Minimize context switching
       
    70 //   2. Minimize lock migration
       
    71 //   3. Minimize CPI -- affinity and locality
       
    72 //   4. Minimize the execution of high-latency instructions such as CAS or MEMBAR
       
    73 //   5. Minimize outer lock hold times
       
    74 //   6. Behave gracefully on a loaded system
       
    75 //
       
    76 // * Thread flow and list residency:
       
    77 //
       
    78 //   Contention queue --> EntryList --> OnDeck --> Owner --> !Owner
       
    79 //   [..resident on monitor list..]
       
    80 //   [...........contending..................]
       
    81 //
       
    82 //   -- The contention queue (cxq) contains recently-arrived threads (RATs).
       
    83 //      Threads on the cxq eventually drain into the EntryList.
       
    84 //   -- Invariant: a thread appears on at most one list -- cxq, EntryList
       
    85 //      or WaitSet -- at any one time.
       
    86 //   -- For a given monitor there can be at most one "OnDeck" thread at any
       
    87 //      given time but if needbe this particular invariant could be relaxed.
       
    88 //
       
    89 // * The WaitSet and EntryList linked lists are composed of ParkEvents.
       
    90 //   I use ParkEvent instead of threads as ParkEvents are immortal and
       
    91 //   type-stable, meaning we can safely unpark() a possibly stale
       
    92 //   list element in the unlock()-path.  (That's benign).
       
    93 //
       
    94 // * Succession policy - providing for progress:
       
    95 //
       
    96 //   As necessary, the unlock()ing thread identifies, unlinks, and unparks
       
    97 //   an "heir presumptive" tentative successor thread from the EntryList.
       
    98 //   This becomes the so-called "OnDeck" thread, of which there can be only
       
    99 //   one at any given time for a given monitor.  The wakee will recontend
       
   100 //   for ownership of monitor.
       
   101 //
       
   102 //   Succession is provided for by a policy of competitive handoff.
       
   103 //   The exiting thread does _not_ grant or pass ownership to the
       
   104 //   successor thread.  (This is also referred to as "handoff" succession").
       
   105 //   Instead the exiting thread releases ownership and possibly wakes
       
   106 //   a successor, so the successor can (re)compete for ownership of the lock.
       
   107 //
       
   108 //   Competitive handoff provides excellent overall throughput at the expense
       
   109 //   of short-term fairness.  If fairness is a concern then one remedy might
       
   110 //   be to add an AcquireCounter field to the monitor.  After a thread acquires
       
   111 //   the lock it will decrement the AcquireCounter field.  When the count
       
   112 //   reaches 0 the thread would reset the AcquireCounter variable, abdicate
       
   113 //   the lock directly to some thread on the EntryList, and then move itself to the
       
   114 //   tail of the EntryList.
       
   115 //
       
   116 //   But in practice most threads engage or otherwise participate in resource
       
   117 //   bounded producer-consumer relationships, so lock domination is not usually
       
   118 //   a practical concern.  Recall too, that in general it's easier to construct
       
   119 //   a fair lock from a fast lock, but not vice-versa.
       
   120 //
       
   121 // * The cxq can have multiple concurrent "pushers" but only one concurrent
       
   122 //   detaching thread.  This mechanism is immune from the ABA corruption.
       
   123 //   More precisely, the CAS-based "push" onto cxq is ABA-oblivious.
       
   124 //   We use OnDeck as a pseudo-lock to enforce the at-most-one detaching
       
   125 //   thread constraint.
       
   126 //
       
   127 // * Taken together, the cxq and the EntryList constitute or form a
       
   128 //   single logical queue of threads stalled trying to acquire the lock.
       
   129 //   We use two distinct lists to reduce heat on the list ends.
       
   130 //   Threads in lock() enqueue onto cxq while threads in unlock() will
       
   131 //   dequeue from the EntryList.  (c.f. Michael Scott's "2Q" algorithm).
       
   132 //   A key desideratum is to minimize queue & monitor metadata manipulation
       
   133 //   that occurs while holding the "outer" monitor lock -- that is, we want to
       
   134 //   minimize monitor lock holds times.
       
   135 //
       
   136 //   The EntryList is ordered by the prevailing queue discipline and
       
   137 //   can be organized in any convenient fashion, such as a doubly-linked list or
       
   138 //   a circular doubly-linked list.  If we need a priority queue then something akin
       
   139 //   to Solaris' sleepq would work nicely.  Viz.,
       
   140 //   -- http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c.
       
   141 //   -- http://cvs.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/uts/common/os/sleepq.c
       
   142 //   Queue discipline is enforced at ::unlock() time, when the unlocking thread
       
   143 //   drains the cxq into the EntryList, and orders or reorders the threads on the
       
   144 //   EntryList accordingly.
       
   145 //
       
   146 //   Barring "lock barging", this mechanism provides fair cyclic ordering,
       
   147 //   somewhat similar to an elevator-scan.
       
   148 //
       
   149 // * OnDeck
       
   150 //   --  For a given monitor there can be at most one OnDeck thread at any given
       
   151 //       instant.  The OnDeck thread is contending for the lock, but has been
       
   152 //       unlinked from the EntryList and cxq by some previous unlock() operations.
       
   153 //       Once a thread has been designated the OnDeck thread it will remain so
       
   154 //       until it manages to acquire the lock -- being OnDeck is a stable property.
       
   155 //   --  Threads on the EntryList or cxq are _not allowed to attempt lock acquisition.
       
   156 //   --  OnDeck also serves as an "inner lock" as follows.  Threads in unlock() will, after
       
   157 //       having cleared the LockByte and dropped the outer lock,  attempt to "trylock"
       
   158 //       OnDeck by CASing the field from null to non-null.  If successful, that thread
       
   159 //       is then responsible for progress and succession and can use CAS to detach and
       
   160 //       drain the cxq into the EntryList.  By convention, only this thread, the holder of
       
   161 //       the OnDeck inner lock, can manipulate the EntryList or detach and drain the
       
   162 //       RATs on the cxq into the EntryList.  This avoids ABA corruption on the cxq as
       
   163 //       we allow multiple concurrent "push" operations but restrict detach concurrency
       
   164 //       to at most one thread.  Having selected and detached a successor, the thread then
       
   165 //       changes the OnDeck to refer to that successor, and then unparks the successor.
       
   166 //       That successor will eventually acquire the lock and clear OnDeck.  Beware
       
   167 //       that the OnDeck usage as a lock is asymmetric.  A thread in unlock() transiently
       
   168 //       "acquires" OnDeck, performs queue manipulations, passes OnDeck to some successor,
       
   169 //       and then the successor eventually "drops" OnDeck.  Note that there's never
       
   170 //       any sense of contention on the inner lock, however.  Threads never contend
       
   171 //       or wait for the inner lock.
       
   172 //   --  OnDeck provides for futile wakeup throttling a described in section 3.3 of
       
   173 //       See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf
       
   174 //       In a sense, OnDeck subsumes the ObjectMonitor _Succ and ObjectWaiter
       
   175 //       TState fields found in Java-level objectMonitors.  (See synchronizer.cpp).
       
   176 //
       
   177 // * Waiting threads reside on the WaitSet list -- wait() puts
       
   178 //   the caller onto the WaitSet.  Notify() or notifyAll() simply
       
   179 //   transfers threads from the WaitSet to either the EntryList or cxq.
       
   180 //   Subsequent unlock() operations will eventually unpark the notifyee.
       
   181 //   Unparking a notifee in notify() proper is inefficient - if we were to do so
       
   182 //   it's likely the notifyee would simply impale itself on the lock held
       
   183 //   by the notifier.
       
   184 //
       
   185 // * The mechanism is obstruction-free in that if the holder of the transient
       
   186 //   OnDeck lock in unlock() is preempted or otherwise stalls, other threads
       
   187 //   can still acquire and release the outer lock and continue to make progress.
       
   188 //   At worst, waking of already blocked contending threads may be delayed,
       
   189 //   but nothing worse.  (We only use "trylock" operations on the inner OnDeck
       
   190 //   lock).
       
   191 //
       
   192 // * Note that thread-local storage must be initialized before a thread
       
   193 //   uses Native monitors or mutexes.  The native monitor-mutex subsystem
       
   194 //   depends on Thread::current().
       
   195 //
       
   196 // * The monitor synchronization subsystem avoids the use of native
       
   197 //   synchronization primitives except for the narrow platform-specific
       
   198 //   park-unpark abstraction.  See the comments in os_solaris.cpp regarding
       
   199 //   the semantics of park-unpark.  Put another way, this monitor implementation
       
   200 //   depends only on atomic operations and park-unpark.  The monitor subsystem
       
   201 //   manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the
       
   202 //   underlying OS manages the READY<->RUN transitions.
       
   203 //
       
   204 // * The memory consistency model provide by lock()-unlock() is at least as
       
   205 //   strong or stronger than the Java Memory model defined by JSR-133.
       
   206 //   That is, we guarantee at least entry consistency, if not stronger.
       
