8078426: mb/jvm/compiler/InterfaceCalls/testAC2 - assert(predicate_proj == 0L) failed: only one predicate entry expected
Summary: split if finds predicates on several incoming paths when unswitched's loops are optimized out
Reviewed-by: kvn
/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
#include "precompiled.hpp"
#include "opto/opaquenode.hpp"
#include "opto/phaseX.hpp"
//=============================================================================
// Do not allow value-numbering
uint Opaque1Node::hash() const { return NO_HASH; }
uint Opaque1Node::cmp( const Node &n ) const {
return (&n == this); // Always fail except on self
}
//------------------------------Identity---------------------------------------
// If _major_progress, then more loop optimizations follow. Do NOT remove
// the opaque Node until no more loop ops can happen. Note the timing of
// _major_progress; it's set in the major loop optimizations THEN comes the
// call to IterGVN and any chance of hitting this code. Hence there's no
// phase-ordering problem with stripping Opaque1 in IGVN followed by some
// more loop optimizations that require it.
Node *Opaque1Node::Identity( PhaseTransform *phase ) {
return phase->C->major_progress() ? this : in(1);
}
//=============================================================================
// A node to prevent unwanted optimizations. Allows constant folding. Stops
// value-numbering, most Ideal calls or Identity functions. This Node is
// specifically designed to prevent the pre-increment value of a loop trip
// counter from being live out of the bottom of the loop (hence causing the
// pre- and post-increment values both being live and thus requiring an extra
// temp register and an extra move). If we "accidentally" optimize through
// this kind of a Node, we'll get slightly pessimal, but correct, code. Thus
// it's OK to be slightly sloppy on optimizations here.
// Do not allow value-numbering
uint Opaque2Node::hash() const { return NO_HASH; }
uint Opaque2Node::cmp( const Node &n ) const {
return (&n == this); // Always fail except on self
}
//=============================================================================
uint ProfileBooleanNode::hash() const { return NO_HASH; }
uint ProfileBooleanNode::cmp( const Node &n ) const {
return (&n == this);
}
Node *ProfileBooleanNode::Ideal(PhaseGVN *phase, bool can_reshape) {
if (can_reshape && _delay_removal) {
_delay_removal = false;
return this;
} else {
return NULL;
}
}
Node *ProfileBooleanNode::Identity( PhaseTransform *phase ) {
if (_delay_removal) {
return this;
} else {
assert(_consumed, "profile should be consumed before elimination");
return in(1);
}
}