author | jcoomes |
Tue, 28 Sep 2010 15:56:15 -0700 | |
changeset 6762 | f8d1b560700e |
parent 6184 | a017b5ba6782 |
child 7397 | 5b173b4ca846 |
permissions | -rw-r--r-- |
1 | 1 |
/* |
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* Copyright (c) 1997, 2005, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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* |
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*/ |
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||
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#define ARENA_ALIGN_M1 (((size_t)(ARENA_AMALLOC_ALIGNMENT)) - 1) |
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#define ARENA_ALIGN_MASK (~((size_t)ARENA_ALIGN_M1)) |
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#define ARENA_ALIGN(x) ((((size_t)(x)) + ARENA_ALIGN_M1) & ARENA_ALIGN_MASK) |
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||
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// All classes in the virtual machine must be subclassed |
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// by one of the following allocation classes: |
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// |
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// For objects allocated in the resource area (see resourceArea.hpp). |
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// - ResourceObj |
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// |
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// For objects allocated in the C-heap (managed by: free & malloc). |
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// - CHeapObj |
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// |
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// For objects allocated on the stack. |
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// - StackObj |
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// |
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// For embedded objects. |
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// - ValueObj |
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// |
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// For classes used as name spaces. |
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// - AllStatic |
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// |
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// The printable subclasses are used for debugging and define virtual |
|
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// member functions for printing. Classes that avoid allocating the |
|
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// vtbl entries in the objects should therefore not be the printable |
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// subclasses. |
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// |
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// The following macros and function should be used to allocate memory |
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// directly in the resource area or in the C-heap: |
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// |
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// NEW_RESOURCE_ARRAY(type,size) |
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// NEW_RESOURCE_OBJ(type) |
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// NEW_C_HEAP_ARRAY(type,size) |
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// NEW_C_HEAP_OBJ(type) |
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// char* AllocateHeap(size_t size, const char* name); |
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// void FreeHeap(void* p); |
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// |
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// C-heap allocation can be traced using +PrintHeapAllocation. |
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// malloc and free should therefore never called directly. |
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// Base class for objects allocated in the C-heap. |
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// In non product mode we introduce a super class for all allocation classes |
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// that supports printing. |
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// We avoid the superclass in product mode since some C++ compilers add |
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// a word overhead for empty super classes. |
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#ifdef PRODUCT |
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#define ALLOCATION_SUPER_CLASS_SPEC |
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#else |
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#define ALLOCATION_SUPER_CLASS_SPEC : public AllocatedObj |
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class AllocatedObj { |
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public: |
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// Printing support |
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void print() const; |
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void print_value() const; |
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virtual void print_on(outputStream* st) const; |
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virtual void print_value_on(outputStream* st) const; |
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}; |
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#endif |
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class CHeapObj ALLOCATION_SUPER_CLASS_SPEC { |
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public: |
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void* operator new(size_t size); |
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void operator delete(void* p); |
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void* new_array(size_t size); |
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}; |
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// Base class for objects allocated on the stack only. |
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// Calling new or delete will result in fatal error. |
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class StackObj ALLOCATION_SUPER_CLASS_SPEC { |
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public: |
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void* operator new(size_t size); |
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void operator delete(void* p); |
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}; |
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// Base class for objects used as value objects. |
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// Calling new or delete will result in fatal error. |
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// |
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// Portability note: Certain compilers (e.g. gcc) will |
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// always make classes bigger if it has a superclass, even |
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// if the superclass does not have any virtual methods or |
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// instance fields. The HotSpot implementation relies on this |
