4960438: (process) Need IO redirection API for subprocesses
Reviewed-by: alanb, iris
/*
* Copyright 1995-2006 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*/
package java.awt;
import java.io.*;
import java.lang.*;
import java.util.*;
import java.awt.image.ImageObserver;
import java.text.AttributedCharacterIterator;
/**
* The <code>Graphics</code> class is the abstract base class for
* all graphics contexts that allow an application to draw onto
* components that are realized on various devices, as well as
* onto off-screen images.
* <p>
* A <code>Graphics</code> object encapsulates state information needed
* for the basic rendering operations that Java supports. This
* state information includes the following properties:
* <p>
* <ul>
* <li>The <code>Component</code> object on which to draw.
* <li>A translation origin for rendering and clipping coordinates.
* <li>The current clip.
* <li>The current color.
* <li>The current font.
* <li>The current logical pixel operation function (XOR or Paint).
* <li>The current XOR alternation color
* (see {@link Graphics#setXORMode}).
* </ul>
* <p>
* Coordinates are infinitely thin and lie between the pixels of the
* output device.
* Operations that draw the outline of a figure operate by traversing
* an infinitely thin path between pixels with a pixel-sized pen that hangs
* down and to the right of the anchor point on the path.
* Operations that fill a figure operate by filling the interior
* of that infinitely thin path.
* Operations that render horizontal text render the ascending
* portion of character glyphs entirely above the baseline coordinate.
* <p>
* The graphics pen hangs down and to the right from the path it traverses.
* This has the following implications:
* <p><ul>
* <li>If you draw a figure that covers a given rectangle, that
* figure occupies one extra row of pixels on the right and bottom edges
* as compared to filling a figure that is bounded by that same rectangle.
* <li>If you draw a horizontal line along the same <i>y</i> coordinate as
* the baseline of a line of text, that line is drawn entirely below
* the text, except for any descenders.
* </ul><p>
* All coordinates that appear as arguments to the methods of this
* <code>Graphics</code> object are considered relative to the
* translation origin of this <code>Graphics</code> object prior to
* the invocation of the method.
* <p>
* All rendering operations modify only pixels which lie within the
* area bounded by the current clip, which is specified by a {@link Shape}
* in user space and is controlled by the program using the
* <code>Graphics</code> object. This <i>user clip</i>
* is transformed into device space and combined with the
* <i>device clip</i>, which is defined by the visibility of windows and
* device extents. The combination of the user clip and device clip
* defines the <i>composite clip</i>, which determines the final clipping
* region. The user clip cannot be modified by the rendering
* system to reflect the resulting composite clip. The user clip can only
* be changed through the <code>setClip</code> or <code>clipRect</code>
* methods.
* All drawing or writing is done in the current color,
* using the current paint mode, and in the current font.
*
* @author Sami Shaio
* @author Arthur van Hoff
* @see java.awt.Component
* @see java.awt.Graphics#clipRect(int, int, int, int)
* @see java.awt.Graphics#setColor(java.awt.Color)
* @see java.awt.Graphics#setPaintMode()
* @see java.awt.Graphics#setXORMode(java.awt.Color)
* @see java.awt.Graphics#setFont(java.awt.Font)
* @since JDK1.0
*/
public abstract class Graphics {
/**
* Constructs a new <code>Graphics</code> object.
* This constructor is the default contructor for a graphics
* context.
* <p>
* Since <code>Graphics</code> is an abstract class, applications
* cannot call this constructor directly. Graphics contexts are
* obtained from other graphics contexts or are created by calling
* <code>getGraphics</code> on a component.
* @see java.awt.Graphics#create()
* @see java.awt.Component#getGraphics
*/
protected Graphics() {
}
/**
* Creates a new <code>Graphics</code> object that is
* a copy of this <code>Graphics</code> object.
* @return a new graphics context that is a copy of
* this graphics context.
*/
public abstract Graphics create();
/**
* Creates a new <code>Graphics</code> object based on this
* <code>Graphics</code> object, but with a new translation and clip area.
* The new <code>Graphics</code> object has its origin
* translated to the specified point (<i>x</i>, <i>y</i>).
* Its clip area is determined by the intersection of the original
* clip area with the specified rectangle. The arguments are all
* interpreted in the coordinate system of the original
* <code>Graphics</code> object. The new graphics context is
* identical to the original, except in two respects:
* <p>
* <ul>
* <li>
* The new graphics context is translated by (<i>x</i>, <i>y</i>).
* That is to say, the point (<code>0</code>, <code>0</code>) in the
* new graphics context is the same as (<i>x</i>, <i>y</i>) in
* the original graphics context.
* <li>
* The new graphics context has an additional clipping rectangle, in
* addition to whatever (translated) clipping rectangle it inherited
* from the original graphics context. The origin of the new clipping
* rectangle is at (<code>0</code>, <code>0</code>), and its size
* is specified by the <code>width</code> and <code>height</code>
* arguments.
* </ul>
* <p>
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @param width the width of the clipping rectangle.
* @param height the height of the clipping rectangle.
* @return a new graphics context.
* @see java.awt.Graphics#translate
* @see java.awt.Graphics#clipRect
*/
public Graphics create(int x, int y, int width, int height) {
Graphics g = create();
if (g == null) return null;
g.translate(x, y);
g.clipRect(0, 0, width, height);
return g;
}
/**
* Translates the origin of the graphics context to the point
* (<i>x</i>, <i>y</i>) in the current coordinate system.
* Modifies this graphics context so that its new origin corresponds
* to the point (<i>x</i>, <i>y</i>) in this graphics context's
* original coordinate system. All coordinates used in subsequent
* rendering operations on this graphics context will be relative
* to this new origin.
