hotspot/src/share/vm/c1/c1_ValueMap.hpp
author jrose
Tue, 21 Apr 2009 23:21:04 -0700
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child 5547 f4b087cbb361
permissions -rw-r--r--
6655646: dynamic languages need dynamically linked call sites Summary: invokedynamic instruction (JSR 292 RI) Reviewed-by: twisti, never
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/*
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 * Copyright 1999-2008 Sun Microsystems, Inc.  All Rights Reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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 * CA 95054 USA or visit www.sun.com if you need additional information or
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 * have any questions.
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 *
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 */
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class ValueMapEntry: public CompilationResourceObj {
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 private:
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  intx           _hash;
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  Value          _value;
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  int            _nesting;
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  ValueMapEntry* _next;
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  ValueMapEntry(intx hash, Value value, int nesting, ValueMapEntry* next)
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    : _hash(hash)
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    , _value(value)
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    , _nesting(nesting)
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    , _next(next)
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  {
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  }
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  intx           hash()      { return _hash; }
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  Value          value()     { return _value; }
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  int            nesting()   { return _nesting; }
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  ValueMapEntry* next()      { return _next; }
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  void set_next(ValueMapEntry* next) { _next = next; }
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};
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define_array(ValueMapEntryArray, ValueMapEntry*)
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define_stack(ValueMapEntryList, ValueMapEntryArray)
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// ValueMap implements nested hash tables for value numbering.  It
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// maintains a set _killed_values which represents the instructions
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// which have been killed so far and an array of linked lists of
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// ValueMapEntries names _entries.  Each ValueMapEntry has a nesting
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// which indicates what ValueMap nesting it belongs to.  Higher
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// nesting values are always before lower values in the linked list.
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// This allows cloning of parent ValueMaps by simply copying the heads
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// of the list.  _entry_count represents the number of reachable
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// entries in the ValueMap.  A ValueMap is only allowed to mutate
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// ValueMapEntries with the same nesting level.  Adding or removing
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// entries at the current nesting level requires updating
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// _entry_count.  Elements in the parent's list that get killed can be
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// skipped if they are at the head of the list by simply moving to the
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// next element in the list and decrementing _entry_count.
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class ValueMap: public CompilationResourceObj {
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 private:
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  int           _nesting;
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  ValueMapEntryArray _entries;
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  ValueSet      _killed_values;
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  int           _entry_count;
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  int           nesting()                        { return _nesting; }
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  bool          is_local_value_numbering()       { return _nesting == 0; }
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  bool          is_global_value_numbering()      { return _nesting > 0; }
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  int           entry_count()                    { return _entry_count; }
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  int           size()                           { return _entries.length(); }
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  ValueMapEntry* entry_at(int i)                 { return _entries.at(i); }
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  // calculates the index of a hash value in a hash table of size n
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  int           entry_index(intx hash, int n)    { return (unsigned int)hash % n; }
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  // if entry_count > size_threshold, the size of the hash table is increased
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  int           size_threshold()                 { return size(); }
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  // management of the killed-bitset for global value numbering
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  void          kill_value(Value v)              { if (is_global_value_numbering()) _killed_values.put(v); }
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  bool          is_killed(Value v)               { if (is_global_value_numbering()) return _killed_values.contains(v); else return false; }
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  // helper functions
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  void          increase_table_size();
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#ifndef PRODUCT
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  static int _number_of_finds;
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  static int _number_of_hits;
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  static int _number_of_kills;
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#endif // PRODUCT
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 public:
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  // creation
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  ValueMap();                // empty value map
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  ValueMap(ValueMap* old);   // value map with increased nesting
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  // manipulation
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  Value find_insert(Value x);
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  void kill_memory();
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  void kill_field(ciField* field);
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  void kill_array(ValueType* type);
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  void kill_exception();
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  void kill_map(ValueMap* map);
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  void kill_all();
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#ifndef PRODUCT
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  // debugging/printing
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  void print();
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  static void reset_statistics();
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  static void print_statistics();
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#endif
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};
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define_array(ValueMapArray, ValueMap*)
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class ValueNumberingVisitor: public InstructionVisitor {
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 protected:
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  // called by visitor functions for instructions that kill values
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  virtual void kill_memory() = 0;
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  virtual void kill_field(ciField* field) = 0;
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  virtual void kill_array(ValueType* type) = 0;
