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/*
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* Copyright 2000-2003 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*
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*/
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// A Simple Windows Debug Server.
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//
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// This software provides a socket-based debug server which uses
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// mostly ASCII protocols to communicate with its clients. Since the
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// Windows security model is largely based around being able to run
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// programs on the machine, this server only accepts connections
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// coming from localhost.
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//
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// When run as a service (under Windows NT), this software provides
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// clients the ability to attach to and detach from processes without
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// killing those processes. Ordinarily this is forbidden by the
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// Windows debugging APIs (although more recent debugging environments
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// from Microsoft seem to have circumvented this restriction, perhaps
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// in a different way). This is achieved by forking a persistent
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// subprocess for each debugging session which remains alive as long
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// as the target process is.
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//
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// At this point the client can read information out of the target
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// process's address space. Future work includes exposing more
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// functionality like writing to the remote address space and
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// suspending and resuming threads.
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#include <iostream>
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#include <vector>
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#include <stdlib.h>
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// Must come before everything else
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#include <winsock2.h>
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#include <assert.h>
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#include "Dispatcher.hpp"
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#include "Handler.hpp"
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#include "initWinsock.hpp"
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#include "ioUtils.hpp"
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#include "isNT4.hpp"
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#include "Message.hpp"
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#include "nt4internals.hpp"
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#include "ports.h"
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#include "procList.hpp"
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#include "serverLists.hpp"
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#include "Reaper.hpp"
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// Uncomment the #define below to get messages on stderr
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// #define DEBUGGING
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using namespace std;
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static ChildList childList;
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static ClientList clientList;
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static Reaper* reaper = NULL;
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// Needed prototypes
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void shutdownChild(ChildInfo* childInfo);
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void detachClient(ClientInfo* clientInfo);
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void shutdownClient(ClientInfo* clientInfo);
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char *
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longToDotFormat(long addr)
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{
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char *temp_s = new char[20];
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sprintf(temp_s, "%d.%d.%d.%d", ((addr & 0xff000000) >> 24),
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((addr & 0x00ff0000) >> 16), ((addr & 0x0000ff00) >> 8),
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(addr & 0x000000ff));
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return temp_s;
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}
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// NOTE that we do this query every time. It is a bad idea to cache IP
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// addresses. For example, we might be hosted on a machine using DHCP
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// and the connection addresses might change over time. (Yes, this
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// actually happened.)
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bool
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isConnectionOkay(ULONG connAddr) {
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if (connAddr == INADDR_LOOPBACK) {
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return true;
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}
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const int MAXNAME = 1024;
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char myname[MAXNAME];
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gethostname(myname, MAXNAME);
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struct hostent* myInfo = gethostbyname(myname);
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if (myInfo == NULL) {
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#ifdef DEBUGGING
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cerr << "My host information was null" << endl;
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#endif
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} else {
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// Run down the list of IP addresses for myself
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assert(myInfo->h_length == sizeof(ULONG));
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#ifdef DEBUGGING
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cerr << "My known IP addresses: " << endl;
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#endif
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for (char** pp = myInfo->h_addr_list; *pp != NULL; pp++) {
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char* p = *pp;
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ULONG altAddr = ntohl(*((ULONG*) p));
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#ifdef DEBUGGING
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char* name = longToDotFormat(altAddr);
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cerr << name << endl;
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delete[] name;
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#endif
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if (altAddr == connAddr) {
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#ifdef DEBUGGING
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cerr << "FOUND" << endl;
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#endif
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return true;
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}
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}
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#ifdef DEBUGGING
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cerr << "Done." << endl;
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#endif
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}
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return false;
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}
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SOCKET
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setupListeningSocket(short port) {
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SOCKET listening = socket(AF_INET, SOCK_STREAM, 0);
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if (listening == INVALID_SOCKET) {
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cerr << "Error creating listening socket" << endl;
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exit(1);
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}
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int reuseAddress = 1;
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if (setsockopt(listening, SOL_SOCKET, SO_REUSEADDR,
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(char *)&reuseAddress, sizeof(reuseAddress)) == -1) {
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cerr << "Error reusing address" << endl;
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exit(1);
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}
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struct sockaddr_in serverInfo;
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memset((char *)&serverInfo, 0, sizeof(serverInfo));
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serverInfo.sin_addr.s_addr = INADDR_ANY;
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serverInfo.sin_family = AF_INET;
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serverInfo.sin_port = htons(port);
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if (bind(listening, (struct sockaddr *) &serverInfo, sizeof(serverInfo)) < 0) {
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cerr << "Error binding socket" << endl;
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exit(1);
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}
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if (listen(listening, 5) < 0) {
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cerr << "Error listening" << endl;
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exit(1);
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}
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return listening;
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}
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/** Accepts a connection from the given listening socket, but only if
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the connection came from localhost. Returns INVALID_SOCKET if the
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connection came from any other IP address or if an error occurred
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during the call to accept(). */
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SOCKET
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acceptFromLocalhost(SOCKET listening) {
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struct sockaddr_in peerAddr;
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int peerAddrLen = sizeof(peerAddr);
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SOCKET fd = accept(listening, (sockaddr*) &peerAddr, &peerAddrLen);
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if (fd == INVALID_SOCKET) {
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return fd;
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}
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if (!isConnectionOkay(ntohl(peerAddr.sin_addr.s_addr))) {
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// Reject connections from other machines for security purposes.
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// The Windows security model seems to assume one user per
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// machine, and that security is compromised if another user is
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// able to run executables on the given host. (If these
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// assumptions are not strict enough, we will have to change
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// this.)
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shutdown(fd, SD_BOTH);
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closesocket(fd);
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return INVALID_SOCKET;
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}
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// Disable TCP buffering on all sockets. We send small amounts of
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// data back and forth and don't want buffering.
