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1 /* |
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2 * Copyright (c) 1998, 2017, Oracle and/or its affiliates. All rights reserved. |
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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4 * |
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5 * This code is free software; you can redistribute it and/or modify it |
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6 * under the terms of the GNU General Public License version 2 only, as |
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7 * published by the Free Software Foundation. |
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8 * |
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9 * This code is distributed in the hope that it will be useful, but WITHOUT |
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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12 * version 2 for more details (a copy is included in the LICENSE file that |
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13 * accompanied this code). |
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14 * |
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15 * You should have received a copy of the GNU General Public License version |
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16 * 2 along with this work; if not, write to the Free Software Foundation, |
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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18 * |
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19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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20 * or visit www.oracle.com if you need additional information or have any |
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21 * questions. |
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22 * |
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23 */ |
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24 |
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25 #include "precompiled.hpp" |
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26 #include "runtime/atomic.hpp" |
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27 #include "runtime/interfaceSupport.hpp" |
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28 #include "runtime/mutex.hpp" |
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29 #include "runtime/orderAccess.inline.hpp" |
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30 #include "runtime/osThread.hpp" |
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31 #include "runtime/thread.inline.hpp" |
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32 #include "utilities/events.hpp" |
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33 #include "utilities/macros.hpp" |
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34 |
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35 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o |
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36 // |
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37 // Native Monitor-Mutex locking - theory of operations |
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38 // |
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39 // * Native Monitors are completely unrelated to Java-level monitors, |
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40 // although the "back-end" slow-path implementations share a common lineage. |
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41 // See objectMonitor:: in synchronizer.cpp. |
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42 // Native Monitors do *not* support nesting or recursion but otherwise |
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43 // they're basically Hoare-flavor monitors. |
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44 // |
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45 // * A thread acquires ownership of a Monitor/Mutex by CASing the LockByte |
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46 // in the _LockWord from zero to non-zero. Note that the _Owner field |
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47 // is advisory and is used only to verify that the thread calling unlock() |
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48 // is indeed the last thread to have acquired the lock. |
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49 // |
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50 // * Contending threads "push" themselves onto the front of the contention |
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51 // queue -- called the cxq -- with CAS and then spin/park. |
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52 // The _LockWord contains the LockByte as well as the pointer to the head |
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53 // of the cxq. Colocating the LockByte with the cxq precludes certain races. |
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54 // |
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55 // * Using a separately addressable LockByte allows for CAS:MEMBAR or CAS:0 |
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56 // idioms. We currently use MEMBAR in the uncontended unlock() path, as |
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57 // MEMBAR often has less latency than CAS. If warranted, we could switch to |
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58 // a CAS:0 mode, using timers to close the resultant race, as is done |
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59 // with Java Monitors in synchronizer.cpp. |
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60 // |
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61 // See the following for a discussion of the relative cost of atomics (CAS) |
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62 // MEMBAR, and ways to eliminate such instructions from the common-case paths: |
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63 // -- http://blogs.sun.com/dave/entry/biased_locking_in_hotspot |
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64 // -- http://blogs.sun.com/dave/resource/MustangSync.pdf |
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65 // -- http://blogs.sun.com/dave/resource/synchronization-public2.pdf |
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66 // -- synchronizer.cpp |
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67 // |
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68 // * Overall goals - desiderata |
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69 // 1. Minimize context switching |
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70 // 2. Minimize lock migration |
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71 // 3. Minimize CPI -- affinity and locality |
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72 // 4. Minimize the execution of high-latency instructions such as CAS or MEMBAR |
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73 // 5. Minimize outer lock hold times |
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74 // 6. Behave gracefully on a loaded system |
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75 // |
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76 // * Thread flow and list residency: |
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77 // |
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78 // Contention queue --> EntryList --> OnDeck --> Owner --> !Owner |
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79 // [..resident on monitor list..] |
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80 // [...........contending..................] |
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81 // |
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82 // -- The contention queue (cxq) contains recently-arrived threads (RATs). |
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83 // Threads on the cxq eventually drain into the EntryList. |
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84 // -- Invariant: a thread appears on at most one list -- cxq, EntryList |
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85 // or WaitSet -- at any one time. |
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86 // -- For a given monitor there can be at most one "OnDeck" thread at any |
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87 // given time but if needbe this particular invariant could be relaxed. |
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88 // |
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89 // * The WaitSet and EntryList linked lists are composed of ParkEvents. |
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90 // I use ParkEvent instead of threads as ParkEvents are immortal and |
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91 // type-stable, meaning we can safely unpark() a possibly stale |
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92 // list element in the unlock()-path. (That's benign). |
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93 // |
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94 // * Succession policy - providing for progress: |
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95 // |
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96 // As necessary, the unlock()ing thread identifies, unlinks, and unparks |
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97 // an "heir presumptive" tentative successor thread from the EntryList. |
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98 // This becomes the so-called "OnDeck" thread, of which there can be only |
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99 // one at any given time for a given monitor. The wakee will recontend |
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100 // for ownership of monitor. |
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101 // |
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102 // Succession is provided for by a policy of competitive handoff. |
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103 // The exiting thread does _not_ grant or pass ownership to the |
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104 // successor thread. (This is also referred to as "handoff" succession"). |
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105 // Instead the exiting thread releases ownership and possibly wakes |
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106 // a successor, so the successor can (re)compete for ownership of the lock. |
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107 // |
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108 // Competitive handoff provides excellent overall throughput at the expense |
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109 // of short-term fairness. If fairness is a concern then one remedy might |
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110 // be to add an AcquireCounter field to the monitor. After a thread acquires |
