|
1 /* |
|
2 * Copyright 2002-2007 Sun Microsystems, Inc. All Rights Reserved. |
|
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
|
4 * |
|
5 * This code is free software; you can redistribute it and/or modify it |
|
6 * under the terms of the GNU General Public License version 2 only, as |
|
7 * published by the Free Software Foundation. |
|
8 * |
|
9 * This code is distributed in the hope that it will be useful, but WITHOUT |
|
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
|
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
|
12 * version 2 for more details (a copy is included in the LICENSE file that |
|
13 * accompanied this code). |
|
14 * |
|
15 * You should have received a copy of the GNU General Public License version |
|
16 * 2 along with this work; if not, write to the Free Software Foundation, |
|
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
|
18 * |
|
19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, |
|
20 * CA 95054 USA or visit www.sun.com if you need additional information or |
|
21 * have any questions. |
|
22 * |
|
23 */ |
|
24 |
|
25 // Forward declarations of classes defined here |
|
26 |
|
27 class WorkGang; |
|
28 class GangWorker; |
|
29 class YieldingFlexibleGangWorker; |
|
30 class YieldingFlexibleGangTask; |
|
31 class WorkData; |
|
32 |
|
33 // An abstract task to be worked on by a gang. |
|
34 // You subclass this to supply your own work() method |
|
35 class AbstractGangTask: public CHeapObj { |
|
36 public: |
|
37 // The abstract work method. |
|
38 // The argument tells you which member of the gang you are. |
|
39 virtual void work(int i) = 0; |
|
40 |
|
41 // Debugging accessor for the name. |
|
42 const char* name() const PRODUCT_RETURN_(return NULL;); |
|
43 int counter() { return _counter; } |
|
44 void set_counter(int value) { _counter = value; } |
|
45 int *address_of_counter() { return &_counter; } |
|
46 |
|
47 // RTTI |
|
48 NOT_PRODUCT(virtual bool is_YieldingFlexibleGang_task() const { |
|
49 return false; |
|
50 }) |
|
51 |
|
52 private: |
|
53 NOT_PRODUCT(const char* _name;) |
|
54 // ??? Should a task have a priority associated with it? |
|
55 // ??? Or can the run method adjust priority as needed? |
|
56 int _counter; |
|
57 |
|
58 protected: |
|
59 // Constructor and desctructor: only construct subclasses. |
|
60 AbstractGangTask(const char* name) { |
|
61 NOT_PRODUCT(_name = name); |
|
62 _counter = 0; |
|
63 } |
|
64 virtual ~AbstractGangTask() { } |
|
65 }; |
|
66 |
|
67 |
|
68 // Class AbstractWorkGang: |
|
69 // An abstract class representing a gang of workers. |
|
70 // You subclass this to supply an implementation of run_task(). |
|
71 class AbstractWorkGang: public CHeapObj { |
|
72 // Here's the public interface to this class. |
|
73 public: |
|
74 // Constructor and destructor. |
|
75 AbstractWorkGang(const char* name, bool are_GC_threads); |
|
76 ~AbstractWorkGang(); |
|
77 // Run a task, returns when the task is done (or terminated). |
|
78 virtual void run_task(AbstractGangTask* task) = 0; |
|
79 // Stop and terminate all workers. |
|
80 virtual void stop(); |
|
81 public: |
|
82 // Debugging. |
|
83 const char* name() const; |
|
84 protected: |
|
85 // Initialize only instance data. |
|
86 const bool _are_GC_threads; |
|
87 // Printing support. |
|
88 const char* _name; |
|
89 // The monitor which protects these data, |
|
90 // and notifies of changes in it. |
|
91 Monitor* _monitor; |
|
92 // The count of the number of workers in the gang. |
|
93 int _total_workers; |
|
94 // Whether the workers should terminate. |
|
95 bool _terminate; |
|
96 // The array of worker threads for this gang. |
|
97 // This is only needed for cleaning up. |
|
98 GangWorker** _gang_workers; |
|
99 // The task for this gang. |
|
100 AbstractGangTask* _task; |
|
101 // A sequence number for the current task. |
|
102 int _sequence_number; |
|
103 // The number of started workers. |
|
104 int _started_workers; |
|
105 // The number of finished workers. |
|
106 int _finished_workers; |
|
107 public: |
|
108 // Accessors for fields |
|
109 Monitor* monitor() const { |
|
110 return _monitor; |
|
111 } |
|
112 int total_workers() const { |
|
113 return _total_workers; |
|
114 } |