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int buffer_val = 1;
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if (setsockopt(fd, IPPROTO_IP, TCP_NODELAY,
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(char *) &buffer_val, sizeof(buffer_val)) < 0) {
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shutdown(fd, SD_BOTH);
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closesocket(fd);
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}
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return fd;
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}
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void
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reapCB(void* arg) {
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ChildInfo* info = (ChildInfo*) arg;
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ListsLocker ll;
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DWORD pid = info->getPid();
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shutdownChild(info);
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#ifdef DEBUGGING
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cerr << "Reaped child for process " << pid << endl;
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#endif
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}
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/** Starts a child process with stdin and stdout redirected to pipes,
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handles to which are returned. auxHandle1 and auxHandle2 should be
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closed as well when the child process exits. Returns false if
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process creation failed. */
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bool
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startChildProcess(DWORD pidToDebug,
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DWORD childStdinBufSize,
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DWORD childStdoutBufSize,
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LPHANDLE childProcessHandle,
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LPHANDLE writeToStdinHandle,
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LPHANDLE readFromStdoutHandle,
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LPHANDLE auxHandle1,
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LPHANDLE auxHandle2) {
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// Code adapted from Microsoft example
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// "Creating a Child Process with Redirected Input and Output"
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SECURITY_ATTRIBUTES saAttr;
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BOOL fSuccess;
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HANDLE hChildStdinRd, hChildStdinWr, hChildStdinWrDup,
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hChildStdoutRd, hChildStdoutWr, hChildStdoutRdDup,
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hSaveStdin, hSaveStdout;
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// Set the bInheritHandle flag so pipe handles are inherited.
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saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
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saAttr.bInheritHandle = TRUE;
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saAttr.lpSecurityDescriptor = NULL;
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// The steps for redirecting child process's STDOUT:
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// 1. Save current STDOUT, to be restored later.
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// 2. Create anonymous pipe to be STDOUT for child process.
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// 3. Set STDOUT of the parent process to be write handle to
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// the pipe, so it is inherited by the child process.
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// 4. Create a noninheritable duplicate of the read handle and
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// close the inheritable read handle.
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// Save the handle to the current STDOUT.
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hSaveStdout = GetStdHandle(STD_OUTPUT_HANDLE);
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// Create a pipe for the child process's STDOUT.
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if (! CreatePipe(&hChildStdoutRd, &hChildStdoutWr, &saAttr, childStdoutBufSize)) {
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return false;
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}
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// Set a write handle to the pipe to be STDOUT.
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if (! SetStdHandle(STD_OUTPUT_HANDLE, hChildStdoutWr)) {
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return false;
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}
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// Create noninheritable read handle and close the inheritable read
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// handle.
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fSuccess = DuplicateHandle(GetCurrentProcess(), hChildStdoutRd,
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GetCurrentProcess(), &hChildStdoutRdDup,
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0, FALSE,
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DUPLICATE_SAME_ACCESS);
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if( !fSuccess ) {
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return false;
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}
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CloseHandle(hChildStdoutRd);
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// The steps for redirecting child process's STDIN:
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// 1. Save current STDIN, to be restored later.
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// 2. Create anonymous pipe to be STDIN for child process.
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// 3. Set STDIN of the parent to be the read handle to the
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// pipe, so it is inherited by the child process.
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// 4. Create a noninheritable duplicate of the write handle,
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// and close the inheritable write handle.
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// Save the handle to the current STDIN.
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hSaveStdin = GetStdHandle(STD_INPUT_HANDLE);
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// Create a pipe for the child process's STDIN.
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if (! CreatePipe(&hChildStdinRd, &hChildStdinWr, &saAttr, childStdinBufSize)) {
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return false;
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}
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// Set a read handle to the pipe to be STDIN.
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if (! SetStdHandle(STD_INPUT_HANDLE, hChildStdinRd)) {
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return false;
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}
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// Duplicate the write handle to the pipe so it is not inherited.
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fSuccess = DuplicateHandle(GetCurrentProcess(), hChildStdinWr,
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GetCurrentProcess(), &hChildStdinWrDup, 0,
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FALSE, // not inherited
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DUPLICATE_SAME_ACCESS);
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if (! fSuccess) {
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return false;
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}
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CloseHandle(hChildStdinWr);
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// Create the child process
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char cmdLine[256];
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sprintf(cmdLine, "SwDbgSub.exe %u", pidToDebug);
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PROCESS_INFORMATION procInfo;
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STARTUPINFO startInfo;
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memset((char*) &startInfo, 0, sizeof(startInfo));
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startInfo.cb = sizeof(startInfo);
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BOOL res = CreateProcess(NULL,
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cmdLine,
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NULL,
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NULL,
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TRUE, // inherit handles: important
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0,
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NULL,
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NULL,
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&startInfo,
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&procInfo);
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if (!res) {
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return false;
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}
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// After process creation, restore the saved STDIN and STDOUT.
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if (! SetStdHandle(STD_INPUT_HANDLE, hSaveStdin)) {
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return false;
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}
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if (! SetStdHandle(STD_OUTPUT_HANDLE, hSaveStdout)) {
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return false;
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}
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// hChildStdinWrDup can be used to write to the child's stdin
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// hChildStdoutRdDup can be used to read from the child's stdout
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// NOTE: example code closes hChildStdoutWr before reading from
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// hChildStdoutRdDup. "Close the write end of the pipe before
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// reading from the read end of the pipe"??? Looks like this is
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// example-specific.
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// Set up return arguments
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// hChildStdoutRd and hChildStdinWr are already closed at this point
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*childProcessHandle = procInfo.hProcess;
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*writeToStdinHandle = hChildStdinWrDup;
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*readFromStdoutHandle = hChildStdoutRdDup;
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*auxHandle1 = hChildStdinRd;
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*auxHandle2 = hChildStdoutWr;
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return true;
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}
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/** Clears the event and writes the message to the child process */
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bool
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sendMessage(ChildInfo* child, Message* message) {
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DWORD numBytesWritten;
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if (!WriteFile(child->getWriteToStdinHandle(),
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message, sizeof(Message), &numBytesWritten, NULL)) {
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return false;
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}
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if (numBytesWritten != sizeof(Message)) {
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return false;
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}
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// Follow up "poke" messages with the raw data
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if (message->type == Message::POKE) {
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if (!WriteFile(child->getWriteToStdinHandle(),
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message->pokeArg.data, message->pokeArg.numBytes, &numBytesWritten, NULL)) {
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return false;
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367 |
}
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368 |
if (numBytesWritten != message->pokeArg.numBytes) {
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return false;
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370 |
}
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371 |
}
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372 |
return true;
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}
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/** Copies data from child's stdout to the client's IOBuf and sends it
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along */
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bool
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forwardReplyToClient(ChildInfo* child, ClientInfo* client) {
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DWORD total = 0;
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IOBuf::FillState ret;
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do {
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DWORD temp;
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ret = client->getIOBuf()->fillFromFileHandle(child->getReadFromStdoutHandle(),
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&temp);
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386 |
if (ret == IOBuf::DONE || ret == IOBuf::MORE_DATA_PENDING) {
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387 |
if (!client->getIOBuf()->flush()) {
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388 |
#ifdef DEBUGGING
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389 |
cerr << "Forward failed because flush failed" << endl;
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390 |
#endif
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391 |
return false;
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392 |
}
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total += temp;
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394 |
}
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395 |
} while (ret == IOBuf::MORE_DATA_PENDING);
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|
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397 |
return (ret == IOBuf::FAILED) ? false : true;
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}
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|
399 |
|
|
400 |
//----------------------------------------------------------------------
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|
401 |
// Server Handler
|
|
402 |
//
|
|
403 |
|
|
404 |
class ServerHandler : public Handler {
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|
405 |
public:
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|
406 |
ServerHandler();
|
|
407 |
|
|
408 |
// Starts up in Unicode mode by default
|
|
409 |
bool getASCII();
|
|
410 |
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|
411 |
void setIOBuf(IOBuf* ioBuf);
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|
412 |
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413 |
void procList(char* arg);
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|
414 |
|
|
415 |
// Must be called before calling one of the routines below
|
|
416 |
void setClientInfo(ClientInfo* info);
|
|
417 |
|
|
418 |
// Indicates to outer loop that exit was called or that an error
|
|
419 |
// occurred and that the client exited.