   207 //   See http://g.oswego.edu/dl/jmm/cookbook.html.
       
   208 //
       
   209 // * Thread:: currently contains a set of purpose-specific ParkEvents:
       
   210 //   _MutexEvent, _ParkEvent, etc.  A better approach might be to do away with
       
   211 //   the purpose-specific ParkEvents and instead implement a general per-thread
       
   212 //   stack of available ParkEvents which we could provision on-demand.  The
       
   213 //   stack acts as a local cache to avoid excessive calls to ParkEvent::Allocate()
       
   214 //   and ::Release().  A thread would simply pop an element from the local stack before it
       
   215 //   enqueued or park()ed.  When the contention was over the thread would
       
   216 //   push the no-longer-needed ParkEvent back onto its stack.
       
   217 //
       
   218 // * A slightly reduced form of ILock() and IUnlock() have been partially
       
   219 //   model-checked (Murphi) for safety and progress at T=1,2,3 and 4.
       
   220 //   It'd be interesting to see if TLA/TLC could be useful as well.
       
   221 //
       
   222 // * Mutex-Monitor is a low-level "leaf" subsystem.  That is, the monitor
       
   223 //   code should never call other code in the JVM that might itself need to
       
   224 //   acquire monitors or mutexes.  That's true *except* in the case of the
       
   225 //   ThreadBlockInVM state transition wrappers.  The ThreadBlockInVM DTOR handles
       
   226 //   mutator reentry (ingress) by checking for a pending safepoint in which case it will
       
   227 //   call SafepointSynchronize::block(), which in turn may call Safepoint_lock->lock(), etc.
       
   228 //   In that particular case a call to lock() for a given Monitor can end up recursively
       
   229 //   calling lock() on another monitor.   While distasteful, this is largely benign
       
   230 //   as the calls come from jacket that wraps lock(), and not from deep within lock() itself.
       
   231 //
       
   232 //   It's unfortunate that native mutexes and thread state transitions were convolved.
       
   233 //   They're really separate concerns and should have remained that way.  Melding
       
   234 //   them together was facile -- a bit too facile.   The current implementation badly
       
   235 //   conflates the two concerns.
       
   236 //
       
   237 // * TODO-FIXME:
       
   238 //
       
   239 //   -- Add DTRACE probes for contended acquire, contended acquired, contended unlock
       
   240 //      We should also add DTRACE probes in the ParkEvent subsystem for
       
   241 //      Park-entry, Park-exit, and Unpark.
       
   242 //
       
   243 //   -- We have an excess of mutex-like constructs in the JVM, namely:
       
   244 //      1. objectMonitors for Java-level synchronization (synchronizer.cpp)
       
   245 //      2. low-level muxAcquire and muxRelease
       
   246 //      3. low-level spinAcquire and spinRelease
       
   247 //      4. native Mutex:: and Monitor::
       
   248 //      5. jvm_raw_lock() and _unlock()
       
   249 //      6. JVMTI raw monitors -- distinct from (5) despite having a confusingly
       
   250 //         similar name.
       
   251 //
       
   252 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
       
   253 
       
   254 
       
   255 // CASPTR() uses the canonical argument order that dominates in the literature.
       
   256 // Our internal cmpxchg_ptr() uses a bastardized ordering to accommodate Sun .il templates.
       
   257 
       
   258 #define CASPTR(a, c, s)  \
       
   259   intptr_t(Atomic::cmpxchg_ptr((void *)(s), (void *)(a), (void *)(c)))
       
   260 #define UNS(x) (uintptr_t(x))
       
   261 #define TRACE(m)                   \
       
   262   {                                \
       
   263     static volatile int ctr = 0;   \
       
   264     int x = ++ctr;                 \
       
   265     if ((x & (x - 1)) == 0) {      \
       
   266       ::printf("%d:%s\n", x, #m);  \
       
   267       ::fflush(stdout);            \
       
   268     }                              \
       
   269   }
       
   270 
       
   271 // Simplistic low-quality Marsaglia SHIFT-XOR RNG.
       
   272 // Bijective except for the trailing mask operation.
       
   273 // Useful for spin loops as the compiler can't optimize it away.
       
   274 
       
   275 static inline jint MarsagliaXORV(jint x) {
       
   276   if (x == 0) x = 1|os::random();
       
   277   x ^= x << 6;
       
   278   x ^= ((unsigned)x) >> 21;
       
   279   x ^= x << 7;
       
   280   return x & 0x7FFFFFFF;
       
   281 }
       
   282 
       
   283 static int Stall(int its) {
       
   284   static volatile jint rv = 1;
       
   285   volatile int OnFrame = 0;
       
   286   jint v = rv ^ UNS(OnFrame);
       
   287   while (--its >= 0) {
       
   288     v = MarsagliaXORV(v);
       
   289   }
       
   290   // Make this impossible for the compiler to optimize away,
       
   291   // but (mostly) avoid W coherency sharing on MP systems.
       
   292   if (v == 0x12345) rv = v;
       
   293   return v;
       
   294 }
       
   295 
       
   296 int Monitor::TryLock() {
       
   297   intptr_t v = _LockWord.FullWord;
       
   298   for (;;) {
       
   299     if ((v & _LBIT) != 0) return 0;
       
   300     const intptr_t u = CASPTR(&_LockWord, v, v|_LBIT);
       
   301     if (v == u) return 1;
       
   302     v = u;
       
   303   }
       
   304 }
       
   305 
       
   306 int Monitor::TryFast() {
       
   307   // Optimistic fast-path form ...
       
   308   // Fast-path attempt for the common uncontended case.
       
   309   // Avoid RTS->RTO $ coherence upgrade on typical SMP systems.
       
   310   intptr_t v = CASPTR(&_LockWord, 0, _LBIT);  // agro ...
       
   311   if (v == 0) return 1;
       
   312 
       
   313   for (;;) {
       
   314     if ((v & _LBIT) != 0) return 0;
       
   315     const intptr_t u = CASPTR(&_LockWord, v, v|_LBIT);
       
   316     if (v == u) return 1;
       
   317     v = u;
       
   318   }
       
   319 }
       
   320 
       
   321 int Monitor::ILocked() {
       
   322   const intptr_t w = _LockWord.FullWord & 0xFF;
       
   323   assert(w == 0 || w == _LBIT, "invariant");
       
   324   return w == _LBIT;
       
   325 }
       
   326 
       
   327 // Polite TATAS spinlock with exponential backoff - bounded spin.
       
   328 // Ideally we'd use processor cycles, time or vtime to control
       
   329 // the loop, but we currently use iterations.
       
   330 // All the constants within were derived empirically but work over
       
   331 // over the spectrum of J2SE reference platforms.
       
   332 // On Niagara-class systems the back-off is unnecessary but
       
   333 // is relatively harmless.  (At worst it'll slightly retard
       
   334 // acquisition times).  The back-off is critical for older SMP systems
       
   335 // where constant fetching of the LockWord would otherwise impair
       
   336 // scalability.
       
   337 //
       
   338 // Clamp spinning at approximately 1/2 of a context-switch round-trip.
       
   339 // See synchronizer.cpp for details and rationale.
       
   340 
       
   341 int Monitor::TrySpin(Thread * const Self) {
       
   342   if (TryLock())    return 1;
       
   343   if (!os::is_MP()) return 0;
       
   344 
       
   345   int Probes  = 0;
       
   346   int Delay   = 0;
       
   347   int Steps   = 0;
       
   348   int SpinMax = NativeMonitorSpinLimit;
       
   349   int flgs    = NativeMonitorFlags;
       
   350   for (;;) {
       
   351     intptr_t v = _LockWord.FullWord;
       
   352     if ((v & _LBIT) == 0) {
       
   353       if (CASPTR (&_LockWord, v, v|_LBIT) == v) {
       
   354         return 1;
       
   355       }
       
   356       continue;
       
   357     }
       
   358 
       
   359     if ((flgs & 8) == 0) {
       
   360       SpinPause();
       
   361     }
       
   362 
       
   363     // Periodically increase Delay -- variable Delay form
       
   364     // conceptually: delay *= 1 + 1/Exponent
       
   365     ++Probes;
       
   366     if (Probes > SpinMax) return 0;
       
   367 
       
   368     if ((Probes & 0x7) == 0) {
       
   369       Delay = ((Delay << 1)|1) & 0x7FF;
       
   370       // CONSIDER: Delay += 1 + (Delay/4); Delay &= 0x7FF ;
       
   371     }
       
   372 
       
   373     if (flgs & 2) continue;
       
   374 
       
   375     // Consider checking _owner's schedctl state, if OFFPROC abort spin.
       
   376     // If the owner is OFFPROC then it's unlike that the lock will be dropped
       
   377     // in a timely fashion, which suggests that spinning would not be fruitful
       
   378     // or profitable.
       
   379 
       
   380     // Stall for "Delay" time units - iterations in the current implementation.
       
   381     // Avoid generating coherency traffic while stalled.
       
