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Shark.cpp
Tue, 02 Jan 2024 17:49:23 +0100
František Kučera
reset texture scale back to 1:1, if xattr is missing
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Sat, 30 Dec 2023 01:18:32 +0100
František Kučera
new default texture: horizon
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Tue, 26 Dec 2023 23:46:45 +0100
František Kučera
pass texture xattr 'shader-shark.texture.scale' to the shaders as 'uTextureScale' + update variable locations on each shader reload
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Tue, 26 Dec 2023 15:41:07 +0100
František Kučera
xattr: list attribute names without the namespace prefix 'user.'
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Sat, 23 Dec 2023 23:10:41 +0100
František Kučera
set scaling filters according to the texture file extended attributes (xattr: shader-shark.texture.mag-filter = linear | nearest)
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Sun, 10 Dec 2023 22:23:32 +0100
František Kučera
xattr: XAttrs class that read/write/list extended attributes
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Tue, 05 Dec 2023 22:55:25 +0100
František Kučera
process all X11 event waiting in the queue in the same cycle
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