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/*
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* Copyright (c) 2007, 2015, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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package sun.java2d.marlin;
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import jdk.internal.misc.Unsafe;
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/**
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* An object used to cache pre-rendered complex paths.
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*
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* @see Renderer
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*/
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public final class MarlinCache implements MarlinConst {
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static final boolean FORCE_RLE = MarlinProperties.isForceRLE();
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static final boolean FORCE_NO_RLE = MarlinProperties.isForceNoRLE();
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// minimum width to try using RLE encoding:
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static final int RLE_MIN_WIDTH
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= Math.max(BLOCK_SIZE, MarlinProperties.getRLEMinWidth());
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// maximum width for RLE encoding:
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// values are stored as int [x|alpha] where alpha is 8 bits
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static final int RLE_MAX_WIDTH = 1 << (24 - 1);
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// 2048 (pixelSize) alpha values (width) x 32 rows (tile) = 64K bytes
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// x1 instead of 4 bytes (RLE) ie 1/4 capacity or average good RLE compression
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static final long INITIAL_CHUNK_ARRAY = TILE_SIZE * INITIAL_PIXEL_DIM; // 64K
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// The alpha map used by this object (taken out of our map cache) to convert
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// pixel coverage counts gotten from MarlinCache (which are in the range
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// [0, maxalpha]) into alpha values, which are in [0,256).
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static final byte[] ALPHA_MAP;
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static final OffHeapArray ALPHA_MAP_UNSAFE;
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static {
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final byte[] _ALPHA_MAP = buildAlphaMap(MAX_AA_ALPHA);
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ALPHA_MAP_UNSAFE = new OffHeapArray(_ALPHA_MAP, _ALPHA_MAP.length); // 1K
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ALPHA_MAP =_ALPHA_MAP;
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final Unsafe _unsafe = OffHeapArray.unsafe;
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final long addr = ALPHA_MAP_UNSAFE.address;
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for (int i = 0; i < _ALPHA_MAP.length; i++) {
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_unsafe.putByte(addr + i, _ALPHA_MAP[i]);
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}
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}
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int bboxX0, bboxY0, bboxX1, bboxY1;
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// 1D dirty arrays
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// row index in rowAAChunk[]
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final long[] rowAAChunkIndex = new long[TILE_SIZE];
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// first pixel (inclusive) for each row
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final int[] rowAAx0 = new int[TILE_SIZE];
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// last pixel (exclusive) for each row
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final int[] rowAAx1 = new int[TILE_SIZE];
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// encoding mode (0=raw, 1=RLE encoding) for each row
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final int[] rowAAEnc = new int[TILE_SIZE];
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// coded length (RLE encoding) for each row
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final long[] rowAALen = new long[TILE_SIZE];
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// last position in RLE decoding for each row (getAlpha):
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final long[] rowAAPos = new long[TILE_SIZE];
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// dirty off-heap array containing pixel coverages for (32) rows (packed)
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// if encoding=raw, it contains alpha coverage values (val) as integer
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// if encoding=RLE, it contains tuples (val, last x-coordinate exclusive)
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// use rowAAx0/rowAAx1 to get row indices within this chunk
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final OffHeapArray rowAAChunk;
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// current position in rowAAChunk array
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long rowAAChunkPos;
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// touchedTile[i] is the sum of all the alphas in the tile with
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// x=j*TILE_SIZE+bboxX0.
