shader-shark.cpp
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     1 /**
       
     2  * ShaderShark
       
     3  * Copyright © 2023 František Kučera (Frantovo.cz, GlobalCode.info)
       
     4  *
       
     5  * This program is free software: you can redistribute it and/or modify
       
     6  * it under the terms of the GNU General Public License as published by
       
     7  * the Free Software Foundation, version 3 of the License.
       
     8  *
       
     9  * This program is distributed in the hope that it will be useful,
       
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
       
    12  * GNU General Public License for more details.
       
    13  *
       
    14  * You should have received a copy of the GNU General Public License
       
    15  * along with this program. If not, see <http://www.gnu.org/licenses/>.
       
    16  */
       
    17 
       
    18 #include <iostream>
       
    19 #include <locale>
       
    20 #include <stdexcept>
       
    21 #include <vector>
       
    22 #include <string>
       
    23 
       
    24 #include "CLIParser.h"
       
    25 #include "Shark.h"
       
    26 
       
    27 int main(int argc, char** argv) {
       
    28 	setlocale(LC_ALL, "");
       
    29 	std::cout << "ShaderShark for OpenGL" << std::endl;
       
    30 	int result = 0;
       
    31 
       
    32 	try {
       
    33 		std::vector<std::string> arguments;
       
    34 		for (int i = 1; i < argc; i++) arguments.push_back(argv[i]);
       
    35 
       
    36 		CLIParser cliParser;
       
    37 		Configuration cfg = cliParser.parse(arguments);
       
    38 
       
    39 		Shark shaderShark(cfg);
       
    40 		shaderShark.run();
       
    41 	} catch (const std::exception& e) {
       
    42 		std::cerr << "Exception: " << e.what() << std::endl;
       
    43 		result = 1;
       
    44 	} catch (...) {
       
    45 		std::cerr << "Exception: unexpected" << std::endl;
       
    46 		result = 2;
       
    47 	}
       
    48 
       
    49 	return result;
       
    50 }