diff -r 397b6816032d -r 8f1a7f5e8066 hotspot/src/share/vm/opto/convertnode.hpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/hotspot/src/share/vm/opto/convertnode.hpp Tue Apr 01 09:05:20 2014 -0700 @@ -0,0 +1,215 @@ +/* + * Copyright (c) 2014, Oracle and/or its affiliates. All rights reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA + * or visit www.oracle.com if you need additional information or have any + * questions. + * + */ + +#ifndef SHARE_VM_OPTO_CONVERTNODE_HPP +#define SHARE_VM_OPTO_CONVERTNODE_HPP + +#include "opto/node.hpp" +#include "opto/opcodes.hpp" + + +//------------------------------Conv2BNode------------------------------------- +// Convert int/pointer to a Boolean. Map zero to zero, all else to 1. +class Conv2BNode : public Node { + public: + Conv2BNode( Node *i ) : Node(0,i) {} + virtual int Opcode() const; + virtual const Type *bottom_type() const { return TypeInt::BOOL; } + virtual Node *Identity( PhaseTransform *phase ); + virtual const Type *Value( PhaseTransform *phase ) const; + virtual uint ideal_reg() const { return Op_RegI; } +}; + +// The conversions operations are all Alpha sorted. Please keep it that way! +//------------------------------ConvD2FNode------------------------------------ +// Convert double to float +class ConvD2FNode : public Node { + public: + ConvD2FNode( Node *in1 ) : Node(0,in1) {} + virtual int Opcode() const; + virtual const Type *bottom_type() const { return Type::FLOAT; } + virtual const Type *Value( PhaseTransform *phase ) const; + virtual Node *Identity( PhaseTransform *phase ); + virtual uint ideal_reg() const { return Op_RegF; } +}; + +//------------------------------ConvD2INode------------------------------------ +// Convert Double to Integer +class ConvD2INode : public Node { + public: + ConvD2INode( Node *in1 ) : Node(0,in1) {} + virtual int Opcode() const; + virtual const Type *bottom_type() const { return TypeInt::INT; } + virtual const Type *Value( PhaseTransform *phase ) const; + virtual Node *Identity( PhaseTransform *phase ); + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); + virtual uint ideal_reg() const { return Op_RegI; } +}; + +//------------------------------ConvD2LNode------------------------------------ +// Convert Double to Long +class ConvD2LNode : public Node { + public: + ConvD2LNode( Node *dbl ) : Node(0,dbl) {} + virtual int Opcode() const; + virtual const Type *bottom_type() const { return TypeLong::LONG; } + virtual const Type *Value( PhaseTransform *phase ) const; + virtual Node *Identity( PhaseTransform *phase ); + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); + virtual uint ideal_reg() const { return Op_RegL; } +}; + +//------------------------------ConvF2DNode------------------------------------ +// Convert Float to a Double. +class ConvF2DNode : public Node { + public: + ConvF2DNode( Node *in1 ) : Node(0,in1) {} + virtual int Opcode() const; + virtual const Type *bottom_type() const { return Type::DOUBLE; } + virtual const Type *Value( PhaseTransform *phase ) const; + virtual uint ideal_reg() const { return Op_RegD; } +}; + +//------------------------------ConvF2INode------------------------------------ +// Convert float to integer +class ConvF2INode : public Node { + public: + ConvF2INode( Node *in1 ) : Node(0,in1) {} + virtual int Opcode() const; + virtual const Type *bottom_type() const { return TypeInt::INT; } + virtual const Type *Value( PhaseTransform *phase ) const; + virtual Node *Identity( PhaseTransform *phase ); + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); + virtual uint ideal_reg() const { return Op_RegI; } +}; + +//------------------------------ConvF2LNode------------------------------------ +// Convert float to long +class ConvF2LNode : public Node { + public: + ConvF2LNode( Node *in1 ) : Node(0,in1) {} + virtual int Opcode() const; + virtual const Type *bottom_type() const { return TypeLong::LONG; } + virtual const Type *Value( PhaseTransform *phase ) const; + virtual Node *Identity( PhaseTransform *phase ); + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); + virtual uint ideal_reg() const { return Op_RegL; } +}; + +//------------------------------ConvI2DNode------------------------------------ +// Convert Integer to Double +class ConvI2DNode : public Node { + public: + ConvI2DNode( Node *in1 ) : Node(0,in1) {} + virtual int Opcode() const; + virtual const Type *bottom_type() const { return Type::DOUBLE; } + virtual const Type *Value( PhaseTransform *phase ) const; + virtual uint ideal_reg() const { return Op_RegD; } +}; + +//------------------------------ConvI2FNode------------------------------------ +// Convert Integer to Float +class ConvI2FNode : public Node { + public: + ConvI2FNode( Node *in1 ) : Node(0,in1) {} + virtual int Opcode() const; + virtual const Type *bottom_type() const { return Type::FLOAT; } + virtual const Type *Value( PhaseTransform *phase ) const; + virtual Node *Identity( PhaseTransform *phase ); + virtual uint ideal_reg() const { return Op_RegF; } +}; + +//------------------------------ConvI2LNode------------------------------------ +// Convert integer to long +class ConvI2LNode : public TypeNode { + public: + ConvI2LNode(Node *in1, const TypeLong* t = TypeLong::INT) + : TypeNode(t, 2) + { init_req(1, in1); } + virtual int Opcode() const; + virtual const Type *Value( PhaseTransform *phase ) const; + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); + virtual uint ideal_reg() const { return Op_RegL; } +}; + +//------------------------------ConvL2DNode------------------------------------ +// Convert Long to Double +class ConvL2DNode : public Node { + public: + ConvL2DNode( Node *in1 ) : Node(0,in1) {} + virtual int Opcode() const; + virtual const Type *bottom_type() const { return Type::DOUBLE; } + virtual const Type *Value( PhaseTransform *phase ) const; + virtual uint ideal_reg() const { return Op_RegD; } +}; + +//------------------------------ConvL2FNode------------------------------------ +// Convert Long to Float +class ConvL2FNode : public Node { + public: + ConvL2FNode( Node *in1 ) : Node(0,in1) {} + virtual int Opcode() const; + virtual const Type *bottom_type() const { return Type::FLOAT; } + virtual const Type *Value( PhaseTransform *phase ) const; + virtual uint ideal_reg() const { return Op_RegF; } +}; + +//------------------------------ConvL2INode------------------------------------ +// Convert long to integer +class ConvL2INode : public Node { + public: + ConvL2INode( Node *in1 ) : Node(0,in1) {} + virtual int Opcode() const; + virtual const Type *bottom_type() const { return TypeInt::INT; } + virtual Node *Identity( PhaseTransform *phase ); + virtual const Type *Value( PhaseTransform *phase ) const; + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); + virtual uint ideal_reg() const { return Op_RegI; } +}; + +//-----------------------------RoundFloatNode---------------------------------- +class RoundFloatNode: public Node { + public: + RoundFloatNode(Node* c, Node *in1): Node(c, in1) {} + virtual int Opcode() const; + virtual const Type *bottom_type() const { return Type::FLOAT; } + virtual uint ideal_reg() const { return Op_RegF; } + virtual Node *Identity( PhaseTransform *phase ); + virtual const Type *Value( PhaseTransform *phase ) const; +}; + + +//-----------------------------RoundDoubleNode--------------------------------- +class RoundDoubleNode: public Node { + public: + RoundDoubleNode(Node* c, Node *in1): Node(c, in1) {} + virtual int Opcode() const; + virtual const Type *bottom_type() const { return Type::DOUBLE; } + virtual uint ideal_reg() const { return Op_RegD; } + virtual Node *Identity( PhaseTransform *phase ); + virtual const Type *Value( PhaseTransform *phase ) const; +}; + + +#endif // SHARE_VM_OPTO_CONVERTNODE_HPP