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111 // the lock it will decrement the AcquireCounter field. When the count |
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112 // reaches 0 the thread would reset the AcquireCounter variable, abdicate |
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113 // the lock directly to some thread on the EntryList, and then move itself to the |
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114 // tail of the EntryList. |
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115 // |
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116 // But in practice most threads engage or otherwise participate in resource |
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117 // bounded producer-consumer relationships, so lock domination is not usually |
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118 // a practical concern. Recall too, that in general it's easier to construct |
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119 // a fair lock from a fast lock, but not vice-versa. |
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120 // |
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121 // * The cxq can have multiple concurrent "pushers" but only one concurrent |
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122 // detaching thread. This mechanism is immune from the ABA corruption. |
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123 // More precisely, the CAS-based "push" onto cxq is ABA-oblivious. |
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124 // We use OnDeck as a pseudo-lock to enforce the at-most-one detaching |
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125 // thread constraint. |
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126 // |
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127 // * Taken together, the cxq and the EntryList constitute or form a |
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128 // single logical queue of threads stalled trying to acquire the lock. |
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129 // We use two distinct lists to reduce heat on the list ends. |
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130 // Threads in lock() enqueue onto cxq while threads in unlock() will |
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131 // dequeue from the EntryList. (c.f. Michael Scott's "2Q" algorithm). |
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132 // A key desideratum is to minimize queue & monitor metadata manipulation |
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133 // that occurs while holding the "outer" monitor lock -- that is, we want to |
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134 // minimize monitor lock holds times. |
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135 // |
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136 // The EntryList is ordered by the prevailing queue discipline and |
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137 // can be organized in any convenient fashion, such as a doubly-linked list or |
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138 // a circular doubly-linked list. If we need a priority queue then something akin |
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139 // to Solaris' sleepq would work nicely. Viz., |
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140 // -- http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c. |
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141 // -- http://cvs.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/uts/common/os/sleepq.c |
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142 // Queue discipline is enforced at ::unlock() time, when the unlocking thread |
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143 // drains the cxq into the EntryList, and orders or reorders the threads on the |
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144 // EntryList accordingly. |
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145 // |
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146 // Barring "lock barging", this mechanism provides fair cyclic ordering, |
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147 // somewhat similar to an elevator-scan. |
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148 // |
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149 // * OnDeck |
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150 // -- For a given monitor there can be at most one OnDeck thread at any given |
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151 // instant. The OnDeck thread is contending for the lock, but has been |
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152 // unlinked from the EntryList and cxq by some previous unlock() operations. |
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153 // Once a thread has been designated the OnDeck thread it will remain so |
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154 // until it manages to acquire the lock -- being OnDeck is a stable property. |
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155 // -- Threads on the EntryList or cxq are _not allowed to attempt lock acquisition. |
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156 // -- OnDeck also serves as an "inner lock" as follows. Threads in unlock() will, after |
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157 // having cleared the LockByte and dropped the outer lock, attempt to "trylock" |
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158 // OnDeck by CASing the field from null to non-null. If successful, that thread |
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159 // is then responsible for progress and succession and can use CAS to detach and |
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160 // drain the cxq into the EntryList. By convention, only this thread, the holder of |
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161 // the OnDeck inner lock, can manipulate the EntryList or detach and drain the |
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162 // RATs on the cxq into the EntryList. This avoids ABA corruption on the cxq as |
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163 // we allow multiple concurrent "push" operations but restrict detach concurrency |
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164 // to at most one thread. Having selected and detached a successor, the thread then |
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165 // changes the OnDeck to refer to that successor, and then unparks the successor. |
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166 // That successor will eventually acquire the lock and clear OnDeck. Beware |
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167 // that the OnDeck usage as a lock is asymmetric. A thread in unlock() transiently |
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168 // "acquires" OnDeck, performs queue manipulations, passes OnDeck to some successor, |
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169 // and then the successor eventually "drops" OnDeck. Note that there's never |
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170 // any sense of contention on the inner lock, however. Threads never contend |
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171 // or wait for the inner lock. |
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172 // -- OnDeck provides for futile wakeup throttling a described in section 3.3 of |
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173 // See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf |
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174 // In a sense, OnDeck subsumes the ObjectMonitor _Succ and ObjectWaiter |
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175 // TState fields found in Java-level objectMonitors. (See synchronizer.cpp). |
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176 // |
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177 // * Waiting threads reside on the WaitSet list -- wait() puts |
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178 // the caller onto the WaitSet. Notify() or notifyAll() simply |
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179 // transfers threads from the WaitSet to either the EntryList or cxq. |
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180 // Subsequent unlock() operations will eventually unpark the notifyee. |
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181 // Unparking a notifee in notify() proper is inefficient - if we were to do so |
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182 // it's likely the notifyee would simply impale itself on the lock held |
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183 // by the notifier. |
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184 // |
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185 // * The mechanism is obstruction-free in that if the holder of the transient |
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186 // OnDeck lock in unlock() is preempted or otherwise stalls, other threads |
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187 // can still acquire and release the outer lock and continue to make progress. |
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188 // At worst, waking of already blocked contending threads may be delayed, |
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189 // but nothing worse. (We only use "trylock" operations on the inner OnDeck |
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190 // lock). |
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191 // |
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192 // * Note that thread-local storage must be initialized before a thread |
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193 // uses Native monitors or mutexes. The native monitor-mutex subsystem |
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194 // depends on Thread::current(). |
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195 // |
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196 // * The monitor synchronization subsystem avoids the use of native |
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197 // synchronization primitives except for the narrow platform-specific |
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198 // park-unpark abstraction. See the comments in os_solaris.cpp regarding |
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199 // the semantics of park-unpark. Put another way, this monitor implementation |
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200 // depends only on atomic operations and park-unpark. The monitor subsystem |
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201 // manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the |
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202 // underlying OS manages the READY<->RUN transitions. |
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203 // |
