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1 /* |
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2 * Copyright (c) 2007, 2015, Oracle and/or its affiliates. All rights reserved. |
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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4 * |
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5 * This code is free software; you can redistribute it and/or modify it |
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6 * under the terms of the GNU General Public License version 2 only, as |
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7 * published by the Free Software Foundation. Oracle designates this |
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8 * particular file as subject to the "Classpath" exception as provided |
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9 * by Oracle in the LICENSE file that accompanied this code. |
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10 * |
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11 * This code is distributed in the hope that it will be useful, but WITHOUT |
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12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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14 * version 2 for more details (a copy is included in the LICENSE file that |
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15 * accompanied this code). |
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16 * |
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17 * You should have received a copy of the GNU General Public License version |
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18 * 2 along with this work; if not, write to the Free Software Foundation, |
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19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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20 * |
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21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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22 * or visit www.oracle.com if you need additional information or have any |
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23 * questions. |
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24 */ |
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25 |
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26 package sun.java2d.marlin; |
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27 |
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28 import java.util.Arrays; |
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29 import sun.awt.geom.PathConsumer2D; |
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30 import static sun.java2d.marlin.OffHeapArray.SIZE_INT; |
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31 import jdk.internal.misc.Unsafe; |
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32 |
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33 final class Renderer implements PathConsumer2D, MarlinConst { |
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34 |
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35 static final boolean DISABLE_RENDER = false; |
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36 |
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37 static final boolean ENABLE_BLOCK_FLAGS = MarlinProperties.isUseTileFlags(); |
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38 static final boolean ENABLE_BLOCK_FLAGS_HEURISTICS = MarlinProperties.isUseTileFlagsWithHeuristics(); |
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39 |
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40 private static final int ALL_BUT_LSB = 0xfffffffe; |
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41 private static final int ERR_STEP_MAX = 0x7fffffff; // = 2^31 - 1 |
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42 |
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43 private static final double POWER_2_TO_32 = FloatMath.powerOfTwoD(32); |
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44 |
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45 // use float to make tosubpix methods faster (no int to float conversion) |
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46 public static final float f_SUBPIXEL_POSITIONS_X |
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47 = (float) SUBPIXEL_POSITIONS_X; |
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48 public static final float f_SUBPIXEL_POSITIONS_Y |
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49 = (float) SUBPIXEL_POSITIONS_Y; |
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50 public static final int SUBPIXEL_MASK_X = SUBPIXEL_POSITIONS_X - 1; |
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51 public static final int SUBPIXEL_MASK_Y = SUBPIXEL_POSITIONS_Y - 1; |
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52 |
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53 // number of subpixels corresponding to a tile line |
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54 private static final int SUBPIXEL_TILE |
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55 = TILE_SIZE << SUBPIXEL_LG_POSITIONS_Y; |
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56 |
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57 // 2048 (pixelSize) pixels (height) x 8 subpixels = 64K |
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58 static final int INITIAL_BUCKET_ARRAY |
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59 = INITIAL_PIXEL_DIM * SUBPIXEL_POSITIONS_Y; |
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60 |
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61 public static final int WIND_EVEN_ODD = 0; |
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62 public static final int WIND_NON_ZERO = 1; |
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63 |
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64 // common to all types of input path segments. |
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65 // OFFSET as bytes |
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66 // only integer values: |
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67 public static final long OFF_CURX_OR = 0; |
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68 public static final long OFF_ERROR = OFF_CURX_OR + SIZE_INT; |
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69 public static final long OFF_BUMP_X = OFF_ERROR + SIZE_INT; |
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70 public static final long OFF_BUMP_ERR = OFF_BUMP_X + SIZE_INT; |
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71 public static final long OFF_NEXT = OFF_BUMP_ERR + SIZE_INT; |
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72 public static final long OFF_YMAX = OFF_NEXT + SIZE_INT; |
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73 |
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74 // size of one edge in bytes |
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75 public static final int SIZEOF_EDGE_BYTES = (int)(OFF_YMAX + SIZE_INT); |
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76 |
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77 // curve break into lines |
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78 // cubic error in subpixels to decrement step |
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79 private static final float CUB_DEC_ERR_SUBPIX |
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80 = 2.5f * (NORM_SUBPIXELS / 8f); // 2.5 subpixel for typical 8x8 subpixels |
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81 // cubic error in subpixels to increment step |
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82 private static final float CUB_INC_ERR_SUBPIX |
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83 = 1f * (NORM_SUBPIXELS / 8f); // 1 subpixel for typical 8x8 subpixels |
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84 |
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85 // cubic bind length to decrement step = 8 * error in subpixels |
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86 // pisces: 20 / 8 |
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87 // openjfx pisces: 8 / 3.2 |
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88 // multiply by 8 = error scale factor: |
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89 public static final float CUB_DEC_BND |
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90 = 8f * CUB_DEC_ERR_SUBPIX; // 20f means 2.5 subpixel error |
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91 // cubic bind length to increment step = 8 * error in subpixels |
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92 public static final float CUB_INC_BND |
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93 = 8f * CUB_INC_ERR_SUBPIX; // 8f means 1 subpixel error |
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94 |
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95 // cubic countlg |
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96 public static final int CUB_COUNT_LG = 2; |
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97 // cubic count = 2^countlg |
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98 private static final int CUB_COUNT = 1 << CUB_COUNT_LG; |
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99 // cubic count^2 = 4^countlg |
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100 private static final int CUB_COUNT_2 = 1 << (2 * CUB_COUNT_LG); |
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101 // cubic count^3 = 8^countlg |
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102 private static final int CUB_COUNT_3 = 1 << (3 * CUB_COUNT_LG); |