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// not to happen. So never make a ValueObj class a direct subclass |
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// of this object, but use the VALUE_OBJ_CLASS_SPEC class instead, e.g., |
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// like this: |
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// |
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// class A VALUE_OBJ_CLASS_SPEC { |
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// ... |
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// } |
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// |
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// With gcc and possible other compilers the VALUE_OBJ_CLASS_SPEC can |
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// be defined as a an empty string "". |
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// |
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class _ValueObj { |
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public: |
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void* operator new(size_t size); |
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void operator delete(void* p); |
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}; |
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// Base class for classes that constitute name spaces. |
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class AllStatic { |
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public: |
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AllStatic() { ShouldNotCallThis(); } |
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~AllStatic() { ShouldNotCallThis(); } |
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}; |
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||
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//------------------------------Chunk------------------------------------------ |
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// Linked list of raw memory chunks |
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class Chunk: public CHeapObj { |
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protected: |
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Chunk* _next; // Next Chunk in list |
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const size_t _len; // Size of this Chunk |
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public: |
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void* operator new(size_t size, size_t length); |
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void operator delete(void* p); |
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Chunk(size_t length); |
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enum { |
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// default sizes; make them slightly smaller than 2**k to guard against |
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// buddy-system style malloc implementations |
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#ifdef _LP64 |
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slack = 40, // [RGV] Not sure if this is right, but make it |
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// a multiple of 8. |
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#else |
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slack = 20, // suspected sizeof(Chunk) + internal malloc headers |
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#endif |
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init_size = 1*K - slack, // Size of first chunk |
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medium_size= 10*K - slack, // Size of medium-sized chunk |
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size = 32*K - slack, // Default size of an Arena chunk (following the first) |
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non_pool_size = init_size + 32 // An initial size which is not one of above |
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}; |
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void chop(); // Chop this chunk |
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void next_chop(); // Chop next chunk |
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static size_t aligned_overhead_size(void) { return ARENA_ALIGN(sizeof(Chunk)); } |
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size_t length() const { return _len; } |
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Chunk* next() const { return _next; } |
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void set_next(Chunk* n) { _next = n; } |
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// Boundaries of data area (possibly unused) |
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char* bottom() const { return ((char*) this) + aligned_overhead_size(); } |
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char* top() const { return bottom() + _len; } |
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bool contains(char* p) const { return bottom() <= p && p <= top(); } |
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// Start the chunk_pool cleaner task |
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static void start_chunk_pool_cleaner_task(); |
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static void clean_chunk_pool(); |
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}; |
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//------------------------------Arena------------------------------------------ |
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// Fast allocation of memory |
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class Arena: public CHeapObj { |
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protected: |
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friend class ResourceMark; |
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friend class HandleMark; |
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friend class NoHandleMark; |
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Chunk *_first; // First chunk |
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Chunk *_chunk; // current chunk |
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char *_hwm, *_max; // High water mark and max in current chunk |
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void* grow(size_t x); // Get a new Chunk of at least size x |
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NOT_PRODUCT(size_t _size_in_bytes;) // Size of arena (used for memory usage tracing) |
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NOT_PRODUCT(static size_t _bytes_allocated;) // total #bytes allocated since start |
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friend class AllocStats; |
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debug_only(void* malloc(size_t size);) |
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debug_only(void* internal_malloc_4(size_t x);) |
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public: |
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Arena(); |
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Arena(size_t init_size); |
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Arena(Arena *old); |
