author | jmasa |
Mon, 20 Sep 2010 14:38:38 -0700 | |
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permissions | -rw-r--r-- |
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/* |
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* Copyright (c) 2002, 2010, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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* |
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*/ |
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// Forward declarations of classes defined here |
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class WorkGang; |
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class GangWorker; |
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class YieldingFlexibleGangWorker; |
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class YieldingFlexibleGangTask; |
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class WorkData; |
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class AbstractWorkGang; |
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// An abstract task to be worked on by a gang. |
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// You subclass this to supply your own work() method |
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class AbstractGangTask VALUE_OBJ_CLASS_SPEC { |
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public: |
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// The abstract work method. |
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// The argument tells you which member of the gang you are. |
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virtual void work(int i) = 0; |
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// This method configures the task for proper termination. |
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// Some tasks do not have any requirements on termination |
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// and may inherit this method that does nothing. Some |
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// tasks do some coordination on termination and override |
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// this method to implement that coordination. |
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virtual void set_for_termination(int active_workers) {}; |
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// Debugging accessor for the name. |
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const char* name() const PRODUCT_RETURN_(return NULL;); |
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int counter() { return _counter; } |
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void set_counter(int value) { _counter = value; } |
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int *address_of_counter() { return &_counter; } |
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// RTTI |
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NOT_PRODUCT(virtual bool is_YieldingFlexibleGang_task() const { |
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return false; |
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}) |
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private: |
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NOT_PRODUCT(const char* _name;) |
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// ??? Should a task have a priority associated with it? |
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// ??? Or can the run method adjust priority as needed? |
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int _counter; |
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protected: |
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// Constructor and desctructor: only construct subclasses. |
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AbstractGangTask(const char* name) { |
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NOT_PRODUCT(_name = name); |
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_counter = 0; |
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} |
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virtual ~AbstractGangTask() { } |
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}; |
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class AbstractGangTaskWOopQueues : public AbstractGangTask { |
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OopTaskQueueSet* _queues; |
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ParallelTaskTerminator _terminator; |
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public: |
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AbstractGangTaskWOopQueues(const char* name, OopTaskQueueSet* queues) : |
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AbstractGangTask(name), _queues(queues), _terminator(0, _queues) {} |
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ParallelTaskTerminator* terminator() { return &_terminator; } |
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virtual void set_for_termination(int active_workers) { |
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terminator()->reset_for_reuse(active_workers); |
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} |
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OopTaskQueueSet* queues() { return _queues; } |
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}; |
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// Class AbstractWorkGang: |
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// An abstract class representing a gang of workers. |
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// You subclass this to supply an implementation of run_task(). |
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class AbstractWorkGang: public CHeapObj { |
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// Here's the public interface to this class. |
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public: |
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// Constructor and destructor. |
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AbstractWorkGang(const char* name, bool are_GC_task_threads, |
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bool are_ConcurrentGC_threads); |
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~AbstractWorkGang(); |
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// Run a task, returns when the task is done (or terminated). |
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virtual void run_task(AbstractGangTask* task) = 0; |
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// Stop and terminate all workers. |
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virtual void stop(); |
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public: |
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// Debugging. |
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const char* name() const; |
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protected: |
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// Initialize only instance data. |
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const bool _are_GC_task_threads; |
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const bool _are_ConcurrentGC_threads; |
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// Printing support. |
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const char* _name; |
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// The monitor which protects these data, |
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// and notifies of changes in it. |
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Monitor* _monitor; |