   382     // Possible ways to delay:
       
   383     //   PAUSE, SLEEP, MEMBAR #sync, MEMBAR #halt,
       
   384     //   wr %g0,%asi, gethrtime, rdstick, rdtick, rdtsc, etc. ...
       
   385     // Note that on Niagara-class systems we want to minimize STs in the
       
   386     // spin loop.  N1 and brethren write-around the L1$ over the xbar into the L2$.
       
   387     // Furthermore, they don't have a W$ like traditional SPARC processors.
       
   388     // We currently use a Marsaglia Shift-Xor RNG loop.
       
   389     Steps += Delay;
       
   390     if (Self != NULL) {
       
   391       jint rv = Self->rng[0];
       
   392       for (int k = Delay; --k >= 0;) {
       
   393         rv = MarsagliaXORV(rv);
       
   394         if ((flgs & 4) == 0 && SafepointSynchronize::do_call_back()) return 0;
       
   395       }
       
   396       Self->rng[0] = rv;
       
   397     } else {
       
   398       Stall(Delay);
       
   399     }
       
   400   }
       
   401 }
       
   402 
       
   403 static int ParkCommon(ParkEvent * ev, jlong timo) {
       
   404   // Diagnostic support - periodically unwedge blocked threads
       
   405   intx nmt = NativeMonitorTimeout;
       
   406   if (nmt > 0 && (nmt < timo || timo <= 0)) {
       
   407     timo = nmt;
       
   408   }
       
   409   int err = OS_OK;
       
   410   if (0 == timo) {
       
   411     ev->park();
       
   412   } else {
       
   413     err = ev->park(timo);
       
   414   }
       
   415   return err;
       
   416 }
       
   417 
       
   418 inline int Monitor::AcquireOrPush(ParkEvent * ESelf) {
       
   419   intptr_t v = _LockWord.FullWord;
       
   420   for (;;) {
       
   421     if ((v & _LBIT) == 0) {
       
   422       const intptr_t u = CASPTR(&_LockWord, v, v|_LBIT);
       
   423       if (u == v) return 1;        // indicate acquired
       
   424       v = u;
       
   425     } else {
       
   426       // Anticipate success ...
       
   427       ESelf->ListNext = (ParkEvent *)(v & ~_LBIT);
       
   428       const intptr_t u = CASPTR(&_LockWord, v, intptr_t(ESelf)|_LBIT);
       
   429       if (u == v) return 0;        // indicate pushed onto cxq
       
   430       v = u;
       
   431     }
       
   432     // Interference - LockWord change - just retry
       
   433   }
       
   434 }
       
   435 
       
   436 // ILock and IWait are the lowest level primitive internal blocking
       
   437 // synchronization functions.  The callers of IWait and ILock must have
       
   438 // performed any needed state transitions beforehand.
       
   439 // IWait and ILock may directly call park() without any concern for thread state.
       
   440 // Note that ILock and IWait do *not* access _owner.
       
   441 // _owner is a higher-level logical concept.
       
   442 
       
   443 void Monitor::ILock(Thread * Self) {
       
   444   assert(_OnDeck != Self->_MutexEvent, "invariant");
       
   445 
       
   446   if (TryFast()) {
       
   447  Exeunt:
       
   448     assert(ILocked(), "invariant");
       
   449     return;
       
   450   }
       
   451 
       
   452   ParkEvent * const ESelf = Self->_MutexEvent;
       
   453   assert(_OnDeck != ESelf, "invariant");
       
   454 
       
   455   // As an optimization, spinners could conditionally try to set _OnDeck to _LBIT
       
   456   // Synchronizer.cpp uses a similar optimization.
       
   457   if (TrySpin(Self)) goto Exeunt;
       
   458 
       
   459   // Slow-path - the lock is contended.
       
   460   // Either Enqueue Self on cxq or acquire the outer lock.
       
   461   // LockWord encoding = (cxq,LOCKBYTE)
       
   462   ESelf->reset();
       
   463   OrderAccess::fence();
       
   464 
       
   465   // Optional optimization ... try barging on the inner lock
       
   466   if ((NativeMonitorFlags & 32) && CASPTR (&_OnDeck, NULL, UNS(ESelf)) == 0) {
       
   467     goto OnDeck_LOOP;
       
   468   }
       
   469 
       
   470   if (AcquireOrPush(ESelf)) goto Exeunt;
       
   471 
       
   472   // At any given time there is at most one ondeck thread.
       
   473   // ondeck implies not resident on cxq and not resident on EntryList
       
   474   // Only the OnDeck thread can try to acquire -- contend for -- the lock.
       
   475   // CONSIDER: use Self->OnDeck instead of m->OnDeck.
       
   476   // Deschedule Self so that others may run.
       
   477   while (OrderAccess::load_ptr_acquire(&_OnDeck) != ESelf) {
       
   478     ParkCommon(ESelf, 0);
       
   479   }
       
   480 
       
   481   // Self is now in the OnDeck position and will remain so until it
       
   482   // manages to acquire the lock.
       
   483  OnDeck_LOOP:
       
   484   for (;;) {
       
   485     assert(_OnDeck == ESelf, "invariant");
       
   486     if (TrySpin(Self)) break;
       
   487     // It's probably wise to spin only if we *actually* blocked
       
   488     // CONSIDER: check the lockbyte, if it remains set then
       
   489     // preemptively drain the cxq into the EntryList.
       
   490     // The best place and time to perform queue operations -- lock metadata --
       
   491     // is _before having acquired the outer lock, while waiting for the lock to drop.
       
   492     ParkCommon(ESelf, 0);
       
   493   }
       
   494 
       
   495   assert(_OnDeck == ESelf, "invariant");
       
   496   _OnDeck = NULL;
       
   497 
       
   498   // Note that we current drop the inner lock (clear OnDeck) in the slow-path
       
   499   // epilogue immediately after having acquired the outer lock.
       
   500   // But instead we could consider the following optimizations:
       
   501   // A. Shift or defer dropping the inner lock until the subsequent IUnlock() operation.
       
   502   //    This might avoid potential reacquisition of the inner lock in IUlock().
       
   503   // B. While still holding the inner lock, attempt to opportunistically select
       
   504   //    and unlink the next OnDeck thread from the EntryList.
       
   505   //    If successful, set OnDeck to refer to that thread, otherwise clear OnDeck.
       
   506   //    It's critical that the select-and-unlink operation run in constant-time as
       
   507   //    it executes when holding the outer lock and may artificially increase the
       
   508   //    effective length of the critical section.
       
   509   // Note that (A) and (B) are tantamount to succession by direct handoff for
       
   510   // the inner lock.
       
   511   goto Exeunt;
       
   512 }
       
   513 
       
   514 void Monitor::IUnlock(bool RelaxAssert) {
       
   515   assert(ILocked(), "invariant");
       
   516   // Conceptually we need a MEMBAR #storestore|#loadstore barrier or fence immediately
       
   517   // before the store that releases the lock.  Crucially, all the stores and loads in the
       
   518   // critical section must be globally visible before the store of 0 into the lock-word
       
   519   // that releases the lock becomes globally visible.  That is, memory accesses in the
       
   520   // critical section should not be allowed to bypass or overtake the following ST that
       
   521   // releases the lock.  As such, to prevent accesses within the critical section
       
   522   // from "leaking" out, we need a release fence between the critical section and the
       
   523   // store that releases the lock.  In practice that release barrier is elided on
       
   524   // platforms with strong memory models such as TSO.
       
   525   //
       
   526   // Note that the OrderAccess::storeload() fence that appears after unlock store
       
   527   // provides for progress conditions and succession and is _not related to exclusion
       
   528   // safety or lock release consistency.
       
   529   OrderAccess::release_store(&_LockWord.Bytes[_LSBINDEX], 0); // drop outer lock
       
   530 
       
   531   OrderAccess::storeload();
       
   532   ParkEvent * const w = _OnDeck; // raw load as we will just return if non-NULL
       
   533   assert(RelaxAssert || w != Thread::current()->_MutexEvent, "invariant");
       
   534   if (w != NULL) {
       
   535     // Either we have a valid ondeck thread or ondeck is transiently "locked"
       
   536     // by some exiting thread as it arranges for succession.  The LSBit of
       
   537     // OnDeck allows us to discriminate two cases.  If the latter, the
       
   538     // responsibility for progress and succession lies with that other thread.
       
   539     // For good performance, we also depend on the fact that redundant unpark()
       
   540     // operations are cheap.  That is, repeated Unpark()ing of the OnDeck thread
       
   541     // is inexpensive.  This approach provides implicit futile wakeup throttling.
       
   542     // Note that the referent "w" might be stale with respect to the lock.
       
   543     // In that case the following unpark() is harmless and the worst that'll happen
       
   544     // is a spurious return from a park() operation.  Critically, if "w" _is stale,
       
   545     // then progress is known to have occurred as that means the thread associated
       
   546     // with "w" acquired the lock.  In that case this thread need take no further
       
   547     // action to guarantee progress.
       