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103 // cubic dt = 1 / count |
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104 private static final float CUB_INV_COUNT = 1f / CUB_COUNT; |
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105 // cubic dt^2 = 1 / count^2 = 1 / 4^countlg |
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106 private static final float CUB_INV_COUNT_2 = 1f / CUB_COUNT_2; |
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107 // cubic dt^3 = 1 / count^3 = 1 / 8^countlg |
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108 private static final float CUB_INV_COUNT_3 = 1f / CUB_COUNT_3; |
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109 |
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110 // quad break into lines |
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111 // quadratic error in subpixels |
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112 private static final float QUAD_DEC_ERR_SUBPIX |
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113 = 1f * (NORM_SUBPIXELS / 8f); // 1 subpixel for typical 8x8 subpixels |
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114 |
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115 // quadratic bind length to decrement step = 8 * error in subpixels |
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116 // pisces and openjfx pisces: 32 |
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117 public static final float QUAD_DEC_BND |
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118 = 8f * QUAD_DEC_ERR_SUBPIX; // 8f means 1 subpixel error |
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119 |
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120 ////////////////////////////////////////////////////////////////////////////// |
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121 // SCAN LINE |
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122 ////////////////////////////////////////////////////////////////////////////// |
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123 // crossings ie subpixel edge x coordinates |
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124 private int[] crossings; |
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125 // auxiliary storage for crossings (merge sort) |
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126 private int[] aux_crossings; |
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127 |
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128 // indices into the segment pointer lists. They indicate the "active" |
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129 // sublist in the segment lists (the portion of the list that contains |
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130 // all the segments that cross the next scan line). |
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131 private int edgeCount; |
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132 private int[] edgePtrs; |
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133 // auxiliary storage for edge pointers (merge sort) |
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134 private int[] aux_edgePtrs; |
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135 |
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136 // max used for both edgePtrs and crossings (stats only) |
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137 private int activeEdgeMaxUsed; |
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138 |
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139 // per-thread initial arrays (large enough to satisfy most usages) (1024) |
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140 private final int[] crossings_initial = new int[INITIAL_SMALL_ARRAY]; // 4K |
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141 // +1 to avoid recycling in Helpers.widenArray() |
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142 private final int[] edgePtrs_initial = new int[INITIAL_SMALL_ARRAY + 1]; // 4K |
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143 // merge sort initial arrays (large enough to satisfy most usages) (1024) |
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144 private final int[] aux_crossings_initial = new int[INITIAL_SMALL_ARRAY]; // 4K |
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145 // +1 to avoid recycling in Helpers.widenArray() |
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146 private final int[] aux_edgePtrs_initial = new int[INITIAL_SMALL_ARRAY + 1]; // 4K |
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147 |
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148 ////////////////////////////////////////////////////////////////////////////// |
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149 // EDGE LIST |
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150 ////////////////////////////////////////////////////////////////////////////// |
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151 private float edgeMinY = Float.POSITIVE_INFINITY; |
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152 private float edgeMaxY = Float.NEGATIVE_INFINITY; |
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153 private float edgeMinX = Float.POSITIVE_INFINITY; |
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154 private float edgeMaxX = Float.NEGATIVE_INFINITY; |
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155 |
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156 // edges [floats|ints] stored in off-heap memory |
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157 private final OffHeapArray edges; |
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158 |
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159 private int[] edgeBuckets; |
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160 private int[] edgeBucketCounts; // 2*newedges + (1 if pruning needed) |
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161 // used range for edgeBuckets / edgeBucketCounts |
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162 private int buckets_minY; |
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163 private int buckets_maxY; |
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164 // sum of each edge delta Y (subpixels) |
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165 private int edgeSumDeltaY; |
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166 |
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167 // +1 to avoid recycling in Helpers.widenArray() |
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168 private final int[] edgeBuckets_initial |
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169 = new int[INITIAL_BUCKET_ARRAY + 1]; // 64K |
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170 private final int[] edgeBucketCounts_initial |
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171 = new int[INITIAL_BUCKET_ARRAY + 1]; // 64K |
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172 |
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173 // Flattens using adaptive forward differencing. This only carries out |
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174 // one iteration of the AFD loop. All it does is update AFD variables (i.e. |
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175 // X0, Y0, D*[X|Y], COUNT; not variables used for computing scanline crossings). |
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176 private void quadBreakIntoLinesAndAdd(float x0, float y0, |
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177 final Curve c, |
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178 final float x2, final float y2) |
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179 { |
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180 int count = 1; // dt = 1 / count |
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181 |
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182 // maximum(ddX|Y) = norm(dbx, dby) * dt^2 (= 1) |
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183 float maxDD = FloatMath.max(Math.abs(c.dbx), Math.abs(c.dby)); |
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184 |
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185 final float _DEC_BND = QUAD_DEC_BND; |
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186 |
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187 while (maxDD >= _DEC_BND) { |
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188 // divide step by half: |
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189 maxDD /= 4f; // error divided by 2^2 = 4 |
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190 |
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191 count <<= 1; |
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192 if (doStats) { |
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193 RendererContext.stats.stat_rdr_quadBreak_dec.add(count); |
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194 } |
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195 } |
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196 |
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197 int nL = 0; // line count |
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198 if (count > 1) { |
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199 final float icount = 1f / count; // dt |
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200 final float icount2 = icount * icount; // dt^2 |
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201 |
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202 final float ddx = c.dbx * icount2; |
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203 final float ddy = c.dby * icount2; |
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204 float dx = c.bx * icount2 + c.cx * icount; |
