parallel processing: refactoring: ParallelFilesystemWorker inherits FilesystemWorker
/**
* Relational pipes
* Copyright © 2019 František Kučera (Frantovo.cz, GlobalCode.info)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <cstdlib>
#include <iostream>
#include <sstream>
#include <string>
#include <vector>
#include <map>
#include <memory>
#include <algorithm>
#include <filesystem>
#include <pwd.h>
#include <grp.h>
#include <sys/stat.h>
#include <sys/xattr.h>
#include <relpipe/writer/typedefs.h>
#include "Configuration.h"
#include "AttributeFinder.h"
#include "FileAttributeFinder.h"
#include "XattrAttributeFinder.h"
#include "StreamletAttributeFinder.h"
#include "FilesystemWorker.h"
namespace relpipe {
namespace in {
namespace filesystem {
namespace fs = std::filesystem;
using namespace relpipe::writer;
class FilesystemCommand : public FilesystemWorker {
public:
virtual ~FilesystemCommand() = default;
virtual void process(int inputFD, int outputFD, Configuration& configuration) = 0;
};
}
}
}