   548     if ((UNS(w) & _LBIT) == 0) w->unpark();
       
   549     return;
       
   550   }
       
   551 
       
   552   intptr_t cxq = _LockWord.FullWord;
       
   553   if (((cxq & ~_LBIT)|UNS(_EntryList)) == 0) {
       
   554     return;      // normal fast-path exit - cxq and EntryList both empty
       
   555   }
       
   556   if (cxq & _LBIT) {
       
   557     // Optional optimization ...
       
   558     // Some other thread acquired the lock in the window since this
       
   559     // thread released it.  Succession is now that thread's responsibility.
       
   560     return;
       
   561   }
       
   562 
       
   563  Succession:
       
   564   // Slow-path exit - this thread must ensure succession and progress.
       
   565   // OnDeck serves as lock to protect cxq and EntryList.
       
   566   // Only the holder of OnDeck can manipulate EntryList or detach the RATs from cxq.
       
   567   // Avoid ABA - allow multiple concurrent producers (enqueue via push-CAS)
       
   568   // but only one concurrent consumer (detacher of RATs).
       
   569   // Consider protecting this critical section with schedctl on Solaris.
       
   570   // Unlike a normal lock, however, the exiting thread "locks" OnDeck,
       
   571   // picks a successor and marks that thread as OnDeck.  That successor
       
   572   // thread will then clear OnDeck once it eventually acquires the outer lock.
       
   573   if (CASPTR (&_OnDeck, NULL, _LBIT) != UNS(NULL)) {
       
   574     return;
       
   575   }
       
   576 
       
   577   ParkEvent * List = _EntryList;
       
   578   if (List != NULL) {
       
   579     // Transfer the head of the EntryList to the OnDeck position.
       
   580     // Once OnDeck, a thread stays OnDeck until it acquires the lock.
       
   581     // For a given lock there is at most OnDeck thread at any one instant.
       
   582    WakeOne:
       
   583     assert(List == _EntryList, "invariant");
       
   584     ParkEvent * const w = List;
       
   585     assert(RelaxAssert || w != Thread::current()->_MutexEvent, "invariant");
       
   586     _EntryList = w->ListNext;
       
   587     // as a diagnostic measure consider setting w->_ListNext = BAD
       
   588     assert(UNS(_OnDeck) == _LBIT, "invariant");
       
   589 
       
   590     // Pass OnDeck role to w, ensuring that _EntryList has been set first.
       
   591     // w will clear _OnDeck once it acquires the outer lock.
       
   592     // Note that once we set _OnDeck that thread can acquire the mutex, proceed
       
   593     // with its critical section and then enter this code to unlock the mutex. So
       
   594     // you can have multiple threads active in IUnlock at the same time.
       
   595     OrderAccess::release_store_ptr(&_OnDeck, w);
       
   596 
       
   597     // Another optional optimization ...
       
   598     // For heavily contended locks it's not uncommon that some other
       
   599     // thread acquired the lock while this thread was arranging succession.
       
   600     // Try to defer the unpark() operation - Delegate the responsibility
       
   601     // for unpark()ing the OnDeck thread to the current or subsequent owners
       
   602     // That is, the new owner is responsible for unparking the OnDeck thread.
       
   603     OrderAccess::storeload();
       
   604     cxq = _LockWord.FullWord;
       
   605     if (cxq & _LBIT) return;
       
   606 
       
   607     w->unpark();
       
   608     return;
       
   609   }
       
   610 
       
   611   cxq = _LockWord.FullWord;
       
   612   if ((cxq & ~_LBIT) != 0) {
       
   613     // The EntryList is empty but the cxq is populated.
       
   614     // drain RATs from cxq into EntryList
       
   615     // Detach RATs segment with CAS and then merge into EntryList
       
   616     for (;;) {
       
   617       // optional optimization - if locked, the owner is responsible for succession
       
   618       if (cxq & _LBIT) goto Punt;
       
   619       const intptr_t vfy = CASPTR(&_LockWord, cxq, cxq & _LBIT);
       
   620       if (vfy == cxq) break;
       
   621       cxq = vfy;
       
   622       // Interference - LockWord changed - Just retry
       
   623       // We can see concurrent interference from contending threads
       
   624       // pushing themselves onto the cxq or from lock-unlock operations.
       
   625       // From the perspective of this thread, EntryList is stable and
       
   626       // the cxq is prepend-only -- the head is volatile but the interior
       
   627       // of the cxq is stable.  In theory if we encounter interference from threads
       
   628       // pushing onto cxq we could simply break off the original cxq suffix and
       
   629       // move that segment to the EntryList, avoiding a 2nd or multiple CAS attempts
       
   630       // on the high-traffic LockWord variable.   For instance lets say the cxq is "ABCD"
       
   631       // when we first fetch cxq above.  Between the fetch -- where we observed "A"
       
   632       // -- and CAS -- where we attempt to CAS null over A -- "PQR" arrive,
       
   633       // yielding cxq = "PQRABCD".  In this case we could simply set A.ListNext
       
   634       // null, leaving cxq = "PQRA" and transfer the "BCD" segment to the EntryList.
       
   635       // Note too, that it's safe for this thread to traverse the cxq
       
   636       // without taking any special concurrency precautions.
       
   637     }
       
   638 
       
   639     // We don't currently reorder the cxq segment as we move it onto
       
   640     // the EntryList, but it might make sense to reverse the order
       
   641     // or perhaps sort by thread priority.  See the comments in
       
   642     // synchronizer.cpp objectMonitor::exit().
       
   643     assert(_EntryList == NULL, "invariant");
       
   644     _EntryList = List = (ParkEvent *)(cxq & ~_LBIT);
       
   645     assert(List != NULL, "invariant");
       
   646     goto WakeOne;
       
   647   }
       
   648 
       
   649   // cxq|EntryList is empty.
       
   650   // w == NULL implies that cxq|EntryList == NULL in the past.
       
   651   // Possible race - rare inopportune interleaving.
       
   652   // A thread could have added itself to cxq since this thread previously checked.
       
   653   // Detect and recover by refetching cxq.
       
   654  Punt:
       
   655   assert(UNS(_OnDeck) == _LBIT, "invariant");
       
   656   _OnDeck = NULL;            // Release inner lock.
       
   657   OrderAccess::storeload();   // Dekker duality - pivot point
       
   658 
       
   659   // Resample LockWord/cxq to recover from possible race.
       
   660   // For instance, while this thread T1 held OnDeck, some other thread T2 might
       
   661   // acquire the outer lock.  Another thread T3 might try to acquire the outer
       
   662   // lock, but encounter contention and enqueue itself on cxq.  T2 then drops the
       
   663   // outer lock, but skips succession as this thread T1 still holds OnDeck.
       
   664   // T1 is and remains responsible for ensuring succession of T3.
       
   665   //
       
   666   // Note that we don't need to recheck EntryList, just cxq.
       
   667   // If threads moved onto EntryList since we dropped OnDeck
       
   668   // that implies some other thread forced succession.
       
   669   cxq = _LockWord.FullWord;
       
   670   if ((cxq & ~_LBIT) != 0 && (cxq & _LBIT) == 0) {
       
   671     goto Succession;         // potential race -- re-run succession
       
   672   }
       
   673   return;
       
   674 }
       
   675 
       
   676 bool Monitor::notify() {
       
   677   assert(_owner == Thread::current(), "invariant");
       
   678   assert(ILocked(), "invariant");
       
   679   if (_WaitSet == NULL) return true;
       
   680   NotifyCount++;
       
   681 
       
   682   // Transfer one thread from the WaitSet to the EntryList or cxq.
       
   683   // Currently we just unlink the head of the WaitSet and prepend to the cxq.
       
   684   // And of course we could just unlink it and unpark it, too, but
       
   685   // in that case it'd likely impale itself on the reentry.
       
   686   Thread::muxAcquire(_WaitLock, "notify:WaitLock");
       
   687   ParkEvent * nfy = _WaitSet;
       
   688   if (nfy != NULL) {                  // DCL idiom
       
   689     _WaitSet = nfy->ListNext;
       
   690     assert(nfy->Notified == 0, "invariant");
       
   691     // push nfy onto the cxq
       
   692     for (;;) {
       
   693       const intptr_t v = _LockWord.FullWord;
       
   694       assert((v & 0xFF) == _LBIT, "invariant");
       
   695       nfy->ListNext = (ParkEvent *)(v & ~_LBIT);
       
   696       if (CASPTR (&_LockWord, v, UNS(nfy)|_LBIT) == v) break;
       
   697       // interference - _LockWord changed -- just retry
       
   698     }
       
   699     // Note that setting Notified before pushing nfy onto the cxq is
       
   700     // also legal and safe, but the safety properties are much more
       
   701     // subtle, so for the sake of code stewardship ...
       
   702     OrderAccess::fence();
       
   703     nfy->Notified = 1;
       
   704   }
       
   705   Thread::muxRelease(_WaitLock);
       
   706   if (nfy != NULL && (NativeMonitorFlags & 16)) {
       
   707     // Experimental code ... light up the wakee in the hope that this thread (the owner)
       
   708     // will drop the lock just about the time the wakee comes ONPROC.
       
