Merge JDK-8220154 initial metal implementation patch to the jdk sandbox branch
Reviewed-by: avu, prr, kcr
Contributed-by: avu(Jetbrains), aghaisas, jdv
/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
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* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
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*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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package sun.java2d.metal;
import sun.awt.SunHints;
import sun.awt.image.PixelConverter;
import sun.java2d.SunGraphics2D;
import sun.java2d.SurfaceData;
import sun.java2d.SurfaceDataProxy;
import sun.java2d.loops.CompositeType;
import sun.java2d.loops.GraphicsPrimitive;
import sun.java2d.loops.MaskFill;
import sun.java2d.loops.SurfaceType;
import sun.java2d.pipe.ParallelogramPipe;
import sun.java2d.pipe.PixelToParallelogramConverter;
import sun.java2d.pipe.RenderBuffer;
import sun.java2d.pipe.TextPipe;
import sun.java2d.pipe.hw.AccelSurface;
import sun.lwawt.macosx.CPlatformView;
import java.awt.*;
import java.awt.image.ColorModel;
import java.awt.image.Raster;
import static sun.java2d.metal.MTLContext.MTLContextCaps.CAPS_EXT_LCD_SHADER;
import static sun.java2d.metal.MTLContext.MTLContextCaps.CAPS_EXT_TEXRECT;
import static sun.java2d.pipe.BufferedOpCodes.FLUSH_SURFACE;
import static sun.java2d.pipe.BufferedOpCodes.SWAP_BUFFERS;
import static sun.java2d.pipe.hw.ContextCapabilities.*;
public abstract class MTLSurfaceData extends SurfaceData
implements AccelSurface {
/**
* Pixel formats
*/
public static final int PF_INT_ARGB = 0;
public static final int PF_INT_ARGB_PRE = 1;
public static final int PF_INT_RGB = 2;
public static final int PF_INT_RGBX = 3;
public static final int PF_INT_BGR = 4;
public static final int PF_INT_BGRX = 5;
public static final int PF_USHORT_565_RGB = 6;
public static final int PF_USHORT_555_RGB = 7;
public static final int PF_USHORT_555_RGBX = 8;
public static final int PF_BYTE_GRAY = 9;
public static final int PF_USHORT_GRAY = 10;
public static final int PF_3BYTE_BGR = 11;
/**
* SurfaceTypes
*/
private static final String DESC_MTL_SURFACE = "MTL Surface";
private static final String DESC_MTL_SURFACE_RTT =
"MTL Surface (render-to-texture)";
private static final String DESC_MTL_TEXTURE = "MTL Texture";
static final SurfaceType MTLSurface =
SurfaceType.Any.deriveSubType(DESC_MTL_SURFACE,
PixelConverter.ArgbPre.instance);
static final SurfaceType MTLSurfaceRTT =
MTLSurface.deriveSubType(DESC_MTL_SURFACE_RTT);
static final SurfaceType MTLTexture =
SurfaceType.Any.deriveSubType(DESC_MTL_TEXTURE);
protected static MTLRenderer mtlRenderPipe;
protected static PixelToParallelogramConverter mtlTxRenderPipe;
protected static ParallelogramPipe mtlAAPgramPipe;
protected static MTLTextRenderer mtlTextPipe;
protected static MTLDrawImage mtlImagePipe;
/** This will be true if the fbobject system property has been enabled. */
private static boolean isFBObjectEnabled;
/** This will be true if the lcdshader system property has been enabled.*/
private static boolean isLCDShaderEnabled;
/** This will be true if the biopshader system property has been enabled.*/
