hotspot/src/share/vm/memory/allocation.cpp
changeset 1 489c9b5090e2
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0:fd16c54261b3 1:489c9b5090e2
       
     1 /*
       
     2  * Copyright 1997-2005 Sun Microsystems, Inc.  All Rights Reserved.
       
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
       
     4  *
       
     5  * This code is free software; you can redistribute it and/or modify it
       
     6  * under the terms of the GNU General Public License version 2 only, as
       
     7  * published by the Free Software Foundation.
       
     8  *
       
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
       
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
       
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
       
    12  * version 2 for more details (a copy is included in the LICENSE file that
       
    13  * accompanied this code).
       
    14  *
       
    15  * You should have received a copy of the GNU General Public License version
       
    16  * 2 along with this work; if not, write to the Free Software Foundation,
       
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
       
    18  *
       
    19  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
       
    20  * CA 95054 USA or visit www.sun.com if you need additional information or
       
    21  * have any questions.
       
    22  *
       
    23  */
       
    24 
       
    25 # include "incls/_precompiled.incl"
       
    26 # include "incls/_allocation.cpp.incl"
       
    27 
       
    28 void* CHeapObj::operator new(size_t size){
       
    29   return (void *) AllocateHeap(size, "CHeapObj-new");
       
    30 }
       
    31 
       
    32 void CHeapObj::operator delete(void* p){
       
    33  FreeHeap(p);
       
    34 }
       
    35 
       
    36 void* StackObj::operator new(size_t size)  { ShouldNotCallThis(); return 0; };
       
    37 void  StackObj::operator delete(void* p)   { ShouldNotCallThis(); };
       
    38 void* _ValueObj::operator new(size_t size)  { ShouldNotCallThis(); return 0; };
       
    39 void  _ValueObj::operator delete(void* p)   { ShouldNotCallThis(); };
       
    40 
       
    41 void* ResourceObj::operator new(size_t size, allocation_type type) {
       
    42   address res;
       
    43   switch (type) {
       
    44    case C_HEAP:
       
    45     res = (address)AllocateHeap(size, "C_Heap: ResourceOBJ");
       
    46     break;
       
    47    case RESOURCE_AREA:
       
    48     res = (address)operator new(size);
       
    49     break;
       
    50    default:
       
    51     ShouldNotReachHere();
       
    52   }
       
    53   // Set allocation type in the resource object for assertion checks.
       
    54   DEBUG_ONLY(((ResourceObj *)res)->_allocation = type;)
       
    55   return res;
       
    56 }
       
    57 
       
    58 void ResourceObj::operator delete(void* p) {
       
    59   assert(((ResourceObj *)p)->allocated_on_C_heap(),
       
    60          "delete only allowed for C_HEAP objects");
       
    61   FreeHeap(p);
       
    62 }
       
    63 
       
    64 void trace_heap_malloc(size_t size, const char* name, void* p) {
       
    65   // A lock is not needed here - tty uses a lock internally
       
    66   tty->print_cr("Heap malloc " INTPTR_FORMAT " %7d %s", p, size, name == NULL ? "" : name);
       
    67 }
       
    68 
       
    69 
       
    70 void trace_heap_free(void* p) {
       
    71   // A lock is not needed here - tty uses a lock internally
       
    72   tty->print_cr("Heap free   " INTPTR_FORMAT, p);
       
    73 }
       
    74 
       
    75 bool warn_new_operator = false; // see vm_main
       
    76 
       
    77 //--------------------------------------------------------------------------------------
       
    78 // ChunkPool implementation
       
    79 
       
    80 // MT-safe pool of chunks to reduce malloc/free thrashing
       
    81 // NB: not using Mutex because pools are used before Threads are initialized
       
    82 class ChunkPool {
       
    83   Chunk*       _first;        // first cached Chunk; its first word points to next chunk
       
    84   size_t       _num_chunks;   // number of unused chunks in pool
       
    85   size_t       _num_used;     // number of chunks currently checked out
       
    86   const size_t _size;         // size of each chunk (must be uniform)
       