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205 float dy = c.by * icount2 + c.cy * icount; |
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206 |
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207 float x1, y1; |
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208 |
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209 while (--count > 0) { |
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210 x1 = x0 + dx; |
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211 dx += ddx; |
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212 y1 = y0 + dy; |
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213 dy += ddy; |
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214 |
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215 addLine(x0, y0, x1, y1); |
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216 |
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217 if (doStats) { nL++; } |
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218 x0 = x1; |
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219 y0 = y1; |
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220 } |
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221 } |
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222 addLine(x0, y0, x2, y2); |
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223 |
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224 if (doStats) { |
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225 RendererContext.stats.stat_rdr_quadBreak.add(nL + 1); |
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226 } |
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227 } |
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228 |
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229 // x0, y0 and x3,y3 are the endpoints of the curve. We could compute these |
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230 // using c.xat(0),c.yat(0) and c.xat(1),c.yat(1), but this might introduce |
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231 // numerical errors, and our callers already have the exact values. |
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232 // Another alternative would be to pass all the control points, and call |
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233 // c.set here, but then too many numbers are passed around. |
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234 private void curveBreakIntoLinesAndAdd(float x0, float y0, |
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235 final Curve c, |
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236 final float x3, final float y3) |
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237 { |
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238 int count = CUB_COUNT; |
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239 final float icount = CUB_INV_COUNT; // dt |
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240 final float icount2 = CUB_INV_COUNT_2; // dt^2 |
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241 final float icount3 = CUB_INV_COUNT_3; // dt^3 |
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242 |
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243 // the dx and dy refer to forward differencing variables, not the last |
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244 // coefficients of the "points" polynomial |
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245 float dddx, dddy, ddx, ddy, dx, dy; |
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246 dddx = 2f * c.dax * icount3; |
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247 dddy = 2f * c.day * icount3; |
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248 ddx = dddx + c.dbx * icount2; |
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249 ddy = dddy + c.dby * icount2; |
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250 dx = c.ax * icount3 + c.bx * icount2 + c.cx * icount; |
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251 dy = c.ay * icount3 + c.by * icount2 + c.cy * icount; |
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252 |
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253 // we use x0, y0 to walk the line |
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254 float x1 = x0, y1 = y0; |
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255 int nL = 0; // line count |
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256 |
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257 final float _DEC_BND = CUB_DEC_BND; |
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258 final float _INC_BND = CUB_INC_BND; |
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259 |
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260 while (count > 0) { |
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261 // divide step by half: |
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262 while (Math.abs(ddx) >= _DEC_BND || Math.abs(ddy) >= _DEC_BND) { |
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263 dddx /= 8f; |
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264 dddy /= 8f; |
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265 ddx = ddx/4f - dddx; |
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266 ddy = ddy/4f - dddy; |
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267 dx = (dx - ddx) / 2f; |
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268 dy = (dy - ddy) / 2f; |
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269 |
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270 count <<= 1; |
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271 if (doStats) { |
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272 RendererContext.stats.stat_rdr_curveBreak_dec.add(count); |
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273 } |
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274 } |
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275 |
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276 // double step: |
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277 // TODO: why use first derivative dX|Y instead of second ddX|Y ? |
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278 // both scale changes should use speed or acceleration to have the same metric. |
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279 |
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280 // can only do this on even "count" values, because we must divide count by 2 |
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281 while (count % 2 == 0 |
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282 && Math.abs(dx) <= _INC_BND && Math.abs(dy) <= _INC_BND) |
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283 { |
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284 dx = 2f * dx + ddx; |
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285 dy = 2f * dy + ddy; |
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286 ddx = 4f * (ddx + dddx); |
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287 ddy = 4f * (ddy + dddy); |
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288 dddx *= 8f; |
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289 dddy *= 8f; |
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290 |
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291 count >>= 1; |
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292 if (doStats) { |
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293 RendererContext.stats.stat_rdr_curveBreak_inc.add(count); |
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294 } |
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295 } |
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296 if (--count > 0) { |
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297 x1 += dx; |
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298 dx += ddx; |
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299 ddx += dddx; |
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300 y1 += dy; |
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301 dy += ddy; |
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302 ddy += dddy; |
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303 } else { |
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304 x1 = x3; |
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305 y1 = y3; |
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306 } |
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307 |
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308 addLine(x0, y0, x1, y1); |
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309 |
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310 if (doStats) { nL++; } |
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311 x0 = x1; |
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312 y0 = y1; |
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313 } |
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314 if (doStats) { |
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315 RendererContext.stats.stat_rdr_curveBreak.add(nL); |
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316 } |
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317 } |
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318 |
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319 private void addLine(float x1, float y1, float x2, float y2) { |
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320 if (doMonitors) { |
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321 RendererContext.stats.mon_rdr_addLine.start(); |
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322 } |
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323 if (doStats) { |
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324 RendererContext.stats.stat_rdr_addLine.add(1); |
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325 } |
