author | coleenp |
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/* |
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* Copyright (c) 2018, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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* |
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*/ |
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#ifndef SHARE_OOPS_ACCESSDECORATORS_HPP |
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#define SHARE_OOPS_ACCESSDECORATORS_HPP |
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#include "gc/shared/barrierSetConfig.hpp" |
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#include "memory/allocation.hpp" |
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#include "metaprogramming/integralConstant.hpp" |
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#include "utilities/globalDefinitions.hpp" |
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// A decorator is an attribute or property that affects the way a memory access is performed in some way. |
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// There are different groups of decorators. Some have to do with memory ordering, others to do with, |
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// e.g. strength of references, strength of GC barriers, or whether compression should be applied or not. |
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// Some decorators are set at buildtime, such as whether primitives require GC barriers or not, others |
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// at callsites such as whether an access is in the heap or not, and others are resolved at runtime |
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// such as GC-specific barriers and encoding/decoding compressed oops. |
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typedef uint64_t DecoratorSet; |
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// The HasDecorator trait can help at compile-time determining whether a decorator set |
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// has an intersection with a certain other decorator set |
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template <DecoratorSet decorators, DecoratorSet decorator> |
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struct HasDecorator: public IntegralConstant<bool, (decorators & decorator) != 0> {}; |
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// == General Decorators == |
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// * DECORATORS_NONE: This is the name for the empty decorator set (in absence of other decorators). |
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const DecoratorSet DECORATORS_NONE = UCONST64(0); |
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// == Internal Decorators - do not use == |
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// * INTERNAL_CONVERT_COMPRESSED_OOPS: This is an oop access that will require converting an oop |
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// to a narrowOop or vice versa, if UseCompressedOops is known to be set. |
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// * INTERNAL_VALUE_IS_OOP: Remember that the involved access is on oop rather than primitive. |
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const DecoratorSet INTERNAL_CONVERT_COMPRESSED_OOP = UCONST64(1) << 1; |
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const DecoratorSet INTERNAL_VALUE_IS_OOP = UCONST64(1) << 2; |
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// == Internal build-time Decorators == |
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// * INTERNAL_BT_BARRIER_ON_PRIMITIVES: This is set in the barrierSetConfig.hpp file. |
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// * INTERNAL_BT_TO_SPACE_INVARIANT: This is set in the barrierSetConfig.hpp file iff |
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// no GC is bundled in the build that is to-space invariant. |
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const DecoratorSet INTERNAL_BT_BARRIER_ON_PRIMITIVES = UCONST64(1) << 3; |
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const DecoratorSet INTERNAL_BT_TO_SPACE_INVARIANT = UCONST64(1) << 4; |
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// == Internal run-time Decorators == |
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// * INTERNAL_RT_USE_COMPRESSED_OOPS: This decorator will be set in runtime resolved |
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// access backends iff UseCompressedOops is true. |
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const DecoratorSet INTERNAL_RT_USE_COMPRESSED_OOPS = UCONST64(1) << 5; |
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const DecoratorSet INTERNAL_DECORATOR_MASK = INTERNAL_CONVERT_COMPRESSED_OOP | INTERNAL_VALUE_IS_OOP | |
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INTERNAL_BT_BARRIER_ON_PRIMITIVES | INTERNAL_RT_USE_COMPRESSED_OOPS; |
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// == Memory Ordering Decorators == |
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// The memory ordering decorators can be described in the following way: |
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// === Decorator Rules === |
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// The different types of memory ordering guarantees have a strict order of strength. |
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// Explicitly specifying the stronger ordering implies that the guarantees of the weaker |
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// property holds too. The names come from the C++11 atomic operations, and typically |
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// have a JMM equivalent property. |
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// The equivalence may be viewed like this: |
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// MO_UNORDERED is equivalent to JMM plain. |
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// MO_VOLATILE has no equivalence in JMM, because it's a C++ thing. |
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// MO_RELAXED is equivalent to JMM opaque. |
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// MO_ACQUIRE is equivalent to JMM acquire. |
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// MO_RELEASE is equivalent to JMM release. |
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// MO_SEQ_CST is equivalent to JMM volatile. |
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// |