|
|
420 |
bool exited();
|
|
421 |
// Clears this state
|
|
422 |
void clearExited();
|
|
423 |
|
|
424 |
void ascii(char* arg);
|
|
425 |
void unicode(char* arg);
|
|
426 |
void attach(char* arg);
|
|
427 |
void detach(char* arg);
|
|
428 |
void libInfo(char* arg);
|
|
429 |
void peek(char* arg);
|
|
430 |
void poke(char* arg);
|
|
431 |
void threadList(char* arg);
|
|
432 |
void dupHandle(char* arg);
|
|
433 |
void closeHandle(char* arg);
|
|
434 |
void getContext(char* arg);
|
|
435 |
void setContext(char* arg);
|
|
436 |
void selectorEntry(char* arg);
|
|
437 |
void suspend(char* arg);
|
|
438 |
void resume(char* arg);
|
|
439 |
void pollEvent(char* arg);
|
|
440 |
void continueEvent(char* arg);
|
|
441 |
void exit(char* arg);
|
|
442 |
|
|
443 |
// This is pretty gross. Needed to make the target process know
|
|
444 |
// about clients that have disconnected unexpectedly while attached.
|
|
445 |
friend void shutdownClient(ClientInfo*);
|
|
446 |
private:
|
|
447 |
// Writes: charSize <space> numChars <space> <binary string>
|
|
448 |
// Handles both ASCII and UNICODE modes
|
|
449 |
void writeString(USHORT len, WCHAR* str);
|
|
450 |
|
|
451 |
// Handles only ASCII mode
|
|
452 |
void writeString(USHORT len, char* str);
|
|
453 |
|
|
454 |
ClientInfo* clientInfo;
|
|
455 |
IOBuf* ioBuf;
|
|
456 |
bool _exited;
|
|
457 |
bool _ascii;
|
|
458 |
};
|
|
459 |
|
|
460 |
static ServerHandler* handler;
|
|
461 |
|
|
462 |
ServerHandler::ServerHandler() {
|
|
463 |
_exited = false;
|
|
464 |
_ascii = false;
|
|
465 |
ioBuf = NULL;
|
|
466 |
}
|
|
467 |
|
|
468 |
bool
|
|
469 |
ServerHandler::getASCII() {
|
|
470 |
return _ascii;
|
|
471 |
}
|
|
472 |
|
|
473 |
void
|
|
474 |
ServerHandler::setIOBuf(IOBuf* buf) {
|
|
475 |
ioBuf = buf;
|
|
476 |
}
|
|
477 |
|
|
478 |
void
|
|
479 |
ServerHandler::setClientInfo(ClientInfo* info) {
|
|
480 |
clientInfo = info;
|
|
481 |
}
|
|
482 |
|
|
483 |
bool
|
|
484 |
ServerHandler::exited() {
|
|
485 |
return _exited;
|
|
486 |
}
|
|
487 |
|
|
488 |
void
|
|
489 |
ServerHandler::clearExited() {
|
|
490 |
_exited = false;
|
|
491 |
}
|
|
492 |
|
|
493 |
void
|
|
494 |
ServerHandler::ascii(char* arg) {
|
|
495 |
_ascii = true;
|
|
496 |
}
|
|
497 |
|
|
498 |
void
|
|
499 |
ServerHandler::unicode(char* arg) {
|
|
500 |
_ascii = false;
|
|
501 |
}
|
|
502 |
|
|
503 |
void
|
|
504 |
ServerHandler::procList(char* arg) {
|
|
505 |
#ifdef DEBUGGING
|
|
506 |
cerr << "proclist" << endl;
|
|
507 |
#endif
|
|
508 |
|
|
509 |
ProcEntryList processes;
|
|
510 |
::procList(processes);
|
|
511 |
|
|
512 |
ioBuf->writeInt(processes.size());
|
|
513 |
|
|
514 |
for (ProcEntryList::iterator iter = processes.begin();
|
|
515 |
iter != processes.end(); iter++) {
|
|
516 |
ProcEntry& entry = *iter;
|
|
517 |
ioBuf->writeSpace();
|
|
518 |
ioBuf->writeUnsignedInt(entry.getPid());
|
|
519 |
ioBuf->writeSpace();
|
|
520 |
writeString(entry.getNameLength(), entry.getName());
|
|
521 |
}
|
|
522 |
|
|
523 |
ioBuf->writeEOL();
|
|
524 |
ioBuf->flush();
|
|
525 |
}
|
|
526 |
|
|
527 |
void
|
|
528 |
ServerHandler::attach(char* arg) {
|
|
529 |
// If the client is already attached to a process, fail.
