equal
deleted
inserted
replaced
42 // on cheap. This can lead to memory leaks, though, as they are not auto |
42 // on cheap. This can lead to memory leaks, though, as they are not auto |
43 // deallocated. |
43 // deallocated. |
44 // |
44 // |
45 // FIX ME FIX ME Add a destructor, and don't rely on the user to drain/flush/deallocate! |
45 // FIX ME FIX ME Add a destructor, and don't rely on the user to drain/flush/deallocate! |
46 // |
46 // |
47 |
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48 // Move to some global location |
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49 #define HAS_BEEN_MOVED 0x1501d01d |
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50 // End move to some global location |
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51 |
47 |
52 class MutableSpace; |
48 class MutableSpace; |
53 class PSOldGen; |
49 class PSOldGen; |
54 class ParCompactionManager; |
50 class ParCompactionManager; |
55 |
51 |