private static boolean isBIOpShaderEnabled;
/** This will be true if the gradshader system property has been enabled.*/
private static boolean isGradShaderEnabled;
static {
if (!GraphicsEnvironment.isHeadless()) {
// fbobject currently enabled by default; use "false" to disable
String fbo = java.security.AccessController.doPrivileged(
new sun.security.action.GetPropertyAction(
"java2d.metal.fbobject"));
isFBObjectEnabled = !"false".equals(fbo);
// lcdshader currently enabled by default; use "false" to disable
String lcd = java.security.AccessController.doPrivileged(
new sun.security.action.GetPropertyAction(
"java2d.metal.lcdshader"));
isLCDShaderEnabled = !"false".equals(lcd);
// biopshader currently enabled by default; use "false" to disable
String biop = java.security.AccessController.doPrivileged(
new sun.security.action.GetPropertyAction(
"java2d.metal.biopshader"));
isBIOpShaderEnabled = !"false".equals(biop);
// gradshader currently enabled by default; use "false" to disable
String grad = java.security.AccessController.doPrivileged(
new sun.security.action.GetPropertyAction(
"java2d.metal.gradshader"));
isGradShaderEnabled = !"false".equals(grad);
MTLRenderQueue rq = MTLRenderQueue.getInstance();
mtlImagePipe = new MTLDrawImage();
mtlTextPipe = new MTLTextRenderer(rq);
mtlRenderPipe = new MTLRenderer(rq);
if (GraphicsPrimitive.tracingEnabled()) {
mtlTextPipe = mtlTextPipe.traceWrap();
//The wrapped mtlRenderPipe will wrap the AA pipe as well...
//mtlAAPgramPipe = mtlRenderPipe.traceWrap();
}
mtlAAPgramPipe = mtlRenderPipe.getAAParallelogramPipe();
mtlTxRenderPipe =
new PixelToParallelogramConverter(mtlRenderPipe,
mtlRenderPipe,
1.0, 0.25, true);
MTLBlitLoops.register();
MTLMaskFill.register();
MTLMaskBlit.register();
}
}
protected final int scale;
protected final int width;
protected final int height;
protected CPlatformView pView;
protected int type;
private MTLGraphicsConfig graphicsConfig;
// these fields are set from the native code when the surface is
// initialized
private int nativeWidth;
private int nativeHeight;
/**
* Returns the appropriate SurfaceType corresponding to the given OpenGL
* surface type constant (e.g. TEXTURE -> MTLTexture).
*/
private static SurfaceType getCustomSurfaceType(int oglType) {
switch (oglType) {
case TEXTURE:
return MTLTexture;
case RT_TEXTURE:
return MTLSurfaceRTT;
default:
return MTLSurface;
}
}
static void swapBuffers(long window) {
MTLRenderQueue rq = MTLRenderQueue.getInstance();
rq.lock();
try {
RenderBuffer buf = rq.getBuffer();
rq.ensureCapacityAndAlignment(12, 4);
buf.putInt(SWAP_BUFFERS);
buf.putLong(window);
rq.flushNow();
} finally {
rq.unlock();
}
}
native void validate(int xoff, int yoff, int width, int height, boolean isOpaque);
private native void initOps(long pConfigInfo, long pPeerData, long layerPtr,
int xoff, int yoff, boolean isOpaque);
protected MTLSurfaceData(MTLGraphicsConfig gc, ColorModel cm, int type,
int width, int height) {
super(getCustomSurfaceType(type), cm);
this.graphicsConfig = gc;
this.type = type;
setBlitProxyKey(gc.getProxyKey());
// TEXTURE shouldn't be scaled, it is used for managed BufferedImages.
