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/*
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* Copyright 1998-2007 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*
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*/
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// machine-dependent implemention for register maps
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friend class frame;
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private:
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intptr_t* _window; // register window save area (for L and I regs)
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intptr_t* _younger_window; // previous save area (for O regs, if needed)
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address pd_location(VMReg reg) const;
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void pd_clear();
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void pd_initialize_from(const RegisterMap* map) {
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_window = map->_window;
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_younger_window = map->_younger_window;
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_location_valid[0] = 0; // avoid the shift_individual_registers game
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}
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void pd_initialize() {
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_window = NULL;
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_younger_window = NULL;
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_location_valid[0] = 0; // avoid the shift_individual_registers game
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}
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void shift_window(intptr_t* sp, intptr_t* younger_sp) {
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_window = sp;
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_younger_window = younger_sp;
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// Throw away locations for %i, %o, and %l registers:
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// But do not throw away %g register locs.
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if (_location_valid[0] != 0) shift_individual_registers();
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}
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void shift_individual_registers();
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// When popping out of compiled frames, we make all IRegs disappear.
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void make_integer_regs_unsaved() { _location_valid[0] = 0; }
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