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204 // * The memory consistency model provide by lock()-unlock() is at least as |
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205 // strong or stronger than the Java Memory model defined by JSR-133. |
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206 // That is, we guarantee at least entry consistency, if not stronger. |
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207 // See http://g.oswego.edu/dl/jmm/cookbook.html. |
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208 // |
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209 // * Thread:: currently contains a set of purpose-specific ParkEvents: |
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210 // _MutexEvent, _ParkEvent, etc. A better approach might be to do away with |
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211 // the purpose-specific ParkEvents and instead implement a general per-thread |
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212 // stack of available ParkEvents which we could provision on-demand. The |
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213 // stack acts as a local cache to avoid excessive calls to ParkEvent::Allocate() |
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214 // and ::Release(). A thread would simply pop an element from the local stack before it |
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215 // enqueued or park()ed. When the contention was over the thread would |
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216 // push the no-longer-needed ParkEvent back onto its stack. |
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217 // |
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218 // * A slightly reduced form of ILock() and IUnlock() have been partially |
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219 // model-checked (Murphi) for safety and progress at T=1,2,3 and 4. |
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220 // It'd be interesting to see if TLA/TLC could be useful as well. |
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221 // |
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222 // * Mutex-Monitor is a low-level "leaf" subsystem. That is, the monitor |
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223 // code should never call other code in the JVM that might itself need to |
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224 // acquire monitors or mutexes. That's true *except* in the case of the |
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225 // ThreadBlockInVM state transition wrappers. The ThreadBlockInVM DTOR handles |
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226 // mutator reentry (ingress) by checking for a pending safepoint in which case it will |
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227 // call SafepointSynchronize::block(), which in turn may call Safepoint_lock->lock(), etc. |
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228 // In that particular case a call to lock() for a given Monitor can end up recursively |
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229 // calling lock() on another monitor. While distasteful, this is largely benign |
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230 // as the calls come from jacket that wraps lock(), and not from deep within lock() itself. |
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231 // |
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232 // It's unfortunate that native mutexes and thread state transitions were convolved. |
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233 // They're really separate concerns and should have remained that way. Melding |
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234 // them together was facile -- a bit too facile. The current implementation badly |
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235 // conflates the two concerns. |
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236 // |
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237 // * TODO-FIXME: |
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238 // |
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239 // -- Add DTRACE probes for contended acquire, contended acquired, contended unlock |
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240 // We should also add DTRACE probes in the ParkEvent subsystem for |
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241 // Park-entry, Park-exit, and Unpark. |
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242 // |
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243 // -- We have an excess of mutex-like constructs in the JVM, namely: |
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244 // 1. objectMonitors for Java-level synchronization (synchronizer.cpp) |
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245 // 2. low-level muxAcquire and muxRelease |
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246 // 3. low-level spinAcquire and spinRelease |
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247 // 4. native Mutex:: and Monitor:: |
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248 // 5. jvm_raw_lock() and _unlock() |
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249 // 6. JVMTI raw monitors -- distinct from (5) despite having a confusingly |
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250 // similar name. |
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251 // |
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252 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o |
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253 |
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254 |
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255 // CASPTR() uses the canonical argument order that dominates in the literature. |
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256 // Our internal cmpxchg_ptr() uses a bastardized ordering to accommodate Sun .il templates. |
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257 |
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258 #define CASPTR(a, c, s) \ |
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259 intptr_t(Atomic::cmpxchg_ptr((void *)(s), (void *)(a), (void *)(c))) |
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260 #define UNS(x) (uintptr_t(x)) |
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261 #define TRACE(m) \ |
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262 { \ |
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263 static volatile int ctr = 0; \ |
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264 int x = ++ctr; \ |
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265 if ((x & (x - 1)) == 0) { \ |
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266 ::printf("%d:%s\n", x, #m); \ |
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267 ::fflush(stdout); \ |
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268 } \ |
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269 } |
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270 |
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271 // Simplistic low-quality Marsaglia SHIFT-XOR RNG. |
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272 // Bijective except for the trailing mask operation. |
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273 // Useful for spin loops as the compiler can't optimize it away. |
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274 |
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275 static inline jint MarsagliaXORV(jint x) { |
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276 if (x == 0) x = 1|os::random(); |
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277 x ^= x << 6; |
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278 x ^= ((unsigned)x) >> 21; |
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279 x ^= x << 7; |
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280 return x & 0x7FFFFFFF; |
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281 } |
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282 |
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283 static int Stall(int its) { |
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284 static volatile jint rv = 1; |
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285 volatile int OnFrame = 0; |
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286 jint v = rv ^ UNS(OnFrame); |
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287 while (--its >= 0) { |
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288 v = MarsagliaXORV(v); |
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289 } |
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290 // Make this impossible for the compiler to optimize away, |
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291 // but (mostly) avoid W coherency sharing on MP systems. |
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292 if (v == 0x12345) rv = v; |
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293 return v; |
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294 } |
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295 |
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296 int Monitor::TryLock() { |
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297 intptr_t v = _LockWord.FullWord; |
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298 for (;;) { |
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299 if ((v & _LBIT) != 0) return 0; |
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300 const intptr_t u = CASPTR(&_LockWord, v, v|_LBIT); |
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301 if (v == u) return 1; |
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302 v = u; |
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303 } |
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304 } |
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305 |
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306 int Monitor::TryFast() { |
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307 // Optimistic fast-path form ... |
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308 // Fast-path attempt for the common uncontended case. |
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309 // Avoid RTS->RTO $ coherence upgrade on typical SMP systems. |
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310 intptr_t v = CASPTR(&_LockWord, 0, _LBIT); // agro ... |
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311 if (v == 0) return 1; |
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312 |
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313 for (;;) { |
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314 if ((v & _LBIT) != 0) return 0; |
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315 const intptr_t u = CASPTR(&_LockWord, v, v|_LBIT); |
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316 if (v == u) return 1; |
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317 v = u; |
