Buffer.h
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     1 /**
       
     2  * ShaderShark
       
     3  * Copyright © 2023 František Kučera (Frantovo.cz, GlobalCode.info)
       
     4  *
       
     5  * This program is free software: you can redistribute it and/or modify
       
     6  * it under the terms of the GNU General Public License as published by
       
     7  * the Free Software Foundation, version 3 of the License.
       
     8  *
       
     9  * This program is distributed in the hope that it will be useful,
       
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
       
    12  * GNU General Public License for more details.
       
    13  *
       
    14  * You should have received a copy of the GNU General Public License
       
    15  * along with this program. If not, see <http://www.gnu.org/licenses/>.
       
    16  */
       
    17 
       
    18 #pragma once
       
    19 
       
    20 #include <unistd.h>
       
    21 
       
    22 class Buffer {
       
    23 protected:
       
    24 	char* data;
       
    25 	size_t size;
       
    26 
       
    27 public:
       
    28 
       
    29 	Buffer() {
       
    30 	}
       
    31 
       
    32 	virtual ~Buffer() {
       
    33 	}
       
    34 
       
    35 	Buffer(const Buffer&) = delete;
       
    36 	Buffer& operator=(const Buffer&) = delete;
       
    37 
       
    38 	const char* getData() const {
       
    39 		return data;
       
    40 	}
       
    41 
       
    42 	const size_t getSize() const {
       
    43 		return size;
       
    44 	}
       
    45 };