   709     nfy->unpark();
       
   710   }
       
   711   assert(ILocked(), "invariant");
       
   712   return true;
       
   713 }
       
   714 
       
   715 // Currently notifyAll() transfers the waiters one-at-a-time from the waitset
       
   716 // to the cxq.  This could be done more efficiently with a single bulk en-mass transfer,
       
   717 // but in practice notifyAll() for large #s of threads is rare and not time-critical.
       
   718 // Beware too, that we invert the order of the waiters.  Lets say that the
       
   719 // waitset is "ABCD" and the cxq is "XYZ".  After a notifyAll() the waitset
       
   720 // will be empty and the cxq will be "DCBAXYZ".  This is benign, of course.
       
   721 
       
   722 bool Monitor::notify_all() {
       
   723   assert(_owner == Thread::current(), "invariant");
       
   724   assert(ILocked(), "invariant");
       
   725   while (_WaitSet != NULL) notify();
       
   726   return true;
       
   727 }
       
   728 
       
   729 int Monitor::IWait(Thread * Self, jlong timo) {
       
   730   assert(ILocked(), "invariant");
       
   731 
       
   732   // Phases:
       
   733   // 1. Enqueue Self on WaitSet - currently prepend
       
   734   // 2. unlock - drop the outer lock
       
   735   // 3. wait for either notification or timeout
       
   736   // 4. lock - reentry - reacquire the outer lock
       
   737 
       
   738   ParkEvent * const ESelf = Self->_MutexEvent;
       
   739   ESelf->Notified = 0;
       
   740   ESelf->reset();
       
   741   OrderAccess::fence();
       
   742 
       
   743   // Add Self to WaitSet
       
   744   // Ideally only the holder of the outer lock would manipulate the WaitSet -
       
   745   // That is, the outer lock would implicitly protect the WaitSet.
       
   746   // But if a thread in wait() encounters a timeout it will need to dequeue itself
       
   747   // from the WaitSet _before it becomes the owner of the lock.  We need to dequeue
       
   748   // as the ParkEvent -- which serves as a proxy for the thread -- can't reside
       
   749   // on both the WaitSet and the EntryList|cxq at the same time..  That is, a thread
       
   750   // on the WaitSet can't be allowed to compete for the lock until it has managed to
       
   751   // unlink its ParkEvent from WaitSet.  Thus the need for WaitLock.
       
   752   // Contention on the WaitLock is minimal.
       
   753   //
       
   754   // Another viable approach would be add another ParkEvent, "WaitEvent" to the
       
   755   // thread class.  The WaitSet would be composed of WaitEvents.  Only the
       
   756   // owner of the outer lock would manipulate the WaitSet.  A thread in wait()
       
   757   // could then compete for the outer lock, and then, if necessary, unlink itself
       
   758   // from the WaitSet only after having acquired the outer lock.  More precisely,
       
   759   // there would be no WaitLock.  A thread in in wait() would enqueue its WaitEvent
       
   760   // on the WaitSet; release the outer lock; wait for either notification or timeout;
       
   761   // reacquire the inner lock; and then, if needed, unlink itself from the WaitSet.
       
   762   //
       
   763   // Alternatively, a 2nd set of list link fields in the ParkEvent might suffice.
       
   764   // One set would be for the WaitSet and one for the EntryList.
       
   765   // We could also deconstruct the ParkEvent into a "pure" event and add a
       
   766   // new immortal/TSM "ListElement" class that referred to ParkEvents.
       
   767   // In that case we could have one ListElement on the WaitSet and another
       
   768   // on the EntryList, with both referring to the same pure Event.
       
   769 
       
   770   Thread::muxAcquire(_WaitLock, "wait:WaitLock:Add");
       
   771   ESelf->ListNext = _WaitSet;
       
   772   _WaitSet = ESelf;
       
   773   Thread::muxRelease(_WaitLock);
       
   774 
       
   775   // Release the outer lock
       
   776   // We call IUnlock (RelaxAssert=true) as a thread T1 might
       
   777   // enqueue itself on the WaitSet, call IUnlock(), drop the lock,
       
   778   // and then stall before it can attempt to wake a successor.
       
   779   // Some other thread T2 acquires the lock, and calls notify(), moving
       
   780   // T1 from the WaitSet to the cxq.  T2 then drops the lock.  T1 resumes,
       
   781   // and then finds *itself* on the cxq.  During the course of a normal
       
   782   // IUnlock() call a thread should _never find itself on the EntryList
       
   783   // or cxq, but in the case of wait() it's possible.
       
   784   // See synchronizer.cpp objectMonitor::wait().
       
   785   IUnlock(true);
       
   786 
       
   787   // Wait for either notification or timeout
       
   788   // Beware that in some circumstances we might propagate
       
   789   // spurious wakeups back to the caller.
       
   790 
       
   791   for (;;) {
       
   792     if (ESelf->Notified) break;
       
   793     int err = ParkCommon(ESelf, timo);
       
   794     if (err == OS_TIMEOUT || (NativeMonitorFlags & 1)) break;
       
   795   }
       
   796 
       
   797   // Prepare for reentry - if necessary, remove ESelf from WaitSet
       
   798   // ESelf can be:
       
   799   // 1. Still on the WaitSet.  This can happen if we exited the loop by timeout.
       
   800   // 2. On the cxq or EntryList
       
   801   // 3. Not resident on cxq, EntryList or WaitSet, but in the OnDeck position.
       
   802 
       
   803   OrderAccess::fence();
       
   804   int WasOnWaitSet = 0;
       
   805   if (ESelf->Notified == 0) {
       
   806     Thread::muxAcquire(_WaitLock, "wait:WaitLock:remove");
       
   807     if (ESelf->Notified == 0) {     // DCL idiom
       
   808       assert(_OnDeck != ESelf, "invariant");   // can't be both OnDeck and on WaitSet
       
   809       // ESelf is resident on the WaitSet -- unlink it.
       
   810       // A doubly-linked list would be better here so we can unlink in constant-time.
       
   811       // We have to unlink before we potentially recontend as ESelf might otherwise
       
   812       // end up on the cxq|EntryList -- it can't be on two lists at once.
       
   813       ParkEvent * p = _WaitSet;
       
   814       ParkEvent * q = NULL;            // classic q chases p
       
   815       while (p != NULL && p != ESelf) {
       
   816         q = p;
       
   817         p = p->ListNext;
       
   818       }
       
   819       assert(p == ESelf, "invariant");
       
   820       if (p == _WaitSet) {      // found at head
       
   821         assert(q == NULL, "invariant");
       
   822         _WaitSet = p->ListNext;
       
   823       } else {                  // found in interior
       
   824         assert(q->ListNext == p, "invariant");
       
   825         q->ListNext = p->ListNext;
       
   826       }
       
   827       WasOnWaitSet = 1;        // We were *not* notified but instead encountered timeout
       
   828     }
       
   829     Thread::muxRelease(_WaitLock);
       
   830   }
       
   831 
       
   832   // Reentry phase - reacquire the lock
       
   833   if (WasOnWaitSet) {
       
   834     // ESelf was previously on the WaitSet but we just unlinked it above
       
   835     // because of a timeout.  ESelf is not resident on any list and is not OnDeck
       
   836     assert(_OnDeck != ESelf, "invariant");
       
   837     ILock(Self);
       
   838   } else {
       
   839     // A prior notify() operation moved ESelf from the WaitSet to the cxq.
       
   840     // ESelf is now on the cxq, EntryList or at the OnDeck position.
       
   841     // The following fragment is extracted from Monitor::ILock()
       
   842     for (;;) {
       
   843       if (OrderAccess::load_ptr_acquire(&_OnDeck) == ESelf && TrySpin(Self)) break;
       
   844       ParkCommon(ESelf, 0);
       
   845     }
       
   846     assert(_OnDeck == ESelf, "invariant");
       
   847     _OnDeck = NULL;
       
   848   }
       
   849 
       
   850   assert(ILocked(), "invariant");
       
   851   return WasOnWaitSet != 0;        // return true IFF timeout
       
   852 }
       
   853 
       
   854 
       
   855 // ON THE VMTHREAD SNEAKING PAST HELD LOCKS:
       
   856 // In particular, there are certain types of global lock that may be held
       
   857 // by a Java thread while it is blocked at a safepoint but before it has
       
   858 // written the _owner field. These locks may be sneakily acquired by the
       
   859 // VM thread during a safepoint to avoid deadlocks. Alternatively, one should
       
   860 // identify all such locks, and ensure that Java threads never block at
       
   861 // safepoints while holding them (_no_safepoint_check_flag). While it
       
   862 // seems as though this could increase the time to reach a safepoint
       
   863 // (or at least increase the mean, if not the variance), the latter
       
   864 // approach might make for a cleaner, more maintainable JVM design.
       
