hotspot/src/share/vm/code/stubs.hpp
author ant
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permissions -rw-r--r--
6903354: deadlock involving Component.show & SunToolkit.getImageFromHash Reviewed-by: art, bae
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/*
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 * Copyright 1997-2002 Sun Microsystems, Inc.  All Rights Reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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 * CA 95054 USA or visit www.sun.com if you need additional information or
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 * have any questions.
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 *
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 */
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// The classes in this file provide a simple framework for the
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// management of little pieces of machine code - or stubs -
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// created on the fly and frequently discarded. In this frame-
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// work stubs are stored in a queue.
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// Stub serves as abstract base class. A concrete stub
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// implementation is a subclass of Stub, implementing
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// all (non-virtual!) functions required sketched out
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// in the Stub class.
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//
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// A concrete stub layout may look like this (both data
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// and code sections could be empty as well):
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//
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//                ________
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// stub       -->|        | <--+
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//               |  data  |    |
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//               |________|    |
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// code_begin -->|        |    |
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//               |        |    |
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//               |  code  |    | size
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//               |        |    |
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//               |________|    |
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// code_end   -->|        |    |
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//               |  data  |    |
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//               |________|    |
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//                          <--+
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class Stub VALUE_OBJ_CLASS_SPEC {
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 public:
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  // Initialization/finalization
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  void    initialize(int size)                   { ShouldNotCallThis(); }                // called to initialize/specify the stub's size
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  void    finalize()                             { ShouldNotCallThis(); }                // called before the stub is deallocated
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  // General info/converters
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  int     size() const                           { ShouldNotCallThis(); return 0; }      // must return the size provided by initialize
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  static  int code_size_to_size(int code_size)   { ShouldNotCallThis(); return 0; }      // computes the size given the code size
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  // Code info
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  address code_begin() const                     { ShouldNotCallThis(); return NULL; }   // points to the first byte of    the code
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  address code_end() const                       { ShouldNotCallThis(); return NULL; }   // points to the first byte after the code
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  // Debugging
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  void    verify()                               { ShouldNotCallThis(); }                // verifies the Stub
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  void    print()                                { ShouldNotCallThis(); }                // prints some information about the stub
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};
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// A stub interface defines the interface between a stub queue
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// and the stubs it queues. In order to avoid a vtable and
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// (and thus the extra word) in each stub, a concrete stub
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// interface object is created and associated with a stub
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// buffer which in turn uses the stub interface to interact
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// with its stubs.
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//
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// StubInterface serves as an abstract base class. A concrete
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// stub interface implementation is a subclass of StubInterface,
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// forwarding its virtual function calls to non-virtual calls
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// of the concrete stub (see also macro below). There's exactly
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// one stub interface instance required per stub queue.
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class StubInterface: public CHeapObj {
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 public:
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  // Initialization/finalization
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  virtual void    initialize(Stub* self, int size)         = 0; // called after creation (called twice if allocated via (request, commit))
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  virtual void    finalize(Stub* self)                     = 0; // called before deallocation
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  // General info/converters
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  virtual int     size(Stub* self) const                   = 0; // the total size of the stub in bytes (must be a multiple of CodeEntryAlignment)
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  virtual int     code_size_to_size(int code_size) const   = 0; // computes the total stub size in bytes given the code size in bytes
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  // Code info
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  virtual address code_begin(Stub* self) const             = 0; // points to the first code byte
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  virtual address code_end(Stub* self) const               = 0; // points to the first byte after the code
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  // Debugging
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  virtual void    verify(Stub* self)                       = 0; // verifies the stub
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  virtual void    print(Stub* self)                        = 0; // prints information about the stub
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};
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// DEF_STUB_INTERFACE is used to create a concrete stub interface
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// class, forwarding stub interface calls to the corresponding
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// stub calls.
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#define DEF_STUB_INTERFACE(stub)                           \
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  class stub##Interface: public StubInterface {            \
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   private:                                                \
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    static stub*    cast(Stub* self)                       { return (stub*)self; }                 \
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                                                           \
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   public:                                                 \
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    /* Initialization/finalization */                      \
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    virtual void    initialize(Stub* self, int size)       { cast(self)->initialize(size); }       \
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    virtual void    finalize(Stub* self)                   { cast(self)->finalize(); }             \
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                                                           \
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    /* General info */                                     \
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    virtual int     size(Stub* self) const                 { return cast(self)->size(); }          \
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    virtual int     code_size_to_size(int code_size) const { return stub::code_size_to_size(code_size); } \
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                                                           \
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    /* Code info */                                        \
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    virtual address code_begin(Stub* self) const           { return cast(self)->code_begin(); }    \
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    virtual address code_end(Stub* self) const             { return cast(self)->code_end(); }      \
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                                                           \
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    /* Debugging */                                        \
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    virtual void    verify(Stub* self)                     { cast(self)->verify(); }               \
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    virtual void    print(Stub* self)                      { cast(self)->print(); }                \
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  };
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// A StubQueue maintains a queue of stubs.