    87 
       
    88   // Our three static pools
       
    89   static ChunkPool* _large_pool;
       
    90   static ChunkPool* _medium_pool;
       
    91   static ChunkPool* _small_pool;
       
    92 
       
    93   // return first element or null
       
    94   void* get_first() {
       
    95     Chunk* c = _first;
       
    96     if (_first) {
       
    97       _first = _first->next();
       
    98       _num_chunks--;
       
    99     }
       
   100     return c;
       
   101   }
       
   102 
       
   103  public:
       
   104   // All chunks in a ChunkPool has the same size
       
   105    ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; }
       
   106 
       
   107   // Allocate a new chunk from the pool (might expand the pool)
       
   108   void* allocate(size_t bytes) {
       
   109     assert(bytes == _size, "bad size");
       
   110     void* p = NULL;
       
   111     { ThreadCritical tc;
       
   112       _num_used++;
       
   113       p = get_first();
       
   114       if (p == NULL) p = os::malloc(bytes);
       
   115     }
       
   116     if (p == NULL)
       
   117       vm_exit_out_of_memory(bytes, "ChunkPool::allocate");
       
   118 
       
   119     return p;
       
   120   }
       
   121 
       
   122   // Return a chunk to the pool
       
   123   void free(Chunk* chunk) {
       
   124     assert(chunk->length() + Chunk::aligned_overhead_size() == _size, "bad size");
       
   125     ThreadCritical tc;
       
   126     _num_used--;
       
   127 
       
   128     // Add chunk to list
       
   129     chunk->set_next(_first);
       
   130     _first = chunk;
       
   131     _num_chunks++;
       
   132   }
       
   133 
       
   134   // Prune the pool
       
   135   void free_all_but(size_t n) {
       
   136     // if we have more than n chunks, free all of them
       
   137     ThreadCritical tc;
       
   138     if (_num_chunks > n) {
       
   139       // free chunks at end of queue, for better locality
       
   140       Chunk* cur = _first;
       
   141       for (size_t i = 0; i < (n - 1) && cur != NULL; i++) cur = cur->next();
       
   142 
       
   143       if (cur != NULL) {
       
   144         Chunk* next = cur->next();
       
   145         cur->set_next(NULL);
       
   146         cur = next;
       
   147 
       
   148         // Free all remaining chunks
       
   149         while(cur != NULL) {
       
   150           next = cur->next();
       
   151           os::free(cur);
       
   152           _num_chunks--;
       
   153           cur = next;
       
   154         }
       
   155       }
       
   156     }
       
   157   }
       
   158 
       
   159   // Accessors to preallocated pool's
       
   160   static ChunkPool* large_pool()  { assert(_large_pool  != NULL, "must be initialized"); return _large_pool;  }
       
   161   static ChunkPool* medium_pool() { assert(_medium_pool != NULL, "must be initialized"); return _medium_pool; }
       
   162   static ChunkPool* small_pool()  { assert(_small_pool  != NULL, "must be initialized"); return _small_pool;  }
       
   163 
       
   164   static void initialize() {
       
   165     _large_pool  = new ChunkPool(Chunk::size        + Chunk::aligned_overhead_size());
       
   166     _medium_pool = new ChunkPool(Chunk::medium_size + Chunk::aligned_overhead_size());
       
   167     _small_pool  = new ChunkPool(Chunk::init_size   + Chunk::aligned_overhead_size());
       
   168   }
       
   169 };
       
   170 
       
   171 ChunkPool* ChunkPool::_large_pool  = NULL;
       
   172 ChunkPool* ChunkPool::_medium_pool = NULL;
       
   173 ChunkPool* ChunkPool::_small_pool  = NULL;
       
   174 
       
   175 
       
   176 void chunkpool_init() {
       
   177   ChunkPool::initialize();
       
   178 }
       
   179 
       
   180 
       
   181 //--------------------------------------------------------------------------------------
       
