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/*
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* Copyright 1998-2007 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*
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*/
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// This file provides the basic support for exception handling in the VM.
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// Note: We do not use C++ exceptions to avoid compiler dependencies and
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// unpredictable performance.
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//
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// Scheme: Exceptions are stored with the thread. There is never more
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// than one pending exception per thread. All functions that can throw
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// an exception carry a THREAD argument (usually the last argument and
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// declared with the TRAPS macro). Throwing an exception means setting
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// a pending exception in the thread. Upon return from a function that
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// can throw an exception, we must check if an exception is pending.
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// The CHECK macros do this in a convenient way. Carrying around the
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// thread provides also convenient access to it (e.g. for Handle
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// creation, w/o the need for recomputation).
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// Forward declarations to be independent of the include structure.
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// This allows us to have exceptions.hpp included in top.hpp.
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class Thread;
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class Handle;
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class symbolHandle;
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class symbolOopDesc;
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class JavaCallArguments;
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// The ThreadShadow class is a helper class to access the _pending_exception
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// field of the Thread class w/o having access to the Thread's interface (for
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// include hierachy reasons).
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class ThreadShadow: public CHeapObj {
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protected:
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oop _pending_exception; // Thread has gc actions.
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const char* _exception_file; // file information for exception (debugging only)
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int _exception_line; // line information for exception (debugging only)
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friend void check_ThreadShadow(); // checks _pending_exception offset
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// The following virtual exists only to force creation of a vtable.
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// We need ThreadShadow to have a vtable, even in product builds,
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// so that its layout will start at an offset of zero relative to Thread.
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// Some C++ compilers are so "clever" that they put the ThreadShadow
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// base class at offset 4 in Thread (after Thread's vtable), if they
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// notice that Thread has a vtable but ThreadShadow does not.
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virtual void unused_initial_virtual() { }
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public:
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oop pending_exception() const { return _pending_exception; }
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bool has_pending_exception() const { return _pending_exception != NULL; }
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const char* exception_file() const { return _exception_file; }
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int exception_line() const { return _exception_line; }
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// Code generation support
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static ByteSize pending_exception_offset() { return byte_offset_of(ThreadShadow, _pending_exception); }
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// use THROW whenever possible!
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void set_pending_exception(oop exception, const char* file, int line);
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// use CLEAR_PENDING_EXCEPTION whenever possible!
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void clear_pending_exception();
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ThreadShadow() : _pending_exception(NULL),
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_exception_file(NULL), _exception_line(0) {}
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};
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// Exceptions is a helper class that encapsulates all operations
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// that require access to the thread interface and which are
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// relatively rare. The Exceptions operations should only be
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// used directly if the macros below are insufficient.
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class Exceptions {
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static bool special_exception(Thread *thread, const char* file, int line, Handle exception);
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static bool special_exception(Thread* thread, const char* file, int line, symbolHandle name, const char* message);
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public:
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// this enum is defined to indicate whether it is safe to
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// ignore the encoding scheme of the original message string.
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typedef enum {
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safe_to_utf8 = 0,
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unsafe_to_utf8 = 1
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} ExceptionMsgToUtf8Mode;
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// Throw exceptions: w/o message, w/ message & with formatted message.
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static void _throw_oop(Thread* thread, const char* file, int line, oop exception);
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static void _throw(Thread* thread, const char* file, int line, Handle exception);
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static void _throw_msg(Thread* thread, const char* file, int line,
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symbolHandle name, const char* message, Handle loader,
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Handle protection_domain);
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static void _throw_msg(Thread* thread, const char* file, int line,
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symbolOop name, const char* message);
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static void _throw_msg(Thread* thread, const char* file, int line,
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symbolHandle name, const char* message);
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static void _throw_args(Thread* thread, const char* file, int line,
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symbolHandle name, symbolHandle signature,
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JavaCallArguments* args);
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static void _throw_msg_cause(Thread* thread, const char* file,
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int line, symbolHandle h_name, const char* message,
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Handle h_cause, Handle h_loader, Handle h_protection_domain);
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static void _throw_msg_cause(Thread* thread, const char* file, int line,
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symbolHandle name, const char* message, Handle cause);
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// There is no THROW... macro for this method. Caller should remember
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// to do a return after calling it.
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static void fthrow(Thread* thread, const char* file, int line, symbolHandle name,
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const char* format, ...);
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// Create and initialize a new exception
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static Handle new_exception(Thread* thread, symbolHandle name,
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symbolHandle signature, JavaCallArguments* args,
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Handle cause, Handle loader,
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Handle protection_domain);
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static Handle new_exception(Thread* thread, symbolHandle name,
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const char* message, Handle cause, Handle loader,
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Handle protection_domain,
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ExceptionMsgToUtf8Mode to_utf8_safe = safe_to_utf8);
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static Handle new_exception(Thread* thread, symbolOop name,
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const char* message,
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ExceptionMsgToUtf8Mode to_utf8_safe = safe_to_utf8);
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static void throw_stack_overflow_exception(Thread* thread, const char* file, int line);
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// for AbortVMOnException flag
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NOT_PRODUCT(static void debug_check_abort(Handle exception);)
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NOT_PRODUCT(static void debug_check_abort(const char *value_string);)
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};
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// The THREAD & TRAPS macros facilitate the declaration of functions that throw exceptions.
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// Convention: Use the TRAPS macro as the last argument of such a function; e.g.:
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//
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// int this_function_may_trap(int x, float y, TRAPS)
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#define THREAD __the_thread__
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#define TRAPS Thread* THREAD
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// The CHECK... macros should be used to pass along a THREAD reference and to check for pending
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// exceptions. In special situations it is necessary to handle pending exceptions explicitly,
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// in these cases the PENDING_EXCEPTION helper macros should be used.