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
*/
public abstract void translate(int x, int y);
/**
* Gets this graphics context's current color.
* @return this graphics context's current color.
* @see java.awt.Color
* @see java.awt.Graphics#setColor(Color)
*/
public abstract Color getColor();
/**
* Sets this graphics context's current color to the specified
* color. All subsequent graphics operations using this graphics
* context use this specified color.
* @param c the new rendering color.
* @see java.awt.Color
* @see java.awt.Graphics#getColor
*/
public abstract void setColor(Color c);
/**
* Sets the paint mode of this graphics context to overwrite the
* destination with this graphics context's current color.
* This sets the logical pixel operation function to the paint or
* overwrite mode. All subsequent rendering operations will
* overwrite the destination with the current color.
*/
public abstract void setPaintMode();
/**
* Sets the paint mode of this graphics context to alternate between
* this graphics context's current color and the new specified color.
* This specifies that logical pixel operations are performed in the
* XOR mode, which alternates pixels between the current color and
* a specified XOR color.
* <p>
* When drawing operations are performed, pixels which are the
* current color are changed to the specified color, and vice versa.
* <p>
* Pixels that are of colors other than those two colors are changed
* in an unpredictable but reversible manner; if the same figure is
* drawn twice, then all pixels are restored to their original values.
* @param c1 the XOR alternation color
*/
public abstract void setXORMode(Color c1);
/**
* Gets the current font.
* @return this graphics context's current font.
* @see java.awt.Font
* @see java.awt.Graphics#setFont(Font)
*/
public abstract Font getFont();
/**
* Sets this graphics context's font to the specified font.
* All subsequent text operations using this graphics context
* use this font. A null argument is silently ignored.
* @param font the font.
* @see java.awt.Graphics#getFont
* @see java.awt.Graphics#drawString(java.lang.String, int, int)
* @see java.awt.Graphics#drawBytes(byte[], int, int, int, int)
* @see java.awt.Graphics#drawChars(char[], int, int, int, int)
*/
public abstract void setFont(Font font);
/**
* Gets the font metrics of the current font.
* @return the font metrics of this graphics
* context's current font.
* @see java.awt.Graphics#getFont
* @see java.awt.FontMetrics
* @see java.awt.Graphics#getFontMetrics(Font)
*/
public FontMetrics getFontMetrics() {
return getFontMetrics(getFont());
}
/**
* Gets the font metrics for the specified font.
* @return the font metrics for the specified font.
* @param f the specified font
* @see java.awt.Graphics#getFont
* @see java.awt.FontMetrics
* @see java.awt.Graphics#getFontMetrics()
*/
public abstract FontMetrics getFontMetrics(Font f);
/**
* Returns the bounding rectangle of the current clipping area.
* This method refers to the user clip, which is independent of the
* clipping associated with device bounds and window visibility.
* If no clip has previously been set, or if the clip has been
* cleared using <code>setClip(null)</code>, this method returns
* <code>null</code>.
* The coordinates in the rectangle are relative to the coordinate
* system origin of this graphics context.
* @return the bounding rectangle of the current clipping area,
* or <code>null</code> if no clip is set.
* @see java.awt.Graphics#getClip
* @see java.awt.Graphics#clipRect
* @see java.awt.Graphics#setClip(int, int, int, int)
* @see java.awt.Graphics#setClip(Shape)
* @since JDK1.1
*/
public abstract Rectangle getClipBounds();
/**
* Intersects the current clip with the specified rectangle.
* The resulting clipping area is the intersection of the current
* clipping area and the specified rectangle. If there is no
* current clipping area, either because the clip has never been
* set, or the clip has been cleared using <code>setClip(null)</code>,
* the specified rectangle becomes the new clip.
* This method sets the user clip, which is independent of the
* clipping associated with device bounds and window visibility.
* This method can only be used to make the current clip smaller.
* To set the current clip larger, use any of the setClip methods.
* Rendering operations have no effect outside of the clipping area.
* @param x the x coordinate of the rectangle to intersect the clip with
* @param y the y coordinate of the rectangle to intersect the clip with
* @param width the width of the rectangle to intersect the clip with
* @param height the height of the rectangle to intersect the clip with
* @see #setClip(int, int, int, int)
* @see #setClip(Shape)
*/
public abstract void clipRect(int x, int y, int width, int height);
/**
* Sets the current clip to the rectangle specified by the given
* coordinates. This method sets the user clip, which is
* independent of the clipping associated with device bounds
* and window visibility.
* Rendering operations have no effect outside of the clipping area.
* @param x the <i>x</i> coordinate of the new clip rectangle.
* @param y the <i>y</i> coordinate of the new clip rectangle.
* @param width the width of the new clip rectangle.
* @param height the height of the new clip rectangle.
* @see java.awt.Graphics#clipRect
* @see java.awt.Graphics#setClip(Shape)
* @see java.awt.Graphics#getClip
* @since JDK1.1
*/
public abstract void setClip(int x, int y, int width, int height);
/**
* Gets the current clipping area.
* This method returns the user clip, which is independent of the
* clipping associated with device bounds and window visibility.
* If no clip has previously been set, or if the clip has been
* cleared using <code>setClip(null)</code>, this method returns
* <code>null</code>.
* @return a <code>Shape</code> object representing the
* current clipping area, or <code>null</code> if
* no clip is set.