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326 int or = 1; // orientation of the line. 1 if y increases, 0 otherwise. |
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327 if (y2 < y1) { |
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328 or = 0; |
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329 float tmp = y2; |
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330 y2 = y1; |
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331 y1 = tmp; |
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332 tmp = x2; |
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333 x2 = x1; |
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334 x1 = tmp; |
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335 } |
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336 |
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337 // convert subpixel coordinates (float) into pixel positions (int) |
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338 |
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339 // The index of the pixel that holds the next HPC is at ceil(trueY - 0.5) |
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340 // Since y1 and y2 are biased by -0.5 in tosubpixy(), this is simply |
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341 // ceil(y1) or ceil(y2) |
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342 // upper integer (inclusive) |
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343 final int firstCrossing = FloatMath.max(FloatMath.ceil_int(y1), boundsMinY); |
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344 |
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345 // note: use boundsMaxY (last Y exclusive) to compute correct coverage |
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346 // upper integer (exclusive) |
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347 final int lastCrossing = FloatMath.min(FloatMath.ceil_int(y2), boundsMaxY); |
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348 |
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349 /* skip horizontal lines in pixel space and clip edges |
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350 out of y range [boundsMinY; boundsMaxY] */ |
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351 if (firstCrossing >= lastCrossing) { |
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352 if (doMonitors) { |
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353 RendererContext.stats.mon_rdr_addLine.stop(); |
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354 } |
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355 if (doStats) { |
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356 RendererContext.stats.stat_rdr_addLine_skip.add(1); |
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357 } |
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358 return; |
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359 } |
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360 // edge min/max X/Y are in subpixel space (inclusive) |
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361 if (y1 < edgeMinY) { |
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362 edgeMinY = y1; |
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363 } |
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364 if (y2 > edgeMaxY) { |
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365 edgeMaxY = y2; |
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366 } |
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367 |
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368 // Use double-precision for improved accuracy: |
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369 final double x1d = x1; |
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370 final double y1d = y1; |
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371 final double slope = (x2 - x1d) / (y2 - y1d); |
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372 |
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373 if (slope >= 0.0) { // <==> x1 < x2 |
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374 if (x1 < edgeMinX) { |
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375 edgeMinX = x1; |
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376 } |
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377 if (x2 > edgeMaxX) { |
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378 edgeMaxX = x2; |
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379 } |
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380 } else { |
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381 if (x2 < edgeMinX) { |
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382 edgeMinX = x2; |
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383 } |
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384 if (x1 > edgeMaxX) { |
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385 edgeMaxX = x1; |
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386 } |
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387 } |
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388 |
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389 // local variables for performance: |
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390 final int _SIZEOF_EDGE_BYTES = SIZEOF_EDGE_BYTES; |
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391 |
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392 final OffHeapArray _edges = edges; |
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393 |
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394 // get free pointer (ie length in bytes) |
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395 final int edgePtr = _edges.used; |
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396 |
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397 // use substraction to avoid integer overflow: |
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398 if (_edges.length - edgePtr < _SIZEOF_EDGE_BYTES) { |
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399 // suppose _edges.length > _SIZEOF_EDGE_BYTES |
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400 // so doubling size is enough to add needed bytes |
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401 // note: throw IOOB if neededSize > 2Gb: |
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402 final long edgeNewSize = ArrayCache.getNewLargeSize(_edges.length, |
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403 edgePtr + _SIZEOF_EDGE_BYTES); |
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404 |
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405 if (doStats) { |
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406 RendererContext.stats.stat_rdr_edges_resizes.add(edgeNewSize); |
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407 } |
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408 _edges.resize(edgeNewSize); |
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409 } |
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410 |
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411 |
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412 final Unsafe _unsafe = OffHeapArray.unsafe; |
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413 final long SIZE_INT = 4L; |
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414 long addr = _edges.address + edgePtr; |
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415 |
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416 // The x value must be bumped up to its position at the next HPC we will evaluate. |
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417 // "firstcrossing" is the (sub)pixel number where the next crossing occurs |
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418 // thus, the actual coordinate of the next HPC is "firstcrossing + 0.5" |
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419 // so the Y distance we cover is "firstcrossing + 0.5 - trueY". |
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420 // Note that since y1 (and y2) are already biased by -0.5 in tosubpixy(), we have |
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421 // y1 = trueY - 0.5 |
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422 // trueY = y1 + 0.5 |
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423 // firstcrossing + 0.5 - trueY = firstcrossing + 0.5 - (y1 + 0.5) |
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424 // = firstcrossing - y1 |
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425 // The x coordinate at that HPC is then: |
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426 // x1_intercept = x1 + (firstcrossing - y1) * slope |
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427 // The next VPC is then given by: |
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428 // VPC index = ceil(x1_intercept - 0.5), or alternately |
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429 // VPC index = floor(x1_intercept - 0.5 + 1 - epsilon) |
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430 // epsilon is hard to pin down in floating point, but easy in fixed point, so if |
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431 // we convert to fixed point then these operations get easier: |
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432 // long x1_fixed = x1_intercept * 2^32; (fixed point 32.32 format) |
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433 // curx = next VPC = fixed_floor(x1_fixed - 2^31 + 2^32 - 1) |
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434 // = fixed_floor(x1_fixed + 2^31 - 1) |
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435 // = fixed_floor(x1_fixed + 0x7fffffff) |
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436 // and error = fixed_fract(x1_fixed + 0x7fffffff) |