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int[] touchedTile;
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// per-thread renderer context
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final RendererContext rdrCtx;
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// large cached touchedTile (dirty)
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final int[] touchedTile_initial = new int[INITIAL_ARRAY]; // 1 tile line
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int tileMin, tileMax;
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boolean useRLE = false;
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MarlinCache(final RendererContext rdrCtx) {
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this.rdrCtx = rdrCtx;
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rowAAChunk = new OffHeapArray(rdrCtx, INITIAL_CHUNK_ARRAY);
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touchedTile = touchedTile_initial;
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// tile used marks:
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tileMin = Integer.MAX_VALUE;
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tileMax = Integer.MIN_VALUE;
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}
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void init(int minx, int miny, int maxx, int maxy, int edgeSumDeltaY)
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{
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// assert maxy >= miny && maxx >= minx;
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bboxX0 = minx;
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bboxY0 = miny;
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bboxX1 = maxx;
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bboxY1 = maxy;
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final int width = (maxx - minx);
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if (FORCE_NO_RLE) {
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useRLE = false;
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} else if (FORCE_RLE) {
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useRLE = true;
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} else {
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// heuristics: use both bbox area and complexity
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// ie number of primitives:
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// fast check min and max width (maxx < 23bits):
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if (width <= RLE_MIN_WIDTH || width >= RLE_MAX_WIDTH) {
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useRLE = false;
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} else {
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// perimeter approach: how fit the total length into given height:
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// if stroking: meanCrossings /= 2 => divide edgeSumDeltaY by 2
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final int heightSubPixel
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= (((maxy - miny) << SUBPIXEL_LG_POSITIONS_Y) << rdrCtx.stroking);
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// check meanDist > block size:
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// check width / (meanCrossings - 1) >= RLE_THRESHOLD
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// fast case: (meanCrossingPerPixel <= 2) means 1 span only
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useRLE = (edgeSumDeltaY <= (heightSubPixel << 1))
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// note: already checked (meanCrossingPerPixel <= 2)
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// rewritten to avoid division:
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|| (width * heightSubPixel) >
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((edgeSumDeltaY - heightSubPixel) << BLOCK_SIZE_LG);
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// ((edgeSumDeltaY - heightSubPixel) * RLE_THRESHOLD);
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// ((edgeSumDeltaY - heightSubPixel) << BLOCK_TH_LG);
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if (doTrace && !useRLE) {
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final float meanCrossings
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= ((float) edgeSumDeltaY) / heightSubPixel;
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final float meanDist = width / (meanCrossings - 1);
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System.out.println("High complexity: "
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+ " for bbox[width = " + width
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+ " height = " + (maxy - miny)
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+ "] edgeSumDeltaY = " + edgeSumDeltaY
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+ " heightSubPixel = " + heightSubPixel
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+ " meanCrossings = "+ meanCrossings
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+ " meanDist = " + meanDist
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+ " width = " + (width * heightSubPixel)
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+ " <= criteria: " + ((edgeSumDeltaY - heightSubPixel) << BLOCK_SIZE_LG)
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);
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}
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}
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}
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// the ceiling of (maxy - miny + 1) / TILE_SIZE;
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final int nxTiles = (width + TILE_SIZE) >> TILE_SIZE_LG;
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if (nxTiles > INITIAL_ARRAY) {
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if (doStats) {
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RendererContext.stats.stat_array_marlincache_touchedTile
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.add(nxTiles);