scale = type == TEXTURE ? 1 : gc.getDevice().getScaleFactor();
this.width = width * scale;
this.height = height * scale;
}
protected MTLSurfaceData(CPlatformView pView, MTLGraphicsConfig gc,
ColorModel cm, int type, int width, int height)
{
this(gc, cm, type, width, height);
this.pView = pView;
this.graphicsConfig = gc;
long pConfigInfo = gc.getNativeConfigInfo();
long pPeerData = 0L;
boolean isOpaque = true;
if (pView != null) {
pPeerData = pView.getAWTView();
isOpaque = pView.isOpaque();
}
MTLGraphicsConfig.refPConfigInfo(pConfigInfo);
initOps(pConfigInfo, pPeerData, 0, 0, 0, isOpaque);
}
protected MTLSurfaceData(MTLLayer layer, MTLGraphicsConfig gc,
ColorModel cm, int type, int width, int height)
{
this(gc, cm, type, width, height);
this.graphicsConfig = gc;
long pConfigInfo = gc.getNativeConfigInfo();
long layerPtr = 0L;
boolean isOpaque = true;
if (layer != null) {
layerPtr = layer.getPointer();
isOpaque = layer.isOpaque();
}
MTLGraphicsConfig.refPConfigInfo(pConfigInfo);
initOps(pConfigInfo, 0, layerPtr, 0, 0, isOpaque);
}
@Override //SurfaceData
public GraphicsConfiguration getDeviceConfiguration() {
return graphicsConfig;
}
/**
* Creates a SurfaceData object representing the primary (front) buffer of
* an on-screen Window.
*/
public static MTLWindowSurfaceData createData(CPlatformView pView) {
MTLGraphicsConfig gc = getGC(pView);
return new MTLWindowSurfaceData(pView, gc);
}
/**
* Creates a SurfaceData object representing the intermediate buffer
* between the Java2D flusher thread and the AppKit thread.
*/
public static MTLLayerSurfaceData createData(MTLLayer layer) {
MTLGraphicsConfig gc = getGC(layer);
Rectangle r = layer.getBounds();
return new MTLLayerSurfaceData(layer, gc, r.width, r.height);
}
/**
* Creates a SurfaceData object representing the back buffer of a
* double-buffered on-screen Window.
*/
public static MTLOffScreenSurfaceData createData(CPlatformView pView,
Image image, int type) {
MTLGraphicsConfig gc = getGC(pView);
Rectangle r = pView.getBounds();
if (type == FLIP_BACKBUFFER) {
return new MTLOffScreenSurfaceData(pView, gc, r.width, r.height,
image, gc.getColorModel(), FLIP_BACKBUFFER);
} else {
return new MTLVSyncOffScreenSurfaceData(pView, gc, r.width,
r.height, image, gc.getColorModel(), type);
}
}
/**
* Creates a SurfaceData object representing an off-screen buffer (either a
* FBO or Texture).
*/
public static MTLOffScreenSurfaceData createData(MTLGraphicsConfig gc,
int width, int height, ColorModel cm, Image image, int type) {
return new MTLOffScreenSurfaceData(null, gc, width, height, image, cm,
type);
}
public static MTLGraphicsConfig getGC(CPlatformView pView) {
if (pView != null) {
return (MTLGraphicsConfig)pView.getGraphicsConfiguration();
} else {
// REMIND: this should rarely (never?) happen, but what if
// default config is not CGL?
GraphicsEnvironment env = GraphicsEnvironment
.getLocalGraphicsEnvironment();
GraphicsDevice gd = env.getDefaultScreenDevice();
return (MTLGraphicsConfig) gd.getDefaultConfiguration();
}
}
public static MTLGraphicsConfig getGC(MTLLayer layer) {
return (MTLGraphicsConfig)layer.getGraphicsConfiguration();
}
public void validate() {
// Overridden in MTLWindowSurfaceData below
}
@Override
public double getDefaultScaleX() {
return scale;
}
@Override
public double getDefaultScaleY() {
return scale;
}
protected native void clearWindow();
protected native boolean initTexture(long pData,
boolean isOpaque, boolean texNonPow2,
boolean texRect,
int width, int height);
protected native boolean initRTexture(long pData,
boolean isOpaque, boolean texNonPow2,
boolean texRect,
int width, int height);
protected native boolean initFlipBackbuffer(long pData);
@Override
public SurfaceDataProxy makeProxyFor(SurfaceData srcData) {
return MTLSurfaceDataProxy.createProxy(srcData, graphicsConfig);
}
/**
* Note: This should only be called from the QFT under the AWT lock.