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// === Stores === |
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// * MO_UNORDERED (Default): No guarantees. |
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// - The compiler and hardware are free to reorder aggressively. And they will. |
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// * MO_VOLATILE: Volatile stores (in the C++ sense). |
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// - The stores are not reordered by the compiler (but possibly the HW) w.r.t. other |
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// volatile accesses in program order (but possibly non-volatile accesses). |
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// * MO_RELAXED: Relaxed atomic stores. |
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// - The stores are atomic. |
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// - Guarantees from volatile stores hold. |
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// * MO_RELEASE: Releasing stores. |
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// - The releasing store will make its preceding memory accesses observable to memory accesses |
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// subsequent to an acquiring load observing this releasing store. |
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// - Guarantees from relaxed stores hold. |
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// * MO_SEQ_CST: Sequentially consistent stores. |
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// - The stores are observed in the same order by MO_SEQ_CST loads on other processors |
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// - Preceding loads and stores in program order are not reordered with subsequent loads and stores in program order. |
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// - Guarantees from releasing stores hold. |
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// === Loads === |
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// * MO_UNORDERED (Default): No guarantees |
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// - The compiler and hardware are free to reorder aggressively. And they will. |
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// * MO_VOLATILE: Volatile loads (in the C++ sense). |
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// - The loads are not reordered by the compiler (but possibly the HW) w.r.t. other |
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// volatile accesses in program order (but possibly non-volatile accesses). |
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// * MO_RELAXED: Relaxed atomic loads. |
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// - The loads are atomic. |
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// - Guarantees from volatile loads hold. |
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// * MO_ACQUIRE: Acquiring loads. |
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// - An acquiring load will make subsequent memory accesses observe the memory accesses |
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// preceding the releasing store that the acquiring load observed. |
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// - Guarantees from relaxed loads hold. |
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// * MO_SEQ_CST: Sequentially consistent loads. |
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// - These loads observe MO_SEQ_CST stores in the same order on other processors |
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// - Preceding loads and stores in program order are not reordered with subsequent loads and stores in program order. |
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// - Guarantees from acquiring loads hold. |
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// === Atomic Cmpxchg === |
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// * MO_RELAXED: Atomic but relaxed cmpxchg. |
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// - Guarantees from MO_RELAXED loads and MO_RELAXED stores hold unconditionally. |
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// * MO_SEQ_CST: Sequentially consistent cmpxchg. |
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// - Guarantees from MO_SEQ_CST loads and MO_SEQ_CST stores hold unconditionally. |
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// === Atomic Xchg === |
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// * MO_RELAXED: Atomic but relaxed atomic xchg. |
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// - Guarantees from MO_RELAXED loads and MO_RELAXED stores hold. |
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// * MO_SEQ_CST: Sequentially consistent xchg. |
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// - Guarantees from MO_SEQ_CST loads and MO_SEQ_CST stores hold. |
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const DecoratorSet MO_UNORDERED = UCONST64(1) << 6; |
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const DecoratorSet MO_VOLATILE = UCONST64(1) << 7; |
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const DecoratorSet MO_RELAXED = UCONST64(1) << 8; |
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const DecoratorSet MO_ACQUIRE = UCONST64(1) << 9; |
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const DecoratorSet MO_RELEASE = UCONST64(1) << 10; |
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const DecoratorSet MO_SEQ_CST = UCONST64(1) << 11; |
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const DecoratorSet MO_DECORATOR_MASK = MO_UNORDERED | MO_VOLATILE | MO_RELAXED | |
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MO_ACQUIRE | MO_RELEASE | MO_SEQ_CST; |
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// === Barrier Strength Decorators === |
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// * AS_RAW: The access will translate into a raw memory access, hence ignoring all semantic concerns |
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// except memory ordering and compressed oops. This will bypass runtime function pointer dispatching |
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// in the pipeline and hardwire to raw accesses without going trough the GC access barriers. |
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// - Accesses on oop* translate to raw memory accesses without runtime checks |
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// - Accesses on narrowOop* translate to encoded/decoded memory accesses without runtime checks |