|
115 bool terminate() const { |
|
116 return _terminate; |
|
117 } |
|
118 GangWorker** gang_workers() const { |
|
119 return _gang_workers; |
|
120 } |
|
121 AbstractGangTask* task() const { |
|
122 return _task; |
|
123 } |
|
124 int sequence_number() const { |
|
125 return _sequence_number; |
|
126 } |
|
127 int started_workers() const { |
|
128 return _started_workers; |
|
129 } |
|
130 int finished_workers() const { |
|
131 return _finished_workers; |
|
132 } |
|
133 bool are_GC_threads() const { |
|
134 return _are_GC_threads; |
|
135 } |
|
136 // Predicates. |
|
137 bool is_idle() const { |
|
138 return (task() == NULL); |
|
139 } |
|
140 // Return the Ith gang worker. |
|
141 GangWorker* gang_worker(int i) const; |
|
142 |
|
143 void threads_do(ThreadClosure* tc) const; |
|
144 |
|
145 // Printing |
|
146 void print_worker_threads_on(outputStream *st) const; |
|
147 void print_worker_threads() const { |
|
148 print_worker_threads_on(tty); |
|
149 } |
|
150 |
|
151 protected: |
|
152 friend class GangWorker; |
|
153 friend class YieldingFlexibleGangWorker; |
|
154 // Note activation and deactivation of workers. |
|
155 // These methods should only be called with the mutex held. |
|
156 void internal_worker_poll(WorkData* data) const; |
|
157 void internal_note_start(); |
|
158 void internal_note_finish(); |
|
159 }; |
|
160 |
|
161 class WorkData: public StackObj { |
|
162 // This would be a struct, but I want accessor methods. |
|
163 private: |
|
164 bool _terminate; |
|
165 AbstractGangTask* _task; |
|
166 int _sequence_number; |
|
167 public: |
|
168 // Constructor and destructor |
|
169 WorkData() { |
|
170 _terminate = false; |
|
171 _task = NULL; |
|
172 _sequence_number = 0; |
|
173 } |
|
174 ~WorkData() { |
|
175 } |
|
176 // Accessors and modifiers |
|
177 bool terminate() const { return _terminate; } |
|
178 void set_terminate(bool value) { _terminate = value; } |
|
179 AbstractGangTask* task() const { return _task; } |
|
180 void set_task(AbstractGangTask* value) { _task = value; } |
|
181 int sequence_number() const { return _sequence_number; } |
|
182 void set_sequence_number(int value) { _sequence_number = value; } |
|
183 |
|
184 YieldingFlexibleGangTask* yf_task() const { |
|
185 return (YieldingFlexibleGangTask*)_task; |
|
186 } |
|
187 }; |
|
188 |
|
189 // Class WorkGang: |
|
190 class WorkGang: public AbstractWorkGang { |
|
191 public: |
|
192 // Constructor |
|
193 WorkGang(const char* name, int workers, bool are_GC_threads); |
|
194 // Run a task, returns when the task is done (or terminated). |
|
195 virtual void run_task(AbstractGangTask* task); |
|
196 }; |
|
197 |
|
198 // Class GangWorker: |
|
199 // Several instances of this class run in parallel as workers for a gang. |
|
200 class GangWorker: public WorkerThread { |
|
201 public: |
|
202 // Constructors and destructor. |
|
203 GangWorker(AbstractWorkGang* gang, uint id); |
|
204 |
|
205 // The only real method: run a task for the gang. |
|
206 virtual void run(); |
|
207 // Predicate for Thread |
|
208 virtual bool is_GC_task_thread() const; |
|
209 // Printing |
|
210 void print_on(outputStream* st) const; |
|
211 virtual void print() const { print_on(tty); } |
|
212 protected: |
|
213 AbstractWorkGang* _gang; |
|
214 |
|
215 virtual void initialize(); |
|
216 virtual void loop(); |
|
217 |
|
218 public: |
|
219 AbstractWorkGang* gang() const { return _gang; } |
|
220 }; |
|
221 |
|
222 // A class that acts as a synchronisation barrier. Workers enter |
|
223 // the barrier and must wait until all other workers have entered |
|
224 // before any of them may leave. |
|
225 |
|
226 class WorkGangBarrierSync : public StackObj { |
|
227 protected: |
|
228 Monitor _monitor; |
|
229 int _n_workers; |
|
230 int _n_completed; |
|
231 |
|
232 Monitor* monitor() { return &_monitor; } |
|
233 int n_workers() { return _n_workers; } |
|
234 int n_completed() { return _n_completed; } |
|
235 |
|
236 void inc_completed() { _n_completed++; } |
|
237 |
|
238 public: |
|
239 WorkGangBarrierSync(); |
|
240 WorkGangBarrierSync(int n_workers, const char* name); |
|
241 |
|
242 // Set the number of workers that will use the barrier. |
|
243 // Must be called before any of the workers start running. |