* This method is kept separate from the initSurface() method below just
* to keep the code a bit cleaner.
*/
private void initSurfaceNow(int width, int height) {
boolean isOpaque = (getTransparency() == Transparency.OPAQUE);
boolean success = false;
switch (type) {
case TEXTURE:
success = initTexture(getNativeOps(),
isOpaque, isTexNonPow2Available(),
isTexRectAvailable(),
width, height);
break;
case RT_TEXTURE:
success = initRTexture(getNativeOps(),
isOpaque, isTexNonPow2Available(),
isTexRectAvailable(),
width, height);
break;
case FLIP_BACKBUFFER:
success = initFlipBackbuffer(getNativeOps());
break;
default:
break;
}
if (!success) {
throw new OutOfMemoryError("can't create offscreen surface");
}
}
/**
* Initializes the appropriate OpenGL offscreen surface based on the value
* of the type parameter. If the surface creation fails for any reason,
* an OutOfMemoryError will be thrown.
*/
protected void initSurface(final int width, final int height) {
MTLRenderQueue rq = MTLRenderQueue.getInstance();
rq.lock();
try {
switch (type) {
case TEXTURE:
case RT_TEXTURE:
// need to make sure the context is current before
// creating the texture or fbobject
MTLContext.setScratchSurface(graphicsConfig);
break;
default:
break;
}
rq.flushAndInvokeNow(new Runnable() {
public void run() {
initSurfaceNow(width, height);
}
});
} finally {
rq.unlock();
}
}
/**
* Returns the MTLContext for the GraphicsConfig associated with this
* surface.
*/
public final MTLContext getContext() {
return graphicsConfig.getContext();
}
/**
* Returns the MTLGraphicsConfig associated with this surface.
*/
final MTLGraphicsConfig getMTLGraphicsConfig() {
return graphicsConfig;
}
/**
* Returns one of the surface type constants defined above.
*/
public final int getType() {
return type;
}
/**
* For now, we can only render LCD text if:
* - the fragment shader extension is available, and
* - the source color is opaque, and
* - blending is SrcOverNoEa or disabled
* - and the destination is opaque
*
* Eventually, we could enhance the native OGL text rendering code
* and remove the above restrictions, but that would require significantly
* more code just to support a few uncommon cases.
*/
public boolean canRenderLCDText(SunGraphics2D sg2d) {
return
graphicsConfig.isCapPresent(CAPS_EXT_LCD_SHADER) &&
sg2d.surfaceData.getTransparency() == Transparency.OPAQUE &&
sg2d.paintState <= SunGraphics2D.PAINT_OPAQUECOLOR &&
(sg2d.compositeState <= SunGraphics2D.COMP_ISCOPY ||
(sg2d.compositeState <= SunGraphics2D.COMP_ALPHA && canHandleComposite(sg2d.composite)));
}
private boolean canHandleComposite(Composite c) {
if (c instanceof AlphaComposite) {
AlphaComposite ac = (AlphaComposite)c;
return ac.getRule() == AlphaComposite.SRC_OVER && ac.getAlpha() >= 1f;
}
return false;
}
public void validatePipe(SunGraphics2D sg2d) {
TextPipe textpipe;
boolean validated = false;
// MTLTextRenderer handles both AA and non-AA text, but
// only works with the following modes:
// (Note: For LCD text we only enter this code path if
// canRenderLCDText() has already validated that the mode is
// CompositeType.SrcNoEa (opaque color), which will be subsumed
// by the CompositeType.SrcNoEa (any color) test below.)