|
|
530 |
if (clientInfo->getTarget() != NULL) {
|
|
531 |
ioBuf->writeBoolAsInt(false);
|
|
532 |
ioBuf->writeEOL();
|
|
533 |
ioBuf->flush();
|
|
534 |
return;
|
|
535 |
}
|
|
536 |
|
|
537 |
// Try to get pid
|
|
538 |
DWORD pid;
|
|
539 |
if (!scanUnsignedLong(&arg, &pid)) {
|
|
540 |
ioBuf->writeBoolAsInt(false);
|
|
541 |
ioBuf->writeEOL();
|
|
542 |
ioBuf->flush();
|
|
543 |
return;
|
|
544 |
}
|
|
545 |
|
|
546 |
// See whether this pid is already forked
|
|
547 |
ListsLocker ll;
|
|
548 |
ChildInfo* childInfo = childList.getChildByPid(pid);
|
|
549 |
if (childInfo != NULL) {
|
|
550 |
// If this child already has a client, return false
|
|
551 |
if (childInfo->getClient() != NULL) {
|
|
552 |
ioBuf->writeBoolAsInt(false);
|
|
553 |
ioBuf->writeEOL();
|
|
554 |
ioBuf->flush();
|
|
555 |
return;
|
|
556 |
}
|
|
557 |
|
|
558 |
// Otherwise, can associate this client with this child process
|
|
559 |
childInfo->setClient(clientInfo);
|
|
560 |
clientInfo->setTarget(childInfo);
|
|
561 |
|
|
562 |
// Tell the child we are attaching so it can suspend the target
|
|
563 |
// process
|
|
564 |
Message msg;
|
|
565 |
msg.type = Message::ATTACH;
|
|
566 |
sendMessage(childInfo, &msg);
|
|
567 |
|
|
568 |
ioBuf->writeBoolAsInt(true);
|
|
569 |
ioBuf->writeEOL();
|
|
570 |
ioBuf->flush();
|
|
571 |
return;
|
|
572 |
} else {
|
|
573 |
// Have to fork a new child subprocess
|
|
574 |
HANDLE childProcessHandle;
|
|
575 |
HANDLE writeToStdinHandle;
|
|
576 |
HANDLE readFromStdoutHandle;
|
|
577 |
HANDLE auxHandle1;
|
|
578 |
HANDLE auxHandle2;
|
|
579 |
if (!startChildProcess(pid,
|
|
580 |
32768,
|
|
581 |
131072,
|
|
582 |
&childProcessHandle,
|
|
583 |
&writeToStdinHandle,
|
|
584 |
&readFromStdoutHandle,
|
|
585 |
&auxHandle1,
|
|
586 |
&auxHandle2)) {
|
|
587 |
ioBuf->writeBoolAsInt(false);
|
|
588 |
ioBuf->writeEOL();
|
|
589 |
ioBuf->flush();
|
|
590 |
return;
|
|
591 |
}
|
|
592 |
|
|
593 |
// See whether the child succeeded in attaching to the process
|
|
594 |
char res;
|
|
595 |
DWORD numRead;
|
|
596 |
if (!ReadFile(readFromStdoutHandle,
|
|
597 |
&res,
|
|
598 |
sizeof(char),
|
|
599 |
&numRead,
|
|
600 |
NULL)) {
|
|
601 |
ioBuf->writeBoolAsInt(false);
|
|
602 |
ioBuf->writeEOL();
|
|
603 |
ioBuf->flush();
|
|
604 |
return;
|
|
605 |
}
|
|
606 |
|
|
607 |
if (!res) {
|
|
608 |
ioBuf->writeBoolAsInt(false);
|
|
609 |
ioBuf->writeEOL();
|
|
610 |
ioBuf->flush();
|
|
611 |
return;
|
|
612 |
}
|
|
613 |
|
|
614 |
// OK, success.
|
|
615 |
childInfo = new ChildInfo(pid, childProcessHandle,
|
|
616 |
writeToStdinHandle, readFromStdoutHandle,
|
|
617 |
auxHandle1, auxHandle2);
|
|
618 |
childList.addChild(childInfo);
|
|
619 |
reaper->registerProcess(childProcessHandle, childInfo);
|
|
620 |
// Associate this client with this child process
|
|
621 |
childInfo->setClient(clientInfo);
|
|
622 |
clientInfo->setTarget(childInfo);
|
|
623 |
|
|
624 |
// Tell the child process to actually suspend the target process
|
|
625 |
Message msg;
|
|
626 |
msg.type = Message::ATTACH;
|
|
627 |
sendMessage(childInfo, &msg);
|
|
628 |
|
|
629 |
// Write result to client
|
|
630 |
ioBuf->writeBoolAsInt(true);
|
|
631 |
ioBuf->writeEOL();
|
|
632 |
ioBuf->flush();
|
|
633 |
return;
|
|
634 |
}
|
|
635 |
}
|
|
636 |
|
|
637 |
void
|
|
638 |
ServerHandler::detach(char* arg) {
|
|
639 |
// If the client is not attached, fail.
|
|
640 |
if (clientInfo->getTarget() == NULL) {
|
|
641 |
ioBuf->writeBoolAsInt(false);
|
|
642 |
ioBuf->writeEOL();
|
|
643 |
ioBuf->flush();
|
|
644 |
return;
|
|
645 |
}
|
|
646 |
|
|
647 |
detachClient(clientInfo);
|
|
648 |
|
|
649 |
ioBuf->writeBoolAsInt(true);
|
|
650 |
ioBuf->writeEOL();
|
|
651 |
ioBuf->flush();
|
|
652 |
}
|
|
653 |
|
|
654 |
void
|
|
655 |
ServerHandler::libInfo(char* arg) {
|
|
656 |
ListsLocker ll;
|
|
657 |
ChildInfo* child = clientInfo->getTarget();
|
|
658 |
if (child == NULL) {
|
|
659 |
ioBuf->writeInt(0);
|
|
660 |
ioBuf->writeEOL();
|
|
661 |
ioBuf->flush();
|
|
662 |
return;
|
|
663 |
}
|
|
664 |
|
|
665 |
// Send message to child
|
|
666 |
Message msg;
|
|
667 |
msg.type = Message::LIBINFO;
|
|
668 |
sendMessage(child, &msg);
|
|
669 |
|
|
670 |
// Forward reply to client
|
|
671 |
forwardReplyToClient(child, clientInfo);
|
|
672 |
}
|
|
673 |
|
|
674 |
void
|
|
675 |
ServerHandler::peek(char* arg) {
|
|
676 |
ListsLocker ll;
|
|
677 |
ChildInfo* child = clientInfo->getTarget();
|
|
678 |
if (child == NULL) {
|
|
679 |
ioBuf->writeString("B");
|
|
680 |
ioBuf->writeBinChar(0);
|
|
681 |
ioBuf->flush();
|
|
682 |
return;
|
|
683 |
}