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318 } |
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319 } |
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320 |
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321 int Monitor::ILocked() { |
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322 const intptr_t w = _LockWord.FullWord & 0xFF; |
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323 assert(w == 0 || w == _LBIT, "invariant"); |
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324 return w == _LBIT; |
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325 } |
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326 |
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327 // Polite TATAS spinlock with exponential backoff - bounded spin. |
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328 // Ideally we'd use processor cycles, time or vtime to control |
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329 // the loop, but we currently use iterations. |
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330 // All the constants within were derived empirically but work over |
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331 // over the spectrum of J2SE reference platforms. |
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332 // On Niagara-class systems the back-off is unnecessary but |
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333 // is relatively harmless. (At worst it'll slightly retard |
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334 // acquisition times). The back-off is critical for older SMP systems |
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335 // where constant fetching of the LockWord would otherwise impair |
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336 // scalability. |
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337 // |
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338 // Clamp spinning at approximately 1/2 of a context-switch round-trip. |
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339 // See synchronizer.cpp for details and rationale. |
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340 |
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341 int Monitor::TrySpin(Thread * const Self) { |
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342 if (TryLock()) return 1; |
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343 if (!os::is_MP()) return 0; |
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344 |
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345 int Probes = 0; |
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346 int Delay = 0; |
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347 int Steps = 0; |
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348 int SpinMax = NativeMonitorSpinLimit; |
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349 int flgs = NativeMonitorFlags; |
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350 for (;;) { |
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351 intptr_t v = _LockWord.FullWord; |
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352 if ((v & _LBIT) == 0) { |
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353 if (CASPTR (&_LockWord, v, v|_LBIT) == v) { |
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354 return 1; |
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355 } |
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356 continue; |
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357 } |
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358 |
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359 if ((flgs & 8) == 0) { |
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360 SpinPause(); |
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361 } |
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362 |
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363 // Periodically increase Delay -- variable Delay form |
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364 // conceptually: delay *= 1 + 1/Exponent |
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365 ++Probes; |
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366 if (Probes > SpinMax) return 0; |
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367 |
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368 if ((Probes & 0x7) == 0) { |
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369 Delay = ((Delay << 1)|1) & 0x7FF; |
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370 // CONSIDER: Delay += 1 + (Delay/4); Delay &= 0x7FF ; |
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371 } |
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372 |
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373 if (flgs & 2) continue; |
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374 |
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375 // Consider checking _owner's schedctl state, if OFFPROC abort spin. |
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376 // If the owner is OFFPROC then it's unlike that the lock will be dropped |
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377 // in a timely fashion, which suggests that spinning would not be fruitful |
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378 // or profitable. |
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379 |
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380 // Stall for "Delay" time units - iterations in the current implementation. |
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381 // Avoid generating coherency traffic while stalled. |
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382 // Possible ways to delay: |
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383 // PAUSE, SLEEP, MEMBAR #sync, MEMBAR #halt, |
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384 // wr %g0,%asi, gethrtime, rdstick, rdtick, rdtsc, etc. ... |
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385 // Note that on Niagara-class systems we want to minimize STs in the |
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386 // spin loop. N1 and brethren write-around the L1$ over the xbar into the L2$. |
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387 // Furthermore, they don't have a W$ like traditional SPARC processors. |
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388 // We currently use a Marsaglia Shift-Xor RNG loop. |
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389 Steps += Delay; |
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390 if (Self != NULL) { |
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391 jint rv = Self->rng[0]; |
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392 for (int k = Delay; --k >= 0;) { |
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393 rv = MarsagliaXORV(rv); |
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394 if ((flgs & 4) == 0 && SafepointSynchronize::do_call_back()) return 0; |
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395 } |
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396 Self->rng[0] = rv; |
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397 } else { |
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398 Stall(Delay); |
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399 } |
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400 } |
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401 } |
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402 |
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403 static int ParkCommon(ParkEvent * ev, jlong timo) { |
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404 // Diagnostic support - periodically unwedge blocked threads |
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405 intx nmt = NativeMonitorTimeout; |
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406 if (nmt > 0 && (nmt < timo || timo <= 0)) { |
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407 timo = nmt; |
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408 } |
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409 int err = OS_OK; |
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410 if (0 == timo) { |
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411 ev->park(); |
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412 } else { |
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413 err = ev->park(timo); |
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414 } |
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415 return err; |
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416 } |
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417 |
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418 inline int Monitor::AcquireOrPush(ParkEvent * ESelf) { |
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419 intptr_t v = _LockWord.FullWord; |
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420 for (;;) { |
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421 if ((v & _LBIT) == 0) { |
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422 const intptr_t u = CASPTR(&_LockWord, v, v|_LBIT); |
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423 if (u == v) return 1; // indicate acquired |
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424 v = u; |
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425 } else { |
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426 // Anticipate success ... |
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427 ESelf->ListNext = (ParkEvent *)(v & ~_LBIT); |
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428 const intptr_t u = CASPTR(&_LockWord, v, intptr_t(ESelf)|_LBIT); |
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429 if (u == v) return 0; // indicate pushed onto cxq |
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430 v = u; |
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431 } |
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432 // Interference - LockWord change - just retry |
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433 } |
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434 } |
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435 |
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436 // ILock and IWait are the lowest level primitive internal blocking |
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437 // synchronization functions. The callers of IWait and ILock must have |
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438 // performed any needed state transitions beforehand. |
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439 // IWait and ILock may directly call park() without any concern for thread state. |
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440 // Note that ILock and IWait do *not* access _owner. |
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441 // _owner is a higher-level logical concept. |
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442 |
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443 void Monitor::ILock(Thread * Self) { |