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// - Accesses on HeapWord* translate to a runtime check choosing one of the above |
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// - Accesses on other types translate to raw memory accesses without runtime checks |
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// * AS_NO_KEEPALIVE: The barrier is used only on oop references and will not keep any involved objects |
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// alive, regardless of the type of reference being accessed. It will however perform the memory access |
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// in a consistent way w.r.t. e.g. concurrent compaction, so that the right field is being accessed, |
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// or maintain, e.g. intergenerational or interregional pointers if applicable. This should be used with |
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// extreme caution in isolated scopes. |
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// * AS_NORMAL: The accesses will be resolved to an accessor on the BarrierSet class, giving the |
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// responsibility of performing the access and what barriers to be performed to the GC. This is the default. |
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// Note that primitive accesses will only be resolved on the barrier set if the appropriate build-time |
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// decorator for enabling primitive barriers is enabled for the build. |
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const DecoratorSet AS_RAW = UCONST64(1) << 12; |
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const DecoratorSet AS_NO_KEEPALIVE = UCONST64(1) << 13; |
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const DecoratorSet AS_NORMAL = UCONST64(1) << 14; |
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const DecoratorSet AS_DECORATOR_MASK = AS_RAW | AS_NO_KEEPALIVE | AS_NORMAL; |
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// === Reference Strength Decorators === |
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// These decorators only apply to accesses on oop-like types (oop/narrowOop). |
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// * ON_STRONG_OOP_REF: Memory access is performed on a strongly reachable reference. |
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// * ON_WEAK_OOP_REF: The memory access is performed on a weakly reachable reference. |
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// * ON_PHANTOM_OOP_REF: The memory access is performed on a phantomly reachable reference. |
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// This is the same ring of strength as jweak and weak oops in the VM. |
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// * ON_UNKNOWN_OOP_REF: The memory access is performed on a reference of unknown strength. |
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// This could for example come from the unsafe API. |
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// * Default (no explicit reference strength specified): ON_STRONG_OOP_REF |
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const DecoratorSet ON_STRONG_OOP_REF = UCONST64(1) << 15; |
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const DecoratorSet ON_WEAK_OOP_REF = UCONST64(1) << 16; |
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const DecoratorSet ON_PHANTOM_OOP_REF = UCONST64(1) << 17; |
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const DecoratorSet ON_UNKNOWN_OOP_REF = UCONST64(1) << 18; |
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const DecoratorSet ON_DECORATOR_MASK = ON_STRONG_OOP_REF | ON_WEAK_OOP_REF | |
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ON_PHANTOM_OOP_REF | ON_UNKNOWN_OOP_REF; |
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// === Access Location === |
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// Accesses can take place in, e.g. the heap, old or young generation and different native roots. |
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// The location is important to the GC as it may imply different actions. The following decorators are used: |
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// * IN_HEAP: The access is performed in the heap. Many barriers such as card marking will |
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// be omitted if this decorator is not set. |
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// * IN_NATIVE: The access is performed in an off-heap data structure pointing into the Java heap. |
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const DecoratorSet IN_HEAP = UCONST64(1) << 19; |
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const DecoratorSet IN_NATIVE = UCONST64(1) << 20; |
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const DecoratorSet IN_DECORATOR_MASK = IN_HEAP | IN_NATIVE; |
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// == Boolean Flag Decorators == |
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// * IS_ARRAY: The access is performed on a heap allocated array. This is sometimes a special case |
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// for some GCs. |
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// * IS_DEST_UNINITIALIZED: This property can be important to e.g. SATB barriers by |
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// marking that the previous value is uninitialized nonsense rather than a real value. |
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// * IS_NOT_NULL: This property can make certain barriers faster such as compressing oops. |
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const DecoratorSet IS_ARRAY = UCONST64(1) << 21; |
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const DecoratorSet IS_DEST_UNINITIALIZED = UCONST64(1) << 22; |
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const DecoratorSet IS_NOT_NULL = UCONST64(1) << 23; |
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// == Arraycopy Decorators == |
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// * ARRAYCOPY_CHECKCAST: This property means that the class of the objects in source |
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// are not guaranteed to be subclasses of the class of the destination array. This requires |
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// a check-cast barrier during the copying operation. If this is not set, it is assumed |
