6484956: G1: improve evacuation pause efficiency
Summary: A bunch of performance optimizations to decrease GC pause times in G1.
Reviewed-by: apetrusenko, jmasa, iveresov
/*
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* accompanied this code).
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* 2 along with this work; if not, write to the Free Software Foundation,
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// Keeps track of the GC work and decides when it is OK to do GC work
// and for how long so that the MMU invariants are maintained.
/***** ALL TIMES ARE IN SECS!!!!!!! *****/
// this is the "interface"
class G1MMUTracker {
protected:
double _time_slice;
double _max_gc_time; // this is per time slice
double _conc_overhead_time_sec;
public:
G1MMUTracker(double time_slice, double max_gc_time);
void update_conc_overhead(double conc_overhead);
virtual void add_pause(double start, double end, bool gc_thread) = 0;
virtual double longest_pause(double current_time) = 0;
virtual double when_sec(double current_time, double pause_time) = 0;
double max_gc_time() {
return _max_gc_time - _conc_overhead_time_sec;
}
inline bool now_max_gc(double current_time) {
return when_sec(current_time, max_gc_time()) < 0.00001;
}
inline double when_max_gc_sec(double current_time) {
return when_sec(current_time, max_gc_time());
}
inline jlong when_max_gc_ms(double current_time) {
double when = when_max_gc_sec(current_time);
return (jlong) (when * 1000.0);
}
inline jlong when_ms(double current_time, double pause_time) {
double when = when_sec(current_time, pause_time);
return (jlong) (when * 1000.0);
}
};
class G1MMUTrackerQueueElem {
private:
double _start_time;
double _end_time;
public:
inline double start_time() { return _start_time; }
inline double end_time() { return _end_time; }
inline double duration() { return _end_time - _start_time; }
G1MMUTrackerQueueElem() {
_start_time = 0.0;
_end_time = 0.0;
}
G1MMUTrackerQueueElem(double start_time, double end_time) {
_start_time = start_time;
_end_time = end_time;
}
};
// this is an implementation of the MMUTracker using a (fixed-size) queue
// that keeps track of all the recent pause times
class G1MMUTrackerQueue: public G1MMUTracker {
private:
enum PrivateConstants {
QueueLength = 64
};
// The array keeps track of all the pauses that fall within a time
// slice (the last time slice during which pauses took place).
// The data structure implemented is a circular queue.
// Head "points" to the most recent addition, tail to the oldest one.
// The array is of fixed size and I don't think we'll need more than
// two or three entries with the current behaviour of G1 pauses.
// If the array is full, an easy fix is to look for the pauses with
// the shortest gap between them and concolidate them.
G1MMUTrackerQueueElem _array[QueueLength];
int _head_index;
int _tail_index;
int _no_entries;
inline int trim_index(int index) {
return (index + QueueLength) % QueueLength;
}
void remove_expired_entries(double current_time);
double calculate_gc_time(double current_time);
double longest_pause_internal(double current_time);
double when_internal(double current_time, double pause_time);
public:
G1MMUTrackerQueue(double time_slice, double max_gc_time);
virtual void add_pause(double start, double end, bool gc_thread);
virtual double longest_pause(double current_time);
virtual double when_sec(double current_time, double pause_time);
};