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444 assert(_OnDeck != Self->_MutexEvent, "invariant"); |
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445 |
|
446 if (TryFast()) { |
|
447 Exeunt: |
|
448 assert(ILocked(), "invariant"); |
|
449 return; |
|
450 } |
|
451 |
|
452 ParkEvent * const ESelf = Self->_MutexEvent; |
|
453 assert(_OnDeck != ESelf, "invariant"); |
|
454 |
|
455 // As an optimization, spinners could conditionally try to set _OnDeck to _LBIT |
|
456 // Synchronizer.cpp uses a similar optimization. |
|
457 if (TrySpin(Self)) goto Exeunt; |
|
458 |
|
459 // Slow-path - the lock is contended. |
|
460 // Either Enqueue Self on cxq or acquire the outer lock. |
|
461 // LockWord encoding = (cxq,LOCKBYTE) |
|
462 ESelf->reset(); |
|
463 OrderAccess::fence(); |
|
464 |
|
465 // Optional optimization ... try barging on the inner lock |
|
466 if ((NativeMonitorFlags & 32) && CASPTR (&_OnDeck, NULL, UNS(ESelf)) == 0) { |
|
467 goto OnDeck_LOOP; |
|
468 } |
|
469 |
|
470 if (AcquireOrPush(ESelf)) goto Exeunt; |
|
471 |
|
472 // At any given time there is at most one ondeck thread. |
|
473 // ondeck implies not resident on cxq and not resident on EntryList |
|
474 // Only the OnDeck thread can try to acquire -- contend for -- the lock. |
|
475 // CONSIDER: use Self->OnDeck instead of m->OnDeck. |
|
476 // Deschedule Self so that others may run. |
|
477 while (OrderAccess::load_ptr_acquire(&_OnDeck) != ESelf) { |
|
478 ParkCommon(ESelf, 0); |
|
479 } |
|
480 |
|
481 // Self is now in the OnDeck position and will remain so until it |
|
482 // manages to acquire the lock. |
|
483 OnDeck_LOOP: |
|
484 for (;;) { |
|
485 assert(_OnDeck == ESelf, "invariant"); |
|
486 if (TrySpin(Self)) break; |
|
487 // It's probably wise to spin only if we *actually* blocked |
|
488 // CONSIDER: check the lockbyte, if it remains set then |
|
489 // preemptively drain the cxq into the EntryList. |
|
490 // The best place and time to perform queue operations -- lock metadata -- |
|
491 // is _before having acquired the outer lock, while waiting for the lock to drop. |
|
492 ParkCommon(ESelf, 0); |
|
493 } |
|
494 |
|
495 assert(_OnDeck == ESelf, "invariant"); |
|
496 _OnDeck = NULL; |
|
497 |
|
498 // Note that we current drop the inner lock (clear OnDeck) in the slow-path |
|
499 // epilogue immediately after having acquired the outer lock. |
|
500 // But instead we could consider the following optimizations: |
|
501 // A. Shift or defer dropping the inner lock until the subsequent IUnlock() operation. |
|
502 // This might avoid potential reacquisition of the inner lock in IUlock(). |
|
503 // B. While still holding the inner lock, attempt to opportunistically select |
|
504 // and unlink the next OnDeck thread from the EntryList. |
|
505 // If successful, set OnDeck to refer to that thread, otherwise clear OnDeck. |
|
506 // It's critical that the select-and-unlink operation run in constant-time as |
|
507 // it executes when holding the outer lock and may artificially increase the |
|
508 // effective length of the critical section. |
|
509 // Note that (A) and (B) are tantamount to succession by direct handoff for |
|
510 // the inner lock. |
|
511 goto Exeunt; |
|
512 } |
|
513 |
|
514 void Monitor::IUnlock(bool RelaxAssert) { |
|
515 assert(ILocked(), "invariant"); |
|
516 // Conceptually we need a MEMBAR #storestore|#loadstore barrier or fence immediately |
|
517 // before the store that releases the lock. Crucially, all the stores and loads in the |
|
518 // critical section must be globally visible before the store of 0 into the lock-word |
|
519 // that releases the lock becomes globally visible. That is, memory accesses in the |
|
520 // critical section should not be allowed to bypass or overtake the following ST that |
|
521 // releases the lock. As such, to prevent accesses within the critical section |
|
522 // from "leaking" out, we need a release fence between the critical section and the |
|
523 // store that releases the lock. In practice that release barrier is elided on |
|
524 // platforms with strong memory models such as TSO. |
|
525 // |
|
526 // Note that the OrderAccess::storeload() fence that appears after unlock store |
|
527 // provides for progress conditions and succession and is _not related to exclusion |
|
528 // safety or lock release consistency. |
|
529 OrderAccess::release_store(&_LockWord.Bytes[_LSBINDEX], 0); // drop outer lock |
|
530 |
|
531 OrderAccess::storeload(); |
|
532 ParkEvent * const w = _OnDeck; // raw load as we will just return if non-NULL |
|
533 assert(RelaxAssert || w != Thread::current()->_MutexEvent, "invariant"); |
|
534 if (w != NULL) { |
|
535 // Either we have a valid ondeck thread or ondeck is transiently "locked" |
|
536 // by some exiting thread as it arranges for succession. The LSBit of |
|
537 // OnDeck allows us to discriminate two cases. If the latter, the |
|
538 // responsibility for progress and succession lies with that other thread. |
|
539 // For good performance, we also depend on the fact that redundant unpark() |
|
540 // operations are cheap. That is, repeated Unpark()ing of the OnDeck thread |
|
541 // is inexpensive. This approach provides implicit futile wakeup throttling. |
|
542 // Note that the referent "w" might be stale with respect to the lock. |
|
543 // In that case the following unpark() is harmless and the worst that'll happen |
|
544 // is a spurious return from a park() operation. Critically, if "w" _is stale, |
|
545 // then progress is known to have occurred as that means the thread associated |
|
546 // with "w" acquired the lock. In that case this thread need take no further |
|
547 // action to guarantee progress. |
|
548 if ((UNS(w) & _LBIT) == 0) w->unpark(); |
|
549 return; |
|
550 } |
|
551 |
|
552 intptr_t cxq = _LockWord.FullWord; |
|
553 if (((cxq & ~_LBIT)|UNS(_EntryList)) == 0) { |
|
554 return; // normal fast-path exit - cxq and EntryList both empty |
|
555 } |
|
556 if (cxq & _LBIT) { |
|
557 // Optional optimization ... |
|
558 // Some other thread acquired the lock in the window since this |
|
559 // thread released it. Succession is now that thread's responsibility. |
|
560 return; |
|
561 } |
|
562 |
|
563 Succession: |
|
564 // Slow-path exit - this thread must ensure succession and progress. |
|
565 // OnDeck serves as lock to protect cxq and EntryList. |
|
566 // Only the holder of OnDeck can manipulate EntryList or detach the RATs from cxq. |
|
567 // Avoid ABA - allow multiple concurrent producers (enqueue via push-CAS) |
|
568 // but only one concurrent consumer (detacher of RATs). |
|
569 // Consider protecting this critical section with schedctl on Solaris. |
|
570 // Unlike a normal lock, however, the exiting thread "locks" OnDeck, |
|
571 // picks a successor and marks that thread as OnDeck. That successor |
|
572 // thread will then clear OnDeck once it eventually acquires the outer lock. |
|
573 if (CASPTR (&_OnDeck, NULL, _LBIT) != UNS(NULL)) { |
|
574 return; |
|
575 } |
|
576 |
|
577 ParkEvent * List = _EntryList; |
|
578 if (List != NULL) { |
|
579 // Transfer the head of the EntryList to the OnDeck position. |
|
580 // Once OnDeck, a thread stays OnDeck until it acquires the lock. |
|
581 // For a given lock there is at most OnDeck thread at any one instant. |
|
582 WakeOne: |
|
583 assert(List == _EntryList, "invariant"); |
|
584 ParkEvent * const w = List; |
|
585 assert(RelaxAssert || w != Thread::current()->_MutexEvent, "invariant"); |
|
586 _EntryList = w->ListNext; |
|
587 // as a diagnostic measure consider setting w->_ListNext = BAD |
|
588 assert(UNS(_OnDeck) == _LBIT, "invariant"); |
|
589 |
|
590 // Pass OnDeck role to w, ensuring that _EntryList has been set first. |
|
591 // w will clear _OnDeck once it acquires the outer lock. |
|
592 // Note that once we set _OnDeck that thread can acquire the mutex, proceed |
|
593 // with its critical section and then enter this code to unlock the mutex. So |
|
594 // you can have multiple threads active in IUnlock at the same time. |
|
595 OrderAccess::release_store_ptr(&_OnDeck, w); |
|
596 |
|
597 // Another optional optimization ... |
|
598 // For heavily contended locks it's not uncommon that some other |
|
599 // thread acquired the lock while this thread was arranging succession. |
|
600 // Try to defer the unpark() operation - Delegate the responsibility |
|
601 // for unpark()ing the OnDeck thread to the current or subsequent owners |
|
602 // That is, the new owner is responsible for unparking the OnDeck thread. |
|
603 OrderAccess::storeload(); |
|
604 cxq = _LockWord.FullWord; |
|
605 if (cxq & _LBIT) return; |
|
606 |
|
607 w->unpark(); |
|
608 return; |
|
609 } |
|
610 |
|
611 cxq = _LockWord.FullWord; |
|
612 if ((cxq & ~_LBIT) != 0) { |
|
613 // The EntryList is empty but the cxq is populated. |
|
614 // drain RATs from cxq into EntryList |
|
615 // Detach RATs segment with CAS and then merge into EntryList |
|
616 for (;;) { |
|
617 // optional optimization - if locked, the owner is responsible for succession |
|
618 if (cxq & _LBIT) goto Punt; |
|
619 const intptr_t vfy = CASPTR(&_LockWord, cxq, cxq & _LBIT); |
|
620 if (vfy == cxq) break; |
|
621 cxq = vfy; |
|
622 // Interference - LockWord changed - Just retry |
|
623 // We can see concurrent interference from contending threads |
|
624 // pushing themselves onto the cxq or from lock-unlock operations. |
|
625 // From the perspective of this thread, EntryList is stable and |
|
626 // the cxq is prepend-only -- the head is volatile but the interior |
|
627 // of the cxq is stable. In theory if we encounter interference from threads |
|
628 // pushing onto cxq we could simply break off the original cxq suffix and |
|
629 // move that segment to the EntryList, avoiding a 2nd or multiple CAS attempts |
|
630 // on the high-traffic LockWord variable. For instance lets say the cxq is "ABCD" |
|
631 // when we first fetch cxq above. Between the fetch -- where we observed "A" |
|
632 // -- and CAS -- where we attempt to CAS null over A -- "PQR" arrive, |
|
633 // yielding cxq = "PQRABCD". In this case we could simply set A.ListNext |
|
634 // null, leaving cxq = "PQRA" and transfer the "BCD" segment to the EntryList. |
|
635 // Note too, that it's safe for this thread to traverse the cxq |
|
636 // without taking any special concurrency precautions. |
|
637 } |
|
638 |
|
639 // We don't currently reorder the cxq segment as we move it onto |
|
640 // the EntryList, but it might make sense to reverse the order |
|
641 // or perhaps sort by thread priority. See the comments in |
|
642 // synchronizer.cpp objectMonitor::exit(). |
|
643 assert(_EntryList == NULL, "invariant"); |
|
644 _EntryList = List = (ParkEvent *)(cxq & ~_LBIT); |
|
645 assert(List != NULL, "invariant"); |
|
646 goto WakeOne; |
|
647 } |
|
648 |
|
649 // cxq|EntryList is empty. |
|
650 // w == NULL implies that cxq|EntryList == NULL in the past. |
|
651 // Possible race - rare inopportune interleaving. |
|
652 // A thread could have added itself to cxq since this thread previously checked. |
|
653 // Detect and recover by refetching cxq. |