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}
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touchedTile = rdrCtx.getIntArray(nxTiles);
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}
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}
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/**
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* Disposes this cache:
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* clean up before reusing this instance
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*/
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void dispose() {
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// Reset touchedTile if needed:
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resetTileLine(0);
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// Return arrays:
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if (touchedTile != touchedTile_initial) {
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rdrCtx.putIntArray(touchedTile, 0, 0); // already zero filled
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touchedTile = touchedTile_initial;
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}
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// At last: resize back off-heap rowAA to initial size
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if (rowAAChunk.length != INITIAL_CHUNK_ARRAY) {
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// note: may throw OOME:
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rowAAChunk.resize(INITIAL_CHUNK_ARRAY);
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}
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if (doCleanDirty) {
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// Force zero-fill dirty arrays:
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rowAAChunk.fill(BYTE_0);
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}
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}
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void resetTileLine(final int pminY) {
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// update bboxY0 to process a complete tile line [0 - 32]
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bboxY0 = pminY;
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// reset current pos
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if (doStats) {
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RendererContext.stats.stat_cache_rowAAChunk.add(rowAAChunkPos);
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}
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rowAAChunkPos = 0L;
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// Reset touchedTile:
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if (tileMin != Integer.MAX_VALUE) {
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if (doStats) {
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RendererContext.stats.stat_cache_tiles.add(tileMax - tileMin);
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}
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// clean only dirty touchedTile:
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if (tileMax == 1) {
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touchedTile[0] = 0;
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} else {
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IntArrayCache.fill(touchedTile, tileMin, tileMax, 0);
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}
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// reset tile used marks:
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tileMin = Integer.MAX_VALUE;
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tileMax = Integer.MIN_VALUE;
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}
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if (doCleanDirty) {
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// Force zero-fill dirty arrays:
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rowAAChunk.fill(BYTE_0);
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}
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}
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void clearAARow(final int y) {
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// process tile line [0 - 32]
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final int row = y - bboxY0;
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// update pixel range:
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rowAAx0[row] = 0; // first pixel inclusive
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rowAAx1[row] = 0; // last pixel exclusive
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rowAAEnc[row] = 0; // raw encoding
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// note: leave rowAAChunkIndex[row] undefined
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// and rowAALen[row] & rowAAPos[row] (RLE)
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}
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/**
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* Copy the given alpha data into the rowAA cache
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* @param alphaRow alpha data to copy from
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* @param y y pixel coordinate
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* @param px0 first pixel inclusive x0
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* @param px1 last pixel exclusive x1
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*/
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void copyAARowNoRLE(final int[] alphaRow, final int y,
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final int px0, final int px1)
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{
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if (doMonitors) {
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RendererContext.stats.mon_rdr_copyAARow.start();
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}
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// skip useless pixels above boundary