* @see java.awt.Graphics#getClipBounds
* @see java.awt.Graphics#clipRect
* @see java.awt.Graphics#setClip(int, int, int, int)
* @see java.awt.Graphics#setClip(Shape)
* @since JDK1.1
*/
public abstract Shape getClip();
/**
* Sets the current clipping area to an arbitrary clip shape.
* Not all objects that implement the <code>Shape</code>
* interface can be used to set the clip. The only
* <code>Shape</code> objects that are guaranteed to be
* supported are <code>Shape</code> objects that are
* obtained via the <code>getClip</code> method and via
* <code>Rectangle</code> objects. This method sets the
* user clip, which is independent of the clipping associated
* with device bounds and window visibility.
* @param clip the <code>Shape</code> to use to set the clip
* @see java.awt.Graphics#getClip()
* @see java.awt.Graphics#clipRect
* @see java.awt.Graphics#setClip(int, int, int, int)
* @since JDK1.1
*/
public abstract void setClip(Shape clip);
/**
* Copies an area of the component by a distance specified by
* <code>dx</code> and <code>dy</code>. From the point specified
* by <code>x</code> and <code>y</code>, this method
* copies downwards and to the right. To copy an area of the
* component to the left or upwards, specify a negative value for
* <code>dx</code> or <code>dy</code>.
* If a portion of the source rectangle lies outside the bounds
* of the component, or is obscured by another window or component,
* <code>copyArea</code> will be unable to copy the associated
* pixels. The area that is omitted can be refreshed by calling
* the component's <code>paint</code> method.
* @param x the <i>x</i> coordinate of the source rectangle.
* @param y the <i>y</i> coordinate of the source rectangle.
* @param width the width of the source rectangle.
* @param height the height of the source rectangle.
* @param dx the horizontal distance to copy the pixels.
* @param dy the vertical distance to copy the pixels.
*/
public abstract void copyArea(int x, int y, int width, int height,
int dx, int dy);
/**
* Draws a line, using the current color, between the points
* <code>(x1, y1)</code> and <code>(x2, y2)</code>
* in this graphics context's coordinate system.
* @param x1 the first point's <i>x</i> coordinate.
* @param y1 the first point's <i>y</i> coordinate.
* @param x2 the second point's <i>x</i> coordinate.
* @param y2 the second point's <i>y</i> coordinate.
*/
public abstract void drawLine(int x1, int y1, int x2, int y2);
/**
* Fills the specified rectangle.
* The left and right edges of the rectangle are at
* <code>x</code> and <code>x + width - 1</code>.
* The top and bottom edges are at
* <code>y</code> and <code>y + height - 1</code>.
* The resulting rectangle covers an area
* <code>width</code> pixels wide by
* <code>height</code> pixels tall.
* The rectangle is filled using the graphics context's current color.
* @param x the <i>x</i> coordinate
* of the rectangle to be filled.
* @param y the <i>y</i> coordinate
* of the rectangle to be filled.
* @param width the width of the rectangle to be filled.
* @param height the height of the rectangle to be filled.
* @see java.awt.Graphics#clearRect
* @see java.awt.Graphics#drawRect
*/
public abstract void fillRect(int x, int y, int width, int height);
/**
* Draws the outline of the specified rectangle.
* The left and right edges of the rectangle are at
* <code>x</code> and <code>x + width</code>.
* The top and bottom edges are at
* <code>y</code> and <code>y + height</code>.
* The rectangle is drawn using the graphics context's current color.
* @param x the <i>x</i> coordinate
* of the rectangle to be drawn.
* @param y the <i>y</i> coordinate
* of the rectangle to be drawn.
* @param width the width of the rectangle to be drawn.
* @param height the height of the rectangle to be drawn.
* @see java.awt.Graphics#fillRect
* @see java.awt.Graphics#clearRect
*/
public void drawRect(int x, int y, int width, int height) {
if ((width < 0) || (height < 0)) {
return;
}
if (height == 0 || width == 0) {
drawLine(x, y, x + width, y + height);
} else {
drawLine(x, y, x + width - 1, y);
drawLine(x + width, y, x + width, y + height - 1);
drawLine(x + width, y + height, x + 1, y + height);
drawLine(x, y + height, x, y + 1);
}
}
/**
* Clears the specified rectangle by filling it with the background
* color of the current drawing surface. This operation does not
* use the current paint mode.
* <p>
* Beginning with Java 1.1, the background color
* of offscreen images may be system dependent. Applications should
* use <code>setColor</code> followed by <code>fillRect</code> to
* ensure that an offscreen image is cleared to a specific color.
* @param x the <i>x</i> coordinate of the rectangle to clear.
* @param y the <i>y</i> coordinate of the rectangle to clear.
* @param width the width of the rectangle to clear.
* @param height the height of the rectangle to clear.
* @see java.awt.Graphics#fillRect(int, int, int, int)
* @see java.awt.Graphics#drawRect
* @see java.awt.Graphics#setColor(java.awt.Color)
* @see java.awt.Graphics#setPaintMode
* @see java.awt.Graphics#setXORMode(java.awt.Color)
*/
public abstract void clearRect(int x, int y, int width, int height);
/**
* Draws an outlined round-cornered rectangle using this graphics
* context's current color. The left and right edges of the rectangle
* are at <code>x</code> and <code>x + width</code>,
* respectively. The top and bottom edges of the rectangle are at
* <code>y</code> and <code>y + height</code>.
* @param x the <i>x</i> coordinate of the rectangle to be drawn.
* @param y the <i>y</i> coordinate of the rectangle to be drawn.
* @param width the width of the rectangle to be drawn.
* @param height the height of the rectangle to be drawn.
* @param arcWidth the horizontal diameter of the arc
* at the four corners.