|
|
684 |
|
|
685 |
// Try to get address
|
|
686 |
DWORD address;
|
|
687 |
if (!scanAddress(&arg, &address)) {
|
|
688 |
ioBuf->writeString("B");
|
|
689 |
ioBuf->writeBinChar(0);
|
|
690 |
ioBuf->flush();
|
|
691 |
return;
|
|
692 |
}
|
|
693 |
|
|
694 |
// Try to get number of bytes
|
|
695 |
DWORD numBytes;
|
|
696 |
if (!scanUnsignedLong(&arg, &numBytes)) {
|
|
697 |
ioBuf->writeString("B");
|
|
698 |
ioBuf->writeBinChar(0);
|
|
699 |
ioBuf->flush();
|
|
700 |
return;
|
|
701 |
}
|
|
702 |
|
|
703 |
// Send message to child
|
|
704 |
Message msg;
|
|
705 |
msg.type = Message::PEEK;
|
|
706 |
msg.peekArg.address = address;
|
|
707 |
msg.peekArg.numBytes = numBytes;
|
|
708 |
sendMessage(child, &msg);
|
|
709 |
|
|
710 |
// Forward reply to client
|
|
711 |
forwardReplyToClient(child, clientInfo);
|
|
712 |
}
|
|
713 |
|
|
714 |
void
|
|
715 |
ServerHandler::poke(char* arg) {
|
|
716 |
#ifdef DEBUGGING
|
|
717 |
cerr << "ServerHandler::poke" << endl;
|
|
718 |
#endif
|
|
719 |
ListsLocker ll;
|
|
720 |
ChildInfo* child = clientInfo->getTarget();
|
|
721 |
if (child == NULL) {
|
|
722 |
ioBuf->writeBoolAsInt(false);
|
|
723 |
ioBuf->flush();
|
|
724 |
return;
|
|
725 |
}
|
|
726 |
|
|
727 |
// Try to get address
|
|
728 |
DWORD address;
|
|
729 |
if (!scanAddress(&arg, &address)) {
|
|
730 |
ioBuf->writeBoolAsInt(false);
|
|
731 |
ioBuf->flush();
|
|
732 |
return;
|
|
733 |
}
|
|
734 |
|
|
735 |
// Try to get number of bytes
|
|
736 |
if (!scanAndSkipBinEscapeChar(&arg)) {
|
|
737 |
ioBuf->writeBoolAsInt(false);
|
|
738 |
ioBuf->flush();
|
|
739 |
return;
|
|
740 |
}
|
|
741 |
DWORD numBytes;
|
|
742 |
if (!scanBinUnsignedLong(&arg, &numBytes)) {
|
|
743 |
ioBuf->writeBoolAsInt(false);
|
|
744 |
ioBuf->flush();
|
|
745 |
return;
|
|
746 |
}
|
|
747 |
|
|
748 |
// Raw data is now in "arg"
|
|
749 |
// Send message to child
|
|
750 |
Message msg;
|
|
751 |
msg.type = Message::POKE;
|
|
752 |
msg.pokeArg.address = address;
|
|
753 |
msg.pokeArg.numBytes = numBytes;
|
|
754 |
msg.pokeArg.data = arg;
|
|
755 |
sendMessage(child, &msg);
|
|
756 |
|
|
757 |
// Forward reply to client
|
|
758 |
forwardReplyToClient(child, clientInfo);
|
|
759 |
}
|
|
760 |
|
|
761 |
void
|
|
762 |
ServerHandler::threadList(char* arg) {
|
|
763 |
ListsLocker ll;
|
|
764 |
ChildInfo* child = clientInfo->getTarget();
|
|
765 |
if (child == NULL) {
|
|
766 |
ioBuf->writeBoolAsInt(false);
|
|
767 |
ioBuf->flush();
|
|
768 |
return;
|
|
769 |
}
|
|
770 |
|
|
771 |
// Send message to child
|
|
772 |
Message msg;
|
|
773 |
msg.type = Message::THREADLIST;
|
|
774 |
sendMessage(child, &msg);
|
|
775 |
|
|
776 |
// Forward reply to client
|
|
777 |
forwardReplyToClient(child, clientInfo);
|
|
778 |
}
|
|
779 |
|
|
780 |
void
|
|
781 |
ServerHandler::dupHandle(char* arg) {
|
|
782 |
ListsLocker ll;
|
|
783 |
ChildInfo* child = clientInfo->getTarget();
|
|
784 |
if (child == NULL) {
|
|
785 |
ioBuf->writeBoolAsInt(false);
|
|
786 |
ioBuf->flush();
|
|
787 |
return;
|
|
788 |
}
|
|
789 |
|
|
790 |
// Try to get handle
|
|
791 |
DWORD address;
|
|
792 |
if (!scanAddress(&arg, &address)) {
|
|
793 |
ioBuf->writeBoolAsInt(false);
|
|
794 |
ioBuf->flush();
|
|
795 |
}
|
|
796 |
|
|
797 |
// Send message to child
|
|
798 |
Message msg;
|
|
799 |
msg.type = Message::DUPHANDLE;
|
|
800 |
msg.handleArg.handle = (HANDLE) address;
|
|
801 |
sendMessage(child, &msg);
|
|
802 |
|
|
803 |
// Forward reply to client
|
|
804 |
forwardReplyToClient(child, clientInfo);
|
|
805 |
}
|
|
806 |
|
|
807 |
void
|
|
808 |
ServerHandler::closeHandle(char* arg) {
|
|
809 |
ListsLocker ll;
|
|
810 |
ChildInfo* child = clientInfo->getTarget();
|
|
811 |
if (child == NULL) {
|
|
812 |
return;
|
|
813 |
}
|
|
814 |
|
|
815 |
// Try to get handle
|
|
816 |
DWORD address;
|
|
817 |
if (!scanAddress(&arg, &address)) {
|
|
818 |
return;
|
|
819 |
}
|
|
820 |
|
|
821 |
// Send message to child
|
|
822 |
Message msg;
|
|
823 |
msg.type = Message::CLOSEHANDLE;
|
|
824 |
msg.handleArg.handle = (HANDLE) address;
|
|
825 |
sendMessage(child, &msg);
|
|
826 |
|
|
827 |
// No reply
|
|
828 |
}
|
|
829 |
|
|
830 |
void
|
|
831 |
ServerHandler::getContext(char* arg) {
|
|
832 |
ListsLocker ll;
|
|
833 |
ChildInfo* child = clientInfo->getTarget();
|
|
834 |
if (child == NULL) {
|
|
835 |
ioBuf->writeBoolAsInt(false);
|
|
836 |
ioBuf->flush();
|
|
837 |
return;
|
|
838 |
}
|
|
839 |
|
|
840 |
// Try to get handle
|
|
841 |
DWORD address;
|
|
842 |
if (!scanAddress(&arg, &address)) {
|
|
843 |
ioBuf->writeBoolAsInt(false);
|
|
844 |
ioBuf->flush();
|
|