   865 //
       
   866 // Sneaking is vile and reprehensible and should be excised at the 1st
       
   867 // opportunity.  It's possible that the need for sneaking could be obviated
       
   868 // as follows.  Currently, a thread might (a) while TBIVM, call pthread_mutex_lock
       
   869 // or ILock() thus acquiring the "physical" lock underlying Monitor/Mutex.
       
   870 // (b) stall at the TBIVM exit point as a safepoint is in effect.  Critically,
       
   871 // it'll stall at the TBIVM reentry state transition after having acquired the
       
   872 // underlying lock, but before having set _owner and having entered the actual
       
   873 // critical section.  The lock-sneaking facility leverages that fact and allowed the
       
   874 // VM thread to logically acquire locks that had already be physically locked by mutators
       
   875 // but where mutators were known blocked by the reentry thread state transition.
       
   876 //
       
   877 // If we were to modify the Monitor-Mutex so that TBIVM state transitions tightly
       
   878 // wrapped calls to park(), then we could likely do away with sneaking.  We'd
       
   879 // decouple lock acquisition and parking.  The critical invariant  to eliminating
       
   880 // sneaking is to ensure that we never "physically" acquire the lock while TBIVM.
       
   881 // An easy way to accomplish this is to wrap the park calls in a narrow TBIVM jacket.
       
   882 // One difficulty with this approach is that the TBIVM wrapper could recurse and
       
   883 // call lock() deep from within a lock() call, while the MutexEvent was already enqueued.
       
   884 // Using a stack (N=2 at minimum) of ParkEvents would take care of that problem.
       
   885 //
       
   886 // But of course the proper ultimate approach is to avoid schemes that require explicit
       
   887 // sneaking or dependence on any any clever invariants or subtle implementation properties
       
   888 // of Mutex-Monitor and instead directly address the underlying design flaw.
       
   889 
       
   890 void Monitor::lock(Thread * Self) {
       
   891   // Ensure that the Monitor requires/allows safepoint checks.
       
   892   assert(_safepoint_check_required != Monitor::_safepoint_check_never,
       
   893          "This lock should never have a safepoint check: %s", name());
       
   894 
       
   895 #ifdef CHECK_UNHANDLED_OOPS
       
   896   // Clear unhandled oops so we get a crash right away.  Only clear for non-vm
       
   897   // or GC threads.
       
   898   if (Self->is_Java_thread()) {
       
   899     Self->clear_unhandled_oops();
       
   900   }
       
   901 #endif // CHECK_UNHANDLED_OOPS
       
   902 
       
   903   debug_only(check_prelock_state(Self));
       
   904   assert(_owner != Self, "invariant");
       
   905   assert(_OnDeck != Self->_MutexEvent, "invariant");
       
   906 
       
   907   if (TryFast()) {
       
   908  Exeunt:
       
   909     assert(ILocked(), "invariant");
       
   910     assert(owner() == NULL, "invariant");
       
   911     set_owner(Self);
       
   912     return;
       
   913   }
       
   914 
       
   915   // The lock is contended ...
       
   916 
       
   917   bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
       
   918   if (can_sneak && _owner == NULL) {
       
   919     // a java thread has locked the lock but has not entered the
       
   920     // critical region -- let's just pretend we've locked the lock
       
   921     // and go on.  we note this with _snuck so we can also
       
   922     // pretend to unlock when the time comes.
       
   923     _snuck = true;
       
   924     goto Exeunt;
       
   925   }
       
   926 
       
   927   // Try a brief spin to avoid passing thru thread state transition ...
       
   928   if (TrySpin(Self)) goto Exeunt;
       
   929 
       
   930   check_block_state(Self);
       
   931   if (Self->is_Java_thread()) {
       
   932     // Horrible dictu - we suffer through a state transition
       
   933     assert(rank() > Mutex::special, "Potential deadlock with special or lesser rank mutex");
       
   934     ThreadBlockInVM tbivm((JavaThread *) Self);
       
   935     ILock(Self);
       
   936   } else {
       
   937     // Mirabile dictu
       
   938     ILock(Self);
       
   939   }
       
   940   goto Exeunt;
       
   941 }
       
   942 
       
   943 void Monitor::lock() {
       
   944   this->lock(Thread::current());
       
   945 }
       
   946 
       
   947 // Lock without safepoint check - a degenerate variant of lock().
       
   948 // Should ONLY be used by safepoint code and other code
       
   949 // that is guaranteed not to block while running inside the VM. If this is called with
       
   950 // thread state set to be in VM, the safepoint synchronization code will deadlock!
       
   951 
       
   952 void Monitor::lock_without_safepoint_check(Thread * Self) {
       
   953   // Ensure that the Monitor does not require or allow safepoint checks.
       
   954   assert(_safepoint_check_required != Monitor::_safepoint_check_always,
       
   955          "This lock should always have a safepoint check: %s", name());
       
   956   assert(_owner != Self, "invariant");
       
   957   ILock(Self);
       
   958   assert(_owner == NULL, "invariant");
       
   959   set_owner(Self);
       
   960 }
       
   961 
       
   962 void Monitor::lock_without_safepoint_check() {
       
   963   lock_without_safepoint_check(Thread::current());
       
   964 }
       
   965 
       
   966 
       
   967 // Returns true if thread succeeds in grabbing the lock, otherwise false.
       
   968 
       
   969 bool Monitor::try_lock() {
       
   970   Thread * const Self = Thread::current();
       
   971   debug_only(check_prelock_state(Self));
       
   972   // assert(!thread->is_inside_signal_handler(), "don't lock inside signal handler");
       
   973 
       
   974   // Special case, where all Java threads are stopped.
       
   975   // The lock may have been acquired but _owner is not yet set.
       
   976   // In that case the VM thread can safely grab the lock.
       
   977   // It strikes me this should appear _after the TryLock() fails, below.
       
   978   bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
       
   979   if (can_sneak && _owner == NULL) {
       
   980     set_owner(Self); // Do not need to be atomic, since we are at a safepoint
       
   981     _snuck = true;
       
   982     return true;
       
   983   }
       
   984 
       
   985   if (TryLock()) {
       
   986     // We got the lock
       
   987     assert(_owner == NULL, "invariant");
       
   988     set_owner(Self);
       
   989     return true;
       
   990   }
       
   991   return false;
       
   992 }
       
   993 
       
   994 void Monitor::unlock() {
       
   995   assert(_owner == Thread::current(), "invariant");
       
   996   assert(_OnDeck != Thread::current()->_MutexEvent, "invariant");
       
   997   set_owner(NULL);
       
   998   if (_snuck) {
       
   999     assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
       
  1000     _snuck = false;
       
  1001     return;
       
  1002   }
       
  1003   IUnlock(false);
       
  1004 }
       
  1005 
       
  1006 // Yet another degenerate version of Monitor::lock() or lock_without_safepoint_check()
       
  1007 // jvm_raw_lock() and _unlock() can be called by non-Java threads via JVM_RawMonitorEnter.
       
  1008 //
       
  1009 // There's no expectation that JVM_RawMonitors will interoperate properly with the native
       
  1010 // Mutex-Monitor constructs.  We happen to implement JVM_RawMonitors in terms of
       
  1011 // native Mutex-Monitors simply as a matter of convenience.  A simple abstraction layer
       
  1012 // over a pthread_mutex_t would work equally as well, but require more platform-specific
       
  1013 // code -- a "PlatformMutex".  Alternatively, a simply layer over muxAcquire-muxRelease
       
  1014 // would work too.
       
  1015 //
       
  1016 // Since the caller might be a foreign thread, we don't necessarily have a Thread.MutexEvent
       
  1017 // instance available.  Instead, we transiently allocate a ParkEvent on-demand if
       
  1018 // we encounter contention.  That ParkEvent remains associated with the thread
       
  1019 // until it manages to acquire the lock, at which time we return the ParkEvent
       
  1020 // to the global ParkEvent free list.  This is correct and suffices for our purposes.
       
  1021 //
       
  1022 // Beware that the original jvm_raw_unlock() had a "_snuck" test but that
       
  1023 // jvm_raw_lock() didn't have the corresponding test.  I suspect that's an
       
  1024 // oversight, but I've replicated the original suspect logic in the new code ...
       
  1025 
       
  1026 void Monitor::jvm_raw_lock() {
       
  1027   assert(rank() == native, "invariant");
       
  1028 
       
  1029   if (TryLock()) {
       
  1030  Exeunt:
       
  1031     assert(ILocked(), "invariant");
       
  1032     assert(_owner == NULL, "invariant");
       
  1033     // This can potentially be called by non-java Threads. Thus, the Thread::current_or_null()
       
  1034     // might return NULL. Don't call set_owner since it will break on an NULL owner
       
  1035     // Consider installing a non-null "ANON" distinguished value instead of just NULL.
       
  1036     _owner = Thread::current_or_null();
       
  1037     return;
       
  1038   }
       
  1039 
       
  1040   if (TrySpin(NULL)) goto Exeunt;
       
  1041 
       
  1042   // slow-path - apparent contention
       
  1043   // Allocate a ParkEvent for transient use.
       
