jdk/src/java.base/share/classes/sun/security/ssl/EngineArgs.java
changeset 33985 6a01dc9458f7
parent 33984 2333676816eb
parent 31008 5b500c93ce48
child 33986 5cbe9cd17789
equal deleted inserted replaced
33984:2333676816eb 33985:6a01dc9458f7
     1 /*
       
     2  * Copyright (c) 2004, 2012, Oracle and/or its affiliates. All rights reserved.
       
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
       
     4  *
       
     5  * This code is free software; you can redistribute it and/or modify it
       
     6  * under the terms of the GNU General Public License version 2 only, as
       
     7  * published by the Free Software Foundation.  Oracle designates this
       
     8  * particular file as subject to the "Classpath" exception as provided
       
     9  * by Oracle in the LICENSE file that accompanied this code.
       
    10  *
       
    11  * This code is distributed in the hope that it will be useful, but WITHOUT
       
    12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
       
    13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
       
    14  * version 2 for more details (a copy is included in the LICENSE file that
       
    15  * accompanied this code).
       
    16  *
       
    17  * You should have received a copy of the GNU General Public License version
       
    18  * 2 along with this work; if not, write to the Free Software Foundation,
       
    19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
       
    20  *
       
    21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
       
    22  * or visit www.oracle.com if you need additional information or have any
       
    23  * questions.
       
    24  */
       
    25 
       
    26 package sun.security.ssl;
       
    27 
       
    28 import java.nio.*;
       
    29 
       
    30 /*
       
    31  * A multi-purpose class which handles all of the SSLEngine arguments.
       
    32  * It validates arguments, checks for RO conditions, does space
       
    33  * calculations, performs scatter/gather, etc.
       
    34  *
       
    35  * @author Brad R. Wetmore
       
    36  */
       
    37 class EngineArgs {
       
    38 
       
    39     /*
       
    40      * Keep track of the input parameters.
       
    41      */
       
    42     ByteBuffer netData;
       
    43     ByteBuffer [] appData;
       
    44 
       
    45     private int offset;         // offset/len for the appData array.
       
    46     private int len;
       
    47 
       
    48     /*
       
    49      * The initial pos/limit conditions.  This is useful because we can
       
    50      * quickly calculate the amount consumed/produced in successful
       
    51      * operations, or easily return the buffers to their pre-error
       
    52      * conditions.
       
    53      */
       
    54     private int netPos;
       
    55     private int netLim;
       
    56 
       
    57     private int [] appPoss;
       
    58     private int [] appLims;
       
    59 
       
    60     /*
       
    61      * Sum total of the space remaining in all of the appData buffers
       
    62      */
       
    63     private int appRemaining = 0;
       
    64 
       
    65     private boolean wrapMethod;
       
    66 
       
    67     /*
       
    68      * Called by the SSLEngine.wrap() method.
       
    69      */
       
    70     EngineArgs(ByteBuffer [] appData, int offset, int len,
       
    71             ByteBuffer netData) {
       
    72         this.wrapMethod = true;
       
    73         init(netData, appData, offset, len);
       
    74     }
       
    75 
       
    76     /*
       
    77      * Called by the SSLEngine.unwrap() method.
       
    78      */
       
    79     EngineArgs(ByteBuffer netData, ByteBuffer [] appData, int offset,
       
    80             int len) {
       
    81         this.wrapMethod = false;
       
    82         init(netData, appData, offset, len);
       
    83     }
       
    84 
       
    85     /*
       
    86      * The main initialization method for the arguments.  Most
       
    87      * of them are pretty obvious as to what they do.
       
    88      *
       
    89      * Since we're already iterating over appData array for validity
       
    90      * checking, we also keep track of how much remainging space is
       
    91      * available.  Info is used in both unwrap (to see if there is
       
    92      * enough space available in the destination), and in wrap (to
       
    93      * determine how much more we can copy into the outgoing data
       
    94      * buffer.
       
    95      */
       
    96     private void init(ByteBuffer netData, ByteBuffer [] appData,
       
    97             int offset, int len) {
       
    98 
       
    99         if ((netData == null) || (appData == null)) {
       
   100             throw new IllegalArgumentException("src/dst is null");
       
   101         }
       
   102 
       
   103         if ((offset < 0) || (len < 0) || (offset > appData.length - len)) {
       
   104             throw new IndexOutOfBoundsException();
       
   105         }
       
   106 
       
   107         if (wrapMethod && netData.isReadOnly()) {
       
   108             throw new ReadOnlyBufferException();
       
   109         }
       
   110 
       
   111         netPos = netData.position();
       
   112         netLim = netData.limit();
       
   113 
       
   114         appPoss = new int [appData.length];
       
   115         appLims = new int [appData.length];
       
   116 
       
   117         for (int i = offset; i < offset + len; i++) {
       
   118             if (appData[i] == null) {
       
   119                 throw new IllegalArgumentException(
       
   120                     "appData[" + i + "] == null");
       
   121             }
       
   122 
       
   123             /*
       
   124              * If we're unwrapping, then check to make sure our
       
   125              * destination bufffers are writable.
       