if (/* CompositeType.SrcNoEa (any color) */
(sg2d.compositeState <= SunGraphics2D.COMP_ISCOPY &&
sg2d.paintState <= SunGraphics2D.PAINT_ALPHACOLOR) ||
/* CompositeType.SrcOver (any color) */
(sg2d.compositeState == SunGraphics2D.COMP_ALPHA &&
sg2d.paintState <= SunGraphics2D.PAINT_ALPHACOLOR &&
(((AlphaComposite)sg2d.composite).getRule() ==
AlphaComposite.SRC_OVER)) ||
/* CompositeType.Xor (any color) */
(sg2d.compositeState == SunGraphics2D.COMP_XOR &&
sg2d.paintState <= SunGraphics2D.PAINT_ALPHACOLOR))
{
textpipe = mtlTextPipe;
} else {
// do this to initialize textpipe correctly; we will attempt
// to override the non-text pipes below
super.validatePipe(sg2d);
textpipe = sg2d.textpipe;
validated = true;
}
PixelToParallelogramConverter txPipe = null;
MTLRenderer nonTxPipe = null;
if (sg2d.antialiasHint != SunHints.INTVAL_ANTIALIAS_ON) {
if (sg2d.paintState <= SunGraphics2D.PAINT_ALPHACOLOR) {
if (sg2d.compositeState <= SunGraphics2D.COMP_XOR) {
txPipe = mtlTxRenderPipe;
nonTxPipe = mtlRenderPipe;
}
} else if (sg2d.compositeState <= SunGraphics2D.COMP_ALPHA) {
if (MTLPaints.isValid(sg2d)) {
txPipe = mtlTxRenderPipe;
nonTxPipe = mtlRenderPipe;
}
// custom paints handled by super.validatePipe() below
}
} else {
if (sg2d.paintState <= SunGraphics2D.PAINT_ALPHACOLOR) {
if (graphicsConfig.isCapPresent(CAPS_PS30) &&
(sg2d.imageComp == CompositeType.SrcOverNoEa ||
sg2d.imageComp == CompositeType.SrcOver))
{
if (!validated) {
super.validatePipe(sg2d);
validated = true;
}
PixelToParallelogramConverter aaConverter =
new PixelToParallelogramConverter(sg2d.shapepipe,
mtlAAPgramPipe,
1.0/8.0, 0.499,
false);
sg2d.drawpipe = aaConverter;
sg2d.fillpipe = aaConverter;
sg2d.shapepipe = aaConverter;
} else if (sg2d.compositeState == SunGraphics2D.COMP_XOR) {
// install the solid pipes when AA and XOR are both enabled
txPipe = mtlTxRenderPipe;
nonTxPipe = mtlRenderPipe;
}
}
// other cases handled by super.validatePipe() below
}
if (txPipe != null) {
if (sg2d.transformState >= SunGraphics2D.TRANSFORM_TRANSLATESCALE) {
sg2d.drawpipe = txPipe;
sg2d.fillpipe = txPipe;
} else if (sg2d.strokeState != SunGraphics2D.STROKE_THIN) {
sg2d.drawpipe = txPipe;
sg2d.fillpipe = nonTxPipe;
} else {
sg2d.drawpipe = nonTxPipe;
sg2d.fillpipe = nonTxPipe;
}
// Note that we use the transforming pipe here because it
// will examine the shape and possibly perform an optimized
// operation if it can be simplified. The simplifications
// will be valid for all STROKE and TRANSFORM types.
sg2d.shapepipe = txPipe;
} else {
if (!validated) {
super.validatePipe(sg2d);
}
}
// install the text pipe based on our earlier decision
sg2d.textpipe = textpipe;
// always override the image pipe with the specialized OGL pipe
sg2d.imagepipe = mtlImagePipe;
}
@Override
protected MaskFill getMaskFill(SunGraphics2D sg2d) {
if (sg2d.paintState > SunGraphics2D.PAINT_ALPHACOLOR) {
/*
* We can only accelerate non-Color MaskFill operations if
* all of the following conditions hold true:
* - there is an implementation for the given paintState
* - the current Paint can be accelerated for this destination
* - multitexturing is available (since we need to modulate
* the alpha mask texture with the paint texture)
*
* In all other cases, we return null, in which case the
* validation code will choose a more general software-based loop.