* @param arcHeight the vertical diameter of the arc
* at the four corners.
* @see java.awt.Graphics#fillRoundRect
*/
public abstract void drawRoundRect(int x, int y, int width, int height,
int arcWidth, int arcHeight);
/**
* Fills the specified rounded corner rectangle with the current color.
* The left and right edges of the rectangle
* are at <code>x</code> and <code>x + width - 1</code>,
* respectively. The top and bottom edges of the rectangle are at
* <code>y</code> and <code>y + height - 1</code>.
* @param x the <i>x</i> coordinate of the rectangle to be filled.
* @param y the <i>y</i> coordinate of the rectangle to be filled.
* @param width the width of the rectangle to be filled.
* @param height the height of the rectangle to be filled.
* @param arcWidth the horizontal diameter
* of the arc at the four corners.
* @param arcHeight the vertical diameter
* of the arc at the four corners.
* @see java.awt.Graphics#drawRoundRect
*/
public abstract void fillRoundRect(int x, int y, int width, int height,
int arcWidth, int arcHeight);
/**
* Draws a 3-D highlighted outline of the specified rectangle.
* The edges of the rectangle are highlighted so that they
* appear to be beveled and lit from the upper left corner.
* <p>
* The colors used for the highlighting effect are determined
* based on the current color.
* The resulting rectangle covers an area that is
* <code>width + 1</code> pixels wide
* by <code>height + 1</code> pixels tall.
* @param x the <i>x</i> coordinate of the rectangle to be drawn.
* @param y the <i>y</i> coordinate of the rectangle to be drawn.
* @param width the width of the rectangle to be drawn.
* @param height the height of the rectangle to be drawn.
* @param raised a boolean that determines whether the rectangle
* appears to be raised above the surface
* or sunk into the surface.
* @see java.awt.Graphics#fill3DRect
*/
public void draw3DRect(int x, int y, int width, int height,
boolean raised) {
Color c = getColor();
Color brighter = c.brighter();
Color darker = c.darker();
setColor(raised ? brighter : darker);
drawLine(x, y, x, y + height);
drawLine(x + 1, y, x + width - 1, y);
setColor(raised ? darker : brighter);
drawLine(x + 1, y + height, x + width, y + height);
drawLine(x + width, y, x + width, y + height - 1);
setColor(c);
}
/**
* Paints a 3-D highlighted rectangle filled with the current color.
* The edges of the rectangle will be highlighted so that it appears
* as if the edges were beveled and lit from the upper left corner.
* The colors used for the highlighting effect will be determined from
* the current color.
* @param x the <i>x</i> coordinate of the rectangle to be filled.
* @param y the <i>y</i> coordinate of the rectangle to be filled.
* @param width the width of the rectangle to be filled.
* @param height the height of the rectangle to be filled.
* @param raised a boolean value that determines whether the
* rectangle appears to be raised above the surface
* or etched into the surface.
* @see java.awt.Graphics#draw3DRect
*/
public void fill3DRect(int x, int y, int width, int height,
boolean raised) {
Color c = getColor();
Color brighter = c.brighter();
Color darker = c.darker();
if (!raised) {
setColor(darker);
}
fillRect(x+1, y+1, width-2, height-2);
setColor(raised ? brighter : darker);
drawLine(x, y, x, y + height - 1);
drawLine(x + 1, y, x + width - 2, y);
setColor(raised ? darker : brighter);
drawLine(x + 1, y + height - 1, x + width - 1, y + height - 1);
drawLine(x + width - 1, y, x + width - 1, y + height - 2);
setColor(c);
}
/**
* Draws the outline of an oval.
* The result is a circle or ellipse that fits within the
* rectangle specified by the <code>x</code>, <code>y</code>,
* <code>width</code>, and <code>height</code> arguments.
* <p>
* The oval covers an area that is
* <code>width + 1</code> pixels wide
* and <code>height + 1</code> pixels tall.
* @param x the <i>x</i> coordinate of the upper left
* corner of the oval to be drawn.
* @param y the <i>y</i> coordinate of the upper left
* corner of the oval to be drawn.
* @param width the width of the oval to be drawn.
* @param height the height of the oval to be drawn.
* @see java.awt.Graphics#fillOval
*/
public abstract void drawOval(int x, int y, int width, int height);
/**
* Fills an oval bounded by the specified rectangle with the
* current color.
* @param x the <i>x</i> coordinate of the upper left corner
* of the oval to be filled.
* @param y the <i>y</i> coordinate of the upper left corner
* of the oval to be filled.
* @param width the width of the oval to be filled.
* @param height the height of the oval to be filled.
* @see java.awt.Graphics#drawOval
*/
public abstract void fillOval(int x, int y, int width, int height);
/**
* Draws the outline of a circular or elliptical arc
* covering the specified rectangle.
* <p>
* The resulting arc begins at <code>startAngle</code> and extends
* for <code>arcAngle</code> degrees, using the current color.
* Angles are interpreted such that 0 degrees
* is at the 3 o'clock position.
* A positive value indicates a counter-clockwise rotation
* while a negative value indicates a clockwise rotation.
* <p>
* The center of the arc is the center of the rectangle whose origin
* is (<i>x</i>, <i>y</i>) and whose size is specified by the
* <code>width</code> and <code>height</code> arguments.
* <p>
* The resulting arc covers an area
* <code>width + 1</code> pixels wide
* by <code>height + 1</code> pixels tall.