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// Note: All sizes (spaces) are given in bytes.
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class StubQueue: public CHeapObj {
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  friend class VMStructs;
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 private:
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  StubInterface* _stub_interface;                // the interface prototype
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  address        _stub_buffer;                   // where all stubs are stored
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  int            _buffer_size;                   // the buffer size in bytes
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  int            _buffer_limit;                  // the (byte) index of the actual buffer limit (_buffer_limit <= _buffer_size)
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  int            _queue_begin;                   // the (byte) index of the first queue entry (word-aligned)
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  int            _queue_end;                     // the (byte) index of the first entry after the queue (word-aligned)
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  int            _number_of_stubs;               // the number of buffered stubs
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  Mutex* const   _mutex;                         // the lock used for a (request, commit) transaction
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  void  check_index(int i) const                 { assert(0 <= i && i < _buffer_limit && i % CodeEntryAlignment == 0, "illegal index"); }
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  bool  is_contiguous() const                    { return _queue_begin <= _queue_end; }
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  int   index_of(Stub* s) const                  { int i = (address)s - _stub_buffer; check_index(i); return i; }
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  Stub* stub_at(int i) const                     { check_index(i); return (Stub*)(_stub_buffer + i); }
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  Stub* current_stub() const                     { return stub_at(_queue_end); }
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  // Stub functionality accessed via interface
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  void  stub_initialize(Stub* s, int size)       { assert(size % CodeEntryAlignment == 0, "size not aligned"); _stub_interface->initialize(s, size); }
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  void  stub_finalize(Stub* s)                   { _stub_interface->finalize(s); }
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  int   stub_size(Stub* s) const                 { return _stub_interface->size(s); }
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  bool  stub_contains(Stub* s, address pc) const { return _stub_interface->code_begin(s) <= pc && pc < _stub_interface->code_end(s); }
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  int   stub_code_size_to_size(int code_size) const { return _stub_interface->code_size_to_size(code_size); }
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  void  stub_verify(Stub* s)                     { _stub_interface->verify(s); }
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  void  stub_print(Stub* s)                      { _stub_interface->print(s); }
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  static void register_queue(StubQueue*);
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 public:
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  StubQueue(StubInterface* stub_interface, int buffer_size, Mutex* lock,
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            const char* name);
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  ~StubQueue();
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  // General queue info
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  bool  is_empty() const                         { return _queue_begin == _queue_end; }
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  int   total_space() const                      { return _buffer_size - 1; }
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  int   available_space() const                  { int d = _queue_begin - _queue_end - 1; return d < 0 ? d + _buffer_size : d; }
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  int   used_space() const                       { return total_space() - available_space(); }
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  int   number_of_stubs() const                  { return _number_of_stubs; }
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  bool  contains(address pc) const               { return _stub_buffer <= pc && pc < _stub_buffer + _buffer_limit; }
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  Stub* stub_containing(address pc) const;
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  address code_start() const                     { return _stub_buffer; }
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  address code_end() const                       { return _stub_buffer + _buffer_limit; }
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  // Stub allocation (atomic transactions)
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  Stub* request_committed(int code_size);        // request a stub that provides exactly code_size space for code
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  Stub* request(int requested_code_size);        // request a stub with a (maximum) code space - locks the queue
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  void  commit (int committed_code_size);        // commit the previously requested stub - unlocks the queue
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  // Stub deallocation
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  void  remove_first();                          // remove the first stub in the queue
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  void  remove_first(int n);                     // remove the first n stubs in the queue
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  void  remove_all();                            // remove all stubs in the queue
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  // Iteration
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  static void queues_do(void f(StubQueue* s));   // call f with each StubQueue
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  void  stubs_do(void f(Stub* s));               // call f with all stubs
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  Stub* first() const                            { return number_of_stubs() > 0 ? stub_at(_queue_begin) : NULL; }
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  Stub* next(Stub* s) const                      { int i = index_of(s) + stub_size(s);
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                                                   if (i == _buffer_limit) i = 0;
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                                                   return (i == _queue_end) ? NULL : stub_at(i);
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                                                 }
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  address stub_code_begin(Stub* s) const         { return _stub_interface->code_begin(s); }
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  address stub_code_end(Stub* s) const           { return _stub_interface->code_end(s);   }
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  // Debugging/printing
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  void  verify();                                // verifies the stub queue
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  void  print();                                 // prints information about the stub queue
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};