845 |
return;
|
|
846 |
}
|
|
847 |
|
|
848 |
// Send message to child
|
|
849 |
Message msg;
|
|
850 |
msg.type = Message::GETCONTEXT;
|
|
851 |
msg.handleArg.handle = (HANDLE) address;
|
|
852 |
sendMessage(child, &msg);
|
|
853 |
|
|
854 |
// Forward reply to client
|
|
855 |
forwardReplyToClient(child, clientInfo);
|
|
856 |
}
|
|
857 |
|
|
858 |
void
|
|
859 |
ServerHandler::setContext(char* arg) {
|
|
860 |
ListsLocker ll;
|
|
861 |
ChildInfo* child = clientInfo->getTarget();
|
|
862 |
if (child == NULL) {
|
|
863 |
ioBuf->writeBoolAsInt(false);
|
|
864 |
ioBuf->flush();
|
|
865 |
return;
|
|
866 |
}
|
|
867 |
|
|
868 |
// Try to get handle
|
|
869 |
DWORD address;
|
|
870 |
if (!scanAddress(&arg, &address)) {
|
|
871 |
ioBuf->writeBoolAsInt(false);
|
|
872 |
ioBuf->flush();
|
|
873 |
return;
|
|
874 |
}
|
|
875 |
|
|
876 |
// Try to get context
|
|
877 |
DWORD regs[NUM_REGS_IN_CONTEXT];
|
|
878 |
for (int i = 0; i < NUM_REGS_IN_CONTEXT; i++) {
|
|
879 |
if (!scanAddress(&arg, ®s[i])) {
|
|
880 |
ioBuf->writeBoolAsInt(false);
|
|
881 |
ioBuf->flush();
|
|
882 |
return;
|
|
883 |
}
|
|
884 |
}
|
|
885 |
|
|
886 |
// Send message to child
|
|
887 |
Message msg;
|
|
888 |
msg.type = Message::SETCONTEXT;
|
|
889 |
msg.setContextArg.handle = (HANDLE) address;
|
|
890 |
msg.setContextArg.Eax = regs[0];
|
|
891 |
msg.setContextArg.Ebx = regs[1];
|
|
892 |
msg.setContextArg.Ecx = regs[2];
|
|
893 |
msg.setContextArg.Edx = regs[3];
|
|
894 |
msg.setContextArg.Esi = regs[4];
|
|
895 |
msg.setContextArg.Edi = regs[5];
|
|
896 |
msg.setContextArg.Ebp = regs[6];
|
|
897 |
msg.setContextArg.Esp = regs[7];
|
|
898 |
msg.setContextArg.Eip = regs[8];
|
|
899 |
msg.setContextArg.Ds = regs[9];
|
|
900 |
msg.setContextArg.Es = regs[10];
|
|
901 |
msg.setContextArg.Fs = regs[11];
|
|
902 |
msg.setContextArg.Gs = regs[12];
|
|
903 |
msg.setContextArg.Cs = regs[13];
|
|
904 |
msg.setContextArg.Ss = regs[14];
|
|
905 |
msg.setContextArg.EFlags = regs[15];
|
|
906 |
msg.setContextArg.Dr0 = regs[16];
|
|
907 |
msg.setContextArg.Dr1 = regs[17];
|
|
908 |
msg.setContextArg.Dr2 = regs[18];
|
|
909 |
msg.setContextArg.Dr3 = regs[19];
|
|
910 |
msg.setContextArg.Dr6 = regs[20];
|
|
911 |
msg.setContextArg.Dr7 = regs[21];
|
|
912 |
sendMessage(child, &msg);
|
|
913 |
|
|
914 |
// Forward reply to client
|
|
915 |
forwardReplyToClient(child, clientInfo);
|
|
916 |
}
|
|
917 |
|
|
918 |
void
|
|
919 |
ServerHandler::selectorEntry(char* arg) {
|
|
920 |
ListsLocker ll;
|
|
921 |
ChildInfo* child = clientInfo->getTarget();
|
|
922 |
if (child == NULL) {
|
|
923 |
ioBuf->writeBoolAsInt(false);
|
|
924 |
ioBuf->flush();
|
|
925 |
return;
|
|
926 |
}
|
|
927 |
|
|
928 |
// Try to get thread handle
|
|
929 |
DWORD address;
|
|
930 |
if (!scanAddress(&arg, &address)) {
|
|
931 |
ioBuf->writeBoolAsInt(false);
|
|
932 |
ioBuf->flush();
|
|
933 |
return;
|
|
934 |
}
|
|
935 |
|
|
936 |
// Try to get selector
|
|
937 |
DWORD selector;
|
|
938 |
if (!scanUnsignedLong(&arg, &selector)) {
|
|
939 |
ioBuf->writeBoolAsInt(false);
|
|
940 |
ioBuf->flush();
|
|
941 |
return;
|
|
942 |
}
|
|
943 |
|
|
944 |
// Send message to child
|
|
945 |
Message msg;
|
|
946 |
msg.type = Message::SELECTORENTRY;
|
|
947 |
msg.selectorArg.handle = (HANDLE) address;
|
|
948 |
msg.selectorArg.selector = selector;
|
|
949 |
sendMessage(child, &msg);
|
|
950 |
|
|
951 |
// Forward reply to client
|
|
952 |
forwardReplyToClient(child, clientInfo);
|
|
953 |
}
|
|
954 |
|
|
955 |
void
|
|
956 |
ServerHandler::suspend(char* arg) {
|
|
957 |
ListsLocker ll;
|
|
958 |
ChildInfo* child = clientInfo->getTarget();
|
|
959 |
if (child == NULL) {
|
|
960 |
return;
|
|
961 |
}
|
|
962 |
|
|
963 |
// Send message to child
|
|
964 |
Message msg;
|
|
965 |
msg.type = Message::SUSPEND;
|
|
966 |
sendMessage(child, &msg);
|
|
967 |
|
|
968 |
// No reply
|
|
969 |
}
|
|
970 |
|
|
971 |
void
|
|
972 |
ServerHandler::resume(char* arg) {
|
|
973 |
ListsLocker ll;
|
|
974 |
ChildInfo* child = clientInfo->getTarget();
|
|
975 |
if (child == NULL) {
|
|
976 |
return;
|
|
977 |
}
|
|
978 |
|
|
979 |
// Send message to child
|
|
980 |
Message msg;
|
|
981 |
msg.type = Message::RESUME;
|
|
982 |
sendMessage(child, &msg);
|
|
983 |
|
|
984 |
// No reply
|
|
985 |
}
|
|
986 |
|
|
987 |
void
|
|
988 |
ServerHandler::pollEvent(char* arg) {
|
|
989 |
ListsLocker ll;
|
|
990 |
ChildInfo* child = clientInfo->getTarget();
|
|
991 |
if (child == NULL) {
|
|
992 |
ioBuf->writeBoolAsInt(false);
|
|
993 |
ioBuf->flush();
|
|
994 |
return;
|
|
995 |
}
|
|
996 |
|
|
997 |