  1044   // The ParkEvent remains associated with this thread until
       
  1045   // the time the thread manages to acquire the lock.
       
  1046   ParkEvent * const ESelf = ParkEvent::Allocate(NULL);
       
  1047   ESelf->reset();
       
  1048   OrderAccess::storeload();
       
  1049 
       
  1050   // Either Enqueue Self on cxq or acquire the outer lock.
       
  1051   if (AcquireOrPush (ESelf)) {
       
  1052     ParkEvent::Release(ESelf);      // surrender the ParkEvent
       
  1053     goto Exeunt;
       
  1054   }
       
  1055 
       
  1056   // At any given time there is at most one ondeck thread.
       
  1057   // ondeck implies not resident on cxq and not resident on EntryList
       
  1058   // Only the OnDeck thread can try to acquire -- contend for -- the lock.
       
  1059   // CONSIDER: use Self->OnDeck instead of m->OnDeck.
       
  1060   for (;;) {
       
  1061     if (OrderAccess::load_ptr_acquire(&_OnDeck) == ESelf && TrySpin(NULL)) break;
       
  1062     ParkCommon(ESelf, 0);
       
  1063   }
       
  1064 
       
  1065   assert(_OnDeck == ESelf, "invariant");
       
  1066   _OnDeck = NULL;
       
  1067   ParkEvent::Release(ESelf);      // surrender the ParkEvent
       
  1068   goto Exeunt;
       
  1069 }
       
  1070 
       
  1071 void Monitor::jvm_raw_unlock() {
       
  1072   // Nearly the same as Monitor::unlock() ...
       
  1073   // directly set _owner instead of using set_owner(null)
       
  1074   _owner = NULL;
       
  1075   if (_snuck) {         // ???
       
  1076     assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
       
  1077     _snuck = false;
       
  1078     return;
       
  1079   }
       
  1080   IUnlock(false);
       
  1081 }
       
  1082 
       
  1083 bool Monitor::wait(bool no_safepoint_check, long timeout,
       
  1084                    bool as_suspend_equivalent) {
       
  1085   // Make sure safepoint checking is used properly.
       
  1086   assert(!(_safepoint_check_required == Monitor::_safepoint_check_never && no_safepoint_check == false),
       
  1087          "This lock should never have a safepoint check: %s", name());
       
  1088   assert(!(_safepoint_check_required == Monitor::_safepoint_check_always && no_safepoint_check == true),
       
  1089          "This lock should always have a safepoint check: %s", name());
       
  1090 
       
  1091   Thread * const Self = Thread::current();
       
  1092   assert(_owner == Self, "invariant");
       
  1093   assert(ILocked(), "invariant");
       
  1094 
       
  1095   // as_suspend_equivalent logically implies !no_safepoint_check
       
  1096   guarantee(!as_suspend_equivalent || !no_safepoint_check, "invariant");
       
  1097   // !no_safepoint_check logically implies java_thread
       
  1098   guarantee(no_safepoint_check || Self->is_Java_thread(), "invariant");
       
  1099 
       
  1100   #ifdef ASSERT
       
  1101   Monitor * least = get_least_ranked_lock_besides_this(Self->owned_locks());
       
  1102   assert(least != this, "Specification of get_least_... call above");
       
  1103   if (least != NULL && least->rank() <= special) {
       
  1104     tty->print("Attempting to wait on monitor %s/%d while holding"
       
  1105                " lock %s/%d -- possible deadlock",
       
  1106                name(), rank(), least->name(), least->rank());
       
  1107     assert(false, "Shouldn't block(wait) while holding a lock of rank special");
       
  1108   }
       
  1109   #endif // ASSERT
       
  1110 
       
  1111   int wait_status;
       
  1112   // conceptually set the owner to NULL in anticipation of
       
  1113   // abdicating the lock in wait
       
  1114   set_owner(NULL);
       
  1115   if (no_safepoint_check) {
       
  1116     wait_status = IWait(Self, timeout);
       
  1117   } else {
       
  1118     assert(Self->is_Java_thread(), "invariant");
       
  1119     JavaThread *jt = (JavaThread *)Self;
       
  1120 
       
  1121     // Enter safepoint region - ornate and Rococo ...
       
  1122     ThreadBlockInVM tbivm(jt);
       
  1123     OSThreadWaitState osts(Self->osthread(), false /* not Object.wait() */);
       
  1124 
       
  1125     if (as_suspend_equivalent) {
       
  1126       jt->set_suspend_equivalent();
       
  1127       // cleared by handle_special_suspend_equivalent_condition() or
       
  1128       // java_suspend_self()
       
  1129     }
       
  1130 
       
  1131     wait_status = IWait(Self, timeout);
       
  1132 
       
  1133     // were we externally suspended while we were waiting?
       
  1134     if (as_suspend_equivalent && jt->handle_special_suspend_equivalent_condition()) {
       
  1135       // Our event wait has finished and we own the lock, but
       
  1136       // while we were waiting another thread suspended us. We don't
       
  1137       // want to hold the lock while suspended because that
       
  1138       // would surprise the thread that suspended us.
       
  1139       assert(ILocked(), "invariant");
       
  1140       IUnlock(true);
       
  1141       jt->java_suspend_self();
       
  1142       ILock(Self);
       
  1143       assert(ILocked(), "invariant");
       
  1144     }
       
  1145   }
       
  1146 
       
  1147   // Conceptually reestablish ownership of the lock.
       
  1148   // The "real" lock -- the LockByte -- was reacquired by IWait().
       
  1149   assert(ILocked(), "invariant");
       
  1150   assert(_owner == NULL, "invariant");
       
  1151   set_owner(Self);
       
  1152   return wait_status != 0;          // return true IFF timeout
       
  1153 }
       
  1154 
       
  1155 Monitor::~Monitor() {
       
  1156 #ifdef ASSERT
       
  1157   uintptr_t owner = UNS(_owner);
       
  1158   uintptr_t lockword = UNS(_LockWord.FullWord);
       
  1159   uintptr_t entrylist = UNS(_EntryList);
       
  1160   uintptr_t waitset = UNS(_WaitSet);
       
  1161   uintptr_t ondeck = UNS(_OnDeck);
       
  1162   // Print _name with precision limit, in case failure is due to memory
       
  1163   // corruption that also trashed _name.
       
  1164   assert((owner|lockword|entrylist|waitset|ondeck) == 0,
       
  1165          "%.*s: _owner(" INTPTR_FORMAT ")|_LockWord(" INTPTR_FORMAT ")|_EntryList(" INTPTR_FORMAT ")|_WaitSet("
       
  1166          INTPTR_FORMAT ")|_OnDeck(" INTPTR_FORMAT ") != 0",
       
  1167          MONITOR_NAME_LEN, _name, owner, lockword, entrylist, waitset, ondeck);
       
  1168 #endif
       
  1169 }
       
  1170 
       
  1171 void Monitor::ClearMonitor(Monitor * m, const char *name) {
       
  1172   m->_owner             = NULL;
       
  1173   m->_snuck             = false;
       
  1174   if (name == NULL) {
       
  1175     strcpy(m->_name, "UNKNOWN");
       
  1176   } else {
       
  1177     strncpy(m->_name, name, MONITOR_NAME_LEN - 1);
       
  1178     m->_name[MONITOR_NAME_LEN - 1] = '\0';
       
  1179   }
       
  1180   m->_LockWord.FullWord = 0;
       
  1181   m->_EntryList         = NULL;
       
  1182   m->_OnDeck            = NULL;
       
  1183   m->_WaitSet           = NULL;
       
  1184   m->_WaitLock[0]       = 0;
       
  1185 }
       
  1186 
       
  1187 Monitor::Monitor() { ClearMonitor(this); }
       
  1188 
       
  1189 Monitor::Monitor(int Rank, const char * name, bool allow_vm_block,
       
  1190                  SafepointCheckRequired safepoint_check_required) {
       
  1191   ClearMonitor(this, name);
       
  1192 #ifdef ASSERT
       
  1193   _allow_vm_block  = allow_vm_block;
       
  1194   _rank            = Rank;
       
  1195   NOT_PRODUCT(_safepoint_check_required = safepoint_check_required;)
       
  1196 #endif
       
  1197 }
       
  1198 
       
  1199 Mutex::Mutex(int Rank, const char * name, bool allow_vm_block,
       
  1200              SafepointCheckRequired safepoint_check_required) {
       
  1201   ClearMonitor((Monitor *) this, name);
       
  1202 #ifdef ASSERT
       
  1203   _allow_vm_block   = allow_vm_block;
       
  1204   _rank             = Rank;
       
  1205   NOT_PRODUCT(_safepoint_check_required = safepoint_check_required;)
       
  1206 #endif
       
  1207 }
       
  1208 
       
  1209 bool Monitor::owned_by_self() const {
       
  1210   bool ret = _owner == Thread::current();
       
  1211   assert(!ret || _LockWord.Bytes[_LSBINDEX] != 0, "invariant");
       
  1212   return ret;
       