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~Arena(); |
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void destruct_contents(); |
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char* hwm() const { return _hwm; } |
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// Fast allocate in the arena. Common case is: pointer test + increment. |
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void* Amalloc(size_t x) { |
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assert(is_power_of_2(ARENA_AMALLOC_ALIGNMENT) , "should be a power of 2"); |
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x = ARENA_ALIGN(x); |
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debug_only(if (UseMallocOnly) return malloc(x);) |
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NOT_PRODUCT(_bytes_allocated += x); |
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if (_hwm + x > _max) { |
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return grow(x); |
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} else { |
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char *old = _hwm; |
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_hwm += x; |
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return old; |
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} |
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} |
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// Further assume size is padded out to words |
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void *Amalloc_4(size_t x) { |
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assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" ); |
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debug_only(if (UseMallocOnly) return malloc(x);) |
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NOT_PRODUCT(_bytes_allocated += x); |
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if (_hwm + x > _max) { |
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return grow(x); |
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} else { |
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char *old = _hwm; |
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_hwm += x; |
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return old; |
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} |
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} |
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// Allocate with 'double' alignment. It is 8 bytes on sparc. |
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// In other cases Amalloc_D() should be the same as Amalloc_4(). |
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void* Amalloc_D(size_t x) { |
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assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" ); |
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debug_only(if (UseMallocOnly) return malloc(x);) |
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#if defined(SPARC) && !defined(_LP64) |
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#define DALIGN_M1 7 |
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size_t delta = (((size_t)_hwm + DALIGN_M1) & ~DALIGN_M1) - (size_t)_hwm; |
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x += delta; |
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#endif |
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NOT_PRODUCT(_bytes_allocated += x); |
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if (_hwm + x > _max) { |
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return grow(x); // grow() returns a result aligned >= 8 bytes. |
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} else { |
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char *old = _hwm; |
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_hwm += x; |
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#if defined(SPARC) && !defined(_LP64) |
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old += delta; // align to 8-bytes |
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#endif |
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return old; |
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} |
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} |
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// Fast delete in area. Common case is: NOP (except for storage reclaimed) |
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void Afree(void *ptr, size_t size) { |
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#ifdef ASSERT |
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if (ZapResourceArea) memset(ptr, badResourceValue, size); // zap freed memory |
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if (UseMallocOnly) return; |
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#endif |
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if (((char*)ptr) + size == _hwm) _hwm = (char*)ptr; |
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} |
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void *Arealloc( void *old_ptr, size_t old_size, size_t new_size ); |
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// Move contents of this arena into an empty arena |
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Arena *move_contents(Arena *empty_arena); |
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// Determine if pointer belongs to this Arena or not. |
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bool contains( const void *ptr ) const; |
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// Total of all chunks in use (not thread-safe) |
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size_t used() const; |
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// Total # of bytes used |
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size_t size_in_bytes() const NOT_PRODUCT({ return _size_in_bytes; }) PRODUCT_RETURN0; |
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void set_size_in_bytes(size_t size) NOT_PRODUCT({ _size_in_bytes = size; }) PRODUCT_RETURN; |
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static void free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) PRODUCT_RETURN; |
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static void free_all(char** start, char** end) PRODUCT_RETURN; |
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private: |
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// Reset this Arena to empty, access will trigger grow if necessary |
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void reset(void) { |
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_first = _chunk = NULL; |
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_hwm = _max = NULL; |
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} |
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}; |
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// One of the following macros must be used when allocating |
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// an array or object from an arena |
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#define NEW_ARENA_ARRAY(arena, type, size) \ |
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(type*) (arena)->Amalloc((size) * sizeof(type)) |