   182 // ChunkPoolCleaner implementation
       
   183 
       
   184 class ChunkPoolCleaner : public PeriodicTask {
       
   185   enum { CleaningInterval = 5000,        // cleaning interval in ms
       
   186          BlocksToKeep     = 5            // # of extra blocks to keep
       
   187   };
       
   188 
       
   189  public:
       
   190    ChunkPoolCleaner() : PeriodicTask(CleaningInterval) {}
       
   191    void task() {
       
   192      ChunkPool::small_pool()->free_all_but(BlocksToKeep);
       
   193      ChunkPool::medium_pool()->free_all_but(BlocksToKeep);
       
   194      ChunkPool::large_pool()->free_all_but(BlocksToKeep);
       
   195    }
       
   196 };
       
   197 
       
   198 //--------------------------------------------------------------------------------------
       
   199 // Chunk implementation
       
   200 
       
   201 void* Chunk::operator new(size_t requested_size, size_t length) {
       
   202   // requested_size is equal to sizeof(Chunk) but in order for the arena
       
   203   // allocations to come out aligned as expected the size must be aligned
       
   204   // to expected arean alignment.
       
   205   // expect requested_size but if sizeof(Chunk) doesn't match isn't proper size we must align it.
       
   206   assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment");
       
   207   size_t bytes = ARENA_ALIGN(requested_size) + length;
       
   208   switch (length) {
       
   209    case Chunk::size:        return ChunkPool::large_pool()->allocate(bytes);
       
   210    case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes);
       
   211    case Chunk::init_size:   return ChunkPool::small_pool()->allocate(bytes);
       
   212    default: {
       
   213      void *p =  os::malloc(bytes);
       
   214      if (p == NULL)
       
   215        vm_exit_out_of_memory(bytes, "Chunk::new");
       
   216      return p;
       
   217    }
       
   218   }
       
   219 }
       
   220 
       
   221 void Chunk::operator delete(void* p) {
       
   222   Chunk* c = (Chunk*)p;
       
   223   switch (c->length()) {
       
   224    case Chunk::size:        ChunkPool::large_pool()->free(c); break;
       
   225    case Chunk::medium_size: ChunkPool::medium_pool()->free(c); break;
       
   226    case Chunk::init_size:   ChunkPool::small_pool()->free(c); break;
       
   227    default:                 os::free(c);
       
   228   }
       
   229 }
       
   230 
       
   231 Chunk::Chunk(size_t length) : _len(length) {
       
   232   _next = NULL;         // Chain on the linked list
       
   233 }
       
   234 
       
   235 
       
   236 void Chunk::chop() {
       
   237   Chunk *k = this;
       
   238   while( k ) {
       
   239     Chunk *tmp = k->next();
       
   240     // clear out this chunk (to detect allocation bugs)
       
   241     if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length());
       
   242     delete k;                   // Free chunk (was malloc'd)
       
   243     k = tmp;
       
   244   }
       
   245 }
       
   246 
       
   247 void Chunk::next_chop() {
       
   248   _next->chop();
       
   249   _next = NULL;
       
   250 }
       
   251 
       
   252 
       
   253 void Chunk::start_chunk_pool_cleaner_task() {
       
   254 #ifdef ASSERT
       
   255   static bool task_created = false;
       
   256   assert(!task_created, "should not start chuck pool cleaner twice");
       
   257   task_created = true;
       
   258 #endif
       
   259   ChunkPoolCleaner* cleaner = new ChunkPoolCleaner();
       
   260   cleaner->enroll();
       
   261 }
       
   262 
       
   263 //------------------------------Arena------------------------------------------
       
   264 
       
   265 Arena::Arena(size_t init_size) {
       
   266   size_t round_size = (sizeof (char *)) - 1;
       
   267   init_size = (init_size+round_size) & ~round_size;
       
   268   _first = _chunk = new (init_size) Chunk(init_size);
       
   269   _hwm = _chunk->bottom();      // Save the cached hwm, max
       
   270   _max = _chunk->top();
       
   271   set_size_in_bytes(init_size);
       
   272 }
       
   273 
       
   274 Arena::Arena() {
       
   275   _first = _chunk = new (Chunk::init_size) Chunk(Chunk::init_size);
       