  1213 }
       
  1214 
       
  1215 void Monitor::print_on_error(outputStream* st) const {
       
  1216   st->print("[" PTR_FORMAT, p2i(this));
       
  1217   st->print("] %s", _name);
       
  1218   st->print(" - owner thread: " PTR_FORMAT, p2i(_owner));
       
  1219 }
       
  1220 
       
  1221 
       
  1222 
       
  1223 
       
  1224 // ----------------------------------------------------------------------------------
       
  1225 // Non-product code
       
  1226 
       
  1227 #ifndef PRODUCT
       
  1228 void Monitor::print_on(outputStream* st) const {
       
  1229   st->print_cr("Mutex: [" PTR_FORMAT "/" PTR_FORMAT "] %s - owner: " PTR_FORMAT,
       
  1230                p2i(this), _LockWord.FullWord, _name, p2i(_owner));
       
  1231 }
       
  1232 #endif
       
  1233 
       
  1234 #ifndef PRODUCT
       
  1235 #ifdef ASSERT
       
  1236 Monitor * Monitor::get_least_ranked_lock(Monitor * locks) {
       
  1237   Monitor *res, *tmp;
       
  1238   for (res = tmp = locks; tmp != NULL; tmp = tmp->next()) {
       
  1239     if (tmp->rank() < res->rank()) {
       
  1240       res = tmp;
       
  1241     }
       
  1242   }
       
  1243   if (!SafepointSynchronize::is_at_safepoint()) {
       
  1244     // In this case, we expect the held locks to be
       
  1245     // in increasing rank order (modulo any native ranks)
       
  1246     for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
       
  1247       if (tmp->next() != NULL) {
       
  1248         assert(tmp->rank() == Mutex::native ||
       
  1249                tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
       
  1250       }
       
  1251     }
       
  1252   }
       
  1253   return res;
       
  1254 }
       
  1255 
       
  1256 Monitor* Monitor::get_least_ranked_lock_besides_this(Monitor* locks) {
       
  1257   Monitor *res, *tmp;
       
  1258   for (res = NULL, tmp = locks; tmp != NULL; tmp = tmp->next()) {
       
  1259     if (tmp != this && (res == NULL || tmp->rank() < res->rank())) {
       
  1260       res = tmp;
       
  1261     }
       
  1262   }
       
  1263   if (!SafepointSynchronize::is_at_safepoint()) {
       
  1264     // In this case, we expect the held locks to be
       
  1265     // in increasing rank order (modulo any native ranks)
       
  1266     for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
       
  1267       if (tmp->next() != NULL) {
       
  1268         assert(tmp->rank() == Mutex::native ||
       
  1269                tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
       
  1270       }
       
  1271     }
       
  1272   }
       
  1273   return res;
       
  1274 }
       
  1275 
       
  1276 
       
  1277 bool Monitor::contains(Monitor* locks, Monitor * lock) {
       
  1278   for (; locks != NULL; locks = locks->next()) {
       
  1279     if (locks == lock) {
       
  1280       return true;
       
  1281     }
       
  1282   }
       
  1283   return false;
       
  1284 }
       
  1285 #endif
       
  1286 
       
  1287 // Called immediately after lock acquisition or release as a diagnostic
       
  1288 // to track the lock-set of the thread and test for rank violations that
       
  1289 // might indicate exposure to deadlock.
       
  1290 // Rather like an EventListener for _owner (:>).
       
  1291 
       
  1292 void Monitor::set_owner_implementation(Thread *new_owner) {
       
  1293   // This function is solely responsible for maintaining
       
  1294   // and checking the invariant that threads and locks
       
  1295   // are in a 1/N relation, with some some locks unowned.
       
  1296   // It uses the Mutex::_owner, Mutex::_next, and
       
  1297   // Thread::_owned_locks fields, and no other function
       
  1298   // changes those fields.
       
  1299   // It is illegal to set the mutex from one non-NULL
       
  1300   // owner to another--it must be owned by NULL as an
       
  1301   // intermediate state.
       
  1302 
       
  1303   if (new_owner != NULL) {
       
  1304     // the thread is acquiring this lock
       
  1305 
       
  1306     assert(new_owner == Thread::current(), "Should I be doing this?");
       
  1307     assert(_owner == NULL, "setting the owner thread of an already owned mutex");
       
  1308     _owner = new_owner; // set the owner
       
  1309 
       
  1310     // link "this" into the owned locks list
       
  1311 
       
  1312 #ifdef ASSERT  // Thread::_owned_locks is under the same ifdef
       
  1313     Monitor* locks = get_least_ranked_lock(new_owner->owned_locks());
       
  1314     // Mutex::set_owner_implementation is a friend of Thread
       
  1315 
       
  1316     assert(this->rank() >= 0, "bad lock rank");
       
  1317 
       
  1318     // Deadlock avoidance rules require us to acquire Mutexes only in
       
  1319     // a global total order. For example m1 is the lowest ranked mutex
       
  1320     // that the thread holds and m2 is the mutex the thread is trying
       
  1321     // to acquire, then  deadlock avoidance rules require that the rank
       
  1322     // of m2 be less  than the rank of m1.
       
  1323     // The rank Mutex::native  is an exception in that it is not subject
       
  1324     // to the verification rules.
       
  1325     // Here are some further notes relating to mutex acquisition anomalies:
       
  1326     // . it is also ok to acquire Safepoint_lock at the very end while we
       
  1327     //   already hold Terminator_lock - may happen because of periodic safepoints
       
  1328     if (this->rank() != Mutex::native &&
       
  1329         this->rank() != Mutex::suspend_resume &&
       
  1330         locks != NULL && locks->rank() <= this->rank() &&
       
  1331         !SafepointSynchronize::is_at_safepoint() &&
       
  1332         !(this == Safepoint_lock && contains(locks, Terminator_lock) &&
       
  1333         SafepointSynchronize::is_synchronizing())) {
       
  1334       new_owner->print_owned_locks();
       
  1335       fatal("acquiring lock %s/%d out of order with lock %s/%d -- "
       
  1336             "possible deadlock", this->name(), this->rank(),
       
  1337             locks->name(), locks->rank());
       
  1338     }
       
  1339 
       
  1340     this->_next = new_owner->_owned_locks;
       
  1341     new_owner->_owned_locks = this;
       
  1342 #endif
       
  1343 
       
  1344   } else {
       
  1345     // the thread is releasing this lock
       
  1346 
       
  1347     Thread* old_owner = _owner;
       
  1348     debug_only(_last_owner = old_owner);
       
  1349 
       
  1350     assert(old_owner != NULL, "removing the owner thread of an unowned mutex");
       
  1351     assert(old_owner == Thread::current(), "removing the owner thread of an unowned mutex");
       
  1352 
       
  1353     _owner = NULL; // set the owner
       
  1354 
       
  1355 #ifdef ASSERT
       
  1356     Monitor *locks = old_owner->owned_locks();
       
  1357 
       
  1358     // remove "this" from the owned locks list
       
  1359 
       
  1360     Monitor *prev = NULL;
       
  1361     bool found = false;
       
  1362     for (; locks != NULL; prev = locks, locks = locks->next()) {
       
  1363       if (locks == this) {
       
  1364         found = true;
       
  1365         break;
       
  1366       }
       
  1367     }
       
  1368     assert(found, "Removing a lock not owned");
       
  1369     if (prev == NULL) {
       
  1370       old_owner->_owned_locks = _next;
       
  1371     } else {
       
  1372       prev->_next = _next;
       
  1373     }
       
  1374     _next = NULL;
       
  1375 #endif
       
  1376   }
       
  1377 }
       
  1378 
       
  1379 
       
  1380 // Factored out common sanity checks for locking mutex'es. Used by lock() and try_lock()
       
  1381 void Monitor::check_prelock_state(Thread *thread) {
       
  1382   assert((!thread->is_Java_thread() || ((JavaThread *)thread)->thread_state() == _thread_in_vm)
       
  1383          || rank() == Mutex::special, "wrong thread state for using locks");
       
  1384   if (StrictSafepointChecks) {
       
  1385     if (thread->is_VM_thread() && !allow_vm_block()) {
       
  1386       fatal("VM thread using lock %s (not allowed to block on)", name());
       
  1387     }
       
  1388     debug_only(if (rank() != Mutex::special) \
       
  1389                thread->check_for_valid_safepoint_state(false);)
       
  1390   }
       
  1391   assert(!os::ThreadCrashProtection::is_crash_protected(thread),
       
  1392          "locking not allowed when crash protection is set");
       
  1393 }
       
  1394 
       
  1395 void Monitor::check_block_state(Thread *thread) {
       
  1396   if (!_allow_vm_block && thread->is_VM_thread()) {
       
  1397     warning("VM thread blocked on lock");
       
  1398     print();
       
  1399     BREAKPOINT;
       
  1400   }
       
  1401   assert(_owner != thread, "deadlock: blocking on monitor owned by current thread");
       
  1402 }
       
  1403 
       
  1404 #endif // PRODUCT