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// The count of the number of workers in the gang. |
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int _total_workers; |
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// Whether the workers should terminate. |
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bool _terminate; |
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// The array of worker threads for this gang. |
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// This is only needed for cleaning up. |
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GangWorker** _gang_workers; |
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// The task for this gang. |
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AbstractGangTask* _task; |
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// A sequence number for the current task. |
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int _sequence_number; |
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// The number of started workers. |
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int _started_workers; |
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// The number of finished workers. |
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int _finished_workers; |
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public: |
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// Accessors for fields |
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Monitor* monitor() const { |
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return _monitor; |
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} |
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int total_workers() const { |
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return _total_workers; |
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} |
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virtual int active_workers() const { |
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return _total_workers; |
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} |
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bool terminate() const { |
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return _terminate; |
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} |
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GangWorker** gang_workers() const { |
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return _gang_workers; |
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} |
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AbstractGangTask* task() const { |
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return _task; |
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} |
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int sequence_number() const { |
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return _sequence_number; |
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} |
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int started_workers() const { |
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return _started_workers; |
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} |
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int finished_workers() const { |
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return _finished_workers; |
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} |
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bool are_GC_task_threads() const { |
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return _are_GC_task_threads; |
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} |
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bool are_ConcurrentGC_threads() const { |
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return _are_ConcurrentGC_threads; |
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} |
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// Predicates. |
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bool is_idle() const { |
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return (task() == NULL); |
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} |
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// Return the Ith gang worker. |
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GangWorker* gang_worker(int i) const; |
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void threads_do(ThreadClosure* tc) const; |
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// Printing |
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void print_worker_threads_on(outputStream *st) const; |
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void print_worker_threads() const { |
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print_worker_threads_on(tty); |
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} |
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protected: |
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friend class GangWorker; |
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friend class YieldingFlexibleGangWorker; |
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// Note activation and deactivation of workers. |
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// These methods should only be called with the mutex held. |
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void internal_worker_poll(WorkData* data) const; |
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void internal_note_start(); |
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void internal_note_finish(); |
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}; |
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class WorkData: public StackObj { |
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// This would be a struct, but I want accessor methods. |
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private: |
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bool _terminate; |
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AbstractGangTask* _task; |
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int _sequence_number; |
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public: |
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// Constructor and destructor |
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WorkData() { |
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_terminate = false; |
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_task = NULL; |
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_sequence_number = 0; |
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} |
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~WorkData() { |
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} |
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// Accessors and modifiers |
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bool terminate() const { return _terminate; } |
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void set_terminate(bool value) { _terminate = value; } |
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AbstractGangTask* task() const { return _task; } |
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void set_task(AbstractGangTask* value) { _task = value; } |
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int sequence_number() const { return _sequence_number; } |
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void set_sequence_number(int value) { _sequence_number = value; } |
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YieldingFlexibleGangTask* yf_task() const { |
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return (YieldingFlexibleGangTask*)_task; |
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} |