   276   _hwm = _chunk->bottom();      // Save the cached hwm, max
       
   277   _max = _chunk->top();
       
   278   set_size_in_bytes(Chunk::init_size);
       
   279 }
       
   280 
       
   281 Arena::Arena(Arena *a) : _chunk(a->_chunk), _hwm(a->_hwm), _max(a->_max), _first(a->_first) {
       
   282   set_size_in_bytes(a->size_in_bytes());
       
   283 }
       
   284 
       
   285 Arena *Arena::move_contents(Arena *copy) {
       
   286   copy->destruct_contents();
       
   287   copy->_chunk = _chunk;
       
   288   copy->_hwm   = _hwm;
       
   289   copy->_max   = _max;
       
   290   copy->_first = _first;
       
   291   copy->set_size_in_bytes(size_in_bytes());
       
   292   // Destroy original arena
       
   293   reset();
       
   294   return copy;            // Return Arena with contents
       
   295 }
       
   296 
       
   297 Arena::~Arena() {
       
   298   destruct_contents();
       
   299 }
       
   300 
       
   301 // Destroy this arenas contents and reset to empty
       
   302 void Arena::destruct_contents() {
       
   303   if (UseMallocOnly && _first != NULL) {
       
   304     char* end = _first->next() ? _first->top() : _hwm;
       
   305     free_malloced_objects(_first, _first->bottom(), end, _hwm);
       
   306   }
       
   307   _first->chop();
       
   308   reset();
       
   309 }
       
   310 
       
   311 
       
   312 // Total of all Chunks in arena
       
   313 size_t Arena::used() const {
       
   314   size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk
       
   315   register Chunk *k = _first;
       
   316   while( k != _chunk) {         // Whilst have Chunks in a row
       
   317     sum += k->length();         // Total size of this Chunk
       
   318     k = k->next();              // Bump along to next Chunk
       
   319   }
       
   320   return sum;                   // Return total consumed space.
       
   321 }
       
   322 
       
   323 
       
   324 // Grow a new Chunk
       
   325 void* Arena::grow( size_t x ) {
       
   326   // Get minimal required size.  Either real big, or even bigger for giant objs
       
   327   size_t len = MAX2(x, (size_t) Chunk::size);
       
   328 
       
   329   Chunk *k = _chunk;            // Get filled-up chunk address
       
   330   _chunk = new (len) Chunk(len);
       
   331 
       
   332   if (_chunk == NULL)
       
   333       vm_exit_out_of_memory(len * Chunk::aligned_overhead_size(), "Arena::grow");
       
   334 
       
   335   if (k) k->set_next(_chunk);   // Append new chunk to end of linked list
       
   336   else _first = _chunk;
       
   337   _hwm  = _chunk->bottom();     // Save the cached hwm, max
       
   338   _max =  _chunk->top();
       
   339   set_size_in_bytes(size_in_bytes() + len);
       
   340   void* result = _hwm;
       
   341   _hwm += x;
       
   342   return result;
       
   343 }
       
   344 
       
   345 
       
   346 
       
   347 // Reallocate storage in Arena.
       
   348 void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size) {
       
   349   assert(new_size >= 0, "bad size");
       
   350   if (new_size == 0) return NULL;
       
   351 #ifdef ASSERT
       
   352   if (UseMallocOnly) {
       
   353     // always allocate a new object  (otherwise we'll free this one twice)
       
   354     char* copy = (char*)Amalloc(new_size);
       
   355     size_t n = MIN2(old_size, new_size);
       
   356     if (n > 0) memcpy(copy, old_ptr, n);
       
   357     Afree(old_ptr,old_size);    // Mostly done to keep stats accurate
       
   358     return copy;
       
   359   }
       
   360 #endif
       
   361   char *c_old = (char*)old_ptr; // Handy name
       
   362   // Stupid fast special case
       
   363   if( new_size <= old_size ) {  // Shrink in-place
       
   364     if( c_old+old_size == _hwm) // Attempt to free the excess bytes
       
   365       _hwm = c_old+new_size;    // Adjust hwm
       
   366     return c_old;
       
