ImageLoader.h
branchv_0
changeset 1 fb65455622b9
parent 0 bb715a82a8f1
child 29 dc3c102e1264
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0:bb715a82a8f1 1:fb65455622b9
       
     1 /**
       
     2  * ShaderShark
       
     3  * Copyright © 2023 František Kučera (Frantovo.cz, GlobalCode.info)
       
     4  *
       
     5  * This program is free software: you can redistribute it and/or modify
       
     6  * it under the terms of the GNU General Public License as published by
       
     7  * the Free Software Foundation, version 3 of the License.
       
     8  *
       
     9  * This program is distributed in the hope that it will be useful,
       
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
       
    12  * GNU General Public License for more details.
       
    13  *
       
    14  * You should have received a copy of the GNU General Public License
       
    15  * along with this program. If not, see <http://www.gnu.org/licenses/>.
       
    16  */
       
    17 
       
    18 #pragma once
       
    19 
       
    20 #include <string.h>
       
    21 
       
    22 #include "Buffer.h"
       
    23 #include "AllocatedBuffer.h"
       
    24 
       
    25 class ImageLoader {
       
    26 public:
       
    27 
       
    28 	class ImageBuffer : public AllocatedBuffer {
       
    29 	public:
       
    30 		int width;
       
    31 		int height;
       
    32 
       
    33 		ImageBuffer(void* buffer, const size_t size,
       
    34 				const int width, const int height) :
       
    35 				AllocatedBuffer(width * height * 4),
       
    36 				width(width), height(height) {
       
    37 			if (size == width * height * 4) memcpy(data, buffer, size);
       
    38 			else throw std::invalid_argument("invalid image size");
       
    39 		}
       
    40 
       
    41 	};
       
    42 
       
    43 	ImageBuffer* loadImage(const Buffer& inputBuffer);
       
    44 };