* <p>
* The angles are specified relative to the non-square extents of
* the bounding rectangle such that 45 degrees always falls on the
* line from the center of the ellipse to the upper right corner of
* the bounding rectangle. As a result, if the bounding rectangle is
* noticeably longer in one axis than the other, the angles to the
* start and end of the arc segment will be skewed farther along the
* longer axis of the bounds.
* @param x the <i>x</i> coordinate of the
* upper-left corner of the arc to be drawn.
* @param y the <i>y</i> coordinate of the
* upper-left corner of the arc to be drawn.
* @param width the width of the arc to be drawn.
* @param height the height of the arc to be drawn.
* @param startAngle the beginning angle.
* @param arcAngle the angular extent of the arc,
* relative to the start angle.
* @see java.awt.Graphics#fillArc
*/
public abstract void drawArc(int x, int y, int width, int height,
int startAngle, int arcAngle);
/**
* Fills a circular or elliptical arc covering the specified rectangle.
* <p>
* The resulting arc begins at <code>startAngle</code> and extends
* for <code>arcAngle</code> degrees.
* Angles are interpreted such that 0 degrees
* is at the 3 o'clock position.
* A positive value indicates a counter-clockwise rotation
* while a negative value indicates a clockwise rotation.
* <p>
* The center of the arc is the center of the rectangle whose origin
* is (<i>x</i>, <i>y</i>) and whose size is specified by the
* <code>width</code> and <code>height</code> arguments.
* <p>
* The resulting arc covers an area
* <code>width + 1</code> pixels wide
* by <code>height + 1</code> pixels tall.
* <p>
* The angles are specified relative to the non-square extents of
* the bounding rectangle such that 45 degrees always falls on the
* line from the center of the ellipse to the upper right corner of
* the bounding rectangle. As a result, if the bounding rectangle is
* noticeably longer in one axis than the other, the angles to the
* start and end of the arc segment will be skewed farther along the
* longer axis of the bounds.
* @param x the <i>x</i> coordinate of the
* upper-left corner of the arc to be filled.
* @param y the <i>y</i> coordinate of the
* upper-left corner of the arc to be filled.
* @param width the width of the arc to be filled.
* @param height the height of the arc to be filled.
* @param startAngle the beginning angle.
* @param arcAngle the angular extent of the arc,
* relative to the start angle.
* @see java.awt.Graphics#drawArc
*/
public abstract void fillArc(int x, int y, int width, int height,
int startAngle, int arcAngle);
/**
* Draws a sequence of connected lines defined by
* arrays of <i>x</i> and <i>y</i> coordinates.
* Each pair of (<i>x</i>, <i>y</i>) coordinates defines a point.
* The figure is not closed if the first point
* differs from the last point.
* @param xPoints an array of <i>x</i> points
* @param yPoints an array of <i>y</i> points
* @param nPoints the total number of points
* @see java.awt.Graphics#drawPolygon(int[], int[], int)
* @since JDK1.1
*/
public abstract void drawPolyline(int xPoints[], int yPoints[],
int nPoints);
/**
* Draws a closed polygon defined by
* arrays of <i>x</i> and <i>y</i> coordinates.
* Each pair of (<i>x</i>, <i>y</i>) coordinates defines a point.
* <p>
* This method draws the polygon defined by <code>nPoint</code> line
* segments, where the first <code>nPoint - 1</code>
* line segments are line segments from
* <code>(xPoints[i - 1], yPoints[i - 1])</code>
* to <code>(xPoints[i], yPoints[i])</code>, for
* 1 ≤ <i>i</i> ≤ <code>nPoints</code>.
* The figure is automatically closed by drawing a line connecting
* the final point to the first point, if those points are different.
* @param xPoints a an array of <code>x</code> coordinates.
* @param yPoints a an array of <code>y</code> coordinates.
* @param nPoints a the total number of points.
* @see java.awt.Graphics#fillPolygon
* @see java.awt.Graphics#drawPolyline
*/
public abstract void drawPolygon(int xPoints[], int yPoints[],
int nPoints);
/**
* Draws the outline of a polygon defined by the specified
* <code>Polygon</code> object.
* @param p the polygon to draw.
* @see java.awt.Graphics#fillPolygon
* @see java.awt.Graphics#drawPolyline
*/
public void drawPolygon(Polygon p) {
drawPolygon(p.xpoints, p.ypoints, p.npoints);
}
/**
* Fills a closed polygon defined by
* arrays of <i>x</i> and <i>y</i> coordinates.
* <p>
* This method draws the polygon defined by <code>nPoint</code> line
* segments, where the first <code>nPoint - 1</code>
* line segments are line segments from
* <code>(xPoints[i - 1], yPoints[i - 1])</code>
* to <code>(xPoints[i], yPoints[i])</code>, for
* 1 ≤ <i>i</i> ≤ <code>nPoints</code>.
* The figure is automatically closed by drawing a line connecting
* the final point to the first point, if those points are different.
* <p>
* The area inside the polygon is defined using an
* even-odd fill rule, also known as the alternating rule.
* @param xPoints a an array of <code>x</code> coordinates.
* @param yPoints a an array of <code>y</code> coordinates.
* @param nPoints a the total number of points.
* @see java.awt.Graphics#drawPolygon(int[], int[], int)
*/
public abstract void fillPolygon(int xPoints[], int yPoints[],
int nPoints);
/**
* Fills the polygon defined by the specified Polygon object with
* the graphics context's current color.
* <p>
* The area inside the polygon is defined using an
* even-odd fill rule, also known as the alternating rule.
* @param p the polygon to fill.