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final int px_bbox1 = FloatMath.min(px1, bboxX1);
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if (doLogBounds) {
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MarlinUtils.logInfo("row = [" + px0 + " ... " + px_bbox1
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+ " (" + px1 + ") [ for y=" + y);
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}
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final int row = y - bboxY0;
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// update pixel range:
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rowAAx0[row] = px0; // first pixel inclusive
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rowAAx1[row] = px_bbox1; // last pixel exclusive
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rowAAEnc[row] = 0; // raw encoding
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// get current position (bytes):
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final long pos = rowAAChunkPos;
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// update row index to current position:
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rowAAChunkIndex[row] = pos;
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// determine need array size (may overflow):
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final long needSize = pos + (px_bbox1 - px0);
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// update next position (bytes):
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rowAAChunkPos = needSize;
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// update row data:
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final OffHeapArray _rowAAChunk = rowAAChunk;
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// ensure rowAAChunk capacity:
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if (_rowAAChunk.length < needSize) {
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expandRowAAChunk(needSize);
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}
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if (doStats) {
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RendererContext.stats.stat_cache_rowAA.add(px_bbox1 - px0);
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}
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// rowAA contains only alpha values for range[x0; x1[
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final int[] _touchedTile = touchedTile;
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final int _TILE_SIZE_LG = TILE_SIZE_LG;
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final int from = px0 - bboxX0; // first pixel inclusive
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final int to = px_bbox1 - bboxX0; // last pixel exclusive
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final Unsafe _unsafe = OffHeapArray.unsafe;
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final long SIZE_BYTE = 1L;
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final long addr_alpha = ALPHA_MAP_UNSAFE.address;
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long addr_off = _rowAAChunk.address + pos;
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// compute alpha sum into rowAA:
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for (int x = from, val = 0; x < to; x++) {
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// alphaRow is in [0; MAX_COVERAGE]
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val += alphaRow[x]; // [from; to[
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// ensure values are in [0; MAX_AA_ALPHA] range
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if (DO_AA_RANGE_CHECK) {
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if (val < 0) {
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System.out.println("Invalid coverage = " + val);
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val = 0;
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}
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if (val > MAX_AA_ALPHA) {
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System.out.println("Invalid coverage = " + val);
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val = MAX_AA_ALPHA;
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}
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}
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// store alpha sum (as byte):
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if (val == 0) {
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_unsafe.putByte(addr_off, (byte)0); // [0..255]
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} else {
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_unsafe.putByte(addr_off, _unsafe.getByte(addr_alpha + val)); // [0..255]
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// update touchedTile
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_touchedTile[x >> _TILE_SIZE_LG] += val;
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}
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addr_off += SIZE_BYTE;
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}
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// update tile used marks:
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int tx = from >> _TILE_SIZE_LG; // inclusive
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if (tx < tileMin) {
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tileMin = tx;
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}
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tx = ((to - 1) >> _TILE_SIZE_LG) + 1; // exclusive (+1 to be sure)
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if (tx > tileMax) {
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tileMax = tx;
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}
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if (doLogBounds) {
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MarlinUtils.logInfo("clear = [" + from + " ... " + to + "[");
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}
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// Clear alpha row for reuse:
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IntArrayCache.fill(alphaRow, from, px1 - bboxX0, 0);
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if (doMonitors) {
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RendererContext.stats.mon_rdr_copyAARow.stop();
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}
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}
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void copyAARowRLE_WithBlockFlags(final int[] blkFlags, final int[] alphaRow,
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final int y, final int px0, final int px1)
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{
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if (doMonitors) {
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RendererContext.stats.mon_rdr_copyAARow.start();
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}
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// Copy rowAA data into the piscesCache if one is present
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final int _bboxX0 = bboxX0;
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// process tile line [0 - 32]
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final int row = y - bboxY0;
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final int from = px0 - _bboxX0; // first pixel inclusive
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// skip useless pixels above boundary
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final int px_bbox1 = FloatMath.min(px1, bboxX1);
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final int to = px_bbox1 - _bboxX0; // last pixel exclusive
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if (doLogBounds) {
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MarlinUtils.logInfo("row = [" + px0 + " ... " + px_bbox1
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+ " (" + px1 + ") [ for y=" + y);
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}
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// get current position:
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|
400 |
final long initialPos = startRLERow(row, px0, px_bbox1);
|
|
401 |
|
|
402 |
// determine need array size:
|
|
403 |
// pessimistic: max needed size = deltaX x 4 (1 int)
|
|
404 |
final int maxLen = (to - from);
|
|
405 |
final long needSize = initialPos + (maxLen << 2);
|
|
406 |
|
|
407 |
// update row data:
|
|
408 |
OffHeapArray _rowAAChunk = rowAAChunk;
|
|
409 |
// ensure rowAAChunk capacity:
|
|
410 |
if (_rowAAChunk.length < needSize) {
|
|
411 |
expandRowAAChunk(needSize);
|
|
412 |
}
|
|
413 |
|
|
414 |
final Unsafe _unsafe = OffHeapArray.unsafe;
|
|
415 |
final long SIZE_INT = 4L;
|
|
416 |
final long addr_alpha = ALPHA_MAP_UNSAFE.address;
|
|
417 |
long addr_off = _rowAAChunk.address + initialPos;
|
|
418 |
|
|
419 |
final int[] _touchedTile = touchedTile;
|
|
420 |
final int _TILE_SIZE_LG = TILE_SIZE_LG;
|
|
421 |
final int _BLK_SIZE_LG = BLOCK_SIZE_LG;
|
|
422 |
|
|
423 |
// traverse flagged blocks:
|
|
424 |
final int blkW = (from >> _BLK_SIZE_LG);
|
|
425 |
final int blkE = (to >> _BLK_SIZE_LG) + 1;
|
|
426 |
|
|
427 |
// Perform run-length encoding and store results in the piscesCache
|
|
428 |
int val = 0;
|
|
429 |
int cx0 = from;
|
|
430 |
int runLen;
|
|
431 |
|
|
432 |
final int _MAX_VALUE = Integer.MAX_VALUE;
|
|
433 |
int last_t0 = _MAX_VALUE;
|
|
434 |
|
|
435 |
int skip = 0;
|
|
436 |
|
|
437 |
for (int t = blkW, blk_x0, blk_x1, cx, delta; t <= blkE; t++) {
|
|
438 |
if (blkFlags[t] != 0) {
|
|
439 |
blkFlags[t] = 0;
|
|
440 |
|
|
441 |
if (last_t0 == _MAX_VALUE) {
|
|
442 |
last_t0 = t;
|
|
443 |
}
|
|
444 |
continue;
|
|
445 |
}
|
|
446 |
if (last_t0 != _MAX_VALUE) {
|
|
447 |
// emit blocks:
|
|
448 |
blk_x0 = FloatMath.max(last_t0 << _BLK_SIZE_LG, from);
|
|
449 |
last_t0 = _MAX_VALUE;
|
|
450 |
|
|
451 |
// (last block pixel+1) inclusive => +1
|
|
452 |
blk_x1 = FloatMath.min((t << _BLK_SIZE_LG) + 1, to);
|
|
453 |
|
|
454 |
for (cx = blk_x0; cx < blk_x1; cx++) {
|
|
455 |
if ((delta = alphaRow[cx]) != 0) {
|
|
456 |
alphaRow[cx] = 0;
|
|
457 |
|
|
458 |
// not first rle entry:
|
|
459 |
if (cx != cx0) {
|
|
460 |
runLen = cx - cx0;
|
|
461 |
|
|
462 |
// store alpha coverage (ensure within bounds):
|
|
463 |
// as [absX|val] where:
|
|
464 |
// absX is the absolute x-coordinate:
|
|
465 |
// note: last pixel exclusive (>= 0)
|
|
466 |
// note: it should check X is smaller than 23bits (overflow)!
|
|
467 |
|
|
468 |
// special case to encode entries into a single int:
|
|
469 |
if (val == 0) {
|
|
470 |
_unsafe.putInt(addr_off,
|
|
471 |
((_bboxX0 + cx) << 8)
|
|
472 |
);
|
|
473 |
} else {
|
|
474 |
_unsafe.putInt(addr_off,
|
|
475 |
((_bboxX0 + cx) << 8)
|
|
476 |
| (((int) _unsafe.getByte(addr_alpha + val)) & 0xFF) // [0..255]
|
|
477 |
);
|
|
478 |
|
|
479 |
if (runLen == 1) {
|
|
480 |
_touchedTile[cx0 >> _TILE_SIZE_LG] += val;
|
|
481 |
} else {
|
|
482 |
touchTile(cx0, val, cx, runLen, _touchedTile);
|
|
483 |
}
|
|
484 |
}
|
|
485 |
addr_off += SIZE_INT;
|
|
486 |
|
|
487 |
if (doStats) {
|
|
488 |
RendererContext.stats.hist_tile_generator_encoding_runLen
|
|
489 |
.add(runLen);
|
|
490 |
}
|
|
491 |
cx0 = cx;
|
|
492 |
}
|
|
493 |
|
|
494 |
// alpha value = running sum of coverage delta:
|
|
495 |
val += delta;
|
|
496 |
|
|
497 |
// ensure values are in [0; MAX_AA_ALPHA] range
|
|
498 |
if (DO_AA_RANGE_CHECK) {
|
|
499 |
if (val < 0) {
|
|
500 |
System.out.println("Invalid coverage = " + val);
|
|
501 |
val = 0;
|
|
502 |
}
|
|
503 |
if (val > MAX_AA_ALPHA) {
|
|
504 |
System.out.println("Invalid coverage = " + val);
|
|
505 |
val = MAX_AA_ALPHA;
|
|
506 |
}
|
|
507 |
}
|
|
508 |
}
|
|
509 |
}
|
|
510 |
} else if (doStats) {
|
|
511 |
skip++;
|
|
512 |
}
|
|
513 |
}
|
|
514 |
|
|
515 |
// Process remaining RLE run:
|
|
516 |
runLen = to - cx0;
|
|
517 |
|
|
518 |
// store alpha coverage (ensure within bounds):
|
|
519 |
// as (int)[absX|val] where:
|
|
520 |
// absX is the absolute x-coordinate in bits 31 to 8 and val in bits 0..7
|
|
521 |
// note: last pixel exclusive (>= 0)
|
|
522 |
// note: it should check X is smaller than 23bits (overflow)!