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437 final double x1_intercept = x1d + (firstCrossing - y1d) * slope; |
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438 |
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439 // inlined scalb(x1_intercept, 32): |
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440 final long x1_fixed_biased = ((long) (POWER_2_TO_32 * x1_intercept)) |
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441 + 0x7fffffffL; |
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442 // curx: |
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443 // last bit corresponds to the orientation |
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444 _unsafe.putInt(addr, (((int) (x1_fixed_biased >> 31L)) & ALL_BUT_LSB) | or); |
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445 addr += SIZE_INT; |
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446 _unsafe.putInt(addr, ((int) x1_fixed_biased) >>> 1); |
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447 addr += SIZE_INT; |
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448 |
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449 // inlined scalb(slope, 32): |
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450 final long slope_fixed = (long) (POWER_2_TO_32 * slope); |
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451 |
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452 // last bit set to 0 to keep orientation: |
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453 _unsafe.putInt(addr, (((int) (slope_fixed >> 31L)) & ALL_BUT_LSB)); |
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454 addr += SIZE_INT; |
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455 _unsafe.putInt(addr, ((int) slope_fixed) >>> 1); |
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456 addr += SIZE_INT; |
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457 |
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458 final int[] _edgeBuckets = edgeBuckets; |
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459 final int[] _edgeBucketCounts = edgeBucketCounts; |
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460 |
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461 final int _boundsMinY = boundsMinY; |
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462 |
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463 // each bucket is a linked list. this method adds ptr to the |
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464 // start of the "bucket"th linked list. |
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465 final int bucketIdx = firstCrossing - _boundsMinY; |
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466 |
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467 // pointer from bucket |
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468 _unsafe.putInt(addr, _edgeBuckets[bucketIdx]); |
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469 addr += SIZE_INT; |
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470 // y max (inclusive) |
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471 _unsafe.putInt(addr, lastCrossing); |
|
472 |
|
473 // Update buckets: |
|
474 // directly the edge struct "pointer" |
|
475 _edgeBuckets[bucketIdx] = edgePtr; |
|
476 _edgeBucketCounts[bucketIdx] += 2; // 1 << 1 |
|
477 // last bit means edge end |
|
478 _edgeBucketCounts[lastCrossing - _boundsMinY] |= 0x1; |
|
479 |
|
480 // update sum of delta Y (subpixels): |
|
481 edgeSumDeltaY += (lastCrossing - firstCrossing); |
|
482 |
|
483 // update free pointer (ie length in bytes) |
|
484 _edges.used += _SIZEOF_EDGE_BYTES; |
|
485 |
|
486 if (doMonitors) { |
|
487 RendererContext.stats.mon_rdr_addLine.stop(); |
|
488 } |
|
489 } |
|
490 |
|
491 // END EDGE LIST |
|
492 ////////////////////////////////////////////////////////////////////////////// |
|
493 |
|
494 // Cache to store RLE-encoded coverage mask of the current primitive |
|
495 final MarlinCache cache; |
|
496 |
|
497 // Bounds of the drawing region, at subpixel precision. |
|
498 private int boundsMinX, boundsMinY, boundsMaxX, boundsMaxY; |
|
499 |
|
500 // Current winding rule |
|
501 private int windingRule; |
|
502 |
|
503 // Current drawing position, i.e., final point of last segment |
|
504 private float x0, y0; |
|
505 |
|
506 // Position of most recent 'moveTo' command |
|
507 private float pix_sx0, pix_sy0; |
|
508 |
|
509 // per-thread renderer context |
|
510 final RendererContext rdrCtx; |
|
511 // dirty curve |
|
512 private final Curve curve; |
|
513 |
|
514 Renderer(final RendererContext rdrCtx) { |
|
515 this.rdrCtx = rdrCtx; |
|
516 |
|
517 this.edges = new OffHeapArray(rdrCtx, INITIAL_EDGES_CAPACITY); // 96K |
|
518 |
|
519 this.curve = rdrCtx.curve; |
|
520 |
|
521 edgeBuckets = edgeBuckets_initial; |
|
522 edgeBucketCounts = edgeBucketCounts_initial; |
|
523 |
|
524 alphaLine = alphaLine_initial; |
|
525 |
|
526 this.cache = rdrCtx.cache; |
|
527 |
|
528 // ScanLine: |
|
529 crossings = crossings_initial; |
|
530 aux_crossings = aux_crossings_initial; |
|
531 edgePtrs = edgePtrs_initial; |
|
532 aux_edgePtrs = aux_edgePtrs_initial; |
|
533 |
|
534 edgeCount = 0; |
|
535 activeEdgeMaxUsed = 0; |
|
536 } |
|
537 |
|
538 Renderer init(final int pix_boundsX, final int pix_boundsY, |
|
539 final int pix_boundsWidth, final int pix_boundsHeight, |
|
540 final int windingRule) { |
|
541 |
|
542 this.windingRule = windingRule; |
|
543 |
|
544 // bounds as half-open intervals: minX <= x < maxX and minY <= y < maxY |
|
545 this.boundsMinX = pix_boundsX << SUBPIXEL_LG_POSITIONS_X; |
|
546 this.boundsMaxX = |
|
547 (pix_boundsX + pix_boundsWidth) << SUBPIXEL_LG_POSITIONS_X; |
|
548 this.boundsMinY = pix_boundsY << SUBPIXEL_LG_POSITIONS_Y; |
|
549 this.boundsMaxY = |
|
550 (pix_boundsY + pix_boundsHeight) << SUBPIXEL_LG_POSITIONS_Y; |
|
551 |
|
552 if (doLogBounds) { |
|
553 MarlinUtils.logInfo("boundsXY = [" + boundsMinX + " ... " |
|
554 + boundsMaxX + "[ [" + boundsMinY + " ... " |
|
555 + boundsMaxY + "["); |
|
556 } |
|
557 |
|
558 // see addLine: ceil(boundsMaxY) => boundsMaxY + 1 |
|
559 // +1 for edgeBucketCounts |
|
560 final int edgeBucketsLength = (boundsMaxY - boundsMinY) + 1; |
|
561 |
|
562 if (edgeBucketsLength > INITIAL_BUCKET_ARRAY) { |
|
563 if (doStats) { |
|
564 RendererContext.stats.stat_array_renderer_edgeBuckets |
|
565 .add(edgeBucketsLength); |
|
566 RendererContext.stats.stat_array_renderer_edgeBucketCounts |
|
567 .add(edgeBucketsLength); |
|
568 } |
|
569 edgeBuckets = rdrCtx.getIntArray(edgeBucketsLength); |
|
570 edgeBucketCounts = rdrCtx.getIntArray(edgeBucketsLength); |
|
571 } |
|
572 |
|
573 edgeMinY = Float.POSITIVE_INFINITY; |
|
574 edgeMaxY = Float.NEGATIVE_INFINITY; |
|
575 edgeMinX = Float.POSITIVE_INFINITY; |
|
576 edgeMaxX = Float.NEGATIVE_INFINITY; |
|
577 |
|
578 // reset used mark: |
|
579 edgeCount = 0; |
|
580 activeEdgeMaxUsed = 0; |
|
581 edges.used = 0; |
|
582 |
|
583 edgeSumDeltaY = 0; |
|
584 |
|
585 return this; // fluent API |
|
586 } |
|
587 |
|
588 /** |
|
589 * Disposes this renderer and recycle it clean up before reusing this instance |
|
590 */ |
|
591 void dispose() { |
|
592 if (doStats) { |
|
593 RendererContext.stats.stat_rdr_activeEdges.add(activeEdgeMaxUsed); |
|
594 RendererContext.stats.stat_rdr_edges.add(edges.used); |
|
595 RendererContext.stats.stat_rdr_edges_count |
|
596 .add(edges.used / SIZEOF_EDGE_BYTES); |
|
597 } |
|
598 if (doCleanDirty) { |
|
599 // Force zero-fill dirty arrays: |
|
600 Arrays.fill(crossings, 0); |
|
601 Arrays.fill(aux_crossings, 0); |
|
602 Arrays.fill(edgePtrs, 0); |
|
603 Arrays.fill(aux_edgePtrs, 0); |
|
604 } |
|
605 // Return arrays: |
|
606 if (crossings != crossings_initial) { |
|
607 rdrCtx.putDirtyIntArray(crossings); |
|
608 crossings = crossings_initial; |
|
609 if (aux_crossings != aux_crossings_initial) { |
|
610 rdrCtx.putDirtyIntArray(aux_crossings); |
|
611 aux_crossings = aux_crossings_initial; |
|
612 } |
|
613 } |
|
614 if (edgePtrs != edgePtrs_initial) { |
|
615 rdrCtx.putDirtyIntArray(edgePtrs); |
|
616 edgePtrs = edgePtrs_initial; |
|
617 if (aux_edgePtrs != aux_edgePtrs_initial) { |
|
618 rdrCtx.putDirtyIntArray(aux_edgePtrs); |
|
619 aux_edgePtrs = aux_edgePtrs_initial; |
|
620 } |
|
621 } |
|
622 if (alphaLine != alphaLine_initial) { |
|
623 rdrCtx.putIntArray(alphaLine, 0, 0); // already zero filled |
|
624 alphaLine = alphaLine_initial; |
|
625 } |
|
626 if (blkFlags != blkFlags_initial) { |
|
627 rdrCtx.putIntArray(blkFlags, 0, 0); // already zero filled |
|
628 blkFlags = blkFlags_initial; |
|
629 } |
|
630 |
|
631 if (edgeMinY != Float.POSITIVE_INFINITY) { |
|
632 // clear used part |
|
633 if (edgeBuckets == edgeBuckets_initial) { |
|
634 // fill only used part |
|
635 IntArrayCache.fill(edgeBuckets, buckets_minY, |
|
636 buckets_maxY, 0); |
|
637 IntArrayCache.fill(edgeBucketCounts, buckets_minY, |
|
638 buckets_maxY + 1, 0); |
|
639 } else { |
|
640 // clear only used part |
|
641 rdrCtx.putIntArray(edgeBuckets, buckets_minY, |
|
642 buckets_maxY); |
|
643 edgeBuckets = edgeBuckets_initial; |
|
644 |
|
645 rdrCtx.putIntArray(edgeBucketCounts, buckets_minY, |
|
646 buckets_maxY + 1); |
|
647 edgeBucketCounts = edgeBucketCounts_initial; |
|
648 } |
|
649 } else if (edgeBuckets != edgeBuckets_initial) { |
|
650 // unused arrays |
|
651 rdrCtx.putIntArray(edgeBuckets, 0, 0); |
|
652 edgeBuckets = edgeBuckets_initial; |
|
653 |
|
654 rdrCtx.putIntArray(edgeBucketCounts, 0, 0); |
|
655 edgeBucketCounts = edgeBucketCounts_initial; |
|
656 } |
|
657 |
|
658 // At last: resize back off-heap edges to initial size |
|
659 if (edges.length != INITIAL_EDGES_CAPACITY) { |
|
660 // note: may throw OOME: |
|
661 edges.resize(INITIAL_EDGES_CAPACITY); |
|
662 } |
|
663 if (doCleanDirty) { |
|
664 // Force zero-fill dirty arrays: |
|