|
654 Punt: |
|
655 assert(UNS(_OnDeck) == _LBIT, "invariant"); |
|
656 _OnDeck = NULL; // Release inner lock. |
|
657 OrderAccess::storeload(); // Dekker duality - pivot point |
|
658 |
|
659 // Resample LockWord/cxq to recover from possible race. |
|
660 // For instance, while this thread T1 held OnDeck, some other thread T2 might |
|
661 // acquire the outer lock. Another thread T3 might try to acquire the outer |
|
662 // lock, but encounter contention and enqueue itself on cxq. T2 then drops the |
|
663 // outer lock, but skips succession as this thread T1 still holds OnDeck. |
|
664 // T1 is and remains responsible for ensuring succession of T3. |
|
665 // |
|
666 // Note that we don't need to recheck EntryList, just cxq. |
|
667 // If threads moved onto EntryList since we dropped OnDeck |
|
668 // that implies some other thread forced succession. |
|
669 cxq = _LockWord.FullWord; |
|
670 if ((cxq & ~_LBIT) != 0 && (cxq & _LBIT) == 0) { |
|
671 goto Succession; // potential race -- re-run succession |
|
672 } |
|
673 return; |
|
674 } |
|
675 |
|
676 bool Monitor::notify() { |
|
677 assert(_owner == Thread::current(), "invariant"); |
|
678 assert(ILocked(), "invariant"); |
|
679 if (_WaitSet == NULL) return true; |
|
680 NotifyCount++; |
|
681 |
|
682 // Transfer one thread from the WaitSet to the EntryList or cxq. |
|
683 // Currently we just unlink the head of the WaitSet and prepend to the cxq. |
|
684 // And of course we could just unlink it and unpark it, too, but |
|
685 // in that case it'd likely impale itself on the reentry. |
|
686 Thread::muxAcquire(_WaitLock, "notify:WaitLock"); |
|
687 ParkEvent * nfy = _WaitSet; |
|
688 if (nfy != NULL) { // DCL idiom |
|
689 _WaitSet = nfy->ListNext; |
|
690 assert(nfy->Notified == 0, "invariant"); |
|
691 // push nfy onto the cxq |
|
692 for (;;) { |
|
693 const intptr_t v = _LockWord.FullWord; |
|
694 assert((v & 0xFF) == _LBIT, "invariant"); |
|
695 nfy->ListNext = (ParkEvent *)(v & ~_LBIT); |
|
696 if (CASPTR (&_LockWord, v, UNS(nfy)|_LBIT) == v) break; |
|
697 // interference - _LockWord changed -- just retry |
|
698 } |
|
699 // Note that setting Notified before pushing nfy onto the cxq is |
|
700 // also legal and safe, but the safety properties are much more |
|
701 // subtle, so for the sake of code stewardship ... |
|
702 OrderAccess::fence(); |
|
703 nfy->Notified = 1; |
|
704 } |
|
705 Thread::muxRelease(_WaitLock); |
|
706 if (nfy != NULL && (NativeMonitorFlags & 16)) { |
|
707 // Experimental code ... light up the wakee in the hope that this thread (the owner) |
|
708 // will drop the lock just about the time the wakee comes ONPROC. |
|
709 nfy->unpark(); |
|
710 } |
|
711 assert(ILocked(), "invariant"); |
|
712 return true; |
|
713 } |
|
714 |
|
715 // Currently notifyAll() transfers the waiters one-at-a-time from the waitset |
|
716 // to the cxq. This could be done more efficiently with a single bulk en-mass transfer, |
|
717 // but in practice notifyAll() for large #s of threads is rare and not time-critical. |
|
718 // Beware too, that we invert the order of the waiters. Lets say that the |
|
719 // waitset is "ABCD" and the cxq is "XYZ". After a notifyAll() the waitset |
|
720 // will be empty and the cxq will be "DCBAXYZ". This is benign, of course. |
|
721 |
|
722 bool Monitor::notify_all() { |
|
723 assert(_owner == Thread::current(), "invariant"); |
|
724 assert(ILocked(), "invariant"); |
|
725 while (_WaitSet != NULL) notify(); |
|
726 return true; |
|
727 } |
|
728 |
|
729 int Monitor::IWait(Thread * Self, jlong timo) { |
|
730 assert(ILocked(), "invariant"); |
|
731 |
|
732 // Phases: |
|
733 // 1. Enqueue Self on WaitSet - currently prepend |
|
734 // 2. unlock - drop the outer lock |
|
735 // 3. wait for either notification or timeout |
|
736 // 4. lock - reentry - reacquire the outer lock |
|
737 |
|
738 ParkEvent * const ESelf = Self->_MutexEvent; |
|
739 ESelf->Notified = 0; |
|
740 ESelf->reset(); |
|
741 OrderAccess::fence(); |
|
742 |
|
743 // Add Self to WaitSet |
|
744 // Ideally only the holder of the outer lock would manipulate the WaitSet - |
|
745 // That is, the outer lock would implicitly protect the WaitSet. |
|
746 // But if a thread in wait() encounters a timeout it will need to dequeue itself |
|
747 // from the WaitSet _before it becomes the owner of the lock. We need to dequeue |
|
748 // as the ParkEvent -- which serves as a proxy for the thread -- can't reside |
|
749 // on both the WaitSet and the EntryList|cxq at the same time.. That is, a thread |
|
750 // on the WaitSet can't be allowed to compete for the lock until it has managed to |
|
751 // unlink its ParkEvent from WaitSet. Thus the need for WaitLock. |
|
752 // Contention on the WaitLock is minimal. |
|
753 // |
|
754 // Another viable approach would be add another ParkEvent, "WaitEvent" to the |
|
755 // thread class. The WaitSet would be composed of WaitEvents. Only the |
|
756 // owner of the outer lock would manipulate the WaitSet. A thread in wait() |
|
757 // could then compete for the outer lock, and then, if necessary, unlink itself |
|
758 // from the WaitSet only after having acquired the outer lock. More precisely, |
|
759 // there would be no WaitLock. A thread in in wait() would enqueue its WaitEvent |
|
760 // on the WaitSet; release the outer lock; wait for either notification or timeout; |
|
761 // reacquire the inner lock; and then, if needed, unlink itself from the WaitSet. |
|
762 // |
|
763 // Alternatively, a 2nd set of list link fields in the ParkEvent might suffice. |
|
764 // One set would be for the WaitSet and one for the EntryList. |
|
765 // We could also deconstruct the ParkEvent into a "pure" event and add a |
|
766 // new immortal/TSM "ListElement" class that referred to ParkEvents. |
|
767 // In that case we could have one ListElement on the WaitSet and another |
|
768 // on the EntryList, with both referring to the same pure Event. |
|
769 |
|
770 Thread::muxAcquire(_WaitLock, "wait:WaitLock:Add"); |
|
771 ESelf->ListNext = _WaitSet; |
|
772 _WaitSet = ESelf; |
|
773 Thread::muxRelease(_WaitLock); |
|
774 |
|
775 // Release the outer lock |
|
776 // We call IUnlock (RelaxAssert=true) as a thread T1 might |
|
777 // enqueue itself on the WaitSet, call IUnlock(), drop the lock, |
|
778 // and then stall before it can attempt to wake a successor. |
|
779 // Some other thread T2 acquires the lock, and calls notify(), moving |
|
780 // T1 from the WaitSet to the cxq. T2 then drops the lock. T1 resumes, |
|
781 // and then finds *itself* on the cxq. During the course of a normal |
|
782 // IUnlock() call a thread should _never find itself on the EntryList |
|
783 // or cxq, but in the case of wait() it's possible. |
|
784 // See synchronizer.cpp objectMonitor::wait(). |
|
785 IUnlock(true); |
|
786 |
|
787 // Wait for either notification or timeout |
|
788 // Beware that in some circumstances we might propagate |
|
789 // spurious wakeups back to the caller. |
|
790 |
|
791 for (;;) { |
|
792 if (ESelf->Notified) break; |
|
793 int err = ParkCommon(ESelf, timo); |
|
794 if (err == OS_TIMEOUT || (NativeMonitorFlags & 1)) break; |
|
795 } |
|
796 |
|
797 // Prepare for reentry - if necessary, remove ESelf from WaitSet |
|
798 // ESelf can be: |
|
799 // 1. Still on the WaitSet. This can happen if we exited the loop by timeout. |
|
800 // 2. On the cxq or EntryList |
|
801 // 3. Not resident on cxq, EntryList or WaitSet, but in the OnDeck position. |
|
802 |
|
803 OrderAccess::fence(); |
|
804 int WasOnWaitSet = 0; |
|
805 if (ESelf->Notified == 0) { |
|
806 Thread::muxAcquire(_WaitLock, "wait:WaitLock:remove"); |
|
807 if (ESelf->Notified == 0) { // DCL idiom |
|
808 assert(_OnDeck != ESelf, "invariant"); // can't be both OnDeck and on WaitSet |
|
809 // ESelf is resident on the WaitSet -- unlink it. |
|
810 // A doubly-linked list would be better here so we can unlink in constant-time. |
|
811 // We have to unlink before we potentially recontend as ESelf might otherwise |
|
812 // end up on the cxq|EntryList -- it can't be on two lists at once. |
|
813 ParkEvent * p = _WaitSet; |
|
814 ParkEvent * q = NULL; // classic q chases p |
|
815 while (p != NULL && p != ESelf) { |
|
816 q = p; |
|
817 p = p->ListNext; |
|
818 } |
|
819 assert(p == ESelf, "invariant"); |
|
820 if (p == _WaitSet) { // found at head |
|
821 assert(q == NULL, "invariant"); |
|
822 _WaitSet = p->ListNext; |
|
823 } else { // found in interior |
|
824 assert(q->ListNext == p, "invariant"); |
|
825 q->ListNext = p->ListNext; |
|
826 } |
|
827 WasOnWaitSet = 1; // We were *not* notified but instead encountered timeout |
|
828 } |
|
829 Thread::muxRelease(_WaitLock); |
|
830 } |
|
831 |
|
832 // Reentry phase - reacquire the lock |
|
833 if (WasOnWaitSet) { |
|
834 // ESelf was previously on the WaitSet but we just unlinked it above |
|
835 // because of a timeout. ESelf is not resident on any list and is not OnDeck |
|
836 assert(_OnDeck != ESelf, "invariant"); |
|
837 ILock(Self); |
|
838 } else { |
|
839 // A prior notify() operation moved ESelf from the WaitSet to the cxq. |
|
840 // ESelf is now on the cxq, EntryList or at the OnDeck position. |
|
841 // The following fragment is extracted from Monitor::ILock() |
|
842 for (;;) { |
|
843 if (OrderAccess::load_ptr_acquire(&_OnDeck) == ESelf && TrySpin(Self)) break; |
|
844 ParkCommon(ESelf, 0); |
|
845 } |
|
846 assert(_OnDeck == ESelf, "invariant"); |
|
847 _OnDeck = NULL; |
|
848 } |
|
849 |
|
850 assert(ILocked(), "invariant"); |
|
851 return WasOnWaitSet != 0; // return true IFF timeout |
|
852 } |
|
853 |
|
854 |
|
855 // ON THE VMTHREAD SNEAKING PAST HELD LOCKS: |
|
856 // In particular, there are certain types of global lock that may be held |
|
857 // by a Java thread while it is blocked at a safepoint but before it has |
|
858 // written the _owner field. These locks may be sneakily acquired by the |
|
859 // VM thread during a safepoint to avoid deadlocks. Alternatively, one should |
|
860 // identify all such locks, and ensure that Java threads never block at |
|
861 // safepoints while holding them (_no_safepoint_check_flag). While it |
|
862 // seems as though this could increase the time to reach a safepoint |
|
863 // (or at least increase the mean, if not the variance), the latter |
|
864 // approach might make for a cleaner, more maintainable JVM design. |
|
865 // |
|
866 // Sneaking is vile and reprehensible and should be excised at the 1st |
|
867 // opportunity. It's possible that the need for sneaking could be obviated |
|
868 // as follows. Currently, a thread might (a) while TBIVM, call pthread_mutex_lock |
|
869 // or ILock() thus acquiring the "physical" lock underlying Monitor/Mutex. |
|
870 // (b) stall at the TBIVM exit point as a safepoint is in effect. Critically, |
|
871 // it'll stall at the TBIVM reentry state transition after having acquired the |
|
872 // underlying lock, but before having set _owner and having entered the actual |
|
873 // critical section. The lock-sneaking facility leverages that fact and allowed the |
|