   367   }
       
   368 
       
   369   // make sure that new_size is legal
       
   370   size_t corrected_new_size = ARENA_ALIGN(new_size);
       
   371 
       
   372   // See if we can resize in-place
       
   373   if( (c_old+old_size == _hwm) &&       // Adjusting recent thing
       
   374       (c_old+corrected_new_size <= _max) ) {      // Still fits where it sits
       
   375     _hwm = c_old+corrected_new_size;      // Adjust hwm
       
   376     return c_old;               // Return old pointer
       
   377   }
       
   378 
       
   379   // Oops, got to relocate guts
       
   380   void *new_ptr = Amalloc(new_size);
       
   381   memcpy( new_ptr, c_old, old_size );
       
   382   Afree(c_old,old_size);        // Mostly done to keep stats accurate
       
   383   return new_ptr;
       
   384 }
       
   385 
       
   386 
       
   387 // Determine if pointer belongs to this Arena or not.
       
   388 bool Arena::contains( const void *ptr ) const {
       
   389 #ifdef ASSERT
       
   390   if (UseMallocOnly) {
       
   391     // really slow, but not easy to make fast
       
   392     if (_chunk == NULL) return false;
       
   393     char** bottom = (char**)_chunk->bottom();
       
   394     for (char** p = (char**)_hwm - 1; p >= bottom; p--) {
       
   395       if (*p == ptr) return true;
       
   396     }
       
   397     for (Chunk *c = _first; c != NULL; c = c->next()) {
       
   398       if (c == _chunk) continue;  // current chunk has been processed
       
   399       char** bottom = (char**)c->bottom();
       
   400       for (char** p = (char**)c->top() - 1; p >= bottom; p--) {
       
   401         if (*p == ptr) return true;
       
   402       }
       
   403     }
       
   404     return false;
       
   405   }
       
   406 #endif
       
   407   if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm )
       
   408     return true;                // Check for in this chunk
       
   409   for (Chunk *c = _first; c; c = c->next()) {
       
   410     if (c == _chunk) continue;  // current chunk has been processed
       
   411     if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) {
       
   412       return true;              // Check for every chunk in Arena
       
   413     }
       
   414   }
       
   415   return false;                 // Not in any Chunk, so not in Arena
       
   416 }
       
   417 
       
   418 
       
   419 #ifdef ASSERT
       
   420 void* Arena::malloc(size_t size) {
       
   421   assert(UseMallocOnly, "shouldn't call");
       
   422   // use malloc, but save pointer in res. area for later freeing
       
   423   char** save = (char**)internal_malloc_4(sizeof(char*));
       
   424   return (*save = (char*)os::malloc(size));
       
   425 }
       
   426 
       
   427 // for debugging with UseMallocOnly
       
   428 void* Arena::internal_malloc_4(size_t x) {
       
   429   assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
       
   430   if (_hwm + x > _max) {
       
   431     return grow(x);
       
   432   } else {
       
   433     char *old = _hwm;
       
   434     _hwm += x;
       
   435     return old;
       
   436   }
       
   437 }
       
   438 #endif
       
   439 
       
   440 
       
   441 //--------------------------------------------------------------------------------------
       
   442 // Non-product code
       
   443 
       
   444 #ifndef PRODUCT
       
   445 // The global operator new should never be called since it will usually indicate
       
   446 // a memory leak.  Use CHeapObj as the base class of such objects to make it explicit
       
   447 // that they're allocated on the C heap.
       
   448 // Commented out in product version to avoid conflicts with third-party C++ native code.
       
   449 // %% note this is causing a problem on solaris debug build. the global
       
   450 // new is being called from jdk source and causing data corruption.
       
   451 // src/share/native/sun/awt/font/fontmanager/textcache/hsMemory.cpp::hsSoftNew
       
   452 // define CATCH_OPERATOR_NEW_USAGE if you want to use this.
       