*/
if (!MTLPaints.isValid(sg2d) ||
!graphicsConfig.isCapPresent(CAPS_MULTITEXTURE))
{
return null;
}
}
return super.getMaskFill(sg2d);
}
public void flush() {
invalidate();
MTLRenderQueue rq = MTLRenderQueue.getInstance();
rq.lock();
try {
// make sure we have a current context before
// disposing the native resources (e.g. texture object)
MTLContext.setScratchSurface(graphicsConfig);
RenderBuffer buf = rq.getBuffer();
rq.ensureCapacityAndAlignment(12, 4);
buf.putInt(FLUSH_SURFACE);
buf.putLong(getNativeOps());
// this call is expected to complete synchronously, so flush now
rq.flushNow();
} finally {
rq.unlock();
}
}
/**
* Returns true if OpenGL textures can have non-power-of-two dimensions
* when using the basic GL_TEXTURE_2D target.
*/
boolean isTexNonPow2Available() {
return graphicsConfig.isCapPresent(CAPS_TEXNONPOW2);
}
/**
* Returns true if OpenGL textures can have non-power-of-two dimensions
* when using the GL_TEXTURE_RECTANGLE_ARB target (only available when the
* GL_ARB_texture_rectangle extension is present).
*/
boolean isTexRectAvailable() {
return graphicsConfig.isCapPresent(CAPS_EXT_TEXRECT);
}
/**
* Returns true if the surface is an on-screen window surface or
* a FBO texture attached to an on-screen CALayer.
*
* Needed by Mac OS X port.
*/
public boolean isOnScreen() {
return getType() == WINDOW;
}
private native int getTextureTarget(long pData);
private native int getTextureID(long pData);
/**
* If this surface is backed by a texture object, returns the target
* for that texture (either GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE_ARB).
* Otherwise, this method will return zero.
*/
public final int getTextureTarget() {
return getTextureTarget(getNativeOps());
}
/**
* If this surface is backed by a texture object, returns the texture ID
* for that texture.
* Otherwise, this method will return zero.
*/
public final int getTextureID() {
return getTextureID(getNativeOps());
}
/**
* Returns native resource of specified {@code resType} associated with
* this surface.
*
* Specifically, for {@code MTLSurfaceData} this method returns the
* the following:
* <pre>
* TEXTURE - texture id
* </pre>
*
* Note: the resource returned by this method is only valid on the rendering
* thread.
*
* @return native resource of specified type or 0L if
* such resource doesn't exist or can not be retrieved.
* @see AccelSurface#getNativeResource
*/
public long getNativeResource(int resType) {
if (resType == TEXTURE) {
return getTextureID();
}
return 0L;
}
public Raster getRaster(int x, int y, int w, int h) {
throw new InternalError("not implemented yet");
}
@Override
public boolean copyArea(SunGraphics2D sg2d, int x, int y, int w, int h,
int dx, int dy) {
if (sg2d.compositeState >= SunGraphics2D.COMP_XOR) {
return false;
}
mtlRenderPipe.copyArea(sg2d, x, y, w, h, dx, dy);
return true;
}
public Rectangle getNativeBounds() {
MTLRenderQueue rq = MTLRenderQueue.getInstance();
rq.lock();
try {
return new Rectangle(nativeWidth, nativeHeight);
} finally {
rq.unlock();
}
}
public static class MTLWindowSurfaceData extends MTLSurfaceData {
public MTLWindowSurfaceData(CPlatformView pView,
MTLGraphicsConfig gc) {
super(pView, gc, gc.getColorModel(), WINDOW, 0, 0);
}
@Override
public SurfaceData getReplacement() {
return pView.getSurfaceData();
}
@Override
public Rectangle getBounds() {
Rectangle r = pView.getBounds();
return new Rectangle(0, 0, r.width, r.height);
}
/**
* Returns destination Component associated with this SurfaceData.