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#define REALLOC_ARENA_ARRAY(arena, type, old, old_size, new_size) \ |
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(type*) (arena)->Arealloc((char*)(old), (old_size) * sizeof(type), \ |
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(new_size) * sizeof(type) ) |
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#define FREE_ARENA_ARRAY(arena, type, old, size) \ |
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(arena)->Afree((char*)(old), (size) * sizeof(type)) |
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#define NEW_ARENA_OBJ(arena, type) \ |
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NEW_ARENA_ARRAY(arena, type, 1) |
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//%note allocation_1 |
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307 |
extern char* resource_allocate_bytes(size_t size); |
|
308 |
extern char* resource_allocate_bytes(Thread* thread, size_t size); |
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309 |
extern char* resource_reallocate_bytes( char *old, size_t old_size, size_t new_size); |
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extern void resource_free_bytes( char *old, size_t size ); |
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//---------------------------------------------------------------------- |
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313 |
// Base class for objects allocated in the resource area per default. |
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// Optionally, objects may be allocated on the C heap with |
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// new(ResourceObj::C_HEAP) Foo(...) or in an Arena with new (&arena) |
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// ResourceObj's can be allocated within other objects, but don't use |
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// new or delete (allocation_type is unknown). If new is used to allocate, |
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// use delete to deallocate. |
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319 |
class ResourceObj ALLOCATION_SUPER_CLASS_SPEC { |
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320 |
public: |
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6180 | 321 |
enum allocation_type { STACK_OR_EMBEDDED = 0, RESOURCE_AREA, C_HEAP, ARENA, allocation_mask = 0x3 }; |
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static void set_allocation_type(address res, allocation_type type) NOT_DEBUG_RETURN; |
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#ifdef ASSERT |
324 |
private: |
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6180 | 325 |
// When this object is allocated on stack the new() operator is not |
326 |
// called but garbage on stack may look like a valid allocation_type. |
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327 |
// Store negated 'this' pointer when new() is called to distinguish cases. |
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328 |
uintptr_t _allocation; |
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1 | 329 |
public: |
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allocation_type get_allocation_type() const; |
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bool allocated_on_stack() const { return get_allocation_type() == STACK_OR_EMBEDDED; } |
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bool allocated_on_res_area() const { return get_allocation_type() == RESOURCE_AREA; } |
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bool allocated_on_C_heap() const { return get_allocation_type() == C_HEAP; } |
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bool allocated_on_arena() const { return get_allocation_type() == ARENA; } |
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ResourceObj(); // default construtor |
336 |
ResourceObj(const ResourceObj& r); // default copy construtor |
|
337 |
ResourceObj& operator=(const ResourceObj& r); // default copy assignment |
|
338 |
~ResourceObj(); |
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1 | 339 |
#endif // ASSERT |
340 |
||
341 |
public: |
|
342 |
void* operator new(size_t size, allocation_type type); |
|
343 |
void* operator new(size_t size, Arena *arena) { |
|
344 |
address res = (address)arena->Amalloc(size); |
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6180 | 345 |
DEBUG_ONLY(set_allocation_type(res, ARENA);) |
1 | 346 |
return res; |
347 |
} |
|
348 |
void* operator new(size_t size) { |
|
349 |
address res = (address)resource_allocate_bytes(size); |
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6180 | 350 |
DEBUG_ONLY(set_allocation_type(res, RESOURCE_AREA);) |
1 | 351 |
return res; |
352 |
} |
|
353 |
void operator delete(void* p); |
|
354 |
}; |
|
355 |
||
356 |
// One of the following macros must be used when allocating an array |
|
357 |
// or object to determine whether it should reside in the C heap on in |
|
358 |
// the resource area. |
|
359 |
||
360 |
#define NEW_RESOURCE_ARRAY(type, size)\ |
|
361 |
(type*) resource_allocate_bytes((size) * sizeof(type)) |
|
362 |
||
363 |
#define NEW_RESOURCE_ARRAY_IN_THREAD(thread, type, size)\ |
|
364 |
(type*) resource_allocate_bytes(thread, (size) * sizeof(type)) |
|
365 |
||
366 |
#define REALLOC_RESOURCE_ARRAY(type, old, old_size, new_size)\ |
|
367 |
(type*) resource_reallocate_bytes((char*)(old), (old_size) * sizeof(type), (new_size) * sizeof(type) ) |
|
368 |
||
369 |
#define FREE_RESOURCE_ARRAY(type, old, size)\ |
|
370 |
resource_free_bytes((char*)(old), (size) * sizeof(type)) |
|
371 |
||
372 |
#define FREE_FAST(old)\ |
|
373 |
/* nop */ |
|
374 |
||
375 |
#define NEW_RESOURCE_OBJ(type)\ |
|
376 |
NEW_RESOURCE_ARRAY(type, 1) |
|
377 |
||
378 |
#define NEW_C_HEAP_ARRAY(type, size)\ |
|
379 |
(type*) (AllocateHeap((size) * sizeof(type), XSTR(type) " in " __FILE__)) |
|
380 |
||
381 |
#define REALLOC_C_HEAP_ARRAY(type, old, size)\ |
|
382 |
(type*) (ReallocateHeap((char*)old, (size) * sizeof(type), XSTR(type) " in " __FILE__)) |
|
383 |
||
384 |
#define FREE_C_HEAP_ARRAY(type,old) \ |
|
385 |
FreeHeap((char*)(old)) |
|
386 |
||
387 |
#define NEW_C_HEAP_OBJ(type)\ |
|
388 |
NEW_C_HEAP_ARRAY(type, 1) |
|
389 |
||
390 |
extern bool warn_new_operator; |
|
391 |
||
392 |
// for statistics |
|
393 |
#ifndef PRODUCT |
|
394 |
class AllocStats : StackObj { |
|
395 |
int start_mallocs, start_frees; |
|
396 |
size_t start_malloc_bytes, start_res_bytes; |
|
397 |
public: |
|
398 |
AllocStats(); |
|
399 |
||
400 |
int num_mallocs(); // since creation of receiver |
|
401 |
size_t alloc_bytes(); |
|
402 |
size_t resource_bytes(); |
|
403 |
int num_frees(); |
|
404 |
void print(); |
|
405 |
}; |
|
406 |
#endif |
|
407 |
||
408 |
||
409 |
//------------------------------ReallocMark--------------------------------- |
|
410 |
// Code which uses REALLOC_RESOURCE_ARRAY should check an associated |
|
411 |
// ReallocMark, which is declared in the same scope as the reallocated |
|
412 |
// pointer. Any operation that could __potentially__ cause a reallocation |
|
413 |
// should check the ReallocMark. |
|
414 |
class ReallocMark: public StackObj { |
|
415 |
protected: |
|
416 |
NOT_PRODUCT(int _nesting;) |
|
417 |
||
418 |
public: |
|
419 |
ReallocMark() PRODUCT_RETURN; |
|
420 |
void check() PRODUCT_RETURN; |
|
421 |
}; |