// Send message to child
|
|
998 |
Message msg;
|
|
999 |
msg.type = Message::POLLEVENT;
|
|
1000 |
sendMessage(child, &msg);
|
|
1001 |
|
|
1002 |
// Forward reply to client
|
|
1003 |
forwardReplyToClient(child, clientInfo);
|
|
1004 |
}
|
|
1005 |
|
|
1006 |
void
|
|
1007 |
ServerHandler::continueEvent(char* arg) {
|
|
1008 |
ListsLocker ll;
|
|
1009 |
ChildInfo* child = clientInfo->getTarget();
|
|
1010 |
if (child == NULL) {
|
|
1011 |
ioBuf->writeBoolAsInt(false);
|
|
1012 |
ioBuf->flush();
|
|
1013 |
return;
|
|
1014 |
}
|
|
1015 |
|
|
1016 |
// Try to get bool arg
|
|
1017 |
int passEventToClient;
|
|
1018 |
if (!scanInt(&arg, &passEventToClient)) {
|
|
1019 |
ioBuf->writeBoolAsInt(false);
|
|
1020 |
ioBuf->flush();
|
|
1021 |
return;
|
|
1022 |
}
|
|
1023 |
|
|
1024 |
// Send message to child
|
|
1025 |
Message msg;
|
|
1026 |
msg.type = Message::CONTINUEEVENT;
|
|
1027 |
msg.boolArg.val = ((passEventToClient != 0) ? true : false);
|
|
1028 |
sendMessage(child, &msg);
|
|
1029 |
|
|
1030 |
// Forward reply to client
|
|
1031 |
forwardReplyToClient(child, clientInfo);
|
|
1032 |
}
|
|
1033 |
|
|
1034 |
void
|
|
1035 |
ServerHandler::exit(char* arg) {
|
|
1036 |
shutdownClient(clientInfo);
|
|
1037 |
_exited = true;
|
|
1038 |
}
|
|
1039 |
|
|
1040 |
void
|
|
1041 |
ServerHandler::writeString(USHORT len, WCHAR* str) {
|
|
1042 |
if (_ascii) {
|
|
1043 |
char* cStr = new char[len + 1];
|
|
1044 |
sprintf(cStr, "%.*ls", len, str);
|
|
1045 |
writeString(len, cStr);
|
|
1046 |
delete[] cStr;
|
|
1047 |
} else {
|
|
1048 |
ioBuf->writeInt(sizeof(unsigned short));
|
|
1049 |
ioBuf->writeSpace();
|
|
1050 |
ioBuf->writeInt(len);
|
|
1051 |
ioBuf->writeSpace();
|
|
1052 |
for (int i = 0; i < len; i++) {
|
|
1053 |
ioBuf->writeBinUnsignedShort(str[i]);
|
|
1054 |
}
|
|
1055 |
}
|
|
1056 |
}
|
|
1057 |
|
|
1058 |
void
|
|
1059 |
ServerHandler::writeString(USHORT len, char* str) {
|
|
1060 |
ioBuf->writeInt(1);
|
|
1061 |
ioBuf->writeSpace();
|
|
1062 |
ioBuf->writeInt(len);
|
|
1063 |
ioBuf->writeSpace();
|
|
1064 |
ioBuf->writeString(str);
|
|
1065 |
}
|
|
1066 |
|
|
1067 |
//
|
|
1068 |
//----------------------------------------------------------------------
|
|
1069 |
|
|
1070 |
//----------------------------------------------------------------------
|
|
1071 |
// Shutdown routines
|
|
1072 |
//
|
|
1073 |
|
|
1074 |
void
|
|
1075 |
shutdownChild(ChildInfo* childInfo) {
|
|
1076 |
childList.removeChild(childInfo);
|
|
1077 |
childInfo->closeAll();
|
|
1078 |
if (childInfo->getClient() != NULL) {
|
|
1079 |
shutdownClient(childInfo->getClient());
|
|
1080 |
}
|
|
1081 |
delete childInfo;
|
|
1082 |
}
|
|
1083 |
|
|
1084 |
void
|
|
1085 |
detachClient(ClientInfo* info) {
|
|
1086 |
ListsLocker ll;
|
|
1087 |
// May have been dissociated while not under cover of lock
|
|
1088 |
if (info->getTarget() == NULL) {
|
|
1089 |
return;
|
|
1090 |
}
|
|
1091 |
|
|
1092 |
// Tell the child that we have detached to let the target process
|
|
1093 |
// continue running
|
|
1094 |
Message msg;
|
|
1095 |
msg.type = Message::DETACH;
|
|
1096 |
sendMessage(info->getTarget(), &msg);
|
|
1097 |
|
|
1098 |
// Dissociate the client and the target
|
|
1099 |
info->getTarget()->setClient(NULL);
|
|
1100 |
info->setTarget(NULL);
|
|
1101 |
}
|
|
1102 |
|
|
1103 |
void
|
|
1104 |
shutdownClient(ClientInfo* clientInfo) {
|
|
1105 |
#ifdef DEBUGGING
|
|
1106 |
cerr << "Shutting down client" << endl;
|
|
1107 |
#endif
|
|
1108 |
|
|
1109 |
// If we're connected, inform the target process that we're
|
|
1110 |
// disconnecting
|
|
1111 |
detachClient(clientInfo);
|
|
1112 |
|
|
1113 |
// Remove this client from the list and delete it
|
|
1114 |
clientList.removeClient(clientInfo);
|
|
1115 |
if (clientInfo->getTarget() != NULL) {
|
|
1116 |
clientInfo->getTarget()->setClient(NULL);
|
|
1117 |
}
|
|
1118 |
clientInfo->closeAll();
|
|
1119 |
delete clientInfo;
|
|
1120 |
}
|
|
1121 |
|
|
1122 |
//
|
|
1123 |
//----------------------------------------------------------------------
|
|
1124 |
|
|
1125 |
|
|
1126 |
/** Main dispatcher for client commands. NOTE: do not refer to this
|
|
1127 |
clientInfo data structure after calling this routine, as it may be
|
|
1128 |
deleted internally. */
|
|
1129 |
void
|
|
1130 |
readAndDispatch(ClientInfo* clientInfo) {
|
|
1131 |
IOBuf::ReadLineResult res;
|
|
1132 |
IOBuf* ioBuf = clientInfo->getIOBuf();
|
|
1133 |
unsigned long howMany;
|
|
1134 |
ioctlsocket(clientInfo->getDataSocket(), FIONREAD, &howMany);
|
|
1135 |
if (howMany == 0) {
|
|
1136 |
// Client closed down.
