diff -r 4ebc2e2fb97c -r 71c04702a3d5 src/hotspot/share/libadt/vectset.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/hotspot/share/libadt/vectset.cpp Tue Sep 12 19:03:39 2017 +0200 @@ -0,0 +1,384 @@ +/* + * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA + * or visit www.oracle.com if you need additional information or have any + * questions. + * + */ + +#include "precompiled.hpp" +#include "libadt/vectset.hpp" +#include "memory/allocation.inline.hpp" + +// Vector Sets - An Abstract Data Type + +// BitsInByte is a lookup table which tells the number of bits that +// are in the looked-up number. It is very useful in VectorSet_Size. + +uint8_t bitsInByte[BITS_IN_BYTE_ARRAY_SIZE] = { + 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4, + 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, + 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, + 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, + 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, + 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, + 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, + 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, + 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, + 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, + 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, + 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, + 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, + 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, + 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, + 4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8 +}; + +//------------------------------VectorSet-------------------------------------- +// Create a new, empty Set. +VectorSet::VectorSet(Arena *arena) : Set(arena) { + size = 2; // Small initial size + data = (uint32_t *)_set_arena->Amalloc(size*sizeof(uint32_t)); + data[0] = 0; // No elements + data[1] = 0; +} + +//------------------------------Construct-------------------------------------- +Set &VectorSet_Construct(Arena *arena) +{ + return *(new VectorSet(arena)); +} + +//------------------------------operator=-------------------------------------- +Set &VectorSet::operator = (const Set &set) +{ + if( &set == this ) return *this; + FREE_FAST(data); + // The cast is a virtual function that checks that "set" is a VectorSet. + slamin(*(set.asVectorSet())); + return *this; +} + +//------------------------------slamin----------------------------------------- +// Initialize one set with another. No regard is made to the existing Set. +void VectorSet::slamin(const VectorSet& s) +{ + size = s.size; // Use new size + data = (uint32_t*)s._set_arena->Amalloc(size*sizeof(uint32_t)); // Make array of required size + memcpy( data, s.data, size*sizeof(uint32_t) ); // Fill the array +} + +//------------------------------grow------------------------------------------- +// Expand the existing set to a bigger size +void VectorSet::grow( uint newsize ) +{ + newsize = (newsize+31) >> 5; // Convert to longwords + uint x = size; + while( x < newsize ) x <<= 1; + data = (uint32_t *)_set_arena->Arealloc(data, size*sizeof(uint32_t), x*sizeof(uint32_t)); + memset((char *)(data + size), 0, (x - size)*sizeof(uint32_t)); + size = x; +} + +//------------------------------operator<<=------------------------------------ +// Insert a member into an existing Set. +Set &VectorSet::operator <<= (uint elem) +{ + register uint word = elem >> 5; // Get the longword offset + register uint32_t mask = 1L << (elem & 31); // Get bit mask + + if( word >= size ) // Need to grow set? + grow(elem+1); // Then grow it + data[word] |= mask; // Set new bit + return *this; +} + +//------------------------------operator>>=------------------------------------ +// Delete a member from an existing Set. +Set &VectorSet::operator >>= (uint elem) +{ + register uint word = elem >> 5; // Get the longword offset + if( word >= size ) // Beyond the last? + return *this; // Then it's clear & return clear + register uint32_t mask = 1L << (elem & 31); // Get bit mask + data[word] &= ~mask; // Clear bit + return *this; +} + +//------------------------------operator&=------------------------------------- +// Intersect one set into another. +VectorSet &VectorSet::operator &= (const VectorSet &s) +{ + // NOTE: The intersection is never any larger than the smallest set. + if( s.size < size ) size = s.size; // Get smaller size + register uint32_t *u1 = data; // Pointer to the destination data + register uint32_t *u2 = s.data; // Pointer to the source data + for( uint i=0; i> 5; // Get the longword offset + if( word >= size ) // Beyond the last? + return 0; // Then it's clear + register uint32_t mask = 1L << (elem & 31); // Get bit mask + return ((data[word] & mask))!=0; // Return the sense of the bit +} + +//------------------------------getelem---------------------------------------- +// Get any element from the set. +uint VectorSet::getelem(void) const +{ + uint i; // Exit value of loop + for( i=0; i>=1 ); + return (i<<5)+j; +} + +//------------------------------Clear------------------------------------------ +// Clear a set +void VectorSet::Clear(void) +{ + if( size > 100 ) { // Reclaim storage only if huge + FREE_RESOURCE_ARRAY(uint32_t,data,size); + size = 2; // Small initial size + data = NEW_RESOURCE_ARRAY(uint32_t,size); + } + memset( data, 0, size*sizeof(uint32_t) ); +} + +//------------------------------Size------------------------------------------- +// Return number of elements in a Set +uint VectorSet::Size(void) const +{ + uint sum = 0; // Cumulative size so far. + uint8_t* currByte = (uint8_t*) data; + for( uint32_t i = 0; i < (size<<2); i++) // While have bytes to process + sum += bitsInByte[*currByte++]; // Add bits in current byte to size. + return sum; +} + +//------------------------------Sort------------------------------------------- +// Sort the elements for the next forall statement +void VectorSet::Sort(void) +{ +} + +//------------------------------hash------------------------------------------- +int VectorSet::hash() const +{ + uint32_t _xor = 0; + uint lim = ((size<4)?size:4); + for( uint i = 0; i < lim; i++ ) + _xor ^= data[i]; + return (int)_xor; +} + +//------------------------------iterate---------------------------------------- +// Used by Set::print(). +class VSetI_ : public SetI_ { + VectorSetI vsi; +public: + VSetI_( const VectorSet *vset, uint &elem ) : vsi(vset) { elem = vsi.elem; } + + uint next(void) { ++vsi; return vsi.elem; } + int test(void) { return vsi.test(); } +}; + +SetI_ *VectorSet::iterate(uint &elem) const { + return new(ResourceObj::C_HEAP, mtInternal) VSetI_(this, elem); +} + +//============================================================================= +//------------------------------next------------------------------------------- +// Find and return the next element of a vector set, or return garbage and +// make "VectorSetI::test()" fail. +uint VectorSetI::next(void) +{ + j++; // Next element in word + mask = (mask & max_jint) << 1;// Next bit in word + do { // Do While still have words + while( mask ) { // While have bits in word + if( s->data[i] & mask ) { // If found a bit + return (i<<5)+j; // Return the bit address + } + j++; // Skip to next bit + mask = (mask & max_jint) << 1; + } + j = 0; // No more bits in word; setup for next word + mask = 1; + for( i++; (isize) && (!s->data[i]); i++ ); // Skip to non-zero word + } while( isize ); + return max_juint; // No element, iterated them all +}