6484956: G1: improve evacuation pause efficiency
Summary: A bunch of performance optimizations to decrease GC pause times in G1.
Reviewed-by: apetrusenko, jmasa, iveresov
/*
* Copyright 2001-2007 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
*/
// Sparse remembered set for a heap region (the "owning" region). Maps
// indices of other regions to short sequences of cards in the other region
// that might contain pointers into the owner region.
// These tables only expand while they are accessed in parallel --
// deletions may be done in single-threaded code. This allows us to allow
// unsynchronized reads/iterations, as long as expansions caused by
// insertions only enqueue old versions for deletions, but do not delete
// old versions synchronously.
class SparsePRTEntry {
public:
enum SomePublicConstants {
CardsPerEntry = (short)4,
NullEntry = (short)-1,
DeletedEntry = (short)-2
};
private:
short _region_ind;
short _next_index;
short _cards[CardsPerEntry];
public:
// Set the region_ind to the given value, and delete all cards.
inline void init(short region_ind);
short r_ind() const { return _region_ind; }
bool valid_entry() const { return r_ind() >= 0; }
void set_r_ind(short rind) { _region_ind = rind; }
short next_index() const { return _next_index; }
short* next_index_addr() { return &_next_index; }
void set_next_index(short ni) { _next_index = ni; }
// Returns "true" iff the entry contains the given card index.
inline bool contains_card(short card_index) const;
// Returns the number of non-NULL card entries.
inline int num_valid_cards() const;
// Requires that the entry not contain the given card index. If there is
// space available, add the given card index to the entry and return
// "true"; otherwise, return "false" to indicate that the entry is full.
enum AddCardResult {
overflow,
found,
added
};
inline AddCardResult add_card(short card_index);
// Copy the current entry's cards into "cards".
inline void copy_cards(short* cards) const;
// Copy the current entry's cards into the "_card" array of "e."
inline void copy_cards(SparsePRTEntry* e) const;
inline short card(int i) const { return _cards[i]; }
};
class RSHashTable : public CHeapObj {
friend class RSHashTableIter;
enum SomePrivateConstants {
NullEntry = -1
};
size_t _capacity;
size_t _capacity_mask;
size_t _occupied_entries;
size_t _occupied_cards;
SparsePRTEntry* _entries;
short* _buckets;
short _free_region;
short _free_list;
static RSHashTable* _head_deleted_list;
RSHashTable* _next_deleted;
RSHashTable* next_deleted() { return _next_deleted; }
void set_next_deleted(RSHashTable* rsht) { _next_deleted = rsht; }
bool _deleted;
void set_deleted(bool b) { _deleted = b; }
// Requires that the caller hold a lock preventing parallel modifying
// operations, and that the the table be less than completely full. If
// an entry for "region_ind" is already in the table, finds it and
// returns its address; otherwise returns "NULL."
SparsePRTEntry* entry_for_region_ind(short region_ind) const;
// Requires that the caller hold a lock preventing parallel modifying
// operations, and that the the table be less than completely full. If
// an entry for "region_ind" is already in the table, finds it and
// returns its address; otherwise allocates, initializes, inserts and
// returns a new entry for "region_ind".
SparsePRTEntry* entry_for_region_ind_create(short region_ind);
// Returns the index of the next free entry in "_entries".
short alloc_entry();
// Declares the entry "fi" to be free. (It must have already been
// deleted from any bucket lists.
void free_entry(short fi);
public:
RSHashTable(size_t capacity);
~RSHashTable();
// Attempts to ensure that the given card_index in the given region is in
// the sparse table. If successful (because the card was already
// present, or because it was successfullly added) returns "true".
// Otherwise, returns "false" to indicate that the addition would
// overflow the entry for the region. The caller must transfer these
// entries to a larger-capacity representation.
bool add_card(short region_id, short card_index);
bool get_cards(short region_id, short* cards);
bool delete_entry(short region_id);
bool contains_card(short region_id, short card_index) const;
void add_entry(SparsePRTEntry* e);
void clear();
size_t capacity() const { return _capacity; }
size_t capacity_mask() const { return _capacity_mask; }
size_t occupied_entries() const { return _occupied_entries; }
size_t occupied_cards() const { return _occupied_cards; }
size_t mem_size() const;
bool deleted() { return _deleted; }
SparsePRTEntry* entry(int i) const { return &_entries[i]; }
void print();
static void add_to_deleted_list(RSHashTable* rsht);
static RSHashTable* get_from_deleted_list();
};
// ValueObj because will be embedded in HRRS iterator.