* @see java.awt.Graphics#drawPolygon(int[], int[], int)
*/
public void fillPolygon(Polygon p) {
fillPolygon(p.xpoints, p.ypoints, p.npoints);
}
/**
* Draws the text given by the specified string, using this
* graphics context's current font and color. The baseline of the
* leftmost character is at position (<i>x</i>, <i>y</i>) in this
* graphics context's coordinate system.
* @param str the string to be drawn.
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @throws NullPointerException if <code>str</code> is <code>null</code>.
* @see java.awt.Graphics#drawBytes
* @see java.awt.Graphics#drawChars
*/
public abstract void drawString(String str, int x, int y);
/**
* Renders the text of the specified iterator applying its attributes
* in accordance with the specification of the
* {@link java.awt.font.TextAttribute TextAttribute} class.
* <p>
* The baseline of the leftmost character is at position
* (<i>x</i>, <i>y</i>) in this graphics context's coordinate system.
* @param iterator the iterator whose text is to be drawn
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @throws NullPointerException if <code>iterator</code> is
* <code>null</code>.
* @see java.awt.Graphics#drawBytes
* @see java.awt.Graphics#drawChars
*/
public abstract void drawString(AttributedCharacterIterator iterator,
int x, int y);
/**
* Draws the text given by the specified character array, using this
* graphics context's current font and color. The baseline of the
* first character is at position (<i>x</i>, <i>y</i>) in this
* graphics context's coordinate system.
* @param data the array of characters to be drawn
* @param offset the start offset in the data
* @param length the number of characters to be drawn
* @param x the <i>x</i> coordinate of the baseline of the text
* @param y the <i>y</i> coordinate of the baseline of the text
* @throws NullPointerException if <code>data</code> is <code>null</code>.
* @throws IndexOutOfBoundsException if <code>offset</code> or
* <code>length</code>is less than zero, or
* <code>offset+length</code> is greater than the length of the
* <code>data</code> array.
* @see java.awt.Graphics#drawBytes
* @see java.awt.Graphics#drawString
*/
public void drawChars(char data[], int offset, int length, int x, int y) {
drawString(new String(data, offset, length), x, y);
}
/**
* Draws the text given by the specified byte array, using this
* graphics context's current font and color. The baseline of the
* first character is at position (<i>x</i>, <i>y</i>) in this
* graphics context's coordinate system.
* <p>
* Use of this method is not recommended as each byte is interpreted
* as a Unicode code point in the range 0 to 255, and so can only be
* used to draw Latin characters in that range.
* @param data the data to be drawn
* @param offset the start offset in the data
* @param length the number of bytes that are drawn
* @param x the <i>x</i> coordinate of the baseline of the text
* @param y the <i>y</i> coordinate of the baseline of the text
* @throws NullPointerException if <code>data</code> is <code>null</code>.
* @throws IndexOutOfBoundsException if <code>offset</code> or
* <code>length</code>is less than zero, or <code>offset+length</code>
* is greater than the length of the <code>data</code> array.
* @see java.awt.Graphics#drawChars
* @see java.awt.Graphics#drawString
*/
public void drawBytes(byte data[], int offset, int length, int x, int y) {
drawString(new String(data, 0, offset, length), x, y);
}
/**
* Draws as much of the specified image as is currently available.
* The image is drawn with its top-left corner at
* (<i>x</i>, <i>y</i>) in this graphics context's coordinate
* space. Transparent pixels in the image do not affect whatever
* pixels are already there.
* <p>
* This method returns immediately in all cases, even if the
* complete image has not yet been loaded, and it has not been dithered
* and converted for the current output device.
* <p>
* If the image has completely loaded and its pixels are
* no longer being changed, then
* <code>drawImage</code> returns <code>true</code>.
* Otherwise, <code>drawImage</code> returns <code>false</code>
* and as more of
* the image becomes available
* or it is time to draw another frame of animation,
* the process that loads the image notifies
* the specified image observer.
* @param img the specified image to be drawn. This method does
* nothing if <code>img</code> is null.
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @param observer object to be notified as more of
* the image is converted.
* @return <code>false</code> if the image pixels are still changing;
* <code>true</code> otherwise.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
*/
public abstract boolean drawImage(Image img, int x, int y,
ImageObserver observer);
/**
* Draws as much of the specified image as has already been scaled
* to fit inside the specified rectangle.
* <p>
* The image is drawn inside the specified rectangle of this
* graphics context's coordinate space, and is scaled if
* necessary. Transparent pixels do not affect whatever pixels
* are already there.
* <p>
* This method returns immediately in all cases, even if the
* entire image has not yet been scaled, dithered, and converted
* for the current output device.
* If the current output representation is not yet complete, then
* <code>drawImage</code> returns <code>false</code>. As more of
* the image becomes available, the process that loads the image notifies
* the image observer by calling its <code>imageUpdate</code> method.
* <p>
* A scaled version of an image will not necessarily be
* available immediately just because an unscaled version of the
* image has been constructed for this output device. Each size of
* the image may be cached separately and generated from the original
* data in a separate image production sequence.
* @param img the specified image to be drawn. This method does
* nothing if <code>img</code> is null.
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @param width the width of the rectangle.
* @param height the height of the rectangle.
* @param observer object to be notified as more of
* the image is converted.
* @return <code>false</code> if the image pixels are still changing;
* <code>true</code> otherwise.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
*/
public abstract boolean drawImage(Image img, int x, int y,
int width, int height,
ImageObserver observer);
/**
* Draws as much of the specified image as is currently available.
* The image is drawn with its top-left corner at
* (<i>x</i>, <i>y</i>) in this graphics context's coordinate
* space. Transparent pixels are drawn in the specified
* background color.