665 edges.fill(BYTE_0); |
|
666 } |
|
667 if (doMonitors) { |
|
668 RendererContext.stats.mon_rdr_endRendering.stop(); |
|
669 } |
|
670 } |
|
671 |
|
672 private static float tosubpixx(final float pix_x) { |
|
673 return f_SUBPIXEL_POSITIONS_X * pix_x; |
|
674 } |
|
675 |
|
676 private static float tosubpixy(final float pix_y) { |
|
677 // shift y by -0.5 for fast ceil(y - 0.5): |
|
678 return f_SUBPIXEL_POSITIONS_Y * pix_y - 0.5f; |
|
679 } |
|
680 |
|
681 @Override |
|
682 public void moveTo(float pix_x0, float pix_y0) { |
|
683 closePath(); |
|
684 this.pix_sx0 = pix_x0; |
|
685 this.pix_sy0 = pix_y0; |
|
686 this.y0 = tosubpixy(pix_y0); |
|
687 this.x0 = tosubpixx(pix_x0); |
|
688 } |
|
689 |
|
690 @Override |
|
691 public void lineTo(float pix_x1, float pix_y1) { |
|
692 float x1 = tosubpixx(pix_x1); |
|
693 float y1 = tosubpixy(pix_y1); |
|
694 addLine(x0, y0, x1, y1); |
|
695 x0 = x1; |
|
696 y0 = y1; |
|
697 } |
|
698 |
|
699 @Override |
|
700 public void curveTo(float x1, float y1, |
|
701 float x2, float y2, |
|
702 float x3, float y3) |
|
703 { |
|
704 final float xe = tosubpixx(x3); |
|
705 final float ye = tosubpixy(y3); |
|
706 curve.set(x0, y0, tosubpixx(x1), tosubpixy(y1), |
|
707 tosubpixx(x2), tosubpixy(y2), xe, ye); |
|
708 curveBreakIntoLinesAndAdd(x0, y0, curve, xe, ye); |
|
709 x0 = xe; |
|
710 y0 = ye; |
|
711 } |
|
712 |
|
713 @Override |
|
714 public void quadTo(float x1, float y1, float x2, float y2) { |
|
715 final float xe = tosubpixx(x2); |
|
716 final float ye = tosubpixy(y2); |
|
717 curve.set(x0, y0, tosubpixx(x1), tosubpixy(y1), xe, ye); |
|
718 quadBreakIntoLinesAndAdd(x0, y0, curve, xe, ye); |
|
719 x0 = xe; |
|
720 y0 = ye; |
|
721 } |
|
722 |
|
723 @Override |
|
724 public void closePath() { |
|
725 // lineTo expects its input in pixel coordinates. |
|
726 lineTo(pix_sx0, pix_sy0); |
|
727 } |
|
728 |
|
729 @Override |
|
730 public void pathDone() { |
|
731 closePath(); |
|
732 } |
|
733 |
|
734 @Override |
|
735 public long getNativeConsumer() { |
|
736 throw new InternalError("Renderer does not use a native consumer."); |
|
737 } |
|
738 |
|
739 // clean alpha array (zero filled) |
|
740 private int[] alphaLine; |
|
741 // 2048 (pixelsize) pixel large |
|
742 private final int[] alphaLine_initial = new int[INITIAL_AA_ARRAY]; // 8K |
|
743 |
|
744 private void _endRendering(final int ymin, final int ymax) { |
|
745 if (DISABLE_RENDER) { |
|
746 return; |
|
747 } |
|
748 |
|
749 // Get X bounds as true pixel boundaries to compute correct pixel coverage: |
|
750 final int bboxx0 = bbox_spminX; |
|
751 final int bboxx1 = bbox_spmaxX; |
|
752 |
|
753 final boolean windingRuleEvenOdd = (windingRule == WIND_EVEN_ODD); |
|
754 |
|
755 // Useful when processing tile line by tile line |
|
756 final int[] _alpha = alphaLine; |
|
757 |
|
758 // local vars (performance): |
|
759 final MarlinCache _cache = cache; |
|
760 final OffHeapArray _edges = edges; |
|
761 final int[] _edgeBuckets = edgeBuckets; |
|
762 final int[] _edgeBucketCounts = edgeBucketCounts; |
|
763 |
|
764 int[] _crossings = this.crossings; |
|
765 int[] _edgePtrs = this.edgePtrs; |
|
766 |
|
767 // merge sort auxiliary storage: |
|
768 int[] _aux_crossings = this.aux_crossings; |
|
769 int[] _aux_edgePtrs = this.aux_edgePtrs; |
|
770 |
|
771 // copy constants: |
|
772 final long _OFF_ERROR = OFF_ERROR; |
|
773 final long _OFF_BUMP_X = OFF_BUMP_X; |
|
774 final long _OFF_BUMP_ERR = OFF_BUMP_ERR; |
|
775 |
|
776 final long _OFF_NEXT = OFF_NEXT; |
|
777 final long _OFF_YMAX = OFF_YMAX; |
|
778 |
|
779 final int _ALL_BUT_LSB = ALL_BUT_LSB; |
|
780 final int _ERR_STEP_MAX = ERR_STEP_MAX; |
|
781 |
|
782 // unsafe I/O: |
|
783 final Unsafe _unsafe = OffHeapArray.unsafe; |
|
784 final long addr0 = _edges.address; |
|
785 long addr; |
|
786 final int _SUBPIXEL_LG_POSITIONS_X = SUBPIXEL_LG_POSITIONS_X; |
|
787 final int _SUBPIXEL_LG_POSITIONS_Y = SUBPIXEL_LG_POSITIONS_Y; |
|
788 final int _SUBPIXEL_MASK_X = SUBPIXEL_MASK_X; |
|
789 final int _SUBPIXEL_MASK_Y = SUBPIXEL_MASK_Y; |
|
790 final int _SUBPIXEL_POSITIONS_X = SUBPIXEL_POSITIONS_X; |
|
791 |
|
792 final int _MIN_VALUE = Integer.MIN_VALUE; |
|
793 final int _MAX_VALUE = Integer.MAX_VALUE; |
|
794 |
|
795 // Now we iterate through the scanlines. We must tell emitRow the coord |
|
796 // of the first non-transparent pixel, so we must keep accumulators for |
|
797 // the first and last pixels of the section of the current pixel row |
|
798 // that we will emit. |
|
799 // We also need to accumulate pix_bbox, but the iterator does it |
|
800 // for us. We will just get the values from it once this loop is done |
|
801 int minX = _MAX_VALUE; |
|
802 int maxX = _MIN_VALUE; |
|
803 |
|
804 int y = ymin; |
|
805 int bucket = y - boundsMinY; |
|
806 |
|
807 int numCrossings = this.edgeCount; |
|
808 int edgePtrsLen = _edgePtrs.length; |
|
809 int crossingsLen = _crossings.length; |
|
810 int _arrayMaxUsed = activeEdgeMaxUsed; |
|
811 int ptrLen = 0, newCount, ptrEnd; |
|
812 |
|
813 int bucketcount, i, j, ecur; |
|
814 int cross, lastCross; |
|
815 int x0, x1, tmp, sum, prev, curx, curxo, crorientation, err; |
|
816 int pix_x, pix_xmaxm1, pix_xmax; |
|
817 |
|
818 int low, high, mid, prevNumCrossings; |
|
819 boolean useBinarySearch; |
|
820 |
|
821 final int[] _blkFlags = blkFlags; |
|
822 final int _BLK_SIZE_LG = BLOCK_SIZE_LG; |
|
823 final int _BLK_SIZE = BLOCK_SIZE; |
|
824 |
|
825 final boolean _enableBlkFlagsHeuristics = ENABLE_BLOCK_FLAGS_HEURISTICS && this.enableBlkFlags; |
|
826 |
|
827 // Use block flags if large pixel span and few crossings: |
|
828 // ie mean(distance between crossings) is high |
|
829 boolean useBlkFlags = this.prevUseBlkFlags; |
|
830 |
|
831 final int stroking = rdrCtx.stroking; |
|
832 |
|
833 int lastY = -1; // last emited row |
|
834 |
|
835 |
|
836 // Iteration on scanlines |
|
837 for (; y < ymax; y++, bucket++) { |
|
838 // --- from former ScanLineIterator.next() |
|
839 bucketcount = _edgeBucketCounts[bucket]; |
|
840 |
|
841 // marker on previously sorted edges: |
|
842 prevNumCrossings = numCrossings; |
|
843 |
|
844 // bucketCount indicates new edge / edge end: |
|
845 if (bucketcount != 0) { |
|
846 if (doStats) { |
|
847 RendererContext.stats.stat_rdr_activeEdges_updates |
|
848 .add(numCrossings); |
|
849 } |
|
850 |
|
851 // last bit set to 1 means that edges ends |
|
852 if ((bucketcount & 0x1) != 0) { |
|
853 // eviction in active edge list |
|
854 // cache edges[] address + offset |
|
855 addr = addr0 + _OFF_YMAX; |
|
856 |
|
857 for (i = 0, newCount = 0; i < numCrossings; i++) { |
|
858 // get the pointer to the edge |
|
859 ecur = _edgePtrs[i]; |
|
860 // random access so use unsafe: |
|
861 if (_unsafe.getInt(addr + ecur) > y) { |
|
862 _edgePtrs[newCount++] = ecur; |
|
863 } |
|
864 } |
|
865 // update marker on sorted edges minus removed edges: |
|
866 prevNumCrossings = numCrossings = newCount; |
|
867 } |
|
868 |
|
869 ptrLen = bucketcount >> 1; // number of new edge |
|
870 |
|
871 if (ptrLen != 0) { |
|
872 if (doStats) { |
|
873 RendererContext.stats.stat_rdr_activeEdges_adds |
|
874 .add(ptrLen); |
|
875 if (ptrLen > 10) { |
|
876 RendererContext.stats.stat_rdr_activeEdges_adds_high |
|
877 .add(ptrLen); |
|
878 } |
|
879 } |
|
880 ptrEnd = numCrossings + ptrLen; |
|
881 |
|
882 if (edgePtrsLen < ptrEnd) { |
|
883 if (doStats) { |
|
884 RendererContext.stats.stat_array_renderer_edgePtrs |
|
885 .add(ptrEnd); |
|
886 } |
|
887 this.edgePtrs = _edgePtrs |
|
888 = rdrCtx.widenDirtyIntArray(_edgePtrs, numCrossings, |
|
889 ptrEnd); |
|
890 |
|
891 edgePtrsLen = _edgePtrs.length; |
|
892 // Get larger auxiliary storage: |
|
893 if (_aux_edgePtrs != aux_edgePtrs_initial) { |
|
894 rdrCtx.putDirtyIntArray(_aux_edgePtrs); |
|
895 } |
|
896 // use ArrayCache.getNewSize() to use the same growing |
|
897 // factor than widenDirtyIntArray(): |
|
898 if (doStats) { |
|
899 RendererContext.stats.stat_array_renderer_aux_edgePtrs |
|
900 .add(ptrEnd); |
|
901 } |
|
902 this.aux_edgePtrs = _aux_edgePtrs |
|
903 = rdrCtx.getDirtyIntArray( |
|
904 ArrayCache.getNewSize(numCrossings, ptrEnd) |
|
905 ); |
|
906 } |
|
907 |
|
908 // cache edges[] address + offset |
|
909 addr = addr0 + _OFF_NEXT; |
|
910 |
|
911 // add new edges to active edge list: |
|
912 for (ecur = _edgeBuckets[bucket]; |
|
913 numCrossings < ptrEnd; numCrossings++) |
|
914 { |
|
915 // store the pointer to the edge |
|
916 _edgePtrs[numCrossings] = ecur; |
|
917 // random access so use unsafe: |
|
918 ecur = _unsafe.getInt(addr + ecur); |
|
919 } |
|
920 |
|
921 if (crossingsLen < numCrossings) { |
|
922 // Get larger array: |
|
923 if (_crossings != crossings_initial) { |
|
924 rdrCtx.putDirtyIntArray(_crossings); |
|
925 } |
|
926 if (doStats) { |
|
927 RendererContext.stats.stat_array_renderer_crossings |
|
928 .add(numCrossings); |
|
929 } |
|
930 this.crossings = _crossings |
|
931 = rdrCtx.getDirtyIntArray(numCrossings); |
|
932 |
|
933 // Get larger auxiliary storage: |
|
934 if (_aux_crossings != aux_crossings_initial) { |
|
935 rdrCtx.putDirtyIntArray(_aux_crossings); |
|
936 } |
|
937 if (doStats) { |
|
938 RendererContext.stats.stat_array_renderer_aux_crossings |
|
939 .add(numCrossings); |
|
940 } |
|
941 this.aux_crossings = _aux_crossings |
|
942 = rdrCtx.getDirtyIntArray(numCrossings); |
|
943 |
|
944 crossingsLen = _crossings.length; |
|
945 } |
|
946 if (doStats) { |
|
947 // update max used mark |
|
948 if (numCrossings > _arrayMaxUsed) { |
|
949 _arrayMaxUsed = numCrossings; |
|
950 } |
|
951 } |
|
952 } // ptrLen != 0 |
|
953 } // bucketCount != 0 |
|
954 |
|
955 |
|
956 if (numCrossings != 0) { |
|
957 /* |
|
958 * thresholds to switch to optimized merge sort |
|
959 * for newly added edges + final merge pass. |
|
960 */ |
|
961 if ((ptrLen < 10) || (numCrossings < 40)) { |
|
962 if (doStats) { |
|