|
|
523 |
|
|
524 |
// special case to encode entries into a single int:
|
|
525 |
if (val == 0) {
|
|
526 |
_unsafe.putInt(addr_off,
|
|
527 |
((_bboxX0 + to) << 8)
|
|
528 |
);
|
|
529 |
} else {
|
|
530 |
_unsafe.putInt(addr_off,
|
|
531 |
((_bboxX0 + to) << 8)
|
|
532 |
| (((int) _unsafe.getByte(addr_alpha + val)) & 0xFF) // [0..255]
|
|
533 |
);
|
|
534 |
|
|
535 |
if (runLen == 1) {
|
|
536 |
_touchedTile[cx0 >> _TILE_SIZE_LG] += val;
|
|
537 |
} else {
|
|
538 |
touchTile(cx0, val, to, runLen, _touchedTile);
|
|
539 |
}
|
|
540 |
}
|
|
541 |
addr_off += SIZE_INT;
|
|
542 |
|
|
543 |
if (doStats) {
|
|
544 |
RendererContext.stats.hist_tile_generator_encoding_runLen
|
|
545 |
.add(runLen);
|
|
546 |
}
|
|
547 |
|
|
548 |
long len = (addr_off - _rowAAChunk.address);
|
|
549 |
|
|
550 |
// update coded length as bytes:
|
|
551 |
rowAALen[row] = (len - initialPos);
|
|
552 |
|
|
553 |
// update current position:
|
|
554 |
rowAAChunkPos = len;
|
|
555 |
|
|
556 |
if (doStats) {
|
|
557 |
RendererContext.stats.stat_cache_rowAA.add(rowAALen[row]);
|
|
558 |
RendererContext.stats.hist_tile_generator_encoding_ratio.add(
|
|
559 |
(100 * skip) / (blkE - blkW)
|
|
560 |
);
|
|
561 |
}
|
|
562 |
|
|
563 |
// update tile used marks:
|
|
564 |
int tx = from >> _TILE_SIZE_LG; // inclusive
|
|
565 |
if (tx < tileMin) {
|
|
566 |
tileMin = tx;
|
|
567 |
}
|
|
568 |
|
|
569 |
tx = ((to - 1) >> _TILE_SIZE_LG) + 1; // exclusive (+1 to be sure)
|
|
570 |
if (tx > tileMax) {
|
|
571 |
tileMax = tx;
|
|
572 |
}
|
|
573 |
|
|
574 |
// Clear alpha row for reuse:
|
|
575 |
if (px1 > bboxX1) {
|
|
576 |
alphaRow[to ] = 0;
|
|
577 |
alphaRow[to + 1] = 0;
|
|
578 |
}
|
|
579 |
if (doChecks) {
|
|
580 |
IntArrayCache.check(blkFlags, 0, blkFlags.length, 0);
|
|
581 |
IntArrayCache.check(alphaRow, 0, alphaRow.length, 0);
|
|
582 |
}
|
|
583 |
|
|
584 |
if (doMonitors) {
|
|
585 |
RendererContext.stats.mon_rdr_copyAARow.stop();
|
|
586 |
}
|
|
587 |
}
|
|
588 |
|
|
589 |
long startRLERow(final int row, final int x0, final int x1) {
|
|
590 |
// rows are supposed to be added by increasing y.