*/
@Override
public Object getDestination() {
return pView.getDestination();
}
public void validate() {
MTLRenderQueue rq = MTLRenderQueue.getInstance();
rq.lock();
try {
rq.flushAndInvokeNow(() -> {
Rectangle peerBounds = pView.getBounds();
validate(0, 0, peerBounds.width, peerBounds.height, pView.isOpaque());
});
} finally {
rq.unlock();
}
}
@Override
public void invalidate() {
super.invalidate();
clearWindow();
}
}
/**
* A surface which implements an intermediate buffer between
* the Java2D flusher thread and the AppKit thread.
*
* This surface serves as a buffer attached to a MTLLayer and
* the layer redirects all painting to the buffer's graphics.
*/
public static class MTLLayerSurfaceData extends MTLSurfaceData {
private MTLLayer layer;
public MTLLayerSurfaceData(MTLLayer layer, MTLGraphicsConfig gc,
int width, int height) {
super(layer, gc, gc.getColorModel(), RT_TEXTURE, width, height);
this.layer = layer;
initSurface(this.width, this.height);
}
@Override
public SurfaceData getReplacement() {
return layer.getSurfaceData();
}
@Override
public boolean isOnScreen() {
return true;
}
@Override
public Rectangle getBounds() {
return new Rectangle(width, height);
}
@Override
public Object getDestination() {
return layer.getDestination();
}
@Override
public int getTransparency() {
return layer.getTransparency();
}
@Override
public void invalidate() {
super.invalidate();
clearWindow();
}
}
/**
* A surface which implements a v-synced flip back-buffer with COPIED
* FlipContents.
*
* This surface serves as a back-buffer to the outside world, while it is
* actually an offscreen surface. When the BufferStrategy this surface
* belongs to is showed, it is first copied to the real private
* FLIP_BACKBUFFER, which is then flipped.
*/
public static class MTLVSyncOffScreenSurfaceData extends
MTLOffScreenSurfaceData {
private MTLOffScreenSurfaceData flipSurface;
public MTLVSyncOffScreenSurfaceData(CPlatformView pView,
MTLGraphicsConfig gc, int width, int height, Image image,
ColorModel cm, int type) {
super(pView, gc, width, height, image, cm, type);
flipSurface = MTLSurfaceData.createData(pView, image,
FLIP_BACKBUFFER);
}
public SurfaceData getFlipSurface() {
return flipSurface;
}
@Override
public void flush() {
flipSurface.flush();
super.flush();
}
}
public static class MTLOffScreenSurfaceData extends MTLSurfaceData {
private Image offscreenImage;
public MTLOffScreenSurfaceData(CPlatformView pView,
MTLGraphicsConfig gc, int width, int height, Image image,
ColorModel cm, int type) {
super(pView, gc, cm, type, width, height);
offscreenImage = image;
initSurface(this.width, this.height);
}
@Override
public SurfaceData getReplacement() {
return restoreContents(offscreenImage);
}
@Override
public Rectangle getBounds() {
if (type == FLIP_BACKBUFFER) {
Rectangle r = pView.getBounds();
return new Rectangle(0, 0, r.width, r.height);
} else {
return new Rectangle(width, height);
}
}
/**
* Returns destination Image associated with this SurfaceData.
*/
@Override
public Object getDestination() {
return offscreenImage;
}
}
// additional cleanup
private static native void destroyCGLContext(long ctx);
public static void destroyOGLContext(long ctx) {
if (ctx != 0L) {
destroyCGLContext(ctx);
}
}
public static void dispose(long pData, long pConfigInfo) {
MTLGraphicsConfig.deRefPConfigInfo(pConfigInfo);
}
}