* <p>
* This operation is equivalent to filling a rectangle of the
* width and height of the specified image with the given color and then
* drawing the image on top of it, but possibly more efficient.
* <p>
* This method returns immediately in all cases, even if the
* complete image has not yet been loaded, and it has not been dithered
* and converted for the current output device.
* <p>
* If the image has completely loaded and its pixels are
* no longer being changed, then
* <code>drawImage</code> returns <code>true</code>.
* Otherwise, <code>drawImage</code> returns <code>false</code>
* and as more of
* the image becomes available
* or it is time to draw another frame of animation,
* the process that loads the image notifies
* the specified image observer.
* @param img the specified image to be drawn. This method does
* nothing if <code>img</code> is null.
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @param bgcolor the background color to paint under the
* non-opaque portions of the image.
* @param observer object to be notified as more of
* the image is converted.
* @return <code>false</code> if the image pixels are still changing;
* <code>true</code> otherwise.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
*/
public abstract boolean drawImage(Image img, int x, int y,
Color bgcolor,
ImageObserver observer);
/**
* Draws as much of the specified image as has already been scaled
* to fit inside the specified rectangle.
* <p>
* The image is drawn inside the specified rectangle of this
* graphics context's coordinate space, and is scaled if
* necessary. Transparent pixels are drawn in the specified
* background color.
* This operation is equivalent to filling a rectangle of the
* width and height of the specified image with the given color and then
* drawing the image on top of it, but possibly more efficient.
* <p>
* This method returns immediately in all cases, even if the
* entire image has not yet been scaled, dithered, and converted
* for the current output device.
* If the current output representation is not yet complete then
* <code>drawImage</code> returns <code>false</code>. As more of
* the image becomes available, the process that loads the image notifies
* the specified image observer.
* <p>
* A scaled version of an image will not necessarily be
* available immediately just because an unscaled version of the
* image has been constructed for this output device. Each size of
* the image may be cached separately and generated from the original
* data in a separate image production sequence.
* @param img the specified image to be drawn. This method does
* nothing if <code>img</code> is null.
* @param x the <i>x</i> coordinate.
* @param y the <i>y</i> coordinate.
* @param width the width of the rectangle.
* @param height the height of the rectangle.
* @param bgcolor the background color to paint under the
* non-opaque portions of the image.
* @param observer object to be notified as more of
* the image is converted.
* @return <code>false</code> if the image pixels are still changing;
* <code>true</code> otherwise.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
*/
public abstract boolean drawImage(Image img, int x, int y,
int width, int height,
Color bgcolor,
ImageObserver observer);
/**
* Draws as much of the specified area of the specified image as is
* currently available, scaling it on the fly to fit inside the
* specified area of the destination drawable surface. Transparent pixels
* do not affect whatever pixels are already there.
* <p>
* This method returns immediately in all cases, even if the
* image area to be drawn has not yet been scaled, dithered, and converted
* for the current output device.
* If the current output representation is not yet complete then
* <code>drawImage</code> returns <code>false</code>. As more of
* the image becomes available, the process that loads the image notifies
* the specified image observer.
* <p>
* This method always uses the unscaled version of the image
* to render the scaled rectangle and performs the required
* scaling on the fly. It does not use a cached, scaled version
* of the image for this operation. Scaling of the image from source
* to destination is performed such that the first coordinate
* of the source rectangle is mapped to the first coordinate of
* the destination rectangle, and the second source coordinate is
* mapped to the second destination coordinate. The subimage is
* scaled and flipped as needed to preserve those mappings.
* @param img the specified image to be drawn. This method does
* nothing if <code>img</code> is null.
* @param dx1 the <i>x</i> coordinate of the first corner of the
* destination rectangle.
* @param dy1 the <i>y</i> coordinate of the first corner of the
* destination rectangle.
* @param dx2 the <i>x</i> coordinate of the second corner of the
* destination rectangle.
* @param dy2 the <i>y</i> coordinate of the second corner of the
* destination rectangle.
* @param sx1 the <i>x</i> coordinate of the first corner of the
* source rectangle.
* @param sy1 the <i>y</i> coordinate of the first corner of the
* source rectangle.
* @param sx2 the <i>x</i> coordinate of the second corner of the
* source rectangle.
* @param sy2 the <i>y</i> coordinate of the second corner of the
* source rectangle.
* @param observer object to be notified as more of the image is
* scaled and converted.
* @return <code>false</code> if the image pixels are still changing;
* <code>true</code> otherwise.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
* @since JDK1.1
*/
public abstract boolean drawImage(Image img,
int dx1, int dy1, int dx2, int dy2,
int sx1, int sy1, int sx2, int sy2,
ImageObserver observer);
/**
* Draws as much of the specified area of the specified image as is
* currently available, scaling it on the fly to fit inside the
* specified area of the destination drawable surface.
* <p>
* Transparent pixels are drawn in the specified background color.
* This operation is equivalent to filling a rectangle of the
* width and height of the specified image with the given color and then
* drawing the image on top of it, but possibly more efficient.
* <p>
* This method returns immediately in all cases, even if the
* image area to be drawn has not yet been scaled, dithered, and converted
* for the current output device.
* If the current output representation is not yet complete then
* <code>drawImage</code> returns <code>false</code>. As more of
* the image becomes available, the process that loads the image notifies
* the specified image observer.
* <p>
* This method always uses the unscaled version of the image
* to render the scaled rectangle and performs the required
* scaling on the fly. It does not use a cached, scaled version
* of the image for this operation. Scaling of the image from source
* to destination is performed such that the first coordinate
* of the source rectangle is mapped to the first coordinate of
* the destination rectangle, and the second source coordinate is
* mapped to the second destination coordinate. The subimage is
* scaled and flipped as needed to preserve those mappings.