|
244 void set_n_workers(int n_workers); |
|
245 |
|
246 // Enter the barrier. A worker that enters the barrier will |
|
247 // not be allowed to leave until all other threads have |
|
248 // also entered the barrier. |
|
249 void enter(); |
|
250 }; |
|
251 |
|
252 // A class to manage claiming of subtasks within a group of tasks. The |
|
253 // subtasks will be identified by integer indices, usually elements of an |
|
254 // enumeration type. |
|
255 |
|
256 class SubTasksDone: public CHeapObj { |
|
257 jint* _tasks; |
|
258 int _n_tasks; |
|
259 int _n_threads; |
|
260 jint _threads_completed; |
|
261 #ifdef ASSERT |
|
262 jint _claimed; |
|
263 #endif |
|
264 |
|
265 // Set all tasks to unclaimed. |
|
266 void clear(); |
|
267 |
|
268 public: |
|
269 // Initializes "this" to a state in which there are "n" tasks to be |
|
270 // processed, none of the which are originally claimed. The number of |
|
271 // threads doing the tasks is initialized 1. |
|
272 SubTasksDone(int n); |
|
273 |
|
274 // True iff the object is in a valid state. |
|
275 bool valid(); |
|
276 |
|
277 // Set the number of parallel threads doing the tasks to "t". Can only |
|
278 // be called before tasks start or after they are complete. |
|
279 void set_par_threads(int t); |
|
280 |
|
281 // Returns "false" if the task "t" is unclaimed, and ensures that task is |
|
282 // claimed. The task "t" is required to be within the range of "this". |
|
283 bool is_task_claimed(int t); |
|
284 |
|
285 // The calling thread asserts that it has attempted to claim all the |
|
286 // tasks that it will try to claim. Every thread in the parallel task |
|
287 // must execute this. (When the last thread does so, the task array is |
|
288 // cleared.) |
|
289 void all_tasks_completed(); |
|
290 |
|
291 // Destructor. |
|
292 ~SubTasksDone(); |
|
293 }; |
|
294 |
|
295 // As above, but for sequential tasks, i.e. instead of claiming |
|
296 // sub-tasks from a set (possibly an enumeration), claim sub-tasks |
|
297 // in sequential order. This is ideal for claiming dynamically |
|
298 // partitioned tasks (like striding in the parallel remembered |
|
299 // set scanning). Note that unlike the above class this is |
|
300 // a stack object - is there any reason for it not to be? |
|
301 |
|
302 class SequentialSubTasksDone : public StackObj { |
|
303 protected: |
|
304 jint _n_tasks; // Total number of tasks available. |
|
305 jint _n_claimed; // Number of tasks claimed. |
|
306 jint _n_threads; // Total number of parallel threads. |
|
307 jint _n_completed; // Number of completed threads. |
|
308 |
|
309 void clear(); |
|
310 |
|
311 public: |
|
312 SequentialSubTasksDone() { clear(); } |
|
313 ~SequentialSubTasksDone() {} |
|
314 |
|
315 // True iff the object is in a valid state. |
|
316 bool valid(); |
|
317 |
|
318 // number of tasks |
|
319 jint n_tasks() const { return _n_tasks; } |
|
320 |
|
321 // Set the number of parallel threads doing the tasks to t. |
|
322 // Should be called before the task starts but it is safe |
|
323 // to call this once a task is running provided that all |
|
324 // threads agree on the number of threads. |
|
325 void set_par_threads(int t) { _n_threads = t; } |
|
326 |
|
327 // Set the number of tasks to be claimed to t. As above, |
|
328 // should be called before the tasks start but it is safe |
|
329 // to call this once a task is running provided all threads |
|
330 // agree on the number of tasks. |
|
331 void set_n_tasks(int t) { _n_tasks = t; } |
|
332 |
|
333 // Returns false if the next task in the sequence is unclaimed, |
|
334 // and ensures that it is claimed. Will set t to be the index |
|
335 // of the claimed task in the sequence. Will return true if |
|
336 // the task cannot be claimed and there are none left to claim. |
|
337 bool is_task_claimed(int& t); |
|
338 |
|
339 // The calling thread asserts that it has attempted to claim |
|
340 // all the tasks it possibly can in the sequence. Every thread |
|
341 // claiming tasks must promise call this. Returns true if this |
|
342 // is the last thread to complete so that the thread can perform |
|
343 // cleanup if necessary. |
|
344 bool all_tasks_completed(); |
|
345 }; |