6852873: Reduce safepoint cleanup time
Summary: New optional flags to reduce inflated monitor cleanup times
Reviewed-by: chrisphi, dice
/*
* Copyright 1998-2007 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
*/
class BasicLock VALUE_OBJ_CLASS_SPEC {
friend class VMStructs;
private:
volatile markOop _displaced_header;
public:
markOop displaced_header() const { return _displaced_header; }
void set_displaced_header(markOop header) { _displaced_header = header; }
void print_on(outputStream* st) const;
// move a basic lock (used during deoptimization
void move_to(oop obj, BasicLock* dest);
static int displaced_header_offset_in_bytes() { return offset_of(BasicLock, _displaced_header); }
};
// A BasicObjectLock associates a specific Java object with a BasicLock.
// It is currently embedded in an interpreter frame.
// Because some machines have alignment restrictions on the control stack,
// the actual space allocated by the interpreter may include padding words
// after the end of the BasicObjectLock. Also, in order to guarantee
// alignment of the embedded BasicLock objects on such machines, we
// put the embedded BasicLock at the beginning of the struct.
class BasicObjectLock VALUE_OBJ_CLASS_SPEC {
friend class VMStructs;
private:
BasicLock _lock; // the lock, must be double word aligned
oop _obj; // object holds the lock;
public:
// Manipulation
oop obj() const { return _obj; }
void set_obj(oop obj) { _obj = obj; }
BasicLock* lock() { return &_lock; }
// Note: Use frame::interpreter_frame_monitor_size() for the size of BasicObjectLocks
// in interpreter activation frames since it includes machine-specific padding.
static int size() { return sizeof(BasicObjectLock)/wordSize; }
// GC support
void oops_do(OopClosure* f) { f->do_oop(&_obj); }
static int obj_offset_in_bytes() { return offset_of(BasicObjectLock, _obj); }
static int lock_offset_in_bytes() { return offset_of(BasicObjectLock, _lock); }
};
class ObjectMonitor;
class ObjectSynchronizer : AllStatic {
friend class VMStructs;
public:
typedef enum {
owner_self,
owner_none,
owner_other
} LockOwnership;
// exit must be implemented non-blocking, since the compiler cannot easily handle
// deoptimization at monitor exit. Hence, it does not take a Handle argument.
// This is full version of monitor enter and exit. I choose not
// to use enter() and exit() in order to make sure user be ware
// of the performance and semantics difference. They are normally
// used by ObjectLocker etc. The interpreter and compiler use
// assembly copies of these routines. Please keep them synchornized.
//
// attempt_rebias flag is used by UseBiasedLocking implementation
static void fast_enter (Handle obj, BasicLock* lock, bool attempt_rebias, TRAPS);
static void fast_exit (oop obj, BasicLock* lock, Thread* THREAD);
// WARNING: They are ONLY used to handle the slow cases. They should
// only be used when the fast cases failed. Use of these functions
// without previous fast case check may cause fatal error.
static void slow_enter (Handle obj, BasicLock* lock, TRAPS);
static void slow_exit (oop obj, BasicLock* lock, Thread* THREAD);
// Used only to handle jni locks or other unmatched monitor enter/exit
// Internally they will use heavy weight monitor.
static void jni_enter (Handle obj, TRAPS);
static bool jni_try_enter(Handle obj, Thread* THREAD); // Implements Unsafe.tryMonitorEnter
static void jni_exit (oop obj, Thread* THREAD);
// Handle all interpreter, compiler and jni cases
static void wait (Handle obj, jlong millis, TRAPS);
static void notify (Handle obj, TRAPS);
static void notifyall (Handle obj, TRAPS);
// Special internal-use-only method for use by JVM infrastructure
// that needs to wait() on a java-level object but that can't risk
// throwing unexpected InterruptedExecutionExceptions.