* @param img the specified image to be drawn. This method does
* nothing if <code>img</code> is null.
* @param dx1 the <i>x</i> coordinate of the first corner of the
* destination rectangle.
* @param dy1 the <i>y</i> coordinate of the first corner of the
* destination rectangle.
* @param dx2 the <i>x</i> coordinate of the second corner of the
* destination rectangle.
* @param dy2 the <i>y</i> coordinate of the second corner of the
* destination rectangle.
* @param sx1 the <i>x</i> coordinate of the first corner of the
* source rectangle.
* @param sy1 the <i>y</i> coordinate of the first corner of the
* source rectangle.
* @param sx2 the <i>x</i> coordinate of the second corner of the
* source rectangle.
* @param sy2 the <i>y</i> coordinate of the second corner of the
* source rectangle.
* @param bgcolor the background color to paint under the
* non-opaque portions of the image.
* @param observer object to be notified as more of the image is
* scaled and converted.
* @return <code>false</code> if the image pixels are still changing;
* <code>true</code> otherwise.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
* @since JDK1.1
*/
public abstract boolean drawImage(Image img,
int dx1, int dy1, int dx2, int dy2,
int sx1, int sy1, int sx2, int sy2,
Color bgcolor,
ImageObserver observer);
/**
* Disposes of this graphics context and releases
* any system resources that it is using.
* A <code>Graphics</code> object cannot be used after
* <code>dispose</code>has been called.
* <p>
* When a Java program runs, a large number of <code>Graphics</code>
* objects can be created within a short time frame.
* Although the finalization process of the garbage collector
* also disposes of the same system resources, it is preferable
* to manually free the associated resources by calling this
* method rather than to rely on a finalization process which
* may not run to completion for a long period of time.
* <p>
* Graphics objects which are provided as arguments to the
* <code>paint</code> and <code>update</code> methods
* of components are automatically released by the system when
* those methods return. For efficiency, programmers should
* call <code>dispose</code> when finished using
* a <code>Graphics</code> object only if it was created
* directly from a component or another <code>Graphics</code> object.
* @see java.awt.Graphics#finalize
* @see java.awt.Component#paint
* @see java.awt.Component#update
* @see java.awt.Component#getGraphics
* @see java.awt.Graphics#create
*/
public abstract void dispose();
/**
* Disposes of this graphics context once it is no longer referenced.
* @see #dispose
*/
public void finalize() {
dispose();
}
/**
* Returns a <code>String</code> object representing this
* <code>Graphics</code> object's value.
* @return a string representation of this graphics context.
*/
public String toString() {
return getClass().getName() + "[font=" + getFont() + ",color=" + getColor() + "]";
}
/**
* Returns the bounding rectangle of the current clipping area.
* @return the bounding rectangle of the current clipping area
* or <code>null</code> if no clip is set.
* @deprecated As of JDK version 1.1,
* replaced by <code>getClipBounds()</code>.
*/
@Deprecated
public Rectangle getClipRect() {
return getClipBounds();
}
/**
* Returns true if the specified rectangular area might intersect
* the current clipping area.
* The coordinates of the specified rectangular area are in the
* user coordinate space and are relative to the coordinate
* system origin of this graphics context.
* This method may use an algorithm that calculates a result quickly
* but which sometimes might return true even if the specified
* rectangular area does not intersect the clipping area.
* The specific algorithm employed may thus trade off accuracy for
* speed, but it will never return false unless it can guarantee
* that the specified rectangular area does not intersect the
* current clipping area.
* The clipping area used by this method can represent the
* intersection of the user clip as specified through the clip
* methods of this graphics context as well as the clipping
* associated with the device or image bounds and window visibility.
*
* @param x the x coordinate of the rectangle to test against the clip
* @param y the y coordinate of the rectangle to test against the clip
* @param width the width of the rectangle to test against the clip
* @param height the height of the rectangle to test against the clip
* @return <code>true</code> if the specified rectangle intersects
* the bounds of the current clip; <code>false</code>
* otherwise.
*/
public boolean hitClip(int x, int y, int width, int height) {
// Note, this implementation is not very efficient.
// Subclasses should override this method and calculate
// the results more directly.
Rectangle clipRect = getClipBounds();
if (clipRect == null) {
return true;
}
return clipRect.intersects(x, y, width, height);
}
/**
* Returns the bounding rectangle of the current clipping area.
* The coordinates in the rectangle are relative to the coordinate
* system origin of this graphics context. This method differs
* from {@link #getClipBounds() getClipBounds} in that an existing
* rectangle is used instead of allocating a new one.
* This method refers to the user clip, which is independent of the
* clipping associated with device bounds and window visibility.
* If no clip has previously been set, or if the clip has been
* cleared using <code>setClip(null)</code>, this method returns the
* specified <code>Rectangle</code>.
* @param r the rectangle where the current clipping area is
* copied to. Any current values in this rectangle are
* overwritten.
* @return the bounding rectangle of the current clipping area.
*/
public Rectangle getClipBounds(Rectangle r) {
// Note, this implementation is not very efficient.
// Subclasses should override this method and avoid
// the allocation overhead of getClipBounds().
Rectangle clipRect = getClipBounds();
if (clipRect != null) {
r.x = clipRect.x;
r.y = clipRect.y;
r.width = clipRect.width;
r.height = clipRect.height;
} else if (r == null) {
throw new NullPointerException("null rectangle parameter");
}
return r;
}
}