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import PDF loading code from the OHP3D private prototype
v_0
10 months ago, by František Kučera
derive OHP3D from ShaderShark
v_0
10 months ago, by František Kučera
pass texture xattr 'shader-shark.texture.scale' to the shaders as 'uTextureScale' + update variable locations on each shader reload
v_0
10 months ago, by František Kučera
xattr: list attribute names without the namespace prefix 'user.'
v_0
10 months ago, by František Kučera
support both decimal and hexadecimal notations for --root-window
v_0
10 months ago, by František Kučera
set scaling filters according to the texture file extended attributes (xattr: shader-shark.texture.mag-filter = linear | nearest)
v_0
10 months ago, by František Kučera
xattr: XAttrs class that read/write/list extended attributes
v_0
11 months ago, by František Kučera
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