   453 #ifdef CATCH_OPERATOR_NEW_USAGE
       
   454 void* operator new(size_t size){
       
   455   static bool warned = false;
       
   456   if (!warned && warn_new_operator)
       
   457     warning("should not call global (default) operator new");
       
   458   warned = true;
       
   459   return (void *) AllocateHeap(size, "global operator new");
       
   460 }
       
   461 #endif
       
   462 
       
   463 void AllocatedObj::print() const       { print_on(tty); }
       
   464 void AllocatedObj::print_value() const { print_value_on(tty); }
       
   465 
       
   466 void AllocatedObj::print_on(outputStream* st) const {
       
   467   st->print_cr("AllocatedObj(" INTPTR_FORMAT ")", this);
       
   468 }
       
   469 
       
   470 void AllocatedObj::print_value_on(outputStream* st) const {
       
   471   st->print("AllocatedObj(" INTPTR_FORMAT ")", this);
       
   472 }
       
   473 
       
   474 size_t Arena::_bytes_allocated = 0;
       
   475 
       
   476 AllocStats::AllocStats() {
       
   477   start_mallocs = os::num_mallocs;
       
   478   start_frees = os::num_frees;
       
   479   start_malloc_bytes = os::alloc_bytes;
       
   480   start_res_bytes = Arena::_bytes_allocated;
       
   481 }
       
   482 
       
   483 int     AllocStats::num_mallocs() { return os::num_mallocs - start_mallocs; }
       
   484 size_t  AllocStats::alloc_bytes() { return os::alloc_bytes - start_malloc_bytes; }
       
   485 size_t  AllocStats::resource_bytes() { return Arena::_bytes_allocated - start_res_bytes; }
       
   486 int     AllocStats::num_frees() { return os::num_frees - start_frees; }
       
   487 void    AllocStats::print() {
       
   488   tty->print("%d mallocs (%ldK), %d frees, %ldK resrc",
       
   489              num_mallocs(), alloc_bytes()/K, num_frees(), resource_bytes()/K);
       
   490 }
       
   491 
       
   492 
       
   493 // debugging code
       
   494 inline void Arena::free_all(char** start, char** end) {
       
   495   for (char** p = start; p < end; p++) if (*p) os::free(*p);
       
   496 }
       
   497 
       
   498 void Arena::free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) {
       
   499   assert(UseMallocOnly, "should not call");
       
   500   // free all objects malloced since resource mark was created; resource area
       
   501   // contains their addresses
       
   502   if (chunk->next()) {
       
   503     // this chunk is full, and some others too
       
   504     for (Chunk* c = chunk->next(); c != NULL; c = c->next()) {
       
   505       char* top = c->top();
       
   506       if (c->next() == NULL) {
       
   507         top = hwm2;     // last junk is only used up to hwm2
       
   508         assert(c->contains(hwm2), "bad hwm2");
       
   509       }
       
   510       free_all((char**)c->bottom(), (char**)top);
       
   511     }
       
   512     assert(chunk->contains(hwm), "bad hwm");
       
   513     assert(chunk->contains(max), "bad max");
       
   514     free_all((char**)hwm, (char**)max);
       
   515   } else {
       
   516     // this chunk was partially used
       
   517     assert(chunk->contains(hwm), "bad hwm");
       
   518     assert(chunk->contains(hwm2), "bad hwm2");
       
   519     free_all((char**)hwm, (char**)hwm2);
       
   520   }
       
   521 }
       
   522 
       
   523 
       
   524 ReallocMark::ReallocMark() {
       
   525 #ifdef ASSERT
       
   526   Thread *thread = ThreadLocalStorage::get_thread_slow();
       
   527   _nesting = thread->resource_area()->nesting();
       
   528 #endif
       
   529 }
       
   530 
       
   531 void ReallocMark::check() {
       
   532 #ifdef ASSERT
       
   533   if (_nesting != Thread::current()->resource_area()->nesting()) {
       
   534     fatal("allocation bug: array could grow within nested ResourceMark");
       
   535   }
       
   536 #endif
       
   537 }
       
   538 
       
   539 #endif // Non-product