static void waitUninterruptibly (Handle obj, jlong Millis, Thread * THREAD) ;
// used by classloading to free classloader object lock,
// wait on an internal lock, and reclaim original lock
// with original recursion count
static intptr_t complete_exit (Handle obj, TRAPS);
static void reenter (Handle obj, intptr_t recursion, TRAPS);
// thread-specific and global objectMonitor free list accessors
static ObjectMonitor * omAlloc (Thread * Self) ;
static void omRelease (Thread * Self, ObjectMonitor * m) ;
static void omFlush (Thread * Self) ;
// Inflate light weight monitor to heavy weight monitor
static ObjectMonitor* inflate(Thread * Self, oop obj);
// This version is only for internal use
static ObjectMonitor* inflate_helper(oop obj);
// Returns the identity hash value for an oop
// NOTE: It may cause monitor inflation
static intptr_t identity_hash_value_for(Handle obj);
static intptr_t FastHashCode (Thread * Self, oop obj) ;
// java.lang.Thread support
static bool current_thread_holds_lock(JavaThread* thread, Handle h_obj);
static LockOwnership query_lock_ownership(JavaThread * self, Handle h_obj);
static JavaThread* get_lock_owner(Handle h_obj, bool doLock);
// JNI detach support
static void release_monitors_owned_by_thread(TRAPS);
static void monitors_iterate(MonitorClosure* m);
// GC: we current use aggressive monitor deflation policy
// Basically we deflate all monitors that are not busy.
// An adaptive profile-based deflation policy could be used if needed
static void deflate_idle_monitors();
static bool deflate_monitor(ObjectMonitor* mid, oop obj, ObjectMonitor** FreeHeadp,
ObjectMonitor** FreeTailp);
static void oops_do(OopClosure* f);
// debugging
static void trace_locking(Handle obj, bool is_compiled, bool is_method, bool is_locking) PRODUCT_RETURN;
static void verify() PRODUCT_RETURN;
static int verify_objmon_isinpool(ObjectMonitor *addr) PRODUCT_RETURN0;
private:
enum { _BLOCKSIZE = 128 };
static ObjectMonitor* gBlockList;
static ObjectMonitor * volatile gFreeList;
public:
static void Initialize () ;
static PerfCounter * _sync_ContendedLockAttempts ;
static PerfCounter * _sync_FutileWakeups ;
static PerfCounter * _sync_Parks ;
static PerfCounter * _sync_EmptyNotifications ;
static PerfCounter * _sync_Notifications ;
static PerfCounter * _sync_SlowEnter ;
static PerfCounter * _sync_SlowExit ;
static PerfCounter * _sync_SlowNotify ;
static PerfCounter * _sync_SlowNotifyAll ;
static PerfCounter * _sync_FailedSpins ;
static PerfCounter * _sync_SuccessfulSpins ;
static PerfCounter * _sync_PrivateA ;
static PerfCounter * _sync_PrivateB ;
static PerfCounter * _sync_MonInCirculation ;
static PerfCounter * _sync_MonScavenged ;
static PerfCounter * _sync_Inflations ;
static PerfCounter * _sync_Deflations ;
static PerfLongVariable * _sync_MonExtant ;
public:
static void RegisterSpinCallback (int (*)(intptr_t, int), intptr_t) ;
};
// ObjectLocker enforced balanced locking and can never thrown an
// IllegalMonitorStateException. However, a pending exception may
// have to pass through, and we must also be able to deal with
// asynchronous exceptions. The caller is responsible for checking
// the threads pending exception if needed.
// doLock was added to support classloading with UnsyncloadClass which
// requires flag based choice of locking the classloader lock.
class ObjectLocker : public StackObj {
private:
Thread* _thread;
Handle _obj;
BasicLock _lock;
bool _dolock; // default true
public:
ObjectLocker(Handle obj, Thread* thread, bool doLock = true);
~ObjectLocker();
// Monitor behavior
void wait (TRAPS) { ObjectSynchronizer::wait (_obj, 0, CHECK); } // wait forever
void notify_all(TRAPS) { ObjectSynchronizer::notifyall(_obj, CHECK); }
void waitUninterruptibly (TRAPS) { ObjectSynchronizer::waitUninterruptibly (_obj, 0, CHECK);}
// complete_exit gives up lock completely, returning recursion count
// reenter reclaims lock with original recursion count
intptr_t complete_exit(TRAPS) { return ObjectSynchronizer::complete_exit(_obj, CHECK_0); }
void reenter(intptr_t recursion, TRAPS) { ObjectSynchronizer::reenter(_obj, recursion, CHECK); }
};