963 RendererContext.stats.hist_rdr_crossings |
|
964 .add(numCrossings); |
|
965 RendererContext.stats.hist_rdr_crossings_adds |
|
966 .add(ptrLen); |
|
967 } |
|
968 |
|
969 /* |
|
970 * threshold to use binary insertion sort instead of |
|
971 * straight insertion sort (to reduce minimize comparisons). |
|
972 */ |
|
973 useBinarySearch = (numCrossings >= 20); |
|
974 |
|
975 // if small enough: |
|
976 lastCross = _MIN_VALUE; |
|
977 |
|
978 for (i = 0; i < numCrossings; i++) { |
|
979 // get the pointer to the edge |
|
980 ecur = _edgePtrs[i]; |
|
981 |
|
982 /* convert subpixel coordinates (float) into pixel |
|
983 positions (int) for coming scanline */ |
|
984 /* note: it is faster to always update edges even |
|
985 if it is removed from AEL for coming or last scanline */ |
|
986 |
|
987 // random access so use unsafe: |
|
988 addr = addr0 + ecur; // ecur + OFF_F_CURX |
|
989 |
|
990 // get current crossing: |
|
991 curx = _unsafe.getInt(addr); |
|
992 |
|
993 // update crossing with orientation at last bit: |
|
994 cross = curx; |
|
995 |
|
996 // Increment x using DDA (fixed point): |
|
997 curx += _unsafe.getInt(addr + _OFF_BUMP_X); |
|
998 |
|
999 // Increment error: |
|
1000 err = _unsafe.getInt(addr + _OFF_ERROR) |
|
1001 + _unsafe.getInt(addr + _OFF_BUMP_ERR); |
|
1002 |
|
1003 // Manual carry handling: |
|
1004 // keep sign and carry bit only and ignore last bit (preserve orientation): |
|
1005 _unsafe.putInt(addr, curx - ((err >> 30) & _ALL_BUT_LSB)); |
|
1006 _unsafe.putInt(addr + _OFF_ERROR, (err & _ERR_STEP_MAX)); |
|
1007 |
|
1008 if (doStats) { |
|
1009 RendererContext.stats.stat_rdr_crossings_updates |
|
1010 .add(numCrossings); |
|
1011 } |
|
1012 |
|
1013 // insertion sort of crossings: |
|
1014 if (cross < lastCross) { |
|
1015 if (doStats) { |
|
1016 RendererContext.stats.stat_rdr_crossings_sorts |
|
1017 .add(i); |
|
1018 } |
|
1019 |
|
1020 /* use binary search for newly added edges |
|
1021 in crossings if arrays are large enough */ |
|
1022 if (useBinarySearch && (i >= prevNumCrossings)) { |
|
1023 if (doStats) { |
|
1024 RendererContext.stats. |
|
1025 stat_rdr_crossings_bsearch.add(i); |
|
1026 } |
|
1027 low = 0; |
|
1028 high = i - 1; |
|
1029 |
|
1030 do { |
|
1031 // note: use signed shift (not >>>) for performance |
|
1032 // as indices are small enough to exceed Integer.MAX_VALUE |
|
1033 mid = (low + high) >> 1; |
|
1034 |
|
1035 if (_crossings[mid] < cross) { |
|
1036 low = mid + 1; |
|
1037 } else { |
|
1038 high = mid - 1; |
|
1039 } |
|
1040 } while (low <= high); |
|
1041 |
|
1042 for (j = i - 1; j >= low; j--) { |
|
1043 _crossings[j + 1] = _crossings[j]; |
|
1044 _edgePtrs [j + 1] = _edgePtrs[j]; |
|
1045 } |
|
1046 _crossings[low] = cross; |
|
1047 _edgePtrs [low] = ecur; |
|
1048 |
|
1049 } else { |
|
1050 j = i - 1; |
|
1051 _crossings[i] = _crossings[j]; |
|
1052 _edgePtrs[i] = _edgePtrs[j]; |
|
1053 |
|
1054 while ((--j >= 0) && (_crossings[j] > cross)) { |
|
1055 _crossings[j + 1] = _crossings[j]; |
|
1056 _edgePtrs [j + 1] = _edgePtrs[j]; |
|
1057 } |
|
1058 _crossings[j + 1] = cross; |
|
1059 _edgePtrs [j + 1] = ecur; |
|
1060 } |
|
1061 |
|
1062 } else { |
|
1063 _crossings[i] = lastCross = cross; |
|
1064 } |
|
1065 } |
|
1066 } else { |
|
1067 if (doStats) { |
|
1068 RendererContext.stats.stat_rdr_crossings_msorts |
|
1069 .add(numCrossings); |
|
1070 RendererContext.stats.hist_rdr_crossings_ratio |
|
1071 .add((1000 * ptrLen) / numCrossings); |
|
1072 RendererContext.stats.hist_rdr_crossings_msorts |
|
1073 .add(numCrossings); |
|
1074 RendererContext.stats.hist_rdr_crossings_msorts_adds |
|
1075 .add(ptrLen); |
|
1076 } |
|
1077 |
|
1078 // Copy sorted data in auxiliary arrays |
|
1079 // and perform insertion sort on almost sorted data |
|
1080 // (ie i < prevNumCrossings): |
|
1081 |
|
1082 lastCross = _MIN_VALUE; |
|
1083 |
|
1084 for (i = 0; i < numCrossings; i++) { |
|
1085 // get the pointer to the edge |
|
1086 ecur = _edgePtrs[i]; |
|
1087 |
|
1088 /* convert subpixel coordinates (float) into pixel |
|
1089 positions (int) for coming scanline */ |
|
1090 /* note: it is faster to always update edges even |
|
1091 if it is removed from AEL for coming or last scanline */ |
|
1092 |
|
1093 // random access so use unsafe: |
|
1094 addr = addr0 + ecur; // ecur + OFF_F_CURX |
|
1095 |
|
1096 // get current crossing: |
|
1097 curx = _unsafe.getInt(addr); |
|
1098 |
|
1099 // update crossing with orientation at last bit: |
|
1100 cross = curx; |
|
1101 |
|
1102 // Increment x using DDA (fixed point): |
|
1103 curx += _unsafe.getInt(addr + _OFF_BUMP_X); |
|
1104 |
|
1105 // Increment error: |
|
1106 err = _unsafe.getInt(addr + _OFF_ERROR) |
|
1107 + _unsafe.getInt(addr + _OFF_BUMP_ERR); |
|
1108 |
|
1109 // Manual carry handling: |
|
1110 // keep sign and carry bit only and ignore last bit (preserve orientation): |
|
1111 _unsafe.putInt(addr, curx - ((err >> 30) & _ALL_BUT_LSB)); |
|
1112 _unsafe.putInt(addr + _OFF_ERROR, (err & _ERR_STEP_MAX)); |
|
1113 |
|
1114 if (doStats) { |
|
1115 RendererContext.stats.stat_rdr_crossings_updates |
|
1116 .add(numCrossings); |
|
1117 } |
|
1118 |
|
1119 if (i >= prevNumCrossings) { |
|
1120 // simply store crossing as edgePtrs is in-place: |
|
1121 // will be copied and sorted efficiently by mergesort later: |
|
1122 _crossings[i] = cross; |
|
1123 |
|
1124 } else if (cross < lastCross) { |
|
1125 if (doStats) { |
|
1126 RendererContext.stats.stat_rdr_crossings_sorts |
|
1127 .add(i); |
|
1128 } |
|
1129 |
|
1130 // (straight) insertion sort of crossings: |
|
1131 j = i - 1; |
|
1132 _aux_crossings[i] = _aux_crossings[j]; |
|
1133 _aux_edgePtrs[i] = _aux_edgePtrs[j]; |
|
1134 |
|
1135 while ((--j >= 0) && (_aux_crossings[j] > cross)) { |
|
1136 _aux_crossings[j + 1] = _aux_crossings[j]; |
|
1137 _aux_edgePtrs [j + 1] = _aux_edgePtrs[j]; |
|
1138 } |
|
1139 _aux_crossings[j + 1] = cross; |
|
1140 _aux_edgePtrs [j + 1] = ecur; |
|
1141 |
|
1142 } else { |
|
1143 // auxiliary storage: |
|
1144 _aux_crossings[i] = lastCross = cross; |
|
1145 _aux_edgePtrs [i] = ecur; |
|
1146 } |
|
1147 } |
|
1148 |
|
1149 // use Mergesort using auxiliary arrays (sort only right part) |
|
1150 MergeSort.mergeSortNoCopy(_crossings, _edgePtrs, |
|
1151 _aux_crossings, _aux_edgePtrs, |
|
1152 numCrossings, prevNumCrossings); |
|
1153 } |
|
1154 |
|
1155 // reset ptrLen |
|
1156 ptrLen = 0; |
|
1157 // --- from former ScanLineIterator.next() |
|
1158 |
|
1159 |
|
1160 /* note: bboxx0 and bboxx1 must be pixel boundaries |
|
1161 to have correct coverage computation */ |
|
1162 |
|
1163 // right shift on crossings to get the x-coordinate: |
|
1164 curxo = _crossings[0]; |
|
1165 x0 = curxo >> 1; |
|
1166 if (x0 < minX) { |
|
1167 minX = x0; // subpixel coordinate |
|
1168 } |
|
1169 |
|
1170 x1 = _crossings[numCrossings - 1] >> 1; |
|
1171 if (x1 > maxX) { |
|
1172 maxX = x1; // subpixel coordinate |
|
1173 } |
|
1174 |
|
1175 |
|
1176 // compute pixel coverages |
|
1177 prev = curx = x0; |
|
1178 // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. |
|
1179 // last bit contains orientation (0 or 1) |
|
1180 crorientation = ((curxo & 0x1) << 1) - 1; |
|
1181 |
|
1182 if (windingRuleEvenOdd) { |
|
1183 sum = crorientation; |
|
1184 |
|
1185 // Even Odd winding rule: take care of mask ie sum(orientations) |
|
1186 for (i = 1; i < numCrossings; i++) { |
|
1187 curxo = _crossings[i]; |
|
1188 curx = curxo >> 1; |
|
1189 // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. |
|
1190 // last bit contains orientation (0 or 1) |
|
1191 crorientation = ((curxo & 0x1) << 1) - 1; |
|
1192 |
|
1193 if ((sum & 0x1) != 0) { |
|
1194 // TODO: perform line clipping on left-right sides |
|
1195 // to avoid such bound checks: |
|
1196 x0 = (prev > bboxx0) ? prev : bboxx0; |
|
1197 x1 = (curx < bboxx1) ? curx : bboxx1; |
|
1198 |
|
1199 if (x0 < x1) { |
|
1200 x0 -= bboxx0; // turn x0, x1 from coords to indices |
|
1201 x1 -= bboxx0; // in the alpha array. |
|
1202 |
|
1203 pix_x = x0 >> _SUBPIXEL_LG_POSITIONS_X; |
|
1204 pix_xmaxm1 = (x1 - 1) >> _SUBPIXEL_LG_POSITIONS_X; |
|
1205 |
|
1206 if (pix_x == pix_xmaxm1) { |
|
1207 // Start and end in same pixel |
|
1208 tmp = (x1 - x0); // number of subpixels |
|
1209 _alpha[pix_x ] += tmp; |
|
1210 _alpha[pix_x + 1] -= tmp; |
|
1211 |
|
1212 if (useBlkFlags) { |
|
1213 // flag used blocks: |
|
1214 _blkFlags[pix_x >> _BLK_SIZE_LG] = 1; |
|
1215 } |
|
1216 } else { |
|
1217 tmp = (x0 & _SUBPIXEL_MASK_X); |
|
1218 _alpha[pix_x ] |
|
1219 += (_SUBPIXEL_POSITIONS_X - tmp); |
|
1220 _alpha[pix_x + 1] |
|
1221 += tmp; |
|
1222 |
|
1223 pix_xmax = x1 >> _SUBPIXEL_LG_POSITIONS_X; |
|
1224 |
|
1225 tmp = (x1 & _SUBPIXEL_MASK_X); |
|
1226 _alpha[pix_xmax ] |
|
1227 -= (_SUBPIXEL_POSITIONS_X - tmp); |
|
1228 _alpha[pix_xmax + 1] |
|
1229 -= tmp; |
|
1230 |
|
1231 if (useBlkFlags) { |
|
1232 // flag used blocks: |
|
1233 _blkFlags[pix_x >> _BLK_SIZE_LG] = 1; |
|
1234 _blkFlags[pix_xmax >> _BLK_SIZE_LG] = 1; |
|
1235 } |
|
1236 } |
|
1237 } |
|
1238 } |
|
1239 |
|
1240 sum += crorientation; |
|
1241 prev = curx; |
|
1242 } |
|
1243 } else { |
|
1244 // Non-zero winding rule: optimize that case (default) |
|
1245 // and avoid processing intermediate crossings |
|
1246 for (i = 1, sum = 0;; i++) { |
|
1247 sum += crorientation; |
|
1248 |
|
1249 if (sum != 0) { |
|
1250 // prev = min(curx) |
|
1251 if (prev > curx) { |
|
1252 prev = curx; |
|
1253 } |
|
1254 } else { |
|
1255 // TODO: perform line clipping on left-right sides |
|
1256 // to avoid such bound checks: |
|
1257 x0 = (prev > bboxx0) ? prev : bboxx0; |
|
1258 x1 = (curx < bboxx1) ? curx : bboxx1; |
|
1259 |
|
1260 if (x0 < x1) { |
|
1261 x0 -= bboxx0; // turn x0, x1 from coords to indices |
|
1262 x1 -= bboxx0; // in the alpha array. |
|
1263 |
|
1264 pix_x = x0 >> _SUBPIXEL_LG_POSITIONS_X; |
|
1265 pix_xmaxm1 = (x1 - 1) >> _SUBPIXEL_LG_POSITIONS_X; |