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  // visitor functions
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  void do_StoreField     (StoreField*      x) {
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    if (!x->is_initialized()) {
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      kill_memory();
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    } else {
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      kill_field(x->field());
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    }
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  }
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  void do_StoreIndexed   (StoreIndexed*    x) { kill_array(x->type()); }
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  void do_MonitorEnter   (MonitorEnter*    x) { kill_memory(); }
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  void do_MonitorExit    (MonitorExit*     x) { kill_memory(); }
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  void do_Invoke         (Invoke*          x) { kill_memory(); }
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  void do_UnsafePutRaw   (UnsafePutRaw*    x) { kill_memory(); }
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  void do_UnsafePutObject(UnsafePutObject* x) { kill_memory(); }
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  void do_Intrinsic      (Intrinsic*       x) { if (!x->preserves_state()) kill_memory(); }
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  void do_Phi            (Phi*             x) { /* nothing to do */ }
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  void do_Local          (Local*           x) { /* nothing to do */ }
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  void do_Constant       (Constant*        x) { /* nothing to do */ }
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  void do_LoadField      (LoadField*       x) {
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    if (!x->is_initialized()) {
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      kill_memory();
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    }
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  }
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  void do_ArrayLength    (ArrayLength*     x) { /* nothing to do */ }
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  void do_LoadIndexed    (LoadIndexed*     x) { /* nothing to do */ }
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  void do_NegateOp       (NegateOp*        x) { /* nothing to do */ }
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  void do_ArithmeticOp   (ArithmeticOp*    x) { /* nothing to do */ }
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  void do_ShiftOp        (ShiftOp*         x) { /* nothing to do */ }
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  void do_LogicOp        (LogicOp*         x) { /* nothing to do */ }
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  void do_CompareOp      (CompareOp*       x) { /* nothing to do */ }
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  void do_IfOp           (IfOp*            x) { /* nothing to do */ }
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  void do_Convert        (Convert*         x) { /* nothing to do */ }
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  void do_NullCheck      (NullCheck*       x) { /* nothing to do */ }
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  void do_NewInstance    (NewInstance*     x) { /* nothing to do */ }
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  void do_NewTypeArray   (NewTypeArray*    x) { /* nothing to do */ }
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  void do_NewObjectArray (NewObjectArray*  x) { /* nothing to do */ }
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  void do_NewMultiArray  (NewMultiArray*   x) { /* nothing to do */ }
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  void do_CheckCast      (CheckCast*       x) { /* nothing to do */ }
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  void do_InstanceOf     (InstanceOf*      x) { /* nothing to do */ }
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  void do_BlockBegin     (BlockBegin*      x) { /* nothing to do */ }
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  void do_Goto           (Goto*            x) { /* nothing to do */ }
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  void do_If             (If*              x) { /* nothing to do */ }
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  void do_IfInstanceOf   (IfInstanceOf*    x) { /* nothing to do */ }
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  void do_TableSwitch    (TableSwitch*     x) { /* nothing to do */ }
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  void do_LookupSwitch   (LookupSwitch*    x) { /* nothing to do */ }
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  void do_Return         (Return*          x) { /* nothing to do */ }
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  void do_Throw          (Throw*           x) { /* nothing to do */ }
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  void do_Base           (Base*            x) { /* nothing to do */ }
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  void do_OsrEntry       (OsrEntry*        x) { /* nothing to do */ }
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  void do_ExceptionObject(ExceptionObject* x) { /* nothing to do */ }
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  void do_RoundFP        (RoundFP*         x) { /* nothing to do */ }
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  void do_UnsafeGetRaw   (UnsafeGetRaw*    x) { /* nothing to do */ }
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  void do_UnsafeGetObject(UnsafeGetObject* x) { /* nothing to do */ }
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  void do_UnsafePrefetchRead (UnsafePrefetchRead*  x) { /* nothing to do */ }
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  void do_UnsafePrefetchWrite(UnsafePrefetchWrite* x) { /* nothing to do */ }
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  void do_ProfileCall    (ProfileCall*     x) { /* nothing to do */ }
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  void do_ProfileCounter (ProfileCounter*  x) { /* nothing to do */ }
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};
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class ValueNumberingEffects: public ValueNumberingVisitor {
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 private:
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  ValueMap*     _map;
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 public:
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  // implementation for abstract methods of ValueNumberingVisitor
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  void          kill_memory()                    { _map->kill_memory(); }
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  void          kill_field(ciField* field)       { _map->kill_field(field); }
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  void          kill_array(ValueType* type)      { _map->kill_array(type); }
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  ValueNumberingEffects(ValueMap* map): _map(map) {}
1
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};
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class GlobalValueNumbering: public ValueNumberingVisitor {
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 private:
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  ValueMap*     _current_map;     // value map of current block
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  ValueMapArray _value_maps;      // list of value maps for all blocks
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 public:
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  // accessors
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  ValueMap*     current_map()                    { return _current_map; }
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  ValueMap*     value_map_of(BlockBegin* block)  { return _value_maps.at(block->linear_scan_number()); }
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  void          set_value_map_of(BlockBegin* block, ValueMap* map)   { assert(value_map_of(block) == NULL, ""); _value_maps.at_put(block->linear_scan_number(), map); }
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  // implementation for abstract methods of ValueNumberingVisitor
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  void          kill_memory()                    { current_map()->kill_memory(); }
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  void          kill_field(ciField* field)       { current_map()->kill_field(field); }
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  void          kill_array(ValueType* type)      { current_map()->kill_array(type); }
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  // main entry point that performs global value numbering
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  GlobalValueNumbering(IR* ir);
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};