author | František Kučera <franta-hg@frantovo.cz> |
Fri, 12 Jan 2024 00:45:40 +0100 | |
branch | v_0 |
changeset 40 | df1376ef9f6d |
parent 30 | 02972f051744 |
permissions | -rw-r--r-- |
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/** |
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* OHP3D |
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* Copyright © 2023 František Kučera (Frantovo.cz, GlobalCode.info) |
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, version 3 of the License. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#pragma once |
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load textures from PNG, JPEG etc. files using ImageMagick
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#include <string.h> |
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#include "AllocatedBuffer.h" |
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class PageBuffer : public AllocatedBuffer { |
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public: |
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int width; |
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int height; |
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PageBuffer(void* buffer, const size_t size, |
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const int width, const int height) : |
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AllocatedBuffer(width * height * 3), |
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width(width), height(height) { |
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if (size == width * height * 3) memcpy(data, buffer, size); |
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else throw std::invalid_argument("invalid image size"); |
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} |
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}; |