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}; |
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// Class WorkGang: |
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class WorkGang: public AbstractWorkGang { |
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public: |
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// Constructor |
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WorkGang(const char* name, int workers, |
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bool are_GC_task_threads, bool are_ConcurrentGC_threads); |
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// Run a task, returns when the task is done (or terminated). |
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virtual void run_task(AbstractGangTask* task); |
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void run_task(AbstractGangTask* task, uint no_of_parallel_workers); |
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// Allocate a worker and return a pointer to it. |
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virtual GangWorker* allocate_worker(int which); |
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// Initialize workers in the gang. Return true if initialization |
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// succeeded. The type of the worker can be overridden in a derived |
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// class with the appropriate implementation of allocate_worker(). |
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bool initialize_workers(); |
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}; |
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// Class GangWorker: |
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// Several instances of this class run in parallel as workers for a gang. |
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class GangWorker: public WorkerThread { |
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public: |
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// Constructors and destructor. |
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GangWorker(AbstractWorkGang* gang, uint id); |
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// The only real method: run a task for the gang. |
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virtual void run(); |
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// Predicate for Thread |
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virtual bool is_GC_task_thread() const; |
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virtual bool is_ConcurrentGC_thread() const; |
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// Printing |
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void print_on(outputStream* st) const; |
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virtual void print() const { print_on(tty); } |
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protected: |
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AbstractWorkGang* _gang; |
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virtual void initialize(); |
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virtual void loop(); |
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public: |
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AbstractWorkGang* gang() const { return _gang; } |
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}; |
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class FlexibleWorkGang: public WorkGang { |
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protected: |
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int _active_workers; |
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public: |
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// Constructor and destructor. |
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FlexibleWorkGang(const char* name, int workers, |
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bool are_GC_task_threads, |
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bool are_ConcurrentGC_threads) : |
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WorkGang(name, workers, are_GC_task_threads, are_ConcurrentGC_threads) { |
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_active_workers = ParallelGCThreads; |
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}; |
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// Accessors for fields |
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virtual int active_workers() const { return _active_workers; } |
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void set_active_workers(int v) { _active_workers = v; } |
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}; |
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// Work gangs in garbage collectors: 2009-06-10 |
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// |
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// SharedHeap - work gang for stop-the-world parallel collection. |
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// Used by |
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// ParNewGeneration |
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// CMSParRemarkTask |
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// CMSRefProcTaskExecutor |
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// G1CollectedHeap |
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// G1ParFinalCountTask |
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// ConcurrentMark |
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// CMSCollector |
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// A class that acts as a synchronisation barrier. Workers enter |
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// the barrier and must wait until all other workers have entered |
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// before any of them may leave. |
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class WorkGangBarrierSync : public StackObj { |
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protected: |
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Monitor _monitor; |
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int _n_workers; |
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int _n_completed; |
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bool _should_reset; |
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Monitor* monitor() { return &_monitor; } |
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int n_workers() { return _n_workers; } |
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int n_completed() { return _n_completed; } |
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bool should_reset() { return _should_reset; } |
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void zero_completed() { _n_completed = 0; } |
304 |
void inc_completed() { _n_completed++; } |
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void set_should_reset(bool v) { _should_reset = v; } |
|
1 | 307 |
|
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public: |
|
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WorkGangBarrierSync(); |
|
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WorkGangBarrierSync(int n_workers, const char* name); |
|
311 |
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// Set the number of workers that will use the barrier. |
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// Must be called before any of the workers start running. |
|
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void set_n_workers(int n_workers); |
|
315 |
