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Fri, 01 Dec 2023 21:02:02 +0100
support custom shaders
v_0
changeset
František Kučera <franta-hg@frantovo.cz> [Fri, 01 Dec 2023 21:02:02 +0100] rev 6
support custom shaders
Fri, 01 Dec 2023 20:25:49 +0100
OOP for Shader and ShaderProgram
v_0
changeset
František Kučera <franta-hg@frantovo.cz> [Fri, 01 Dec 2023 20:25:49 +0100] rev 5
OOP for Shader and ShaderProgram
Wed, 29 Nov 2023 01:27:05 +0100
fragment shader: add grayscale() function
v_0
changeset
František Kučera <franta-hg@frantovo.cz> [Wed, 29 Nov 2023 01:27:05 +0100] rev 4
fragment shader: add grayscale() function
Wed, 29 Nov 2023 01:21:17 +0100
clear screen / paint background before loading textures
v_0
changeset
František Kučera <franta-hg@frantovo.cz> [Wed, 29 Nov 2023 01:21:17 +0100] rev 3
clear screen / paint background before loading textures
Wed, 29 Nov 2023 01:11:19 +0100
better GLSL variable names
v_0
changeset
František Kučera <franta-hg@frantovo.cz> [Wed, 29 Nov 2023 01:11:19 +0100] rev 2
better GLSL variable names
Tue, 28 Nov 2023 22:45:33 +0100
load textures from PNG, JPEG etc. files using ImageMagick
v_0
changeset
František Kučera <franta-hg@frantovo.cz> [Tue, 28 Nov 2023 22:45:33 +0100] rev 1
load textures from PNG, JPEG etc. files using ImageMagick only one (last) texture is currently displayed
Sun, 26 Nov 2023 16:27:50 +0100
project skeleton
v_0
changeset
František Kučera <franta-hg@frantovo.cz> [Sun, 26 Nov 2023 16:27:50 +0100] rev 0
project skeleton
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