jdk/test/demo/jvmti/Context.java
author naoto
Fri, 25 Apr 2014 10:30:35 -0700
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8035826: [parfait] JNI exception pending in src/windows/native/sun/util/locale/provider/HostLocaleProviderAdapter_md.c Reviewed-by: msheppar
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/*
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 * Copyright (c) 2004, 2014, Oracle and/or its affiliates. All rights reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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 * or visit www.oracle.com if you need additional information or have any
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 * questions.
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 */
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/*
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 *
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 *   Sample target application for jvmti demos
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 *
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 *     java Context [threadCount [iterationCount [sleepContention]]]
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 *           Default: java Context 5 10 0
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 *
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 *      threadCount     Number of threads
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 *      iterationCount  Total turns taken for all threads
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 *      sleepContention Time for main thread to sleep while holding lock
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 *                      (creates monitor contention on all other threads)
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 *
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 */
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/* Used to sync up turns and keep track of who's turn it is */
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final class TurnChecker {
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    int thread_index;
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    TurnChecker(int thread_index) {
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        this.thread_index = thread_index;
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    }
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}
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/* Creates a bunch of threads that sequentially take turns */
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public final class Context extends Thread {
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    /* Used to track threads */
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    private static long startTime;
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    private static TurnChecker turn = new TurnChecker(-1);
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    private static int total_turns_taken;
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    /* Used for each Context thread */
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    private final int thread_count;
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    private final int thread_index;
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    private final int thread_turns;
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    /* Main program */
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    public static void main(String[] argv) throws InterruptedException {
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        int default_thread_count = 5;
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        int default_thread_turns = 10;
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        int default_contention_sleep = 0;
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        int expected_turns_taken;
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        long sleepTime = 10L;
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        /* Override defaults */
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        if ( argv.length >= 1 ) {
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            default_thread_count = Integer.parseInt(argv[0]);
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        }
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        if ( argv.length >= 2 ) {
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            expected_turns_taken = Integer.parseInt(argv[1]);
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            default_thread_turns = expected_turns_taken/default_thread_count;
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        }
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        expected_turns_taken = default_thread_count*default_thread_turns;
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        if ( argv.length >= 3 ) {
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            default_contention_sleep = Integer.parseInt(argv[2]);
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        }
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        System.out.println("Context started with "
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                 + default_thread_count + " threads and "
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                 + default_thread_turns + " turns per thread");
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        /* Get all threads running (they will block until we set turn) */
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        for (int i = 0; i < default_thread_count; i++) {
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            new Context(default_thread_count, i, default_thread_turns).start();
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        }
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        /* Sleep to make sure thread_index 0 make it to the wait call */
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        System.out.println("Context sleeping, so threads will start wait");
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        Thread.yield();
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        Thread.sleep(sleepTime);
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        /* Save start time */
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        startTime = System.currentTimeMillis();
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        /* This triggers the starting of taking turns */
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        synchronized (turn) {
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            turn.thread_index = 0;
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            turn.notifyAll();
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        }
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        System.out.println("Context sleeping, so threads can run");
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        Thread.yield();
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        Thread.sleep(sleepTime);
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        /* Wait for threads to finish (after everyone has had their turns) */
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        while ( true ) {
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            boolean done;
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            done = false;
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            synchronized (turn) {
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                if ( total_turns_taken == expected_turns_taken ) {
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                    done = true;
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                }
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                /* Create some monitor contention by sleeping with lock */
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                if ( default_contention_sleep > 0 ) {
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                    System.out.println("Context sleeping, to create contention");
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                    Thread.yield();
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                    Thread.sleep((long)default_contention_sleep);
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                }
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            }
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            if ( done )
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                break;
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            System.out.println("Context sleeping, so threads will complete");
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            Thread.sleep(sleepTime);
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        }
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        long endTime   = System.currentTimeMillis();
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        long totalTime = endTime - startTime;
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        System.out.println("Total time (milliseconds): " + totalTime);
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        System.out.println("Milliseconds per thread: " +
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                           ((double)totalTime / (default_thread_count)));
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        System.out.println("Context completed");
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        System.exit(0);
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    }
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    /* Thread object to run */
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    Context(int thread_count, int thread_index, int thread_turns) {
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        this.thread_count = thread_count;
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        this.thread_index = thread_index;
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        this.thread_turns = thread_turns;
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    }
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    /* Main for thread */
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    public void run() {
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        int next_thread_index = (thread_index + 1) % thread_count;
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        int turns_taken       = 0;
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        try {
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            /* Loop until we make sure we get all our turns */
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            for (int i = 0; i < thread_turns * thread_count; i++) {
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                synchronized (turn) {
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                    /* Keep waiting for our turn */
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                    while (turn.thread_index != thread_index)
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                        turn.wait();
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                    /* MY TURN! Each thread gets thread_turns */
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                    total_turns_taken++;
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                    turns_taken++;
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                    System.out.println("Turn #" + total_turns_taken
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                                + " taken by thread " + thread_index
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                                + ", " + turns_taken
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                                + " turns taken by this thread");
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                    /* Give next thread a turn */
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                    turn.thread_index = next_thread_index;
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                    turn.notifyAll();
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                }
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                /* If we've had all our turns, break out of this loop */
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                if (thread_turns == turns_taken) {
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                    System.out.println("Loop end: thread got " + turns_taken
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                            + " turns, expected " + thread_turns);
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                    break;
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                }
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            }
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        } catch (InterruptedException intEx) {
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            System.out.println("Got an InterruptedException:" + intEx);
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            /* skip */
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        }
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        /* Make sure we got all our turns */
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        if ( thread_turns != turns_taken ) {
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            System.out.println("ERROR: thread got " + turns_taken
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                                        + " turns, expected " + thread_turns);
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            System.exit(1);
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        }
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    }
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}