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// Enter the barrier. A worker that enters the barrier will |
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// not be allowed to leave until all other threads have |
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// also entered the barrier. |
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void enter(); |
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}; |
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// A class to manage claiming of subtasks within a group of tasks. The |
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// subtasks will be identified by integer indices, usually elements of an |
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// enumeration type. |
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325 |
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326 |
class SubTasksDone: public CHeapObj { |
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jint* _tasks; |
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int _n_tasks; |
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int _n_threads; |
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jint _threads_completed; |
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#ifdef ASSERT |
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volatile jint _claimed; |
1 | 333 |
#endif |
334 |
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// Set all tasks to unclaimed. |
|
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void clear(); |
|
337 |
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public: |
|
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// Initializes "this" to a state in which there are "n" tasks to be |
|
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// processed, none of the which are originally claimed. The number of |
|
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// threads doing the tasks is initialized 1. |
|
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SubTasksDone(int n); |
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343 |
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344 |
// True iff the object is in a valid state. |
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bool valid(); |
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// Get/set the number of parallel threads doing the tasks to "t". Can only |
1 | 348 |
// be called before tasks start or after they are complete. |
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int n_threads() { return _n_threads; } |
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void set_n_threads(int t); |
1 | 351 |
|
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// Returns "false" if the task "t" is unclaimed, and ensures that task is |
|
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// claimed. The task "t" is required to be within the range of "this". |
|
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bool is_task_claimed(int t); |
|
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// The calling thread asserts that it has attempted to claim all the |
|
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// tasks that it will try to claim. Every thread in the parallel task |
|
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// must execute this. (When the last thread does so, the task array is |
|
359 |
// cleared.) |
|
360 |
void all_tasks_completed(); |
|
361 |
||
362 |
// Destructor. |
|
363 |
~SubTasksDone(); |
|
364 |
}; |
|
365 |
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366 |
// As above, but for sequential tasks, i.e. instead of claiming |
|
367 |
// sub-tasks from a set (possibly an enumeration), claim sub-tasks |
|
368 |
// in sequential order. This is ideal for claiming dynamically |
|
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// partitioned tasks (like striding in the parallel remembered |
|
370 |
// set scanning). Note that unlike the above class this is |
|
371 |
// a stack object - is there any reason for it not to be? |
|
372 |
||
373 |
class SequentialSubTasksDone : public StackObj { |
|
374 |
protected: |
|
375 |
jint _n_tasks; // Total number of tasks available. |
|
376 |
jint _n_claimed; // Number of tasks claimed. |
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// _n_threads is used to determine when a sub task is done. |
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// See comments on SubTasksDone::_n_threads |
1 | 379 |
jint _n_threads; // Total number of parallel threads. |
380 |
jint _n_completed; // Number of completed threads. |
|
381 |
||
382 |
void clear(); |
|
383 |
||
384 |
public: |
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SequentialSubTasksDone() { |
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clear(); |
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} |
1 | 388 |
~SequentialSubTasksDone() {} |
389 |
||
390 |
// True iff the object is in a valid state. |
|
391 |
bool valid(); |
|
392 |
||
393 |
// number of tasks |
|
394 |
jint n_tasks() const { return _n_tasks; } |
|
395 |
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// Get/set the number of parallel threads doing the tasks to t. |
1 | 397 |
// Should be called before the task starts but it is safe |
398 |
// to call this once a task is running provided that all |
|
399 |
// threads agree on the number of threads. |
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int n_threads() { return _n_threads; } |
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void set_n_threads(int t) { _n_threads = t; } |
1 | 402 |
|
403 |
// Set the number of tasks to be claimed to t. As above, |
|
404 |
// should be called before the tasks start but it is safe |
|
405 |
// to call this once a task is running provided all threads |
|
406 |
// agree on the number of tasks. |
|
407 |
void set_n_tasks(int t) { _n_tasks = t; } |
|
408 |
||
409 |
// Returns false if the next task in the sequence is unclaimed, |
|
410 |
// and ensures that it is claimed. Will set t to be the index |
|
411 |
// of the claimed task in the sequence. Will return true if |
|
412 |
// the task cannot be claimed and there are none left to claim. |
|
413 |
bool is_task_claimed(int& t); |
|
414 |
||
415 |
// The calling thread asserts that it has attempted to claim |
|
416 |
// all the tasks it possibly can in the sequence. Every thread |
|
417 |
// claiming tasks must promise call this. Returns true if this |
|
418 |
// is the last thread to complete so that the thread can perform |
|
419 |
// cleanup if necessary. |
|
420 |
bool all_tasks_completed(); |
|
421 |
}; |
|
1374 | 422 |
|
423 |
// Represents a set of free small integer ids. |
|
424 |
class FreeIdSet { |
|
425 |
enum { |
|
426 |
end_of_list = -1, |
|
427 |
claimed = -2 |
|
428 |
}; |
|
429 |
||
430 |
int _sz; |
|
431 |
Monitor* _mon; |
|
432 |
||
433 |
int* _ids; |
|
434 |
int _hd; |
|
435 |
int _waiters; |
|
436 |
int _claimed; |
|
437 |
||
438 |
static bool _safepoint; |
|
439 |
typedef FreeIdSet* FreeIdSetPtr; |
|
440 |
static const int NSets = 10; |
|
441 |
static FreeIdSetPtr _sets[NSets]; |
|
442 |
static bool _stat_init; |
|
443 |
int _index; |
|
444 |
||
445 |
public: |
|
446 |
FreeIdSet(int sz, Monitor* mon); |
|
447 |
~FreeIdSet(); |
|
448 |
||
449 |
static void set_safepoint(bool b); |
|
450 |
||
451 |
// Attempt to claim the given id permanently. Returns "true" iff |
|
452 |
// successful. |
|
453 |
bool claim_perm_id(int i); |
|
454 |
||
455 |
// Returns an unclaimed parallel id (waiting for one to be released if |
|
456 |
// necessary). Returns "-1" if a GC wakes up a wait for an id. |
|
457 |
int claim_par_id(); |
|
458 |
||
459 |
void release_par_id(int id); |
|
460 |
}; |