874 // VM thread to logically acquire locks that had already be physically locked by mutators |
|
875 // but where mutators were known blocked by the reentry thread state transition. |
|
876 // |
|
877 // If we were to modify the Monitor-Mutex so that TBIVM state transitions tightly |
|
878 // wrapped calls to park(), then we could likely do away with sneaking. We'd |
|
879 // decouple lock acquisition and parking. The critical invariant to eliminating |
|
880 // sneaking is to ensure that we never "physically" acquire the lock while TBIVM. |
|
881 // An easy way to accomplish this is to wrap the park calls in a narrow TBIVM jacket. |
|
882 // One difficulty with this approach is that the TBIVM wrapper could recurse and |
|
883 // call lock() deep from within a lock() call, while the MutexEvent was already enqueued. |
|
884 // Using a stack (N=2 at minimum) of ParkEvents would take care of that problem. |
|
885 // |
|
886 // But of course the proper ultimate approach is to avoid schemes that require explicit |
|
887 // sneaking or dependence on any any clever invariants or subtle implementation properties |
|
888 // of Mutex-Monitor and instead directly address the underlying design flaw. |
|
889 |
|
890 void Monitor::lock(Thread * Self) { |
|
891 // Ensure that the Monitor requires/allows safepoint checks. |
|
892 assert(_safepoint_check_required != Monitor::_safepoint_check_never, |
|
893 "This lock should never have a safepoint check: %s", name()); |
|
894 |
|
895 #ifdef CHECK_UNHANDLED_OOPS |
|
896 // Clear unhandled oops so we get a crash right away. Only clear for non-vm |
|
897 // or GC threads. |
|
898 if (Self->is_Java_thread()) { |
|
899 Self->clear_unhandled_oops(); |
|
900 } |
|
901 #endif // CHECK_UNHANDLED_OOPS |
|
902 |
|
903 debug_only(check_prelock_state(Self)); |
|
904 assert(_owner != Self, "invariant"); |
|
905 assert(_OnDeck != Self->_MutexEvent, "invariant"); |
|
906 |
|
907 if (TryFast()) { |
|
908 Exeunt: |
|
909 assert(ILocked(), "invariant"); |
|
910 assert(owner() == NULL, "invariant"); |
|
911 set_owner(Self); |
|
912 return; |
|
913 } |
|
914 |
|
915 // The lock is contended ... |
|
916 |
|
917 bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint(); |
|
918 if (can_sneak && _owner == NULL) { |
|
919 // a java thread has locked the lock but has not entered the |
|
920 // critical region -- let's just pretend we've locked the lock |
|
921 // and go on. we note this with _snuck so we can also |
|
922 // pretend to unlock when the time comes. |
|
923 _snuck = true; |
|
924 goto Exeunt; |
|
925 } |
|
926 |
|
927 // Try a brief spin to avoid passing thru thread state transition ... |
|
928 if (TrySpin(Self)) goto Exeunt; |
|
929 |
|
930 check_block_state(Self); |
|
931 if (Self->is_Java_thread()) { |
|
932 // Horrible dictu - we suffer through a state transition |
|
933 assert(rank() > Mutex::special, "Potential deadlock with special or lesser rank mutex"); |
|
934 ThreadBlockInVM tbivm((JavaThread *) Self); |
|
935 ILock(Self); |
|
936 } else { |
|
937 // Mirabile dictu |
|
938 ILock(Self); |
|
939 } |
|
940 goto Exeunt; |
|
941 } |
|
942 |
|
943 void Monitor::lock() { |
|
944 this->lock(Thread::current()); |
|
945 } |
|
946 |
|
947 // Lock without safepoint check - a degenerate variant of lock(). |
|
948 // Should ONLY be used by safepoint code and other code |
|
949 // that is guaranteed not to block while running inside the VM. If this is called with |
|
950 // thread state set to be in VM, the safepoint synchronization code will deadlock! |
|
951 |
|
952 void Monitor::lock_without_safepoint_check(Thread * Self) { |
|
953 // Ensure that the Monitor does not require or allow safepoint checks. |
|
954 assert(_safepoint_check_required != Monitor::_safepoint_check_always, |
|
955 "This lock should always have a safepoint check: %s", name()); |
|
956 assert(_owner != Self, "invariant"); |
|
957 ILock(Self); |
|
958 assert(_owner == NULL, "invariant"); |
|
959 set_owner(Self); |
|
960 } |
|
961 |
|
962 void Monitor::lock_without_safepoint_check() { |
|
963 lock_without_safepoint_check(Thread::current()); |
|
964 } |
|
965 |
|
966 |
|
967 // Returns true if thread succeeds in grabbing the lock, otherwise false. |
|
968 |
|
969 bool Monitor::try_lock() { |
|
970 Thread * const Self = Thread::current(); |
|
971 debug_only(check_prelock_state(Self)); |
|
972 // assert(!thread->is_inside_signal_handler(), "don't lock inside signal handler"); |
|
973 |
|
974 // Special case, where all Java threads are stopped. |
|
975 // The lock may have been acquired but _owner is not yet set. |
|
976 // In that case the VM thread can safely grab the lock. |
|
977 // It strikes me this should appear _after the TryLock() fails, below. |
|
978 bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint(); |
|
979 if (can_sneak && _owner == NULL) { |
|
980 set_owner(Self); // Do not need to be atomic, since we are at a safepoint |
|
981 _snuck = true; |
|
982 return true; |
|
983 } |
|
984 |
|
985 if (TryLock()) { |
|
986 // We got the lock |
|
987 assert(_owner == NULL, "invariant"); |
|
988 set_owner(Self); |
|
989 return true; |
|
990 } |
|
991 return false; |
|
992 } |
|
993 |
|
994 void Monitor::unlock() { |
|
995 assert(_owner == Thread::current(), "invariant"); |
|
996 assert(_OnDeck != Thread::current()->_MutexEvent, "invariant"); |
|
997 set_owner(NULL); |
|
998 if (_snuck) { |
|
999 assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak"); |
|
1000 _snuck = false; |
|
1001 return; |
|
1002 } |
|
1003 IUnlock(false); |
|
1004 } |
|
1005 |
|
1006 // Yet another degenerate version of Monitor::lock() or lock_without_safepoint_check() |
|
1007 // jvm_raw_lock() and _unlock() can be called by non-Java threads via JVM_RawMonitorEnter. |
|
1008 // |
|
1009 // There's no expectation that JVM_RawMonitors will interoperate properly with the native |
|
1010 // Mutex-Monitor constructs. We happen to implement JVM_RawMonitors in terms of |
|
1011 // native Mutex-Monitors simply as a matter of convenience. A simple abstraction layer |
|
1012 // over a pthread_mutex_t would work equally as well, but require more platform-specific |
|
1013 // code -- a "PlatformMutex". Alternatively, a simply layer over muxAcquire-muxRelease |
|
1014 // would work too. |
|
1015 // |
|
1016 // Since the caller might be a foreign thread, we don't necessarily have a Thread.MutexEvent |
|
1017 // instance available. Instead, we transiently allocate a ParkEvent on-demand if |
|
1018 // we encounter contention. That ParkEvent remains associated with the thread |
|
1019 // until it manages to acquire the lock, at which time we return the ParkEvent |
|
1020 // to the global ParkEvent free list. This is correct and suffices for our purposes. |
|
1021 // |
|
1022 // Beware that the original jvm_raw_unlock() had a "_snuck" test but that |
|
1023 // jvm_raw_lock() didn't have the corresponding test. I suspect that's an |
|
1024 // oversight, but I've replicated the original suspect logic in the new code ... |
|
1025 |
|
1026 void Monitor::jvm_raw_lock() { |
|
1027 assert(rank() == native, "invariant"); |
|
1028 |
|
1029 if (TryLock()) { |
|
1030 Exeunt: |
|
1031 assert(ILocked(), "invariant"); |
|
1032 assert(_owner == NULL, "invariant"); |
|
1033 // This can potentially be called by non-java Threads. Thus, the Thread::current_or_null() |
|
1034 // might return NULL. Don't call set_owner since it will break on an NULL owner |
|
1035 // Consider installing a non-null "ANON" distinguished value instead of just NULL. |
|
1036 _owner = Thread::current_or_null(); |
|
1037 return; |
|
1038 } |
|
1039 |
|
1040 if (TrySpin(NULL)) goto Exeunt; |
|
1041 |
|
1042 // slow-path - apparent contention |
|
1043 // Allocate a ParkEvent for transient use. |
|
1044 // The ParkEvent remains associated with this thread until |
|
1045 // the time the thread manages to acquire the lock. |
|
1046 ParkEvent * const ESelf = ParkEvent::Allocate(NULL); |
|
1047 ESelf->reset(); |
|
1048 OrderAccess::storeload(); |
|
1049 |
|
1050 // Either Enqueue Self on cxq or acquire the outer lock. |
|
1051 if (AcquireOrPush (ESelf)) { |
|
1052 ParkEvent::Release(ESelf); // surrender the ParkEvent |
|
1053 goto Exeunt; |
|
1054 } |
|
1055 |
|
1056 // At any given time there is at most one ondeck thread. |
|
1057 // ondeck implies not resident on cxq and not resident on EntryList |
|
1058 // Only the OnDeck thread can try to acquire -- contend for -- the lock. |
|
1059 // CONSIDER: use Self->OnDeck instead of m->OnDeck. |
|
1060 for (;;) { |
|
1061 if (OrderAccess::load_ptr_acquire(&_OnDeck) == ESelf && TrySpin(NULL)) break; |
|
1062 ParkCommon(ESelf, 0); |
|
1063 } |
|
1064 |
|
1065 assert(_OnDeck == ESelf, "invariant"); |
|
1066 _OnDeck = NULL; |
|
1067 ParkEvent::Release(ESelf); // surrender the ParkEvent |
|
1068 goto Exeunt; |
|
1069 } |
|
1070 |
|
1071 void Monitor::jvm_raw_unlock() { |
|
1072 // Nearly the same as Monitor::unlock() ... |
|
1073 // directly set _owner instead of using set_owner(null) |
|
1074 _owner = NULL; |
|
1075 if (_snuck) { // ??? |
|
1076 assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak"); |
|
1077 _snuck = false; |
|
1078 return; |
|
1079 } |
|
1080 IUnlock(false); |
|
1081 } |
|
1082 |
|
1083 bool Monitor::wait(bool no_safepoint_check, long timeout, |
|
1084 bool as_suspend_equivalent) { |
|
1085 // Make sure safepoint checking is used properly. |
|
1086 assert(!(_safepoint_check_required == Monitor::_safepoint_check_never && no_safepoint_check == false), |
|
1087 "This lock should never have a safepoint check: %s", name()); |
|
1088 assert(!(_safepoint_check_required == Monitor::_safepoint_check_always && no_safepoint_check == true), |
|
1089 "This lock should always have a safepoint check: %s", name()); |
|
1090 |
|
1091 Thread * const Self = Thread::current(); |
|
1092 assert(_owner == Self, "invariant"); |
|
1093 assert(ILocked(), "invariant"); |
|
1094 |
|
1095 // as_suspend_equivalent logically implies !no_safepoint_check |
|
1096 guarantee(!as_suspend_equivalent || !no_safepoint_check, "invariant"); |
|
1097 // !no_safepoint_check logically implies java_thread |
|
1098 guarantee(no_safepoint_check || Self->is_Java_thread(), "invariant"); |
|
1099 |
|
1100 #ifdef ASSERT |
|
1101 Monitor * least = get_least_ranked_lock_besides_this(Self->owned_locks()); |
|
1102 assert(least != this, "Specification of get_least_... call above"); |
|
1103 if (least != NULL && least->rank() <= special) { |
|
1104 tty->print("Attempting to wait on monitor %s/%d while holding" |
|
1105 " lock %s/%d -- possible deadlock", |
|
1106 name(), rank(), least->name(), least->rank()); |
|
1107 assert(false, "Shouldn't block(wait) while holding a lock of rank special"); |
|
1108 } |
|
1109 #endif // ASSERT |
|
1110 |
|
1111 int wait_status; |
|
1112 // conceptually set the owner to NULL in anticipation of |
|
1113 // abdicating the lock in wait |
|
1114 set_owner(NULL); |
|
1115 if (no_safepoint_check) { |
|
1116 wait_status = IWait(Self, timeout); |
|
1117 } else { |
|
1118 assert(Self->is_Java_thread(), "invariant"); |
|
1119 JavaThread *jt = (JavaThread *)Self; |
|
1120 |
|
1121 // Enter safepoint region - ornate and Rococo ... |