class RSHashTableIter: public CHeapObj {
short _tbl_ind;
short _bl_ind;
short _card_ind;
RSHashTable* _rsht;
size_t _heap_bot_card_ind;
enum SomePrivateConstants {
CardsPerRegion = HeapRegion::GrainBytes >> CardTableModRefBS::card_shift
};
// If the bucket list pointed to by _bl_ind contains a card, sets
// _bl_ind to the index of that entry, and returns the card.
// Otherwise, returns SparseEntry::NullEnty.
short find_first_card_in_list();
// Computes the proper card index for the card whose offset in the
// current region (as indicated by _bl_ind) is "ci".
// This is subject to errors when there is iteration concurrent with
// modification, but these errors should be benign.
size_t compute_card_ind(short ci);
public:
RSHashTableIter(size_t heap_bot_card_ind) :
_tbl_ind(RSHashTable::NullEntry),
_bl_ind(RSHashTable::NullEntry),
_card_ind((SparsePRTEntry::CardsPerEntry-1)),
_rsht(NULL),
_heap_bot_card_ind(heap_bot_card_ind)
{}
void init(RSHashTable* rsht) {
_rsht = rsht;
_tbl_ind = -1; // So that first increment gets to 0.
_bl_ind = RSHashTable::NullEntry;
_card_ind = (SparsePRTEntry::CardsPerEntry-1);
}
bool has_next(size_t& card_index);
};
// Concurrent accesss to a SparsePRT must be serialized by some external
// mutex.
class SparsePRTIter;
class SparsePRT : public CHeapObj {
// Iterations are done on the _cur hash table, since they only need to
// see entries visible at the start of a collection pause.
// All other operations are done using the _next hash table.
RSHashTable* _cur;
RSHashTable* _next;
HeapRegion* _hr;
enum SomeAdditionalPrivateConstants {
InitialCapacity = 16
};
void expand();
bool _expanded;
bool expanded() { return _expanded; }
void set_expanded(bool b) { _expanded = b; }
SparsePRT* _next_expanded;
SparsePRT* next_expanded() { return _next_expanded; }
void set_next_expanded(SparsePRT* nxt) { _next_expanded = nxt; }
static SparsePRT* _head_expanded_list;
public:
SparsePRT(HeapRegion* hr);
~SparsePRT();
size_t occupied() const { return _next->occupied_cards(); }
size_t mem_size() const;
// Attempts to ensure that the given card_index in the given region is in
// the sparse table. If successful (because the card was already
// present, or because it was successfullly added) returns "true".
// Otherwise, returns "false" to indicate that the addition would
// overflow the entry for the region. The caller must transfer these
// entries to a larger-capacity representation.
bool add_card(short region_id, short card_index);
// If the table hold an entry for "region_ind", Copies its
// cards into "cards", which must be an array of length at least
// "CardsPerEntry", and returns "true"; otherwise, returns "false".
bool get_cards(short region_ind, short* cards);
// If there is an entry for "region_ind", removes it and return "true";
// otherwise returns "false."
bool delete_entry(short region_ind);
// Clear the table, and reinitialize to initial capacity.
void clear();
// Ensure that "_cur" and "_next" point to the same table.
void cleanup();
// Clean up all tables on the expanded list. Called single threaded.
static void cleanup_all();
RSHashTable* next() const { return _next; }
void init_iterator(SparsePRTIter* sprt_iter);
static void add_to_expanded_list(SparsePRT* sprt);
static SparsePRT* get_from_expanded_list();
bool contains_card(short region_id, short card_index) const {
return _next->contains_card(region_id, card_index);
}
#if 0
void verify_is_cleared();
void print();
#endif
};
class SparsePRTIter: public /* RSHashTable:: */RSHashTableIter {
public:
SparsePRTIter(size_t heap_bot_card_ind) :
/* RSHashTable:: */RSHashTableIter(heap_bot_card_ind)
{}
void init(const SparsePRT* sprt) {
RSHashTableIter::init(sprt->next());
}
bool has_next(size_t& card_index) {
return RSHashTableIter::has_next(card_index);
}
};