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// that the array is covariant: (the source array type is-a destination array type) |
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// * ARRAYCOPY_DISJOINT: This property means that it is known that the two array ranges |
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// are disjoint. |
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// * ARRAYCOPY_ARRAYOF: The copy is in the arrayof form. |
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// * ARRAYCOPY_ATOMIC: The accesses have to be atomic over the size of its elements. |
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// * ARRAYCOPY_ALIGNED: The accesses have to be aligned on a HeapWord. |
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const DecoratorSet ARRAYCOPY_CHECKCAST = UCONST64(1) << 24; |
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const DecoratorSet ARRAYCOPY_DISJOINT = UCONST64(1) << 25; |
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const DecoratorSet ARRAYCOPY_ARRAYOF = UCONST64(1) << 26; |
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const DecoratorSet ARRAYCOPY_ATOMIC = UCONST64(1) << 27; |
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const DecoratorSet ARRAYCOPY_ALIGNED = UCONST64(1) << 28; |
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const DecoratorSet ARRAYCOPY_DECORATOR_MASK = ARRAYCOPY_CHECKCAST | ARRAYCOPY_DISJOINT | |
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ARRAYCOPY_DISJOINT | ARRAYCOPY_ARRAYOF | |
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ARRAYCOPY_ATOMIC | ARRAYCOPY_ALIGNED; |
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// == Resolve barrier decorators == |
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// * ACCESS_READ: Indicate that the resolved object is accessed read-only. This allows the GC |
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// backend to use weaker and more efficient barriers. |
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// * ACCESS_WRITE: Indicate that the resolved object is used for write access. |
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const DecoratorSet ACCESS_READ = UCONST64(1) << 29; |
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const DecoratorSet ACCESS_WRITE = UCONST64(1) << 30; |
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// Keep track of the last decorator. |
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const DecoratorSet DECORATOR_LAST = UCONST64(1) << 30; |
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namespace AccessInternal { |
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// This class adds implied decorators that follow according to decorator rules. |
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// For example adding default reference strength and default memory ordering |
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// semantics. |
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template <DecoratorSet input_decorators> |
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struct DecoratorFixup: AllStatic { |
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// If no reference strength has been picked, then strong will be picked |
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static const DecoratorSet ref_strength_default = input_decorators | |
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(((ON_DECORATOR_MASK & input_decorators) == 0 && (INTERNAL_VALUE_IS_OOP & input_decorators) != 0) ? |
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ON_STRONG_OOP_REF : DECORATORS_NONE); |
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// If no memory ordering has been picked, unordered will be picked |
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static const DecoratorSet memory_ordering_default = ref_strength_default | |
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((MO_DECORATOR_MASK & ref_strength_default) == 0 ? MO_UNORDERED : DECORATORS_NONE); |
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// If no barrier strength has been picked, normal will be used |
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static const DecoratorSet barrier_strength_default = memory_ordering_default | |
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((AS_DECORATOR_MASK & memory_ordering_default) == 0 ? AS_NORMAL : DECORATORS_NONE); |
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static const DecoratorSet value = barrier_strength_default | BT_BUILDTIME_DECORATORS; |
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}; |
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// This function implements the above DecoratorFixup rules, but without meta |
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// programming for code generation that does not use templates. |
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inline DecoratorSet decorator_fixup(DecoratorSet input_decorators) { |
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// If no reference strength has been picked, then strong will be picked |
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DecoratorSet ref_strength_default = input_decorators | |
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(((ON_DECORATOR_MASK & input_decorators) == 0 && (INTERNAL_VALUE_IS_OOP & input_decorators) != 0) ? |
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ON_STRONG_OOP_REF : DECORATORS_NONE); |
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// If no memory ordering has been picked, unordered will be picked |
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DecoratorSet memory_ordering_default = ref_strength_default | |
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((MO_DECORATOR_MASK & ref_strength_default) == 0 ? MO_UNORDERED : DECORATORS_NONE); |
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// If no barrier strength has been picked, normal will be used |
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DecoratorSet barrier_strength_default = memory_ordering_default | |
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((AS_DECORATOR_MASK & memory_ordering_default) == 0 ? AS_NORMAL : DECORATORS_NONE); |
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DecoratorSet value = barrier_strength_default | BT_BUILDTIME_DECORATORS; |
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return value; |
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} |
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} |
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||
49658 | 264 |
#endif // SHARE_OOPS_ACCESSDECORATORS_HPP |