|
1122 ThreadBlockInVM tbivm(jt); |
|
1123 OSThreadWaitState osts(Self->osthread(), false /* not Object.wait() */); |
|
1124 |
|
1125 if (as_suspend_equivalent) { |
|
1126 jt->set_suspend_equivalent(); |
|
1127 // cleared by handle_special_suspend_equivalent_condition() or |
|
1128 // java_suspend_self() |
|
1129 } |
|
1130 |
|
1131 wait_status = IWait(Self, timeout); |
|
1132 |
|
1133 // were we externally suspended while we were waiting? |
|
1134 if (as_suspend_equivalent && jt->handle_special_suspend_equivalent_condition()) { |
|
1135 // Our event wait has finished and we own the lock, but |
|
1136 // while we were waiting another thread suspended us. We don't |
|
1137 // want to hold the lock while suspended because that |
|
1138 // would surprise the thread that suspended us. |
|
1139 assert(ILocked(), "invariant"); |
|
1140 IUnlock(true); |
|
1141 jt->java_suspend_self(); |
|
1142 ILock(Self); |
|
1143 assert(ILocked(), "invariant"); |
|
1144 } |
|
1145 } |
|
1146 |
|
1147 // Conceptually reestablish ownership of the lock. |
|
1148 // The "real" lock -- the LockByte -- was reacquired by IWait(). |
|
1149 assert(ILocked(), "invariant"); |
|
1150 assert(_owner == NULL, "invariant"); |
|
1151 set_owner(Self); |
|
1152 return wait_status != 0; // return true IFF timeout |
|
1153 } |
|
1154 |
|
1155 Monitor::~Monitor() { |
|
1156 #ifdef ASSERT |
|
1157 uintptr_t owner = UNS(_owner); |
|
1158 uintptr_t lockword = UNS(_LockWord.FullWord); |
|
1159 uintptr_t entrylist = UNS(_EntryList); |
|
1160 uintptr_t waitset = UNS(_WaitSet); |
|
1161 uintptr_t ondeck = UNS(_OnDeck); |
|
1162 // Print _name with precision limit, in case failure is due to memory |
|
1163 // corruption that also trashed _name. |
|
1164 assert((owner|lockword|entrylist|waitset|ondeck) == 0, |
|
1165 "%.*s: _owner(" INTPTR_FORMAT ")|_LockWord(" INTPTR_FORMAT ")|_EntryList(" INTPTR_FORMAT ")|_WaitSet(" |
|
1166 INTPTR_FORMAT ")|_OnDeck(" INTPTR_FORMAT ") != 0", |
|
1167 MONITOR_NAME_LEN, _name, owner, lockword, entrylist, waitset, ondeck); |
|
1168 #endif |
|
1169 } |
|
1170 |
|
1171 void Monitor::ClearMonitor(Monitor * m, const char *name) { |
|
1172 m->_owner = NULL; |
|
1173 m->_snuck = false; |
|
1174 if (name == NULL) { |
|
1175 strcpy(m->_name, "UNKNOWN"); |
|
1176 } else { |
|
1177 strncpy(m->_name, name, MONITOR_NAME_LEN - 1); |
|
1178 m->_name[MONITOR_NAME_LEN - 1] = '\0'; |
|
1179 } |
|
1180 m->_LockWord.FullWord = 0; |
|
1181 m->_EntryList = NULL; |
|
1182 m->_OnDeck = NULL; |
|
1183 m->_WaitSet = NULL; |
|
1184 m->_WaitLock[0] = 0; |
|
1185 } |
|
1186 |
|
1187 Monitor::Monitor() { ClearMonitor(this); } |
|
1188 |
|
1189 Monitor::Monitor(int Rank, const char * name, bool allow_vm_block, |
|
1190 SafepointCheckRequired safepoint_check_required) { |
|
1191 ClearMonitor(this, name); |
|
1192 #ifdef ASSERT |
|
1193 _allow_vm_block = allow_vm_block; |
|
1194 _rank = Rank; |
|
1195 NOT_PRODUCT(_safepoint_check_required = safepoint_check_required;) |
|
1196 #endif |
|
1197 } |
|
1198 |
|
1199 Mutex::Mutex(int Rank, const char * name, bool allow_vm_block, |
|
1200 SafepointCheckRequired safepoint_check_required) { |
|
1201 ClearMonitor((Monitor *) this, name); |
|
1202 #ifdef ASSERT |
|
1203 _allow_vm_block = allow_vm_block; |
|
1204 _rank = Rank; |
|
1205 NOT_PRODUCT(_safepoint_check_required = safepoint_check_required;) |
|
1206 #endif |
|
1207 } |
|
1208 |
|
1209 bool Monitor::owned_by_self() const { |
|
1210 bool ret = _owner == Thread::current(); |
|
1211 assert(!ret || _LockWord.Bytes[_LSBINDEX] != 0, "invariant"); |
|
1212 return ret; |
|
1213 } |
|
1214 |
|
1215 void Monitor::print_on_error(outputStream* st) const { |
|
1216 st->print("[" PTR_FORMAT, p2i(this)); |
|
1217 st->print("] %s", _name); |
|
1218 st->print(" - owner thread: " PTR_FORMAT, p2i(_owner)); |
|
1219 } |
|
1220 |
|
1221 |
|
1222 |
|
1223 |
|
1224 // ---------------------------------------------------------------------------------- |
|
1225 // Non-product code |
|
1226 |
|
1227 #ifndef PRODUCT |
|
1228 void Monitor::print_on(outputStream* st) const { |
|
1229 st->print_cr("Mutex: [" PTR_FORMAT "/" PTR_FORMAT "] %s - owner: " PTR_FORMAT, |
|
1230 p2i(this), _LockWord.FullWord, _name, p2i(_owner)); |
|
1231 } |
|
1232 #endif |
|
1233 |
|
1234 #ifndef PRODUCT |
|
1235 #ifdef ASSERT |
|
1236 Monitor * Monitor::get_least_ranked_lock(Monitor * locks) { |
|
1237 Monitor *res, *tmp; |
|
1238 for (res = tmp = locks; tmp != NULL; tmp = tmp->next()) { |
|
1239 if (tmp->rank() < res->rank()) { |
|
1240 res = tmp; |
|
1241 } |
|
1242 } |
|
1243 if (!SafepointSynchronize::is_at_safepoint()) { |
|
1244 // In this case, we expect the held locks to be |
|
1245 // in increasing rank order (modulo any native ranks) |
|
1246 for (tmp = locks; tmp != NULL; tmp = tmp->next()) { |
|
1247 if (tmp->next() != NULL) { |
|
1248 assert(tmp->rank() == Mutex::native || |
|
1249 tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?"); |
|
1250 } |
|
1251 } |
|
1252 } |
|
1253 return res; |
|
1254 } |
|
1255 |
|
1256 Monitor* Monitor::get_least_ranked_lock_besides_this(Monitor* locks) { |
|
1257 Monitor *res, *tmp; |
|
1258 for (res = NULL, tmp = locks; tmp != NULL; tmp = tmp->next()) { |
|
1259 if (tmp != this && (res == NULL || tmp->rank() < res->rank())) { |
|
1260 res = tmp; |
|
1261 } |
|
1262 } |
|
1263 if (!SafepointSynchronize::is_at_safepoint()) { |
|
1264 // In this case, we expect the held locks to be |
|
1265 // in increasing rank order (modulo any native ranks) |
|
1266 for (tmp = locks; tmp != NULL; tmp = tmp->next()) { |
|
1267 if (tmp->next() != NULL) { |
|
1268 assert(tmp->rank() == Mutex::native || |
|
1269 tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?"); |
|
1270 } |
|
1271 } |
|
1272 } |
|
1273 return res; |
|
1274 } |
|
1275 |
|
1276 |
|
1277 bool Monitor::contains(Monitor* locks, Monitor * lock) { |
|
1278 for (; locks != NULL; locks = locks->next()) { |
|
1279 if (locks == lock) { |
|
1280 return true; |
|
1281 } |
|
1282 } |
|
1283 return false; |
|
1284 } |
|
1285 #endif |
|
1286 |
|
1287 // Called immediately after lock acquisition or release as a diagnostic |
|
1288 // to track the lock-set of the thread and test for rank violations that |
|
1289 // might indicate exposure to deadlock. |
|
1290 // Rather like an EventListener for _owner (:>). |
|
1291 |
|
1292 void Monitor::set_owner_implementation(Thread *new_owner) { |
|
1293 // This function is solely responsible for maintaining |
|
1294 // and checking the invariant that threads and locks |
|
1295 // are in a 1/N relation, with some some locks unowned. |
|
1296 // It uses the Mutex::_owner, Mutex::_next, and |
|
1297 // Thread::_owned_locks fields, and no other function |
|
1298 // changes those fields. |
|
1299 // It is illegal to set the mutex from one non-NULL |
|
1300 // owner to another--it must be owned by NULL as an |
|
1301 // intermediate state. |
|
1302 |
|
1303 if (new_owner != NULL) { |
|
1304 // the thread is acquiring this lock |
|
1305 |
|
1306 assert(new_owner == Thread::current(), "Should I be doing this?"); |
|
1307 assert(_owner == NULL, "setting the owner thread of an already owned mutex"); |
|
1308 _owner = new_owner; // set the owner |
|
1309 |
|
1310 // link "this" into the owned locks list |
|
1311 |
|
1312 #ifdef ASSERT // Thread::_owned_locks is under the same ifdef |
|
1313 Monitor* locks = get_least_ranked_lock(new_owner->owned_locks()); |
|
1314 // Mutex::set_owner_implementation is a friend of Thread |
|
1315 |
|
1316 assert(this->rank() >= 0, "bad lock rank"); |
|
1317 |
|
1318 // Deadlock avoidance rules require us to acquire Mutexes only in |
|
1319 // a global total order. For example m1 is the lowest ranked mutex |
|
1320 // that the thread holds and m2 is the mutex the thread is trying |
|
1321 // to acquire, then deadlock avoidance rules require that the rank |
|
1322 // of m2 be less than the rank of m1. |
|
1323 // The rank Mutex::native is an exception in that it is not subject |
|
1324 // to the verification rules. |
|
1325 // Here are some further notes relating to mutex acquisition anomalies: |
|
1326 // . it is also ok to acquire Safepoint_lock at the very end while we |
|
1327 // already hold Terminator_lock - may happen because of periodic safepoints |
|
1328 if (this->rank() != Mutex::native && |
|
1329 this->rank() != Mutex::suspend_resume && |
|
1330 locks != NULL && locks->rank() <= this->rank() && |
|
1331 !SafepointSynchronize::is_at_safepoint() && |
|
1332 !(this == Safepoint_lock && contains(locks, Terminator_lock) && |
|
1333 SafepointSynchronize::is_synchronizing())) { |
|
1334 new_owner->print_owned_locks(); |
|
1335 fatal("acquiring lock %s/%d out of order with lock %s/%d -- " |
|
1336 "possible deadlock", this->name(), this->rank(), |
|
1337 locks->name(), locks->rank()); |
|
1338 } |
|
1339 |
|
1340 this->_next = new_owner->_owned_locks; |
|
1341 new_owner->_owned_locks = this; |
|
1342 #endif |
|
1343 |
|
1344 } else { |
|
1345 // the thread is releasing this lock |
|
1346 |
|
1347 Thread* old_owner = _owner; |
|
1348 debug_only(_last_owner = old_owner); |
|
1349 |
|
1350 assert(old_owner != NULL, "removing the owner thread of an unowned mutex"); |
|
1351 assert(old_owner == Thread::current(), "removing the owner thread of an unowned mutex"); |
|
1352 |
|
1353 _owner = NULL; // set the owner |
|
1354 |
|
1355 #ifdef ASSERT |
|
1356 Monitor *locks = old_owner->owned_locks(); |
|
1357 |
|
1358 // remove "this" from the owned locks list |
|
1359 |
|
1360 Monitor *prev = NULL; |
|
1361 bool found = false; |
|
1362 for (; locks != NULL; prev = locks, locks = locks->next()) { |
|
1363 if (locks == this) { |
|
1364 found = true; |
|
1365 break; |
|
1366 } |
|
1367 } |
|
1368 assert(found, "Removing a lock not owned"); |
|
1369 if (prev == NULL) { |
|
1370 old_owner->_owned_locks = _next; |
|
1371 } else { |
|
1372 prev->_next = _next; |
|
1373 } |
|
1374 _next = NULL; |
|
1375 #endif |
|
1376 } |
|
1377 } |
|
1378 |
|
1379 |
|
1380 // Factored out common sanity checks for locking mutex'es. Used by lock() and try_lock() |
|
1381 void Monitor::check_prelock_state(Thread *thread) { |
|
1382 assert((!thread->is_Java_thread() || ((JavaThread *)thread)->thread_state() == _thread_in_vm) |
|
1383 || rank() == Mutex::special, "wrong thread state for using locks"); |
|
1384 if (StrictSafepointChecks) { |
|
1385 if (thread->is_VM_thread() && !allow_vm_block()) { |
|
1386 fatal("VM thread using lock %s (not allowed to block on)", name()); |
|
1387 } |
|
1388 debug_only(if (rank() != Mutex::special) \ |
|
1389 thread->check_for_valid_safepoint_state(false);) |
|
1390 } |
|
1391 assert(!os::ThreadCrashProtection::is_crash_protected(thread), |
|
1392 "locking not allowed when crash protection is set"); |
|
1393 } |
|
1394 |
|
1395 void Monitor::check_block_state(Thread *thread) { |
|
1396 if (!_allow_vm_block && thread->is_VM_thread()) { |
|
1397 warning("VM thread blocked on lock"); |
|
1398 print(); |
|
1399 BREAKPOINT; |
|
1400 } |
|
1401 assert(_owner != thread, "deadlock: blocking on monitor owned by current thread"); |
|
1402 } |
|
1403 |
|
1404 #endif // PRODUCT |