|
|
1137 |
shutdownClient(clientInfo);
|
|
1138 |
return;
|
|
1139 |
}
|
|
1140 |
// Read and process as much data as possible
|
|
1141 |
do {
|
|
1142 |
res = ioBuf->tryReadLine();
|
|
1143 |
if (res == IOBuf::RL_ERROR) {
|
|
1144 |
#ifdef DEBUGGING
|
|
1145 |
cerr << "Error while reading line" << endl;
|
|
1146 |
#endif
|
|
1147 |
shutdownClient(clientInfo);
|
|
1148 |
return;
|
|
1149 |
} else if (res == IOBuf::RL_GOT_DATA) {
|
|
1150 |
#ifdef DEBUGGING
|
|
1151 |
cerr << "Got data: \"" << ioBuf->getLine() << "\"" << endl;
|
|
1152 |
#endif
|
|
1153 |
handler->setIOBuf(ioBuf);
|
|
1154 |
handler->setClientInfo(clientInfo);
|
|
1155 |
handler->clearExited();
|
|
1156 |
Dispatcher::dispatch(ioBuf->getLine(), handler);
|
|
1157 |
}
|
|
1158 |
} while (res == IOBuf::RL_GOT_DATA && (!handler->exited()));
|
|
1159 |
#ifdef DEBUGGING
|
|
1160 |
cerr << "Exiting readAndDispatch" << endl;
|
|
1161 |
#endif
|
|
1162 |
}
|
|
1163 |
|
|
1164 |
int
|
|
1165 |
main(int argc, char **argv)
|
|
1166 |
{
|
|
1167 |
initWinsock();
|
|
1168 |
|
|
1169 |
if (isNT4()) {
|
|
1170 |
loadPSAPIDLL(); // Will exit if not present
|
|
1171 |
}
|
|
1172 |
|
|
1173 |
SOCKET clientListeningSock = setupListeningSocket(CLIENT_PORT);
|
|
1174 |
|
|
1175 |
handler = new ServerHandler();
|
|
1176 |
Lists::init();
|
|
1177 |
|
|
1178 |
reaper = new Reaper(&reapCB);
|
|
1179 |
if (!reaper->start()) {
|
|
1180 |
exit(1);
|
|
1181 |
}
|
|
1182 |
|
|
1183 |
while (true) {
|
|
1184 |
// Select on all sockets:
|
|
1185 |
// - client listening socket
|
|
1186 |
// - sockets for all client connections
|
|
1187 |
|
|
1188 |
// When one of the client connections closes, close its socket
|
|
1189 |
// handles.
|
|
1190 |
|
|
1191 |
fd_set set;
|
|
1192 |
SOCKET maxSock = 0;
|
|
1193 |
|
|
1194 |
// Set up fd_set
|
|
1195 |
{
|
|
1196 |
int i;
|
|
1197 |
FD_ZERO(&set);
|
|
1198 |
FD_SET(clientListeningSock, &set);
|
|
1199 |
if (clientListeningSock > maxSock) {
|
|
1200 |
maxSock = clientListeningSock;
|
|
1201 |
}
|
|
1202 |
for (i = 0; i < clientList.size(); i++) {
|
|
1203 |
ClientInfo* info = clientList.get(i);
|
|
1204 |
if (info->getDataSocket() > maxSock) {
|
|
1205 |
maxSock = info->getDataSocket();
|
|
1206 |
}
|
|
1207 |
FD_SET(info->getDataSocket(), &set);
|
|
1208 |
}
|
|
1209 |
}
|
|
1210 |
struct timeval timeout;
|
|
1211 |
timeout.tv_sec = 300; // 5 minutes
|
|
1212 |
timeout.tv_usec = 0;
|
|
1213 |
int res = select(maxSock, &set, NULL, NULL, &timeout);
|
|
1214 |
if (res > 0) {
|
|
1215 |
|
|
1216 |
////////////////
|
|
1217 |
// New client //
|
|
1218 |
////////////////
|
|
1219 |
if (FD_ISSET(clientListeningSock, &set)) {
|
|
1220 |
SOCKET fd = acceptFromLocalhost(clientListeningSock);
|
|
1221 |
if (fd != INVALID_SOCKET) {
|
|
1222 |
// Create new client information object
|
|
1223 |
ClientInfo* info = new ClientInfo(fd);
|
|
1224 |
// Add to list of clients
|
|
1225 |
clientList.addClient(info);
|
|
1226 |
#ifdef DEBUGGING
|
|
1227 |
cerr << "New client" << endl;
|
|
1228 |
#endif
|
|
1229 |
}
|
|
1230 |
}
|
|
1231 |
|
|
1232 |
///////////////////////////
|
|
1233 |
// Commands from clients //
|
|
1234 |
///////////////////////////
|
|
1235 |
ClientInfo* clientInfo;
|
|
1236 |
if (clientList.isAnyDataSocketSet(&set, &clientInfo)) {
|
|
1237 |
readAndDispatch(clientInfo);
|
|
1238 |
}
|
|
1239 |
} else if (res < 0) {
|
|
1240 |
// Looks like one of the clients was killed. Try to figure out which one.
|
|
1241 |
bool found = false;
|
|
1242 |
fd_set set;
|
|
1243 |
struct timeval timeout;
|
|
1244 |
timeout.tv_sec = 0;
|
|
1245 |
timeout.tv_usec = 0;
|
|
1246 |
for (int i = 0; i < clientList.size(); i++) {
|
|
1247 |
ClientInfo* info = clientList.get(i);
|
|
1248 |
FD_ZERO(&set);
|
|
1249 |
FD_SET(info->getDataSocket(), &set);
|
|
1250 |
if (select(1 + info->getDataSocket(), &set, NULL, NULL, &timeout) < 0) {
|
|
1251 |
found = true;
|
|
1252 |
clientList.removeClient(info);
|
|
1253 |
info->closeAll();
|
|
1254 |
delete info;
|
|
1255 |
break;
|
|
1256 |
}
|
|
1257 |
}
|
|
1258 |
if (!found) {
|
|
1259 |
// This indicates trouble -- one of our listening sockets died.
|
|
1260 |
exit(1);
|
|
1261 |
}
|
|
1262 |
}
|
|
1263 |
}
|
|
1264 |
|
|
1265 |
return 0;
|
|
1266 |
}
|