   126              */
       
   127             if (!wrapMethod && appData[i].isReadOnly()) {
       
   128                 throw new ReadOnlyBufferException();
       
   129             }
       
   130 
       
   131             appRemaining += appData[i].remaining();
       
   132 
       
   133             appPoss[i] = appData[i].position();
       
   134             appLims[i] = appData[i].limit();
       
   135         }
       
   136 
       
   137         /*
       
   138          * Ok, looks like we have a good set of args, let's
       
   139          * store the rest of this stuff.
       
   140          */
       
   141         this.netData = netData;
       
   142         this.appData = appData;
       
   143         this.offset = offset;
       
   144         this.len = len;
       
   145     }
       
   146 
       
   147     /*
       
   148      * Given spaceLeft bytes to transfer, gather up that much data
       
   149      * from the appData buffers (starting at offset in the array),
       
   150      * and transfer it into the netData buffer.
       
   151      *
       
   152      * The user has already ensured there is enough room.
       
   153      */
       
   154     void gather(int spaceLeft) {
       
   155         for (int i = offset; (i < (offset + len)) && (spaceLeft > 0); i++) {
       
   156             int amount = Math.min(appData[i].remaining(), spaceLeft);
       
   157             appData[i].limit(appData[i].position() + amount);
       
   158             netData.put(appData[i]);
       
   159             appRemaining -= amount;
       
   160             spaceLeft -= amount;
       
   161         }
       
   162     }
       
   163 
       
   164     /*
       
   165      * Using the supplied buffer, scatter the data into the appData buffers
       
   166      * (starting at offset in the array).
       
   167      *
       
   168      * The user has already ensured there is enough room.
       
   169      */
       
   170     void scatter(ByteBuffer readyData) {
       
   171         int amountLeft = readyData.remaining();
       
   172 
       
   173         for (int i = offset; (i < (offset + len)) && (amountLeft > 0);
       
   174                 i++) {
       
   175             int amount = Math.min(appData[i].remaining(), amountLeft);
       
   176             readyData.limit(readyData.position() + amount);
       
   177             appData[i].put(readyData);
       
   178             amountLeft -= amount;
       
   179         }
       
   180         assert(readyData.remaining() == 0);
       
   181     }
       
   182 
       
   183     int getAppRemaining() {
       
   184         return appRemaining;
       
   185     }
       
   186 
       
   187     /*
       
   188      * Calculate the bytesConsumed/byteProduced.  Aren't you glad
       
   189      * we saved this off earlier?
       
   190      */
       
   191     int deltaNet() {
       
   192         return (netData.position() - netPos);
       
   193     }
       
   194 
       
   195     /*
       
   196      * Calculate the bytesConsumed/byteProduced.  Aren't you glad
       
   197      * we saved this off earlier?
       
   198      */
       
   199     int deltaApp() {
       
   200         int sum = 0;    // Only calculating 2^14 here, don't need a long.
       
   201 
       
   202         for (int i = offset; i < offset + len; i++) {
       
   203             sum += appData[i].position() - appPoss[i];
       
   204         }
       
   205 
       
   206         return sum;
       
   207     }
       
   208 
       
   209     /*
       
   210      * In the case of Exception, we want to reset the positions
       
   211      * to appear as though no data has been consumed or produced.
       
   212      *
       
   213      * Currently, this method is only called as we are preparing to
       
   214      * fail out, and thus we don't need to actually recalculate
       
   215      * appRemaining.  If that assumption changes, that variable should
       
   216      * be updated here.
       
   217      */
       
   218     void resetPos() {
       
   219         netData.position(netPos);
       
   220         for (int i = offset; i < offset + len; i++) {
       
   221             // See comment above about recalculating appRemaining.
       
   222             appData[i].position(appPoss[i]);
       
   223         }
       
   224     }
       
   225 
       
   226     /*
       
   227      * We are doing lots of ByteBuffer manipulations, in which case
       
   228      * we need to make sure that the limits get set back correctly.
       
   229      * This is one of the last things to get done before returning to
       
   230      * the user.
       
   231      */
       
   232     void resetLim() {
       
   233         netData.limit(netLim);
       
   234         for (int i = offset; i < offset + len; i++) {
       
   235             appData[i].limit(appLims[i]);
       
   236         }
       
   237     }
       
   238 }