|
1266 |
|
1267 if (pix_x == pix_xmaxm1) { |
|
1268 // Start and end in same pixel |
|
1269 tmp = (x1 - x0); // number of subpixels |
|
1270 _alpha[pix_x ] += tmp; |
|
1271 _alpha[pix_x + 1] -= tmp; |
|
1272 |
|
1273 if (useBlkFlags) { |
|
1274 // flag used blocks: |
|
1275 _blkFlags[pix_x >> _BLK_SIZE_LG] = 1; |
|
1276 } |
|
1277 } else { |
|
1278 tmp = (x0 & _SUBPIXEL_MASK_X); |
|
1279 _alpha[pix_x ] |
|
1280 += (_SUBPIXEL_POSITIONS_X - tmp); |
|
1281 _alpha[pix_x + 1] |
|
1282 += tmp; |
|
1283 |
|
1284 pix_xmax = x1 >> _SUBPIXEL_LG_POSITIONS_X; |
|
1285 |
|
1286 tmp = (x1 & _SUBPIXEL_MASK_X); |
|
1287 _alpha[pix_xmax ] |
|
1288 -= (_SUBPIXEL_POSITIONS_X - tmp); |
|
1289 _alpha[pix_xmax + 1] |
|
1290 -= tmp; |
|
1291 |
|
1292 if (useBlkFlags) { |
|
1293 // flag used blocks: |
|
1294 _blkFlags[pix_x >> _BLK_SIZE_LG] = 1; |
|
1295 _blkFlags[pix_xmax >> _BLK_SIZE_LG] = 1; |
|
1296 } |
|
1297 } |
|
1298 } |
|
1299 prev = _MAX_VALUE; |
|
1300 } |
|
1301 |
|
1302 if (i == numCrossings) { |
|
1303 break; |
|
1304 } |
|
1305 |
|
1306 curxo = _crossings[i]; |
|
1307 curx = curxo >> 1; |
|
1308 // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. |
|
1309 // last bit contains orientation (0 or 1) |
|
1310 crorientation = ((curxo & 0x1) << 1) - 1; |
|
1311 } |
|
1312 } |
|
1313 } // numCrossings > 0 |
|
1314 |
|
1315 // even if this last row had no crossings, alpha will be zeroed |
|
1316 // from the last emitRow call. But this doesn't matter because |
|
1317 // maxX < minX, so no row will be emitted to the MarlinCache. |
|
1318 if ((y & _SUBPIXEL_MASK_Y) == _SUBPIXEL_MASK_Y) { |
|
1319 lastY = y >> _SUBPIXEL_LG_POSITIONS_Y; |
|
1320 |
|
1321 // convert subpixel to pixel coordinate within boundaries: |
|
1322 minX = FloatMath.max(minX, bboxx0) >> _SUBPIXEL_LG_POSITIONS_X; |
|
1323 maxX = FloatMath.min(maxX, bboxx1) >> _SUBPIXEL_LG_POSITIONS_X; |
|
1324 |
|
1325 if (maxX >= minX) { |
|
1326 // note: alpha array will be zeroed by copyAARow() |
|
1327 // +2 because alpha [pix_minX; pix_maxX+1] |
|
1328 // fix range [x0; x1[ |
|
1329 copyAARow(_alpha, lastY, minX, maxX + 2, useBlkFlags); |
|
1330 |
|
1331 // speculative for next pixel row (scanline coherence): |
|
1332 if (_enableBlkFlagsHeuristics) { |
|
1333 // Use block flags if large pixel span and few crossings: |
|
1334 // ie mean(distance between crossings) is larger than |
|
1335 // 1 block size; |
|
1336 |
|
1337 // fast check width: |
|
1338 maxX -= minX; |
|
1339 |
|
1340 // if stroking: numCrossings /= 2 |
|
1341 // => shift numCrossings by 1 |
|
1342 // condition = (width / (numCrossings - 1)) > blockSize |
|
1343 useBlkFlags = (maxX > _BLK_SIZE) && (maxX > |
|
1344 (((numCrossings >> stroking) - 1) << _BLK_SIZE_LG)); |
|
1345 |
|
1346 if (doStats) { |
|
1347 tmp = FloatMath.max(1, |
|
1348 ((numCrossings >> stroking) - 1)); |
|
1349 RendererContext.stats.hist_tile_generator_encoding_dist |
|
1350 .add(maxX / tmp); |
|
1351 } |
|
1352 } |
|
1353 } else { |
|
1354 _cache.clearAARow(lastY); |
|
1355 } |
|
1356 minX = _MAX_VALUE; |
|
1357 maxX = _MIN_VALUE; |
|
1358 } |
|
1359 } // scan line iterator |
|
1360 |
|
1361 // Emit final row |
|
1362 y--; |
|
1363 y >>= _SUBPIXEL_LG_POSITIONS_Y; |
|
1364 |
|
1365 // convert subpixel to pixel coordinate within boundaries: |
|
1366 minX = FloatMath.max(minX, bboxx0) >> _SUBPIXEL_LG_POSITIONS_X; |
|
1367 maxX = FloatMath.min(maxX, bboxx1) >> _SUBPIXEL_LG_POSITIONS_X; |
|
1368 |
|
1369 if (maxX >= minX) { |
|
1370 // note: alpha array will be zeroed by copyAARow() |
|
1371 // +2 because alpha [pix_minX; pix_maxX+1] |
|
1372 // fix range [x0; x1[ |
|
1373 copyAARow(_alpha, y, minX, maxX + 2, useBlkFlags); |
|
1374 } else if (y != lastY) { |
|
1375 _cache.clearAARow(y); |
|
1376 } |
|
1377 |
|
1378 // update member: |
|
1379 edgeCount = numCrossings; |
|
1380 prevUseBlkFlags = useBlkFlags; |
|
1381 |
|
1382 if (doStats) { |
|
1383 // update max used mark |
|
1384 activeEdgeMaxUsed = _arrayMaxUsed; |
|
1385 } |
|
1386 } |
|
1387 |
|
1388 boolean endRendering() { |
|
1389 if (doMonitors) { |
|
1390 RendererContext.stats.mon_rdr_endRendering.start(); |
|
1391 } |
|
1392 if (edgeMinY == Float.POSITIVE_INFINITY) { |
|
1393 return false; // undefined edges bounds |
|
1394 } |
|
1395 |
|
1396 final int _boundsMinY = boundsMinY; |
|
1397 final int _boundsMaxY = boundsMaxY; |
|
1398 |
|
1399 // bounds as inclusive intervals |
|
1400 final int spminX = FloatMath.max(FloatMath.ceil_int(edgeMinX - 0.5f), boundsMinX); |
|
1401 final int spmaxX = FloatMath.min(FloatMath.ceil_int(edgeMaxX - 0.5f), boundsMaxX - 1); |
|
1402 |
|
1403 // y1 (and y2) are already biased by -0.5 in tosubpixy(): |
|
1404 final int spminY = FloatMath.max(FloatMath.ceil_int(edgeMinY), _boundsMinY); |
|
1405 int maxY = FloatMath.ceil_int(edgeMaxY); |
|
1406 |
|
1407 final int spmaxY; |
|
1408 |
|
1409 if (maxY <= _boundsMaxY - 1) { |
|
1410 spmaxY = maxY; |
|
1411 } else { |
|
1412 spmaxY = _boundsMaxY - 1; |
|
1413 maxY = _boundsMaxY; |
|
1414 } |
|
1415 buckets_minY = spminY - _boundsMinY; |
|
1416 buckets_maxY = maxY - _boundsMinY; |
|
1417 |
|
1418 if (doLogBounds) { |
|
1419 MarlinUtils.logInfo("edgesXY = [" + edgeMinX + " ... " + edgeMaxX |
|
1420 + "][" + edgeMinY + " ... " + edgeMaxY + "]"); |
|
1421 MarlinUtils.logInfo("spXY = [" + spminX + " ... " + spmaxX |
|
1422 + "][" + spminY + " ... " + spmaxY + "]"); |
|
1423 } |
|
1424 |
|
1425 // test clipping for shapes out of bounds |
|
1426 if ((spminX > spmaxX) || (spminY > spmaxY)) { |
|
1427 return false; |
|
1428 } |
|
1429 |
|
1430 // half open intervals |
|
1431 // inclusive: |
|
1432 final int pminX = spminX >> SUBPIXEL_LG_POSITIONS_X; |
|
1433 // exclusive: |
|
1434 final int pmaxX = (spmaxX + SUBPIXEL_MASK_X) >> SUBPIXEL_LG_POSITIONS_X; |
|
1435 // inclusive: |
|
1436 final int pminY = spminY >> SUBPIXEL_LG_POSITIONS_Y; |
|
1437 // exclusive: |
|
1438 final int pmaxY = (spmaxY + SUBPIXEL_MASK_Y) >> SUBPIXEL_LG_POSITIONS_Y; |
|
1439 |
|
1440 // store BBox to answer ptg.getBBox(): |
|
1441 this.cache.init(pminX, pminY, pmaxX, pmaxY, edgeSumDeltaY); |
|
1442 |
|
1443 // Heuristics for using block flags: |
|
1444 if (ENABLE_BLOCK_FLAGS) { |
|
1445 enableBlkFlags = this.cache.useRLE; |
|
1446 prevUseBlkFlags = enableBlkFlags && !ENABLE_BLOCK_FLAGS_HEURISTICS; |
|
1447 |
|
1448 if (enableBlkFlags) { |
|
1449 // ensure blockFlags array is large enough: |
|
1450 // note: +2 to ensure enough space left at end |
|
1451 final int nxTiles = ((pmaxX - pminX) >> TILE_SIZE_LG) + 2; |
|
1452 if (nxTiles > INITIAL_ARRAY) { |
|
1453 blkFlags = rdrCtx.getIntArray(nxTiles); |
|
1454 } |
|
1455 } |
|
1456 } |
|
1457 |
|
1458 // memorize the rendering bounding box: |
|
1459 /* note: bbox_spminX and bbox_spmaxX must be pixel boundaries |
|
1460 to have correct coverage computation */ |
|
1461 // inclusive: |
|
1462 bbox_spminX = pminX << SUBPIXEL_LG_POSITIONS_X; |
|
1463 // exclusive: |
|
1464 bbox_spmaxX = pmaxX << SUBPIXEL_LG_POSITIONS_X; |
|
1465 // inclusive: |
|
1466 bbox_spminY = spminY; |
|
1467 // exclusive: |
|
1468 bbox_spmaxY = FloatMath.min(spmaxY + 1, pmaxY << SUBPIXEL_LG_POSITIONS_Y); |
|
1469 |
|
1470 if (doLogBounds) { |
|
1471 MarlinUtils.logInfo("pXY = [" + pminX + " ... " + pmaxX |
|
1472 + "[ [" + pminY + " ... " + pmaxY + "["); |
|
1473 MarlinUtils.logInfo("bbox_spXY = [" + bbox_spminX + " ... " |
|
1474 + bbox_spmaxX + "[ [" + bbox_spminY + " ... " |
|
1475 + bbox_spmaxY + "["); |
|
1476 } |
|
1477 |
|
1478 // Prepare alpha line: |
|
1479 // add 2 to better deal with the last pixel in a pixel row. |
|
1480 final int width = (pmaxX - pminX) + 2; |
|
1481 |
|
1482 // Useful when processing tile line by tile line |
|
1483 if (width > INITIAL_AA_ARRAY) { |
|
1484 if (doStats) { |
|
1485 RendererContext.stats.stat_array_renderer_alphaline |
|
1486 .add(width); |
|
1487 } |
|
1488 alphaLine = rdrCtx.getIntArray(width); |
|
1489 } |
|
1490 |
|
1491 // process first tile line: |
|
1492 endRendering(pminY); |
|
1493 |
|
1494 return true; |
|
1495 } |
|
1496 |
|
1497 private int bbox_spminX, bbox_spmaxX, bbox_spminY, bbox_spmaxY; |
|
1498 |
|
1499 void endRendering(final int pminY) { |
|
1500 if (doMonitors) { |
|
1501 RendererContext.stats.mon_rdr_endRendering_Y.start(); |
|
1502 } |
|
1503 |
|
1504 final int spminY = pminY << SUBPIXEL_LG_POSITIONS_Y; |
|
1505 final int fixed_spminY = FloatMath.max(bbox_spminY, spminY); |
|
1506 |
|
1507 // avoid rendering for last call to nextTile() |
|
1508 if (fixed_spminY < bbox_spmaxY) { |
|
1509 // process a complete tile line ie scanlines for 32 rows |
|
1510 final int spmaxY = FloatMath.min(bbox_spmaxY, spminY + SUBPIXEL_TILE); |
|
1511 |
|
1512 // process tile line [0 - 32] |
|
1513 cache.resetTileLine(pminY); |
|
1514 |
|
1515 // Process only one tile line: |
|
1516 _endRendering(fixed_spminY, spmaxY); |
|
1517 } |
|
1518 if (doMonitors) { |
|
1519 RendererContext.stats.mon_rdr_endRendering_Y.stop(); |
|
1520 } |
|
1521 } |
|
1522 |
|
1523 private boolean enableBlkFlags = false; |
|
1524 private boolean prevUseBlkFlags = false; |
|
1525 |
|
1526 private final int[] blkFlags_initial = new int[INITIAL_ARRAY]; // 1 tile line |
|
1527 /* block flags (0|1) */ |
|
1528 private int[] blkFlags = blkFlags_initial; |
|
1529 |
|
1530 void copyAARow(final int[] alphaRow, |
|
1531 final int pix_y, final int pix_from, final int pix_to, |
|
1532 final boolean useBlockFlags) |
|
1533 { |
|
1534 if (useBlockFlags) { |
|
1535 if (doStats) { |
|
1536 RendererContext.stats.hist_tile_generator_encoding.add(1); |
|
1537 } |
|
1538 cache.copyAARowRLE_WithBlockFlags(blkFlags, alphaRow, pix_y, pix_from, pix_to); |
|
1539 } else { |
|
1540 if (doStats) { |
|
1541 RendererContext.stats.hist_tile_generator_encoding.add(0); |
|
1542 } |
|
1543 cache.copyAARowNoRLE(alphaRow, pix_y, pix_from, pix_to); |
|
1544 } |
|
1545 } |
|
1546 } |