|
|
591 |
rowAAx0[row] = x0; // first pixel inclusive
|
|
592 |
rowAAx1[row] = x1; // last pixel exclusive
|
|
593 |
rowAAEnc[row] = 1; // RLE encoding
|
|
594 |
rowAAPos[row] = 0L; // position = 0
|
|
595 |
|
|
596 |
// update row index to current position:
|
|
597 |
return (rowAAChunkIndex[row] = rowAAChunkPos);
|
|
598 |
}
|
|
599 |
|
|
600 |
private void expandRowAAChunk(final long needSize) {
|
|
601 |
if (doStats) {
|
|
602 |
RendererContext.stats.stat_array_marlincache_rowAAChunk
|
|
603 |
.add(needSize);
|
|
604 |
}
|
|
605 |
|
|
606 |
// note: throw IOOB if neededSize > 2Gb:
|
|
607 |
final long newSize = ArrayCache.getNewLargeSize(rowAAChunk.length, needSize);
|
|
608 |
|
|
609 |
rowAAChunk.resize(newSize);
|
|
610 |
}
|
|
611 |
|
|
612 |
private void touchTile(final int x0, final int val, final int x1,
|
|
613 |
final int runLen,
|
|
614 |
final int[] _touchedTile)
|
|
615 |
{
|
|
616 |
// the x and y of the current row, minus bboxX0, bboxY0
|
|
617 |
// process tile line [0 - 32]
|
|
618 |
final int _TILE_SIZE_LG = TILE_SIZE_LG;
|
|
619 |
|
|
620 |
// update touchedTile
|
|
621 |
int tx = (x0 >> _TILE_SIZE_LG);
|
|
622 |
|
|
623 |
// handle trivial case: same tile (x0, x0+runLen)
|
|
624 |
if (tx == (x1 >> _TILE_SIZE_LG)) {
|
|
625 |
// same tile:
|
|
626 |
_touchedTile[tx] += val * runLen;
|
|
627 |
return;
|
|
628 |
}
|
|
629 |
|
|
630 |
final int tx1 = (x1 - 1) >> _TILE_SIZE_LG;
|
|
631 |
|
|
632 |
if (tx <= tx1) {
|
|
633 |
final int nextTileXCoord = (tx + 1) << _TILE_SIZE_LG;
|
|
634 |
_touchedTile[tx++] += val * (nextTileXCoord - x0);
|
|
635 |
}
|
|
636 |
if (tx < tx1) {
|
|
637 |
// don't go all the way to tx1 - we need to handle the last
|
|
638 |
// tile as a special case (just like we did with the first
|
|
639 |
final int tileVal = (val << _TILE_SIZE_LG);
|
|
640 |
for (; tx < tx1; tx++) {
|
|
641 |
_touchedTile[tx] += tileVal;
|
|
642 |
}
|
|
643 |
}
|
|
644 |
// they will be equal unless x0 >> TILE_SIZE_LG == tx1
|
|
645 |
if (tx == tx1) {
|
|
646 |
final int txXCoord = tx << _TILE_SIZE_LG;
|
|
647 |
final int nextTileXCoord = (tx + 1) << _TILE_SIZE_LG;
|
|
648 |
|
|
649 |
final int lastXCoord = (nextTileXCoord <= x1) ? nextTileXCoord : x1;
|
|
650 |
_touchedTile[tx] += val * (lastXCoord - txXCoord);
|
|
651 |
}
|
|
652 |
}
|
|
653 |
|
|
654 |
int alphaSumInTile(final int x) {
|
|
655 |
return touchedTile[(x - bboxX0) >> TILE_SIZE_LG];
|
|
656 |
}
|
|
657 |
|
|
658 |
@Override
|
|
659 |
public String toString() {
|
|
660 |
return "bbox = ["
|
|
661 |
+ bboxX0 + ", " + bboxY0 + " => "
|
|
662 |
+ bboxX1 + ", " + bboxY1 + "]\n";
|
|
663 |
}
|
|
664 |
|
|
665 |
private static byte[] buildAlphaMap(final int maxalpha) {
|
|
666 |
// double size !
|
|
667 |
final byte[] alMap = new byte[maxalpha << 1];
|
|
668 |
final int halfmaxalpha = maxalpha >> 2;
|
|
669 |
for (int i = 0; i <= maxalpha; i++) {
|
|
670 |
alMap[i] = (byte) ((i * 255 + halfmaxalpha) / maxalpha);
|
|
671 |
// System.out.println("alphaMap[" + i + "] = "
|
|
672 |
// + Byte.toUnsignedInt(alMap[i]));
|
|
673 |
}
|
|
674 |
return alMap;
|
|
675 |
}
|
|
676 |
}
|