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//
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// Macro naming conventions: Macros that end with _ require a result value to be returned. They
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// are for functions with non-void result type. The result value is usually ignored because of
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// the exception and is only needed for syntactic correctness. The _0 ending is a shortcut for
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// _(0) since this is a frequent case. Example:
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//
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// int result = this_function_may_trap(x_arg, y_arg, CHECK_0);
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//
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// CAUTION: make sure that the function call using a CHECK macro is not the only statement of a
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// conditional branch w/o enclosing {} braces, since the CHECK macros expand into several state-
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// ments!
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#define PENDING_EXCEPTION (((ThreadShadow*)THREAD)->pending_exception())
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#define HAS_PENDING_EXCEPTION (((ThreadShadow*)THREAD)->has_pending_exception())
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#define CLEAR_PENDING_EXCEPTION (((ThreadShadow*)THREAD)->clear_pending_exception())
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#define CHECK THREAD); if (HAS_PENDING_EXCEPTION) return ; (0
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#define CHECK_(result) THREAD); if (HAS_PENDING_EXCEPTION) return result; (0
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#define CHECK_0 CHECK_(0)
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#define CHECK_NH CHECK_(Handle())
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#define CHECK_NULL CHECK_(NULL)
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#define CHECK_false CHECK_(false)
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// The THROW... macros should be used to throw an exception. They require a THREAD variable to be
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// visible within the scope containing the THROW. Usually this is achieved by declaring the function
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// with a TRAPS argument.
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#define THREAD_AND_LOCATION THREAD, __FILE__, __LINE__
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#define THROW_OOP(e) \
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{ Exceptions::_throw_oop(THREAD_AND_LOCATION, e); return; }
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#define THROW_HANDLE(e) \
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{ Exceptions::_throw(THREAD_AND_LOCATION, e); return; }
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#define THROW(name) \
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{ Exceptions::_throw_msg(THREAD_AND_LOCATION, name, NULL); return; }
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#define THROW_MSG(name, message) \
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{ Exceptions::_throw_msg(THREAD_AND_LOCATION, name, message); return; }
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#define THROW_MSG_LOADER(name, message, loader, protection_domain) \
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{ Exceptions::_throw_msg(THREAD_AND_LOCATION, name, message, loader, protection_domain); return; }
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#define THROW_ARG(name, signature, args) \
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{ Exceptions::_throw_args(THREAD_AND_LOCATION, name, signature, args); return; }
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#define THROW_OOP_(e, result) \
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{ Exceptions::_throw_oop(THREAD_AND_LOCATION, e); return result; }
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#define THROW_HANDLE_(e, result) \
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{ Exceptions::_throw(THREAD_AND_LOCATION, e); return result; }
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#define THROW_(name, result) \
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{ Exceptions::_throw_msg(THREAD_AND_LOCATION, name, NULL); return result; }
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#define THROW_MSG_(name, message, result) \
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{ Exceptions::_throw_msg(THREAD_AND_LOCATION, name, message); return result; }
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#define THROW_MSG_LOADER_(name, message, loader, protection_domain, result) \
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{ Exceptions::_throw_msg(THREAD_AND_LOCATION, name, message, loader, protection_domain); return result; }
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#define THROW_ARG_(name, signature, args, result) \
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{ Exceptions::_throw_args(THREAD_AND_LOCATION, name, signature, args); return result; }
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#define THROW_MSG_CAUSE_(name, message, cause, result) \
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{ Exceptions::_throw_msg_cause(THREAD_AND_LOCATION, name, message, cause); return result; }
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#define THROW_OOP_0(e) THROW_OOP_(e, 0)
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#define THROW_HANDLE_0(e) THROW_HANDLE_(e, 0)
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#define THROW_0(name) THROW_(name, 0)
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#define THROW_MSG_0(name, message) THROW_MSG_(name, message, 0)
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#define THROW_WRAPPED_0(name, oop_to_wrap) THROW_WRAPPED_(name, oop_to_wrap, 0)
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#define THROW_ARG_0(name, signature, arg) THROW_ARG_(name, signature, arg, 0)
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#define THROW_MSG_CAUSE_0(name, message, cause) THROW_MSG_CAUSE_(name, message, cause, 0)
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// The CATCH macro checks that no exception has been thrown by a function; it is used at
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// call sites about which is statically known that the callee cannot throw an exception
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// even though it is declared with TRAPS.
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#define CATCH \
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THREAD); if (HAS_PENDING_EXCEPTION) { \
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oop ex = PENDING_EXCEPTION; \
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CLEAR_PENDING_EXCEPTION; \
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ex->print(); \
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ShouldNotReachHere(); \
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} (0
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// ExceptionMark is a stack-allocated helper class for local exception handling.
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// It is used with the EXCEPTION_MARK macro.
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class ExceptionMark {
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private:
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Thread* _thread;
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public:
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ExceptionMark(Thread*& thread);
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~ExceptionMark();
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};
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// Use an EXCEPTION_MARK for 'local' exceptions. EXCEPTION_MARK makes sure that no
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// pending exception exists upon entering its scope and tests that no pending exception
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// exists when leaving the scope.
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// See also preserveException.hpp for PRESERVE_EXCEPTION_MARK macro,
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// which preserves pre-existing exceptions and does not allow new
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// exceptions.
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#define EXCEPTION_MARK Thread* THREAD; ExceptionMark __em(THREAD);
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